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Coronel Bolognesi

Coronel Bolognesi

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Coronel Bolognesi
Coronel_Bolognesi_wows_main.jpg
Cruiser | Pan-America | Tier VII
Tech Tree Position
Almirante Cochrane
Arrow_down.png
Coronel_Bolognesi_icon_small.png
Arrow_down.png
Ignacio Allende
stock
 top
General
Research price72000 exp
Purchase price5,700,000 Credits
Hit Points27,100 
Main Battery
152 mm/50 BL Mk.XXIII on a Mk.XXIII mount3 х 3 pcs.
Rate of Fire9.23 shots/min.
Reload Time6.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time20 sec.
Firing Range13.65 km.
Maximum Dispersion117 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell152 mm AP 6crh Mk IV 
Maximum AP Shell Damage3,000 
Initial AP Shell Velocity841 m./s.
AP Shell Weight50.8 kg.
Secondary Armament #1
102 mm/45 QF Mk.XVI on a Mk.XIX mount4 х 2 pcs.
Firing Range5.6 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
IDS_PVGT026_21IN_3TUBE_TR_MK_IV_R2 х 3 pcs.
Rate of Fire0.83 shots/min.
Reload Time72 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk IX 
Maximum Damage15,867 
Torpedo Speed61 knot
Torpedo Range8.001 km.
AA Defense
102 mm/45 QF Mk.XVI on a Mk.XIX mount4 х 2 pcs.
. . . Average Damage per Second37.6 
. . . Firing Range5.01 km.
40 mm/56 OQF Mk.III on a Mk.VII mount13 х 1 pcs.
. . . Average Damage per Second113.1 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed31.5 knot
Turning Circle Radius600 m.
Rudder Shift Time12.1 sec.
Concealment
Surface Detectability Range11.23 km.
Air Detectability Range6.44 km.
Battle Levels
12345678910
Wows_anno_flag_pan_america.png
VII
Ship_PVSC107_Coronel_Bolognesi.png
5,700,000

Coronel Bolognesi — Pan-American Tier VII cruiser.

HMS Ceylon, a Crown Colony-class cruiser, served in the Pacific and Indian Oceans at the end of World War II, and in the 1950s, she participated in the Korean War and the Suez Crisis. In 1959, HMS Ceylon was sold to Peru, where she served under the name "Coronel Bolognesi" until the early 1980s.

Coronel Bolognesi was first released for sale on DD MMM YYYY.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/50 BL Mk.XXIII on a Mk.XXIII mount9.2201173,000 0570,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Coronel Bolognesi (A)27,100101143413/42 0855,000
Coronel Bolognesi (B)31,40010114348/5/42 24,0001,500,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk IX0.8727.215,866618 0570,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk7 mod. 10 0570,000
Mk7 mod. 20 16,0001,000,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 72,500 hp31.5 0570,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.


Template:SupershipInfoBox

Pros:


    Cons:

      Research

      Researchable upgrades for Coronel Bolognesi:

      1. Hull: Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to Ignacio Allende.
      2. Gun Fire Control System: Upgrade to Mk7 mod. 2 for an extra 10% range on the main battery.

      Optimal Configuration

      Upgrades

      The recommended upgrades are:

      • Slot 1:
      • Slot 2:
      • Slot 3:
      • Slot 4:

      Commander Skills

      Consumables

      Coronel Bolognesi equips the following consumables:

      Signals

      Note: Use of the Juliet Charlie signal makes detonation impossible.

      Gallery

      Historical Info

      Historical Gallery

      References


      Ship Change Log

      See here for links to Update notes.

      • Available for testing by supertesters in the game starting from Update 12.0.

      Testing Changes

      • DevBlog 398:
        • Preliminary characteristics.
          • Note: The Combat Instructions on Coronel Bolognesi also provide a -25% time taken to reach full engine power while accelerating bonus, as well as a -50% rudder shift bonus.
      • DevBlog 405:
        • Removed HE shells.
        • Changes to the AP shell characteristics:
          • AP ricochet angles improved from 45 - 60 to 60 - 75 °.
        • Main battery firing range reduced from 15.40 to 15.02 km (Unlisted change).
        • Main battery reload time reduced from 8 to 7 s (Unlisted change).
        • Changes to Combat Instructions:
          • Replaced the bonuses to HE shell penetration, ship speed, reaching full engine power, and rudder shift with a -75% bonus to consumable reload time.
          • Removed the required shots and number of hits per salvo requirements. Now, the progress bar is filled with any main battery hits.
          • Action time reduced from 60 to 30 s.
          • Amount of time spent without firing on target until adjustment firing progress begins to decay reduced from 30 to 6 s.
          • Rate of decay of adjustment firing progress increased from 8.3 to 25%.
        • Changes to the Specialized Repair Teams consumable:
          • Restoration of citadel damage increased from 50% to 80%.
          • Restoration of hull damage increased from 50% to 80%.
          • HP per second increased from 0.7 to 2%.
          • Number of charges increased from 3 to 4.
          • Reload time increased from 80 to 180.
        • Replaced the Hydroacoustic Search consumable with the Short-Range Hydroacoustic Search consumable, with the following characteristics:
          • Ship detection range: 3 km.
          • Torpedo detection range: 3 km.
          • Action time: 100 s.
          • Reload time: 180 s.
          • Number of charges: 4.
        • Changes to the Defensive AA Fire consumable:
          • Reload time increased from 80 to 180 s.
          • Number of charges increased from 3 to 4.
      • DevBlog 409:
        • Idle time before the Combat Instructions meter begins to deplete has been increased from 6 to 10 s.
        • Rate at which the Combat Instructions meter depletes after a period of inactivity has been decreased from one tick per second to one tick every two seconds.
        • Combat Instructions parameters changed for the Hull A module:
          • Action time reduced from 60 to 30 s.
          • Amount of the total Combat Instructions meter capacity lost per tick after a period of inactivity increased from 8% per tick to 25% per tick.
      • DevBlog 413:
        • The amount of damage taken in any part of the ship that can be restored by the Specialized Repair Teams consumable reduced from 80% to 70%.
        • The HP recovery rate of the Specialized Repair Teams consumable reduced from 0.02% to 0.015% of the ship’s maximum HP per second.
        • The filling rate for the Combat Instructions meter has increased from 2% to 2.2% for “Main battery hits” ribbons.

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