Colorado
Revision as of 18:36, 4 December 2017 Upgrades | Revision as of 16:59, 25 May 2021 <references /> | |||
30 intermediate revisions by 17 users not shown | ||||
Line 3: | Line 3: | |||
|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
+ | She became the final phase in development of conventional battleships that featured very heavy armor protection for the vitally important parts of a ship. Key differences from her predecessors were her 406mm main guns and a novel torpedo protection system. In speed, she was outclassed by other battleships of her time. | |||
+ | <!-- <br><br>{{Model3DViewer|944bb77339df4d6997afa272d50b4249}}--> | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | The very pinnacle of the American dreadnought and one of the Big Seven, ''Colorado'' is the last ship of this type you will experience within the US battleship line. | + | The very pinnacle of the American dreadnought and one of the Big Seven, ''Colorado'' is the last ship of this type you will experience within the US battleship line. While retaining the sluggish nature of the previous ships in the line, she has increased range and hitting power thanks to her 16in guns, as well as strong anti-aircraft armament. | |
A massive departure of the other American super dreadnoughts ''[[New York]]'', ''[[New Mexico]]'', and ''[[Arizona]]'', ''Colorado'', behaves more like a close-in brawler, slowly closing the gap with other battleships, under the protection of her thick armor and sound torpedo bulge. However, her atrocious acceleration, low speed, and relatively low hit points require exceptional situational awareness, careful positioning, good damage control management, and constant movement (she should never slow to a full-stop). Furthermore, without a range modification installed, she must focus on closing distances with enemy cruisers and battleships to 14km or less, where her excellent guns are most effective at smashing them to bits. | A massive departure of the other American super dreadnoughts ''[[New York]]'', ''[[New Mexico]]'', and ''[[Arizona]]'', ''Colorado'', behaves more like a close-in brawler, slowly closing the gap with other battleships, under the protection of her thick armor and sound torpedo bulge. However, her atrocious acceleration, low speed, and relatively low hit points require exceptional situational awareness, careful positioning, good damage control management, and constant movement (she should never slow to a full-stop). Furthermore, without a range modification installed, she must focus on closing distances with enemy cruisers and battleships to 14km or less, where her excellent guns are most effective at smashing them to bits. | |||
? | Recently, her WWI-era hull was removed, greatly aiding in the leveling-grind and boosting her range to the point where installing the Artillery Plotting Room upgrade will depend on one's play-style. Fitting her with the latter will boost her range to rival her contemporary, ''[[Nagato]]'', but doing so will exclude maximizing either her secondary weapon or AA focused-build options. | + | Recently, her WWI-era hull was removed, greatly aiding in the leveling-grind and boosting her range to the point where installing the Artillery Plotting Room upgrade will depend on one's play-style. Fitting her with the latter will boost her range to rival her contemporary, ''[[Nagato]]'', but doing so will exclude maximizing either her secondary weapon or AA focused-build options. ''Colorado'' also received a buff to her hit points, putting her on par with her contemporaries at tier 7. | |
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
Line 20: | Line 22: | |||
* Main battery's tight spread means it can severely damage, if not outright destroy, any ship at close range effectively | * Main battery's tight spread means it can severely damage, if not outright destroy, any ship at close range effectively | |||
* Repair Party heals 0.65% of maximum hit points per second, compared to the standard 0.5% hit points per second, partially compensating for the lower health pool. | * Repair Party heals 0.65% of maximum hit points per second, compared to the standard 0.5% hit points per second, partially compensating for the lower health pool. | |||
? | ||||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * Very low mobility: Feels even more sluggish compared to the New Mexico, also has atrocious acceleration without top engine, thus it is also very hard to stop and reverse while sailing her. | + | * Very low mobility: Feels even more sluggish compared to the New Mexico, also has atrocious acceleration without top engine, thus it is also very hard to stop and reverse while sailing her. (In fact, she has less horsepower than even New Mexico) | |
? | + | * Low number of guns: having four fewer guns than her predecessor, being accurate in making your shots is much more important | ||
? | * Low number of guns: having four | + | ||
* Poor close-quarters defense: her secondary armament pales in comparison to ''[[Nagato]]'' and Gneisenau | * Poor close-quarters defense: her secondary armament pales in comparison to ''[[Nagato]]'' and Gneisenau | |||
? | * | + | * like most tier 7s she has 26mm plating everywhere vulnerable to HE spam and overmatch by 15in guns or bigger. | |
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | ''Colorado'' is very slow. Therefore, researching the Engine upgrade is highly recommended. Afterwards, one should research Colorado (B) before the Gun Control Fire System upgrade, as any range increase provided by the latter is offset by the ship's lack of main gun accuracy at longer ranges. Additionally, Colorado (B) greatly increases ship stamina and AA defense, two assets ''Colorado'' must rely upon to compensate for other deficiencies. | + | ''Colorado'' is very slow. Therefore, researching the Engine upgrade is highly recommended. Afterwards, one should research Colorado (B) before the Gun Control Fire System upgrade, as any range increase provided by the latter is offset by the ship's lack of main gun accuracy at longer ranges. Additionally, Colorado (B) greatly increases ship stamina and AA defense, two assets ''Colorado'' must rely upon to compensate for other deficiencies. Researching the B hull unlocks progression to ''[[North Carolina]]''. | |
+ | ||||
+ | Beginning from Update 0.9.11, the US battleship line splits into fast (North Carolina/Iowa/Montana) and slow (Kansas/Minnesota/Vermont) lines, with Colorado as the split point. USS ''[[Kansas]]'' and the ships which follow her are an extension of the Colorado's design philosophy, trading speed for armament, and Kansas is researched directly from the Colorado's main gun module. These are more difficult ships to play than North Carolina/Iowa/Montana, and inexperienced players might best be advised to unlock North Carolina first then spend further time in Colorado to ascertain whether the "slow line" design philosophy truly suits them before progressing to Kansas. | |||
<br /> | <br /> | |||
Line 42: | Line 44: | |||
'''Slot 2''' has one choice for battleships - {{Damage Control System Modification 1}}. This will reduce chances of fire and flood. | '''Slot 2''' has one choice for battleships - {{Damage Control System Modification 1}}. This will reduce chances of fire and flood. | |||
? | '''Slot 3''' offers several options. {{AA Guns Modification | + | '''Slot 3''' offers several options. {{AA Guns Modification 1}} will boost the outer AA envelope, while {{Secondary Battery Modification 1}} will boost the range and accuracy of secondaries instead. {{Artillery Plotting Room Modification 1}} will increase range and give secondaries a slight boost in range and accuracy, but may be a weaker choice than the other two. | |
? | '''Slot 4''' {{Steering Gears Modification | + | '''Slot 4''' {{Steering Gears Modification 1}} is recommended and will reduce rudder shift time. Captains with fire problems could also consider {{Damage Control System Modification 2}}, reducing the amount of time on fire and conserving hit points. | |
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | {{Commander Skills | + | {{Commander Skills 3 BB | |
? | | | + | | rating11 = <!-- Gun Feeder --> | |
? | | | + | | rating12 = <!-- Pyrotechnician --> | |
? | | | + | | rating13 = 2 <!-- Consumables Specialist --> | |
? | | | + | | rating14 = <!-- Emergency Repair Specialist --> | |
? | | | + | | rating15 = <!-- Incoming Fire Alert --> | |
? | + | | rating16 = 2 <!-- Preventive Maintenance --> | ||
? | + | |||
? | | | + | ||
? | | | + | | rating21 = <!-- Grease the Gears --> | |
? | | | + | | rating22 = <!-- Inertial Fuse for HE Shells --> | |
? | | | + | | rating23 = <!-- Consumables Enhancements --> | |
? | | | + | | rating24 = <!-- Vigilance --> | |
? | | | + | | rating25 = <!-- Priority Target --> | |
? | | | + | | rating26 = 2 <!-- AA Gunner --> | |
? | + | |||
? | + | |||
? | | | + | | rating31 = <!-- Super-Heavy AP Shells --> | |
? | | | + | | rating32 = <!-- Long-Range Secondary Battery Shells --> | |
? | | | + | | rating33 = 2 <!-- Adrenaline Rush --> | |
? | | | + | | rating34 = 2 <!-- Basics of Survivability --> | |
? | | | + | | rating35 = <!-- Enhanced Anti-Torpedo Protection --> | |
? | | | + | | rating36 = 2 <!-- Expert AA Marksman --> | |
? | + | |||
? | + | |||
? | | | + | | rating41 = <!-- Dead Eye --> | |
? | | | + | | rating42 = <!-- Improved Secondary Battery Aiming --> | |
? | | | + | | rating43 = <!-- Close Quarters Combat --> | |
? | | | + | | rating44 = 2 <!-- Emergency Repair Expert --> | |
? | | | + | | rating45 = <!-- Concealment Expert --> | |
? | | | + | | rating46 = 2 <!-- Fire Prevention Expert --> | |
? | + | |||
? | + | |||
}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | {{#var:ship_name}} is equipped with the following consumables: {{Damage_Control_Party}}, {{Repair_Party}}, and a choice between {{Spotting_Aircraft}} or {{Catapult_Fighter}}. Given ''Colorado''’s limited range, prioritizing the {{Spotting Aircraft}} over the {{Catapult Fighter}} will often give more benefit. | ||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
Line 96: | Line 90: | |||
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
As with all battleships, ''Colorado'' comes with 8 [[Ship:Flags#Signals|signal flag]] slots. The three most important flags are India Delta, Juliet Yankee Bissotwo and India Yankee; all of which will improve your surviveability. If the captain goes with the '''Secondary Build''', the addition of Mike Yankee Soxisix will further improve the performance of ''Colorado''’s secondaries. Alternatively, if the captain goes with the '''AA build''', November Echo Setteseven will further improve ''Colorado''’s AA array. | As with all battleships, ''Colorado'' comes with 8 [[Ship:Flags#Signals|signal flag]] slots. The three most important flags are India Delta, Juliet Yankee Bissotwo and India Yankee; all of which will improve your surviveability. If the captain goes with the '''Secondary Build''', the addition of Mike Yankee Soxisix will further improve the performance of ''Colorado''’s secondaries. Alternatively, if the captain goes with the '''AA build''', November Echo Setteseven will further improve ''Colorado''’s AA array. | |||
+ | |Signals=<!-- write text about best set of signals below --> | |||
+ | ||||
+ | {{Signal Flags | |||
+ | | November Echo Setteseven = 2 | |||
+ | | Mike Yankee Soxisix = 1 | |||
+ | | India X-Ray = 1 | |||
+ | | Juliet Whiskey Unaone = | |||
+ | | Victor Lima = 1 | |||
+ | | Hotel Yankee = 1 | |||
+ | ||||
+ | | November Foxtrot = 3 | |||
+ | | Sierra Mike = 1 | |||
+ | | India Delta = 3 | |||
+ | | Juliet Yankee Bissotwo = 2 | |||
+ | | India Yankee = 3 | |||
+ | | Juliet Charlie = 1 | |||
+ | ||||
+ | | Zulu = 1 | |||
+ | | India Bravo Terrathree = | |||
+ | | Equal Speed Charlie London = 1 | |||
+ | | Zulu Hotel = 1 | |||
+ | | Papa Papa = 1 | |||
+ | ||||
+ | | Wyvern = 1 | |||
+ | | Red Dragon = 1 | |||
+ | | Dragon Flag = 1 | |||
+ | | Ouroboros = 1 | |||
+ | | Hydra = 1 | |||
+ | }} | |||
+ | ||||
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
? | </gallery>|History=<!-- write text below --> | + | File:BB45ColoradoHullA.jpg|Hull A | |
+ | File:BB45ColoradoHullB.jpg|Hull B | |||
+ | ||||
+ | </gallery> | |||
+ | ||||
+ | |History=<!-- write text below --> | |||
===Construction=== | ===Construction=== | |||
? | :New York Shipbuilding Company; New York, United States | + | :Builder: New York Shipbuilding Company; New York, New York, United States | |
? | :Laid down: 29 May 1919 | + | :Laid down: 29 May 1919 | |
? | :Launched: 22 March 1921 | + | :Launched: 22 March 1921 | |
:Commissioned: 30 August 1923 | :Commissioned: 30 August 1923 | |||
====Specifications==== | ====Specifications==== | |||
? | :32,600 tons displacement, standard | + | :32,600 tons displacement, standard | |
? | :190.2m length | + | :190.2m length | |
? | :29.7m beam | + | :29.7m beam | |
:9.2m draft | :9.2m draft | |||
Line 117: | Line 146: | |||
====Performance==== | ====Performance==== | |||
? | :21 knots at 28,900 shaft horsepower | + | :21 knots at 28,900 shaft horsepower | |
:8,000 nautical miles at 10 knots | :8,000 nautical miles at 10 knots | |||
====Armor==== | ====Armor==== | |||
? | :Main belt: 203-343mm | + | :Main belt: 203-343mm | |
? | :Decks: 89mm | + | :Decks: 89mm | |
? | :Bulkheads: mm forward, mm aft | + | :Bulkheads: mm forward, mm aft | |
? | :Barbettes and Turrets: 330mm barbette, 457mm face, 229mm side, 229mm rear, 127mm roof | + | :Barbettes and Turrets: 330mm barbette, 457mm face, 229mm side, 229mm rear, 127mm roof | |
:Conning tower: 406mm side, 203mm top | :Conning tower: 406mm side, 203mm top | |||
====Armament==== | ====Armament==== | |||
=====Main===== | =====Main===== | |||
? | :Eight (4x2) 406mm guns | + | :Eight (4x2) 406mm guns | |
=====Secondary===== | =====Secondary===== | |||
? | :Fourteen (14x1) 127mm guns | + | :Fourteen (14x1) 127mm guns | |
=====Anti-Aircraft===== | =====Anti-Aircraft===== | |||
? | :Four (4x1) 76mm guns | + | :Four (4x1) 76mm guns | |
=====Torpedoes===== | =====Torpedoes===== | |||
? | :Two (2x1) 533mm submerged torpedo tubes | + | :Two (2x1) 533mm submerged torpedo tubes | |
===History=== | ===History=== | |||
====Design==== | ====Design==== | |||
? | The Colorado class battleships were a group of four battleships built by the United States Navy after World War I. However, only three of the ships were completed: Colorado, Maryland, and West Virginia. The fourth, Washington, was over 75% completed when she was canceled under the terms of the Washington Naval Treaty in 1922. As such, the Colorado class ships were the last and most powerful battleships built by the US Navy until the North Carolina class entered service on the eve of World War II. | + | The ''Colorado''-class battleships were a group of four battleships built by the United States Navy after World War I. However, only three of the ships were completed: ''Colorado'', ''Maryland'', and ''West Virginia''. The fourth, ''Washington'', was over 75% completed when she was canceled under the terms of the Washington Naval Treaty in 1922. As such, the ''Colorado''-class ships were the last and most powerful battleships built by the US Navy until the ''[[North Carolina]]'' class entered service on the eve of World War II. | |
? | The Colorados were the final group of | + | The ''Colorados'' were the final group of "standard" type battleships, designed to have similar speed and handling to simplify maneuvers with the line of battle. (The ''[[Ship:Alabama|South Dakota]]'' class which was to follow would in several ways have been a departure from this practice.) Apart from an upgrade in striking power to eight 16-inch guns, the ships were essentially repeats of the earlier ''Tennessee'' class. The ''Colorados'' were also the last American capital ships built with four turrets and twin-mounted guns. The change to larger guns was prompted by the Japanese ''[[Nagato]]''-class battleships, which also mounted eight 16-inch guns. | |
====Service==== | ====Service==== | |||
? | All three ships had extensive careers during World War II. Maryland and West Virginia were both present during the attack on Pearl Harbor on 7 December 1941, | + | All three ships had extensive careers during World War II. ''Maryland'' and ''West Virginia'' were both present during the attack on Pearl Harbor on 7 December 1941, ''Colorado'' was at Puget Sound Naval Shipyard receiving an overhaul. ''Maryland'' escaped relatively unscathed; West Virginia was sunk in the shallow waters of the harbor but subsequently raised and repaired. All three ships served as artillery support ships during amphibious operations. ''Maryland'' and ''West Virginia'' were present at the last surface action between battleships, the Battle of Surigao Strait during the Battle of Leyte Gulf in October 1944. The three ships, put into the reserve fleet after the end of the war, were scrapped by the late 1950s. | |
? | + | |||
? | ===Historical | + | ===Historical Inaccuracies=== | |
? | + | * The Infobox image shows ''Colorado'' with her original Hull (A) which has since been removed from the game. | ||
? | * | + | * Permanent camouflage resembles the Measure 32, Design 16D scheme, which is actually the historical camouflage of the ''Tennessee''-class battleship (currently not in the game). ''Colorado'' was painted in Measure 31, Design 3D camouflage. | |
? | * | + | * ''Maryland''’s Measure 31, Design 7D camouflage scheme is also missing. | |
+ | * Both hull modules represent overhauls to the ship during World War II. Its spotting aircraft & catapult fighter, however, are in pre-war markings. | |||
+ | * ''Colorado''’s propulsion was rated at 28,900 horsepower from the very beginning. There was no 27,000 horsepower downgrade. | |||
+ | * Hull (A) has six quadruple 1.1" (28 mm)/75 anti-aircraft guns which was unique to sister ship USS ''Maryland''. ''Colorado'' was armed with only four quad 1.1" mounts and this was when she still had lattice masts; she had already re-equipped with 40mm Bofors guns when her lattice mainmast was cut down in November 1942. | |||
+ | * The eight quad 40mm Bofors guns on Hull (B) suggests that ''Colorado'' is in Spring 1944 condition. However, she carried two twin Bofors; the in-game model has three twin mounts. ''Colorado'' and ''Maryland'' had four twin Bofors mounts in total. Two were replaced by two quad Bofors when they were refitted in Spring 1944. | |||
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
? | File:Colorado1.jpg|''Colorado'' steaming off New York City, | + | File:Colorado1.jpg|''Colorado'' steaming off New York City, circa 1932. | |
? | File:Colorado (1).jpeg|''Colorado'' (B) hull, 1943 | + | File:Colorado (1).jpeg|''Colorado'' (B) hull, 1943. | |
? | File:Colorado26.jpg|Hull of ''Maryland'' under construction | + | File:Colorado26.jpg|Hull of ''Maryland'' under construction circa 1917. | |
? | File:USS Maryland bow view 1944.jpeg|USS ''Maryland'' in March 1944 | + | File:USS Maryland bow view 1944.jpeg|USS ''Maryland'' in March 1944. | |
? | File:Colorado27.jpg|USS ''West Virginia'' in her final configuration, June 1944. Note 5"/38 twin turrets and number of AA guns; this configuration does not exist on the in-game Colorado | + | File:Colorado27.jpg|USS ''West Virginia'' in her final configuration, June 1944. Note 5"/38 twin turrets and number of AA guns; this configuration does not exist on the in-game ''Colorado''. | |
? | File:Colorado illustration.png|Illustration of the Colorado class design, created in 1917 | + | File:Colorado illustration.png|Illustration of the ''Colorado''-class design, created in 1917. | |
? | File:Colorado24.jpg|''West Virginia'' in October 1935 off Hawaii | + | File:Colorado24.jpg|''West Virginia'' in October 1935 off Hawaii. | |
? | File:Colorado25.jpg|''Maryland'' on 9 February 1942, little changed from her pre-war configuration | + | File:Colorado25.jpg|''Maryland'' on 9 February 1942, little changed from her pre-war configuration. | |
? | File:USS Colorado (1921).jpg|USS ''Colorado'' | + | File:USS Colorado (1921).jpg|USS ''Colorado''. | |
? | File:Uss maryland bb.jpeg|USS ''Maryland'' | + | File:Uss maryland bb.jpeg|USS ''Maryland''. | |
? | File:Washington.jpeg|USS ''Washington'' | + | File:Washington.jpeg|USS ''Washington''. | |
? | File:Uss west virginia bb.jpeg|USS ''West Virginia'' | + | File:Uss west virginia bb.jpeg|USS ''West Virginia''. | |
</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | </gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | |||
|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | <references /> | |||
+ | # [https://en.wikipedia.org/wiki/USS_Colorado_(BB-45) USS ''Colorado'' (BB-45) - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/Colorado-class_battleship ''Colorado''-class battleship - Wikipedia] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 16:59, 25 May 2021
406 mm/45 Mk.5 in a turret4 х 2 pcs. |
Rate of Fire2 shots/min. |
Reload Time30 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range17.12 km. |
Maximum Dispersion231 m. |
HE Shell406 mm HE/HC Mk13 |
Maximum HE Shell Damage5,700 |
Chance of Fire on Target Caused by HE Shell36 % |
Initial HE Shell Velocity803 m./s. |
HE Shell Weight861.8 kg. |
AP Shell406 mm AP Mk5 |
Maximum AP Shell Damage12,400 |
Initial AP Shell Velocity768 m./s. |
AP Shell Weight1016 kg. |
127 mm/51 Mk.7 on a Mk.13 mount8 х 1 pcs. |
Firing Range5.6 km. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
HE Shell127 mm HE/HC Mk39 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity960 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs. |
Firing Range5.6 km. |
Rate of Fire13.33 shots/min. |
Reload Time4.5 sec. |
HE Shell127 mm HE/HC Mk36 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity657 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs. |
. . . Average Damage per Second58.4 |
. . . Firing Range4.2 km. |
28 mm Mk.1 on a Mk.2 mount8 х 4 pcs. |
. . . Average Damage per Second18.4 |
. . . Firing Range2.4 km. |
20 mm Oerlikon on a Mk.4 mount38 х 1 pcs. |
. . . Average Damage per Second136.8 |
. . . Firing Range2.01 km. |
Maximum Speed18.59 knot |
Turning Circle Radius640 m. |
Rudder Shift Time18.3 sec. |
Surface Detectability Range16.24 km. |
Air Detectability Range9.17 km. |
Colorado — American Tier VII battleship.
She became the final phase in development of conventional battleships that featured very heavy armor protection for the vitally important parts of a ship. Key differences from her predecessors were her 406mm main guns and a novel torpedo protection system. In speed, she was outclassed by other battleships of her time.
Modules
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
|||||
Slot 4 |
Player Opinion
Performance
The very pinnacle of the American dreadnought and one of the Big Seven, Colorado is the last ship of this type you will experience within the US battleship line. While retaining the sluggish nature of the previous ships in the line, she has increased range and hitting power thanks to her 16in guns, as well as strong anti-aircraft armament.
A massive departure of the other American super dreadnoughts New York, New Mexico, and Arizona, Colorado, behaves more like a close-in brawler, slowly closing the gap with other battleships, under the protection of her thick armor and sound torpedo bulge. However, her atrocious acceleration, low speed, and relatively low hit points require exceptional situational awareness, careful positioning, good damage control management, and constant movement (she should never slow to a full-stop). Furthermore, without a range modification installed, she must focus on closing distances with enemy cruisers and battleships to 14km or less, where her excellent guns are most effective at smashing them to bits.
Recently, her WWI-era hull was removed, greatly aiding in the leveling-grind and boosting her range to the point where installing the Artillery Plotting Room upgrade will depend on one's play-style. Fitting her with the latter will boost her range to rival her contemporary, Nagato, but doing so will exclude maximizing either her secondary weapon or AA focused-build options. Colorado also received a buff to her hit points, putting her on par with her contemporaries at tier 7.Pros:
- All-or-nothing armor: she has the same solid 343mm (13.5 inch) thick all-or-nothing armor layout as New Mexico, being easy to angle and providing a large immune zone
- Good gun characteristics: she has good damage and penetration on guns including over-matching all 25mm battleship hull armor, as well as a reasonably tight shell grouping, also reloads 4 seconds faster than New Mexico.
- Powerful AA guns: modernized hull's AA suite will shred mid-tier squadrons, making Colorado an unappealing casual target or flyover
- Has good steering response times and tight turning radius
- Equipping the Artillery Plotting Room modification upgrade can reduce the range gap with her Japanese and German tier counterparts
- Fighter seaplane is available to replace spotting planes to enhance AA defense
- Main battery's tight spread means it can severely damage, if not outright destroy, any ship at close range effectively
- Repair Party heals 0.65% of maximum hit points per second, compared to the standard 0.5% hit points per second, partially compensating for the lower health pool.
Cons:
- Very low mobility: Feels even more sluggish compared to the New Mexico, also has atrocious acceleration without top engine, thus it is also very hard to stop and reverse while sailing her. (In fact, she has less horsepower than even New Mexico)
- Low number of guns: having four fewer guns than her predecessor, being accurate in making your shots is much more important
- Poor close-quarters defense: her secondary armament pales in comparison to Nagato and Gneisenau
- like most tier 7s she has 26mm plating everywhere vulnerable to HE spam and overmatch by 15in guns or bigger.
Research
Colorado is very slow. Therefore, researching the Engine upgrade is highly recommended. Afterwards, one should research Colorado (B) before the Gun Control Fire System upgrade, as any range increase provided by the latter is offset by the ship's lack of main gun accuracy at longer ranges. Additionally, Colorado (B) greatly increases ship stamina and AA defense, two assets Colorado must rely upon to compensate for other deficiencies. Researching the B hull unlocks progression to North Carolina.
Beginning from Update 0.9.11, the US battleship line splits into fast (North Carolina/Iowa/Montana) and slow (Kansas/Minnesota/Vermont) lines, with Colorado as the split point. USS Kansas and the ships which follow her are an extension of the Colorado's design philosophy, trading speed for armament, and Kansas is researched directly from the Colorado's main gun module. These are more difficult ships to play than North Carolina/Iowa/Montana, and inexperienced players might best be advised to unlock North Carolina first then spend further time in Colorado to ascertain whether the "slow line" design philosophy truly suits them before progressing to Kansas.
Optimal Configuration
Upgrades
Despite her shortcomings, Colorado is a surprisingly modular ship which can be tailored to focus on main guns, secondaries, or AA.
Slot 1 is most commonly filled with Main Armaments Modification 1 , though Auxiliary Armaments Modification 1 is a popular pick for captains who go for a full AA build with other upgrades and commander skills.
Slot 2 has one choice for battleships - Damage Control System Modification 1 . This will reduce chances of fire and flood.
Slot 3 offers several options. AA Guns Modification 1 will boost the outer AA envelope, while Secondary Battery Modification 1 will boost the range and accuracy of secondaries instead. Artillery Plotting Room Modification 1 will increase range and give secondaries a slight boost in range and accuracy, but may be a weaker choice than the other two.
Slot 4 Steering Gears Modification 1 is recommended and will reduce rudder shift time. Captains with fire problems could also consider Damage Control System Modification 2 , reducing the amount of time on fire and conserving hit points.
Commander Skills
Recommended Commander Skills | ||||||
---|---|---|---|---|---|---|
Cost (points) |
Attack | Defense | ||||
1 |
|
|
★★ |
|
|
★★ |
2 |
|
|
|
|
|
★★ |
3 |
|
|
★★ |
★★ |
|
★★ |
4 |
|
|
|
★★ |
|
★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Colorado is equipped with the following consumables: Damage Control Party , Repair Party , and a choice between Spotting Aircraft or Catapult Fighter . Given Colorado’s limited range, prioritizing the Spotting Aircraft over the Catapult Fighter will often give more benefit.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons can equip Colorado with Type 17 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, increases her credit earnings, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
★★ |
★★★ |
★ |
★ |
★ |
|
★ |
★★ |
★ |
★★★ |
★★★ |
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.