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Revision as of 17:21, 24 September 2019Revision as of 04:40, 25 September 2019
Volume Sliders‎ A list under SFX is redundant. It already says what it doesn't control, so it must control everything else.
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 * '''General volume level''' - manages all sound in the game; * '''General volume level''' - manages all sound in the game;
?* '''SFX volume''' - manages all sounds except music and voice messages. [[wiktionary:SFX|"SFX"]] means "sound effects".+* '''SFX'<ref> [[wiktionary:SFX|"SFX"]] means "special effects" or "sound effects".</ref> volume'' - manages all sounds except music and voice messages.
?**Among the sounds affected by this setting are:+<br/>
?***ship horn+
?***shell/torpedo/rocket/bomb hits+
?***ship destruction+
?***fire+
?***flooding+
?***collisions with ships or land +
?***ship noises+
? +
 There are several sliders on the right side of the Audio settings window for "fine-tuning" the sound.  There are several sliders on the right side of the Audio settings window for "fine-tuning" the sound.
  
?* '''Gunfire volume''' - in the range from 100% to 50% adjusts the volume of your ship's shots, and in the range from 50% to 0% adjusts the volume of all shots in the game. This slider also adjusts the hit volume;+* '''Gunfire volume''' - in the range from 100% to 50% adjusts the volume of your ship's shots, and in the range from 50% to 0% adjusts the volume of all shots in the game. Among the sounds affected by this setting are:
?**Among the sounds affected by this setting are:+** Gunfire
?***shots+** Hits
?***armament traverse+** Turret traverse
?***reloading+** Reloading
?***following shell/torpedo+** following shell/torpedo ? what does this mean?
 + 
 * '''Engine sounds''' - in the range of 100% to 80% regulates the volume of "low-frequency knocking" in the engine sound. In the range of 80% to 0% adjusts the overall volume of the engines.  * '''Engine sounds''' - in the range of 100% to 80% regulates the volume of "low-frequency knocking" in the engine sound. In the range of 80% to 0% adjusts the overall volume of the engines.
 **Among the sounds affected by this setting are: **Among the sounds affected by this setting are:

Revision as of 04:40, 25 September 2019

General

  • Print Screen: save a screenshot into the folder "screenshot" in your World of Warships folder
  • N: ship horn (in battle or in port)
  • press and hold F1: show help (in battle)
  • press and hold Tab: show players, ships, kills, mission, divisions, quick command keys (in battle)
  • press and hold Alt: alternative interface mode (in battle)
  • press and hold Ctrl: show mouse cursor (in battle)
  • press and hold B: show quick commands panel (in battle while alive, also on tactical map (smaller version)). Here:
    • put cursor on command and release B: send quick command and leave quick commands panel
    • put cursor on center and release B: leave quick commands panel
  • Esc: open a menu (in battle or at port tab in port)
  • Esc: go to port tab in port (when you are in port but not at the port tab)
  • Esc: leave battle queue
  • Alt+F4: open "Exit game?" dialog (in battle or in port)
  • Esc: open "Exit game?" dialog (at the login screen)
  • Alt+Enter: toggle between full screen and windowed mode

Battleship, Cruiser, and Destroyer Controls

  • press number of shell type twice: immediately load that shell type on all guns (when another shell type is selected)
  • Ctrl+X: Armament: locked on bearing. The armament (main guns or torpedo launchers) is locked onto a point relative to the ship.
  • Shift+X: Armament: locked on sector. The armament (main guns or torpedo launchers) is locked onto a point on the map.
  • X: unlock armament

Aircraft Carrier Controls

Camera Controls

In Battle

  • Shift: binocular view on/off (zoomed-in camera)
  • turn mouse wheel: zoom in/out
  • press and hold right mouse button (and move mouse): enable free look camera (and move camera)
  • while your shells or torpedoes are underway:
    • Z: follow the most recently fired shell/torpedo
  • while you are following a shell/torpedo:
    • C: follow next shell/torpedo
    • Z, Esc or Shift: bring camera back to ship

In Port

  • when the cursor is on the main part of the port screen:
    • press and hold left or middle mouse button and move mouse: move camera
    • press and hold right mouse button (and move mouse): hide user interface (and move camera)
    • turn mouse wheel: zoom in/out

Battle Chat

  • Enter: go to chat. Here:
    • Tab: change chat channel (Team/All/Division)
    • Enter: send typed message to selected chat channel (if no message was typed: just leave chat)
    • Esc: leave chat without sending message
    • put mouse cursor on chat history and turn mouse wheel: scroll chat history
    • turn mouse wheel: usual effect (zooming), no effect on chat
    • Any mouse click works like usual (shooting etc.) but you also leave the chat without sending a message.
    • (Shift +) Left/Right: move text cursor to the left/right (and select text)
    • (Shift +) Up, Home or PageUp: move text cursor to the beginning of the line (and select text)
    • (Shift +) Down, End or PageDown: move text cursor to the end of the line (and select text)
    • Ctrl+C, Ctrl+V, Ctrl+X, Ctrl+A, Del, Backspace: like in a text editor
    • Ins: toggle overwrite mode
    • Function keys for quick commands do not work here.

Replay Controls

(How do I enable replays? See FAQ at https://replayswows.com/)

  • Insert: faster
  • Delete: slower
  • Home: normal speed
  • End: pause
  • Click: toggle camera mode
  • Tab, Esc, F1, +, -, Print Screen, turn mouse wheel, Ctrl+G, Alt, Alt+Enter, Alt+F4: like in battle
  • Ctrl+Click on H symbol: like pressing H in battle
  • You can change the minimap settings like in battle.
  • An error occurs when you press Esc while the replay is paused.

In-game Settings

The following describe the various settings available from within the game client to configure and customize the game. Access the Settings page by clicking the gears symbol in the upper left corner of the Port screen, or by hitting <Esc> from a battle screen. Click the Settings button. A notebook with the following three pages appears:

Video

Audio

Sounds in the game are generally grouped into Sound Effects (SFX), Ambient sounds (such as waves lapping), Voice communications, Engine noises, Gunfire, Music, etc. The following is a description of the controls for game sounds.[1]

Volume Sliders

The main volume sliders are located on the left side of the Audio settings window:

  • General volume level - manages all sound in the game;
  • 'SFX'[2] volume - manages all sounds except music and voice messages.


There are several sliders on the right side of the Audio settings window for "fine-tuning" the sound.

  • Gunfire volume - in the range from 100% to 50% adjusts the volume of your ship's shots, and in the range from 50% to 0% adjusts the volume of all shots in the game. Among the sounds affected by this setting are:
    • Gunfire
    • Hits
    • Turret traverse
    • Reloading
    • following shell/torpedo ? what does this mean?
  • Engine sounds - in the range of 100% to 80% regulates the volume of "low-frequency knocking" in the engine sound. In the range of 80% to 0% adjusts the overall volume of the engines.
    • Among the sounds affected by this setting are:
      • ship engines
      • aircraft engines
  • Interface volume
    • Among the sounds affected by this setting are:
      • speed change (W/S)
      • Q/E
      • switching shell type or armament
      • zooming (shift, mouse wheel)
      • consumables
      • ribbons
      • attention to square
      • torpedo warning
      • land collision warning
      • P, M, +/-
      • typing in chat
      • new chat message arrived
      • music when battle is over
      • most clicks that have an effect
  • Voice message volume
    • Among the sounds affected by this setting are:
      • quick messages/commands (activated with function keys or B)
      • automatic voice messages
  • Ambient sound volume
    • Among the sounds affected by this setting are:
      • the sea
      • weather

In order to adjust the sound perfectly, you should start with the General volume and SFX volume, and then adjust it in detail with the other sliders.

Please note: if the volume level is reduced to a minimum, it is possible that a category of sound will be muted because very quiet sounds are not a priority for the game sound system.

Wide dynamic range

We also advise you to pay attention to the parameter Wide dynamic range. This option is enabled for all players by default. Turning it off will minimize the difference in volume between the loudest and the quietest sounds in the game.

We recommend you disable this setting in the following:

  • If you are using a laptop or other device with built-in speakers;
  • If you don't think the sound in the game is balanced enough, even after "fine-tuning" the volume.

When disabling this option, be sure to set the sliders on the right side of the settings menu to maximum volume.

Sound Quality

The High or Ultra options provide better quality sound, but higher sound resolutions require a surprising amount of processing power. On older systems, especially if your video is lagging, try turning the quality to Low. Unless you're using good headphones, you may not notice the difference in sound.

Other controls

Quick message voiceover: If enabled, quick messages/commands (activated with function keys or B) are spoken by a voice.

Loudness compensation basically boosts the bass and treble. It is most useful on devices with built-in speakers. Choose the option that sounds best to you.

Enable ship horns - With this option enabled, you can blow your ship's horn both in port and in battle by pressing the 'n' key. When disabled, you will not be able to hear others' horns, either.

Voiceover

Voice Chat

The section controls an in-game mechanism for player-to-player voice communication. Voice communication adds a whole new dimension to the game and is highly recommended. However, most players use 3rd party applications such as Discord or Teamspeak.

Controls

Notes

  1. Taken from Update 0.8.8.1.
  2. "SFX" means "special effects" or "sound effects".
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