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Revision as of 16:37, 11 December 2019
Created page with "<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) --> <!-- Add |Ship=code for manual override --> {{WoWs_Ship |Promo=<!-- in case of gift or..."
 
Revision as of 15:56, 28 February 2020
Added performance, signals, commander, camouflage, pros, cons and modules
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 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.
 --> -->
 +
 +''{{#var:ship_name}}'' is a Tier VIII British heavy cruiser, being the same tier equivalent to ''[[Albemarle]]''.
 +
 +''{{#var:ship_name}}'''s survivability is one of her weakpoints. Her hitpool being average, she stands out with her raised citadel which extends from the forward turrets all the way to the rear turrets, while being raised amidships. Making matters worse, her plating is only 25mm thick, making ''{{#var:ship_name}}'' vulnerable against overmatching from a lot of battleships in her MM spread. What helps ''{{#var:ship_name}}'' offset some of the damage taken is her improved {{Repair Party}}, which is capable of recovering up to 48% of the ship's hitpool. However, the amount of damage from citadel hits that can be recovered is very limited, so this tool will serve best against light damage.
 +
 +''{{#var:ship_name}}'' is armed with six 234mm guns, distributed among three twin turrets with a superfiring pair fore and the third turret aft. Their range is limited with 16.1km and no means to extend it, but the individual shell performance is very impressive. A high Alpha damage, with the AP Alpha per shell being only beaten by ''[[Admiral Hipper]]'' and her sister ''[Prinz Eugen]]'', as well as the improved penetration on her HE shells, allow ''{{#var:ship_name}}'' to deliver hard hitting salvos. Unfortunately, with the gun count being as low as it is, the dpm remains lackluster in comparison to other T8 cruisers, making ''{{#var:ship_name}}'' dependent on surprising her targets.
 +
 +Fortunately, ''{{#var:ship_name}}'' has the concealment to surprise her opponents. Getting a surface detection of as low as 9.5km, ''{{#var:ship_name}}'' can sneak up on almost all opponents of her type and tier, and should have no issues disengaging if so needed. However, while a lot of the peers of her nation have access to {{Smoke Generator}}, ''{{#var:ship_name}}'' enjoys no such luxury. Situational Awareness will be required to not get caught out of position, which with her survivability can end lethal quickly.
 +
 +With her decent AA protection and access to {{Defensive AA Fire}}, ''{{#var:ship_name}}'' can be a difficult target for carriers to choose. However, determined and skilled players will still be able to deliver their ordnance, but at an increased cost.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* +* Hard hitting main guns with good shell values
?* +* Decent AA protection
?* +* Access to {{Repair Party}} with a stock 40% hp regeneration
?* +* Excellent Concealment, with a surface detection of as low as 9.5km
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* +* Citadel raises well above the waterline, especially amidships
?* +* Low count of main caliber guns, resulting in very low dpm values
?* +* Four torpedoes per broadside are unlikely to sink healthy opponents
?* +* Rather short main battery range
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
Line 37:Line 47:
 --> -->
  
?<!-- FOR PREMIUM SHIPS:+As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->+
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
Line 44:Line 53:
 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
?* '''Slot 1''': +* '''Slot 1''': {{Main Armaments Modification 1}}
?* '''Slot 2''': +* '''Slot 2''': {{Engine Room Protection}}
?* '''Slot 3''': +* '''Slot 3''': {{Aiming Systems Modification 1}}
?* '''Slot 4''': +* '''Slot 4''': {{Steering Gears Modification 1}}
?* '''Slot 5''': +* '''Slot 5''': {{Concealment System Modification 1}}
?* '''Slot 6''': + 
?-->+
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +
 +{{Commander Skills 2
 +<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
 +| rating11 = 3 <!-- Priority Target -->
 +| rating12 = 2 <!-- Preventive Maint -->
 +| rating13 = <!-- Expert Loader -->
 +| rating14 = 0 <!-- Air Supremacy -->
 +| rating15 = 0 <!-- Direction Center for Fighters -->
 +| rating16 = 0 <!-- Improved Engine Boost -->
 +| rating17 = <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
 +
 +| rating21 = <!-- High Alert -->
 +| rating22 = 2 <!-- Jack of All Trades -->
 +| rating23 = 1 <!-- Expert Marksman -->
 +| rating24 = <!-- Torpedo Acceleration -->
 +| rating25 = 0 <!-- Smoke Screen Expert -->
 +| rating26 = 0 <!-- Improved Engines -->
 +| rating27 = 3 <!-- Adrenaline Rush -->
 +| rating28 = 1 <!-- Last Stand -->
 +
 +| rating31 = <!-- Basics of Survivability -->
 +| rating32 = <!-- Survivability Expert-->
 +| rating33 = <!-- Torpedo Armament Expertise-->
 +| rating34 = 0 <!-- Aircraft Armor -->
 +| rating35 = <!-- Basic Firing Training -->
 +| rating36 = 3 <!-- Superintendent -->
 +| rating37 = 3 <!-- Demolition Expert -->
 +| rating38 = 1 <!-- Vigilance -->
 +
 +| rating41 = <!-- Manual Fire Control for Secondary Armament -->
 +| rating42 = <!-- Fire Prevention -->
 +| rating43 = <!-- Inertia Fuse for HE Shells -->
 +| rating44 = 0 <!-- Sight Stabilization -->
 +| rating45 = <!-- Advanced Firing Training -->
 +| rating46 = <!-- Massive AA Fire -->
 +| rating47 = <!-- Radio Position Finding -->
 +| rating48 = 3 <!-- Concealment Expert -->
 +}}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
?* '''Slot 1:''' {{Damage Control Party}}+* {{Damage Control Party}}
 * {{Repair Party}} * {{Repair Party}}
?* {{Smoke Generator}} 
 * {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}} * {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
?* {{Surveillance Radar}} 
?* {{Torpedo Reload Booster}} 
?* {{Main Battery Reload Booster}} 
?* {{Engine Boost}} 
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}} 
?--> 
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
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 --> -->
  
?<!--FOR PREMIUM SHIPS +As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +
?-->+
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
  
?<!-- {{Signal Flags+{{Signal Flags
 | November Echo Setteseven =  | November Echo Setteseven =
 | Mike Yankee Soxisix =  | Mike Yankee Soxisix =
?| India X-Ray = +| India X-Ray = 2
 | Juliet Whiskey Unaone =  | Juliet Whiskey Unaone =
?| Victor Lima = +| Victor Lima = 2
 | Hotel Yankee =  | Hotel Yankee =
  
?| November Foxtrot = +| November Foxtrot = 3
?| Sierra Mike = +| Sierra Mike = 3
?| India Delta = +| India Delta = 2
 | Juliet Yankee Bissotwo =  | Juliet Yankee Bissotwo =
 | India Yankee =  | India Yankee =
?| Juliet Charlie = +| Juliet Charlie = 1
  
?| Zulu = +| Zulu = 2
?| India Bravo Terrathree = +| India Bravo Terrathree = 2
?| Equal Speed Charlie London = +| Equal Speed Charlie London = 2
?| Zulu Hotel = +| Zulu Hotel = 2
?| Papa Papa = +| Papa Papa = 1
  
?| Wyvern = +| Wyvern = 2
?| Red Dragon = +| Red Dragon = 2
?| Dragon Flag = +| Dragon Flag = 2
?| Ouroboros = +| Ouroboros = 2
?| Hydra = +| Hydra = 2
?| Basilisk = +| Basilisk = 2
  
?| Leviathan = +| Leviathan = 2
?| Scylla = +| Scylla = 2
?}} -->+}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>

Revision as of 15:56, 28 February 2020

Cheshire
Cheshire_wows_main.jpg
Cruiser | U.K. | Tier VIII
Tech Tree Position
Cheshire_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points42,500 
Main Battery
234 mm/50 Mk XII3 х 2 pcs.
Rate of Fire4.8 shots/min.
Reload Time12.5 sec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range16.1 km.
Maximum Dispersion144 m.
HE Shell234 mm HE 6 CRH 
Maximum HE Shell Damage3,850 
Chance of Fire on Target Caused by HE Shell24 %
Initial HE Shell Velocity841 m./s.
HE Shell Weight185.3 kg.
AP Shell234 mm AP 6 CRH 
Maximum AP Shell Damage5,750 
Initial AP Shell Velocity841 m./s.
AP Shell Weight185.3 kg.
Secondary Armament #1
114 mm/45 RP 41 Mk VI8 х 2 pcs.
Firing Rangekm.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell114 mm HE Mk XVI 
Maximum HE Shell Damage1,600 
Initial HE Shell Velocity746 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
533 mm QR Mk II2 х 4 pcs.
Rate of Fire0.63 shots/min.
Reload Time96 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk IXM 
Maximum Damage15,867 
Torpedo Speed61 knot
Torpedo Range8.01 km.
AA Defense
40 mm STAAG10 х 2 pcs.
. . . Average Damage per Second134 
. . . Firing Range3.51 km.
20 mm Oerlikon Mk V20 х 2 pcs.
. . . Average Damage per Second122 
. . . Firing Range2.01 km.
114 mm/45 RP 41 Mk VI8 х 2 pcs.
. . . Average Damage per Second142.4 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed34 knot
Turning Circle Radius720 m.
Rudder Shift Time10.5 sec.
Concealment
Surface Detectability Range12.1 km.
Air Detectability Range7.51 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
VIII
Ship_PBSC508_Cheshire.png
promo

Cheshire — British promo premium Tier VIII cruiser.

A variant of the British heavy cruiser project, developed at the beginning of World War II and armed with 234 mm main battery guns.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
234 mm/50 Mk XII4.8181443,850245,750 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Cheshire42,500161783810/8/2020 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
( Credits)
533 mm Mk IXM0.6967.215,866618 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
Mk VIII mod. 1016.1 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 110,000 hp34 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Defensive AA Fire Modification 1 Hydroacoustic Search Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1 Torpedo Tubes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Steering Gears Modification 2 Ship Consumables Modification 1

Player Opinion

Performance

Cheshire is a Tier VIII British heavy cruiser, being the same tier equivalent to Albemarle.

Cheshire's survivability is one of her weakpoints. Her hitpool being average, she stands out with her raised citadel which extends from the forward turrets all the way to the rear turrets, while being raised amidships. Making matters worse, her plating is only 25mm thick, making Cheshire vulnerable against overmatching from a lot of battleships in her MM spread. What helps Cheshire offset some of the damage taken is her improved Repair Party (While active, restores a percentage of the ship's health points each second.), which is capable of recovering up to 48% of the ship's hitpool. However, the amount of damage from citadel hits that can be recovered is very limited, so this tool will serve best against light damage.

Cheshire is armed with six 234mm guns, distributed among three twin turrets with a superfiring pair fore and the third turret aft. Their range is limited with 16.1km and no means to extend it, but the individual shell performance is very impressive. A high Alpha damage, with the AP Alpha per shell being only beaten by Admiral Hipper and her sister [Prinz Eugen]], as well as the improved penetration on her HE shells, allow Cheshire to deliver hard hitting salvos. Unfortunately, with the gun count being as low as it is, the dpm remains lackluster in comparison to other T8 cruisers, making Cheshire dependent on surprising her targets.

Fortunately, Cheshire has the concealment to surprise her opponents. Getting a surface detection of as low as 9.5km, Cheshire can sneak up on almost all opponents of her type and tier, and should have no issues disengaging if so needed. However, while a lot of the peers of her nation have access to Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.), Cheshire enjoys no such luxury. Situational Awareness will be required to not get caught out of position, which with her survivability can end lethal quickly.

With her decent AA protection and access to Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.), Cheshire can be a difficult target for carriers to choose. However, determined and skilled players will still be able to deliver their ordnance, but at an increased cost.

Pros:

  • Hard hitting main guns with good shell values
  • Decent AA protection
  • Access to Repair Party (While active, restores a percentage of the ship's health points each second.) with a stock 40% hp regeneration
  • Excellent Concealment, with a surface detection of as low as 9.5km

Cons:

  • Citadel raises well above the waterline, especially amidships
  • Low count of main caliber guns, resulting in very low dpm values
  • Four torpedoes per broadside are unlikely to sink healthy opponents
  • Rather short main battery range

Research

As a premium ship, Cheshire doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Cheshire are as follows:

Commander Skills

Consumables

Cheshire can equip the following consumables:

Camouflage

As a premium ship, Cheshire comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Gallery

Historical Gallery


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