Chung Mu
Revision as of 20:19, 4 August 2019 Fixed commander skill names | Revision as of 18:30, 7 July 2020 Blank IFHE | |||
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* Powerful torpedoes with excellent detection values. | * Powerful torpedoes with excellent detection values. | |||
* Access to radar consumable. | * Access to radar consumable. | |||
? | * Smoke screen can be made to operate nearly continuously with proper captain skills, signal flags | + | * Smoke screen can be made to operate nearly continuously with proper captain skills, and signal flags. | |
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
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Upgrade recommendations for '''Slots 1, 3, 4''', and '''5''' are fairly easy to make; captains who equip {{Surveillance Radar}} instead of {{Smoke Generator}} are encouraged to equip special upgrade {{Surveillance Radar Modification 1}} in '''Upgrade Slot 2'''. The upgrade chosen for '''Upgrade Slot 6''' — and the corresponding commander skills — will separate one ''{{#var:ship_name}}'' from another. | Upgrade recommendations for '''Slots 1, 3, 4''', and '''5''' are fairly easy to make; captains who equip {{Surveillance Radar}} instead of {{Smoke Generator}} are encouraged to equip special upgrade {{Surveillance Radar Modification 1}} in '''Upgrade Slot 2'''. The upgrade chosen for '''Upgrade Slot 6''' — and the corresponding commander skills — will separate one ''{{#var:ship_name}}'' from another. | |||
? | '''Torpedo Build:''' Captains wishing to focus their ''{{#var:ship_name}}'' as a torpedo boat will opt for {{Torpedo Tubes Modification 3}} in Upgrade Slot 6. This lowers her torpedo reload to only | + | '''Torpedo Build:''' Captains wishing to focus their ''{{#var:ship_name}}'' as a torpedo boat will opt for {{Torpedo Tubes Modification 3}} in Upgrade Slot 6. This lowers her torpedo reload to only 103.7 seconds (down from 122 seconds). If her commander invests in the Level 3 commander skill Torpedo Armament Expertise, the reload time drops to a scant 93 seconds. Given how hard her torpedoes hit and how fast they travel, this configuration of ''{{#var:ship_name}}'' can give even the vaunted Japanese destroyers a run for their money in the torpedo damage category. | |
'''Main Battery (Maximum Rate of Fire) Build:''' Another solid choice for ''{{#var:ship_name}}'' in Upgrade Slot 6 is {{Main Battery Modification 3}}. When coupled with Level 3 commander skill Basic Firing Training, her rate of fire increases significantly. In this configuration, the reload time on her main battery guns drops to 2.6 seconds (from a base of 3.3 seconds). | '''Main Battery (Maximum Rate of Fire) Build:''' Another solid choice for ''{{#var:ship_name}}'' in Upgrade Slot 6 is {{Main Battery Modification 3}}. When coupled with Level 3 commander skill Basic Firing Training, her rate of fire increases significantly. In this configuration, the reload time on her main battery guns drops to 2.6 seconds (from a base of 3.3 seconds). | |||
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A '''Torpedo Build''' ''{{#var:ship_name}}'' will want to invest in Torpedo Armament Expertise at Level 3, whereas a '''Main Battery Build''' ''{{#var:ship_name}}'' will want to pick up Basic Firing Training — and probably Demolition Expert — instead. Captains concerned about enemy aircraft could opt for Advanced Firing Training or Manual Fire Control for AA Armament. The latter is the better option, as ''{{#var:ship_name}}'' will run most of the time with her anti-aircraft guns disabled in order to avoid detection (making the additional AA range less valuable). | A '''Torpedo Build''' ''{{#var:ship_name}}'' will want to invest in Torpedo Armament Expertise at Level 3, whereas a '''Main Battery Build''' ''{{#var:ship_name}}'' will want to pick up Basic Firing Training — and probably Demolition Expert — instead. Captains concerned about enemy aircraft could opt for Advanced Firing Training or Manual Fire Control for AA Armament. The latter is the better option, as ''{{#var:ship_name}}'' will run most of the time with her anti-aircraft guns disabled in order to avoid detection (making the additional AA range less valuable). | |||
? | {{Commander Skills | + | {{Commander Skills 2 | |
? | | | + | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |
? | | | + | | rating11 = 2 <!-- Priority Target --> | |
? | | | + | | rating12 = 3 <!-- Preventive Maint --> | |
? | | Air Supremacy | + | | rating13 = 1 <!-- Expert Loader --> | |
? | | Direction Center for Fighters | + | | rating14 = 0 <!-- Air Supremacy --> | |
? | | Improved Engine Boost | + | | rating15 = 0 <!-- Direction Center for Fighters --> | |
? | | Incoming Fire Alert | + | | rating16 = 0 <!-- Improved Engine Boost --> | |
? | | Last Gasp | + | | rating17 = 2 <!-- Incoming Fire Alert --> | |
+ | | rating18 = 0 <!-- Last Gasp --> | |||
? | | | + | | rating21 = 1 <!-- High Alert --> | |
? | | Jack of All Trades | + | | rating22 = 2 <!-- Jack of All Trades --> | |
? | | | + | | rating23 = 1 <!-- Expert Marksman --> | |
? | | | + | | rating24 = 1 <!-- Torpedo Acceleration --> | |
? | | Smoke Screen Expert | + | | rating25 = 2 <!-- Smoke Screen Expert --> | |
? | | Improved Engines | + | | rating26 = 0 <!-- Improved Engines --> | |
? | | | + | | rating27 = 3 <!-- Adrenaline Rush --> | |
? | | | + | | rating28 = 3 <!-- Last Stand --> | |
? | | Basics of Survivability | + | | rating31 = 1 <!-- Basics of Survivability --> | |
? | | | + | | rating32 = 3 <!-- Survivability Expert--> | |
? | | Torpedo Armament Expertise | + | | rating33 = 3 <!-- Torpedo Armament Expertise--> | |
? | | Aircraft Armor | + | | rating34 = 0 <!-- Aircraft Armor --> | |
? | | Basic Firing Training | + | | rating35 = 2 <!-- Basic Firing Training --> | |
? | | | + | | rating36 = 3 <!-- Superintendent --> | |
? | | | + | | rating37 = 2 <!-- Demolition Expert --> | |
? | | | + | | rating38 = 2 <!-- Vigilance --> | |
? | | Manual Fire Control for Secondary Armament | + | | rating41 = <!-- Manual Fire Control for Secondary Armament --> | |
? | | Fire Prevention | + | | rating42 = <!-- Fire Prevention --> | |
? | | Inertia Fuse for HE Shells | + | | rating43 = <!-- Inertia Fuse for HE Shells --> | |
? | | Sight Stabilization | + | | rating44 = 0 <!-- Sight Stabilization --> | |
? | | Advanced Firing Training | + | | rating45 = 1 <!-- Advanced Firing Training --> | |
? | | | + | | rating46 = <!-- Massive AA Fire --> | |
? | | Radio Position Finding | + | | rating47 = 2 <!-- Radio Position Finding --> | |
? | | Concealment Expert | + | | rating48 = 3 <!-- Concealment Expert --> | |
}} | }} | |||
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* '''Slot 2:''' {{Smoke Generator}} '''or''' {{Surveillance Radar}} | * '''Slot 2:''' {{Smoke Generator}} '''or''' {{Surveillance Radar}} | |||
* '''Slot 3:''' {{Engine Boost}} | * '''Slot 3:''' {{Engine Boost}} | |||
? | ||||
? | ||||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | # [https://en.wikipedia.org/wiki/USS_Erben_(DD-631) USS ''Erben'' (DD-631) - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/Fletcher-class_destroyer ''Fletcher''-class destroyer - Wikipedia] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 18:30, 7 July 2020
127 mm/38 Mk.12 on a Mk.30 mod.0 mount5 х 1 pcs. |
Rate of Fire17.14 shots/min. |
Reload Time3.5 sec. |
Rotation Speed34 deg./sec. |
180 Degree Turn Time5.29 sec. |
Firing Range11.04 km. |
Maximum Dispersion97 m. |
HE Shell127 mm HE Mk32 |
Maximum HE Shell Damage1,800 |
Chance of Fire on Target Caused by HE Shell5 % |
Initial HE Shell Velocity792 m./s. |
HE Shell Weight24.5 kg. |
AP Shell127 mm AP/SC Mk38 |
Maximum AP Shell Damage2,100 |
Initial AP Shell Velocity792 m./s. |
AP Shell Weight25 kg. |
533 mm Mk151 х 5 / 1 х 5 pcs. |
Rate of Fire0.51 shots/min. |
Reload Time117 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoIDS_PZPT019_MK_15_MOD3_D |
Maximum Damage16,633 |
Torpedo Speed59 knot |
Torpedo Range9.51 km. |
127 mm/38 Mk.12 on a Mk.30 mod.0 mount5 х 1 pcs. |
. . . Average Damage per Second53.5 |
. . . Firing Range5.01 km. |
40 mm Bofors on a Mk.1 mount3 х 2 pcs. |
. . . Average Damage per Second33.9 |
. . . Firing Range3.51 km. |
20 mm Oerlikon on a Mk.4 mount6 х 1 pcs. |
. . . Average Damage per Second21.6 |
. . . Firing Range2.01 km. |
Maximum Speed38 knot |
Turning Circle Radius620 m. |
Rudder Shift Time5.5 sec. |
Surface Detectability Range6.98 km. |
Air Detectability Range3.24 km. |
Chung Mu — Pan-Asian Tier IX destroyer.
A former U.S. Navy Fletcher-class destroyer (USS Erben, DD-631) that was transferred to the Republic of Korea Navy in 1963. The ship carried good armament and had enhanced AA capabilities.Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Players familiar with Tier IX American destroyer Fletcher will be at home in Chung Mu, as most of the important characteristics of both ships are extremely similar.
While Chung Mu retains the excellent close range firepower of Fletcher, she has the Pan-Asian line signature weapon — deep water torpedoes — and has access to the unique Pan-Asian Smoke Generator and Surveillance Radar . Consequently, Chung Mu is uniquely dangerous to both cruisers, battleships, and the occasional aircraft carrier. While Chung Mu is entirely capable of contesting capture points just like her American sister, her inability to damage destroyers with her torpedoes hampers her ability to control enemy destroyer access to those capture points. Rather, Chung Mu excels at cooperative flanking, where she can easily destroy distracted cruisers and battleships. Her most important upgrade from Hsienyang is gaining access to Upgrade Slot 6, allowing captains to customize their Chung Mu into builds that befit their preferred play style for the ship.
Players will be tempted to exchange the Smoke Generator for Surveillance Radar , but the radar's modest range and duration makes it difficult to employ effectively in the absence of smoke. As such, the radar consumable is best used by experienced players or those working in a division, as the consumable requires the close cooperation of allies to take advantage of the targets thus spotted.Pros:
- Excellent close range main battery firepower.
- Good AA capabilities.
- Good maneuver profile, especially when in top configuration.
- Good concealment values.
- Powerful torpedoes with excellent detection values.
- Access to radar consumable.
- Smoke screen can be made to operate nearly continuously with proper captain skills, and signal flags.
Cons:
- Poor main battery muzzle velocity.
- Incapable of damaging destroyers with torpedoes.
- Radar is short-ranged and short-lived.
Research
Availability of researchable upgrades for Chung Mu is as follows:
- Hull: Upgrade to Hull (B) for a bump in AA, more health, and a faster rudder shift time. Research of this module unlocks progression to Yueyang.
- Torpedoes: Chung Mu’s upgraded torpedo module is one of the best investments out there, as it provides a moderate bump up damage but a 20% increase in speed.
- Gun Fire Control System: Upgrade to Mk9 mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades for Chung Mu are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Propulsion Modification 1 *
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1 ()
- Slot 5: Concealment System Modification 1
- Slot 6: See below.
Upgrade recommendations for Slots 1, 3, 4, and 5 are fairly easy to make; captains who equip Surveillance Radar instead of Smoke Generator are encouraged to equip special upgrade Surveillance Radar Modification 1 in Upgrade Slot 2. The upgrade chosen for Upgrade Slot 6 — and the corresponding commander skills — will separate one Chung Mu from another.
Torpedo Build: Captains wishing to focus their Chung Mu as a torpedo boat will opt for Torpedo Tubes Modification 2 ()
in Upgrade Slot 6. This lowers her torpedo reload to only 103.7 seconds (down from 122 seconds). If her commander invests in the Level 3 commander skill Torpedo Armament Expertise, the reload time drops to a scant 93 seconds. Given how hard her torpedoes hit and how fast they travel, this configuration of Chung Mu can give even the vaunted Japanese destroyers a run for their money in the torpedo damage category.
Main Battery (Maximum Rate of Fire) Build: Another solid choice for Chung Mu in Upgrade Slot 6 is Main Battery Modification 3 . When coupled with Level 3 commander skill Basic Firing Training, her rate of fire increases significantly. In this configuration, the reload time on her main battery guns drops to 2.6 seconds (from a base of 3.3 seconds).
Main Battery (Maximum Range) Build: Some captains prefer to maximize the range of Chung Mu’s main battery guns utilizing Gun Fire Control System Modification 2 in the final upgrade slot. While this pushes her main battery range out to 15.0 km, landing shells on all but the slowest, largest ships at such range is incredibly difficult.
Commander Skills
The following captain skills are useful for Chung Mu. Skills with a single star are objectively useful, but two and three star options are far superior.
Regardless of other choices, Chung Mu commanders are strongly encouraged invest in either Priority Target or Preventative Maintenance at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at Level 4. Where points go after that depends on how captains wish to play the ship.
A Torpedo Build Chung Mu will want to invest in Torpedo Armament Expertise at Level 3, whereas a Main Battery Build Chung Mu will want to pick up Basic Firing Training — and probably Demolition Expert — instead. Captains concerned about enemy aircraft could opt for Advanced Firing Training or Manual Fire Control for AA Armament. The latter is the better option, as Chung Mu will run most of the time with her anti-aircraft guns disabled in order to avoid detection (making the additional AA range less valuable).
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★★★ |
★ |
Χ |
Χ |
Χ |
★★ |
Χ |
2 |
★ |
★★ |
★ |
★ |
★★ |
Χ |
★★★ |
★★★ |
3 |
★ |
★★★ |
★★★ |
Χ |
★★ |
★★★ |
★★ |
★★ |
4 |
|
|
|
Χ |
★ |
|
★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Chung Mu can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator or Surveillance Radar
- Slot 3: Engine Boost
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons can equip Chung Mu with Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Captains who have opted for a Torpedo Build Chung Mu will want to equip a Juliet Whiskey Unaone () signal in order to maximize potential damage from torpedo hits. Throwing on a Sierra Mike () signal will further boost her excellent speed and allow her to move around the map more quickly as needed. November Foxtrot () and Juliet Charlie () are also highly recommended, if available. Main Battery Build Chung Mu captains should also consider Victor Lima () and India X-Ray () signals to maximize the fire chance of her main battery shells.
Recommended Signal Flags | |||||
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Combat | |||||
★★★ |
|
★ |
★ |
★★ |
★★ |
★★★ |
|
★★ |
★★★ |
★★★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Destroyers | II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan • VII Gadjah Mada • VIII Hsienyang • VIII Siliwangi • VIII Loyang • VIII Fenyang • VIII Loyang B • VIII Ship Smasha • IX Chung Mu • X Yueyang • X Lüshun • ★ Kunming |
Cruisers | I Chengan • III Ning Hai • V Chungking • VI Rahmat • VI Huanghe • VII Chumphon • VIII Harbin • VIII Irian • VIII Wukong • IX Sejong • IX Dalian • IX Mengchong • IX Tianjin • X Jinan |
Battleships | IX Bajie • IX Wujing • IX Sun Yat-Sen • IX Louchuan |
Aircraft Carriers | VIII Sanzang |