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Catapult Fighter Data

Catapult Fighter Data

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Launches a single fighter from the ship's catapult. It is available on Tier IV and higher Japanese cruisers, Tier V-VIII British cruisers, Tier V and higher American cruisers, and Tier VI and higher German cruisers. It is also available to most battleships Tier VII and higher. Note that hull upgrades may affect whether this consumable is available. Ships with catapult-launched aircraft usually must choose between equipping either a Catapult Fighter or a Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range..

Once launched, a Catapult Fighter will automatically orbit around the ship at a radius of about 3.25 km and intercept any nearby enemy planes. With only a single plane per "squadron", the fighter is not capable of much damage and can easily be disposed of by a carrier fighter squadron. However, like carrier fighters it will lock enemy fighter squadrons in place; or slow down and increase the dispersion of attack aircraft. This can buy some critical time to evade, for other AA assets to thin the enemy squadron, or tip the balance in a close fighter battle.

In addition to defending from enemy aircraft, the fighter can spot torpedoes or enemy ships that pass near it, allowing it to function as a sort of poor-man's Hydroacoustic Search/Surveillance Radar. In this role it offers a longer duration and a faster cooldown than Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range., but a shorter orbital radius.

Note: Catapult Fighter can be exchanged for either Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range. or Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. (on eligible ships).

CATAPULT FIGHTER I CATAPULT FIGHTER II
Consumable_PCY004_Fighter.png Consumable_PCY012_FighterPremium.png
Cost: Free Cost: 15Doubloons OR 22,500Credits
Class or Ship Tier Nation(s) Duration Cooldown Charges Cooldown Charges
Musashi IX Wows_flag_Japan.png 180 seconds 90 seconds 5 60 seconds 6
Cruiser Varies Varies 360 seconds 180 seconds Varies 120 seconds +1
Battleship Varies Varies 90 seconds 180 seconds Varies 120 seconds +1

The base number of charges depends on the specific ship. Practically, due to the long duration and cooldown, the number of charges is rarely a concern.

Base charges Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft. Both Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range.
1 Cruisers: Katori, Kuma
2 Cruisers: Duguay-Trouin, Emile Bertin, Graf Spee, Nürnberg, Omaha Cruisers: Zao Battleships: Myogi
3 Cruisers: Admiral Hipper, Algérie, Aoba, Charles Martel, Dallas?, De Grasse, Furutaka, Helena?, Königsberg, Mogami, Myoko, Yorck Cruisers: Buffalo, Edinburgh, Emerald, Fiji, Hindenburg, Leander, Ibuki, Perth, Roon, Saint-Louis
Battleships: Gneisenau, Iowa, King George V, Lion, Nagato
Cruisers: Budyonny, Chapayev, Kirov, Duca d'Aosta, Murmansk, Shchors
Battleships: Fuso, Kongo, New Mexico, Queen Elizabeth
4 Cruisers: Baltimore, New Orleans, Pensacola Cruisers: Des Moines
Battleships: Amagi, Bismarck, Monarch, North Carolina, Richelieu (A hull only)
5 Battleships: Alsace, Friedrich der Große, Izumo, Musashi
6 Battleships: Montana
7 Battleships: Großer Kurfürst, Yamato