Catapult Fighter Data
Revision as of 08:51, 18 February 2019 Use 'Fighter' for CAP Fighter and Patrol Fighter table. (In lieu of splitting the table.) | Revision as of 18:21, 6 March 2019 Some groups have only 2 fighters. | |||
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? | When activated, the consumable deploys a group of three fighters (four with the [[Ship:Commander#Direction Center for Fighters|Direction Center for Fighters]] skill) from the ship's catapult or by a strike squadron's summons. | + | When activated, the consumable deploys a group of two or three fighters (three or four with the [[Ship:Commander#Direction Center for Fighters|Direction Center for Fighters]] skill) from the ship's catapult or by a strike squadron's summons. | |
Once launched, the fighter group will orbit around the ship or designated area at a radius of 3 km and automatically intercept nearby enemy planes. By itself it is fairly effective at shooting some down. However, shipboard AA defenses, particularly when bolstered by {{Defensive AA Fire}}, and a fighter group can wreak havoc. When not engaged, the fighter group may detect concealed enemy ships that come within its visual range. See the [[Ship:Aircraft#Fighters|Aircraft]] article for more information. | Once launched, the fighter group will orbit around the ship or designated area at a radius of 3 km and automatically intercept nearby enemy planes. By itself it is fairly effective at shooting some down. However, shipboard AA defenses, particularly when bolstered by {{Defensive AA Fire}}, and a fighter group can wreak havoc. When not engaged, the fighter group may detect concealed enemy ships that come within its visual range. See the [[Ship:Aircraft#Fighters|Aircraft]] article for more information. |
Revision as of 18:21, 6 March 2019
When activated, the consumable deploys a group of two or three fighters (three or four with the Direction Center for Fighters skill) from the ship's catapult or by a strike squadron's summons.
Once launched, the fighter group will orbit around the ship or designated area at a radius of 3 km and automatically intercept nearby enemy planes. By itself it is fairly effective at shooting some down. However, shipboard AA defenses, particularly when bolstered by Defensive AA Fire , and a fighter group can wreak havoc. When not engaged, the fighter group may detect concealed enemy ships that come within its visual range. See the Aircraft article for more information.
The Fighter consumable is available on Tier IV and higher Japanese cruisers, Tier V-VIII British cruisers, Tier V and higher American cruisers, Tier VI and higher German cruisers, all battleships Tier VII and higher, all aircraft carriers, and all strike aircraft Tier VI and higher. Note that some ships require a hull upgrade before this consumable becomes available. Ships with catapult-launched aircraft often must choose between equipping either a Catapult Fighter or a Spotting Aircraft . Note that Surveillance Radar is an option on some cruisers.
Surface Ships
CATAPULT FIGHTER I | CATAPULT FIGHTER II | ||||||
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Cost: Free | Cost: 22,500 | ||||||
Class or Ship | Tier | Nation(s) | Duration | Cooldown | Charges | Cooldown | Charges |
Katori | III | 360 seconds | 180 seconds | 1 | 120 seconds | 2 | |
De Grasse | VI | 360 seconds | 180 seconds | 3 | 120 seconds | 4 | |
Musashi | IX | 180 seconds | 90 seconds | 5 | 60 seconds | 6 | |
Battleship | VII | 90 seconds | 180 seconds | 3 | 120 seconds | 4 | |
Battleship | VIII | 90 seconds | 180 seconds | 4 | 120 seconds | 5 | |
Battleship | IX | 90 seconds | 180 seconds | 3 | 120 seconds | 4 | |
Battleship | IX | 90 seconds | 180 seconds | 5 | 120 seconds | 6 | |
Battleship | X | 90 seconds | 180 seconds | 6 | 120 seconds | 7 | |
Battleship | X | 90 seconds | 180 seconds | 7 | 120 seconds | 8 | |
Cruiser | IV | 360 seconds | 180 seconds | 1 | 120 seconds | 2 | |
Cruiser | IV | 360 seconds | 180 seconds | 2 | 120 seconds | 3 | |
Cruiser | V | 360 seconds | 180 seconds | 2 | 120 seconds | 3 | |
Cruiser | V | 360 seconds | 180 seconds | 3 | 120 seconds | 4 | |
Cruiser | VI | 360 seconds | 180 seconds | 2 | 120 seconds | 3 | |
Cruiser | VI | 360 seconds | 180 seconds | 3 | 120 seconds | 4 | |
Cruiser | VI | 360 seconds | 180 seconds | 4 | 120 seconds | 5 | |
Cruiser | VII | 360 seconds | 180 seconds | 3 | 120 seconds | 4 | |
Cruiser | VII | 360 seconds | 180 seconds | 4 | 120 seconds | 5 | |
Cruiser | VIII | 360 seconds | 180 seconds | 3 | 120 seconds | 4 | |
Cruiser | VIII | 360 seconds | 180 seconds | 4 | 120 seconds | 5 | |
Cruiser | IX | 360 seconds | 180 seconds | 3 | 120 seconds | 4 | |
Cruiser | IX | 360 seconds | 180 seconds | 4 | 120 seconds | 5 | |
Cruiser | X | 360 seconds | 180 seconds | 2 | 120 seconds | 3 | |
Cruiser | X | 360 seconds | 180 seconds | 3 | 120 seconds | 4 | |
Cruiser | X | 360 seconds | 180 seconds | 4 | 120 seconds | 5 |