De Zeven Provinciën
Revision as of 19:32, 3 September 2021 | Revision as of 20:04, 3 September 2021 Added Upgrade Slots, Commander Skills, and Consumables. Fixed Grammar and Spelling | |||
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? | |Performance=<!-- write text about performance in battles below --> | + | |Performance=<!-- write a text about performance in battles below --> | |
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PERFORMANCE SECTION GUIDELINES | PERFORMANCE SECTION GUIDELINES | |||
1. Write a brief intro paragraph of 1-3 sentences. | 1. Write a brief intro paragraph of 1-3 sentences. | |||
? | 2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. | + | 2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them to read back. | |
? | 3. Write a | + | 3. Write a summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. | |
--> | --> | |||
? | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | + | |Pros=<!-- write a list of positive points below. use * as in ordinary wiki-list. --> | |
* Good main battery rate of fire and fire chance | * Good main battery rate of fire and fire chance | |||
? | * Decent ballistics, shell velocity and shell arcs | + | * Decent ballistics, shell velocity, and shell arcs | |
* All main turrets can turn a full 360 degrees | * All main turrets can turn a full 360 degrees | |||
* Very powerful mid-range AA defenses | * Very powerful mid-range AA defenses | |||
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* Fairly small ship with excellent concealment | * Fairly small ship with excellent concealment | |||
? | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | + | |Cons=<!-- write a list of negative points below. use * as in ordinary wiki-list. --> | |
* Small hitpoint pool and weak armor protection | * Small hitpoint pool and weak armor protection | |||
* Undergunned for its tier, with only eight rifles in four twin turrets | * Undergunned for its tier, with only eight rifles in four twin turrets | |||
* Worse than average AP and HE alpha damage for its gun caliber | * Worse than average AP and HE alpha damage for its gun caliber | |||
* Main battery range is rather short | * Main battery range is rather short | |||
? | * Long range AA defenses are fairly lacking | + | * Long-range AA defenses are fairly lacking | |
* Lacks {{Defensive AA Fire}} or any utility consumables | * Lacks {{Defensive AA Fire}} or any utility consumables | |||
* Poor rudder shift for a light cruiser | * Poor rudder shift for a light cruiser | |||
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{{Commander Skills 3 CR | {{Commander Skills 3 CR | |||
<!-- Ratings 1,2,3 are legit. Others are ignored.--> | <!-- Ratings 1,2,3 are legit. Others are ignored.--> | |||
? | | rating11 = | + | | rating11 = 1 <!-- Grease the Gears --> | |
| rating12 = <!-- Swift Fish --> | | rating12 = <!-- Swift Fish --> | |||
| rating13 = <!-- Consumables Specialist --> | | rating13 = <!-- Consumables Specialist --> | |||
? | | rating14 = | + | | rating14 = <!-- Gun Feeder --> | |
? | | rating15 = | + | | rating15 = 3 <!-- Incoming Fire Alert --> | |
? | | rating16 = | + | | rating16 = 2 <!-- Last Stand --> | |
| rating21 = 1 <!-- Pyrotechnician --> | | rating21 = 1 <!-- Pyrotechnician --> | |||
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| rating23 = <!-- Consumables Enhancements --> | | rating23 = <!-- Consumables Enhancements --> | |||
| rating24 = <!-- Eye in the Sky --> | | rating24 = <!-- Eye in the Sky --> | |||
? | | rating25 = | + | | rating25 = 3 <!-- Priority Target --> | |
? | | rating26 = | + | | rating26 = <!-- Expert AA Marksman --> | |
| rating31 = <!-- Heavy HE and SAP Shells --> | | rating31 = <!-- Heavy HE and SAP Shells --> | |||
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| rating46 = <!-- AA Gunner --> | | rating46 = <!-- AA Gunner --> | |||
}} | }} | |||
+ | ||||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' can equip the following consumables: | ||
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
* '''Slot 2:''' {{Engine Boost}} | * '''Slot 2:''' {{Engine Boost}} | |||
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[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; | |||
? | Choose one and append after semicolon above: | + | Choose one and append after the semicolon above: | |
? | Types 1 or 5 are recommended at a minimum to reduce | + | Types 1 or 5 are recommended at a minimum to reduce the detectability range. | |
Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells. | Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells. | |||
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? | |Signals=<!-- write text about best set of signals below --> | + | |Signals=<!-- write a text about the best set of signals below --> | |
<!-- {{Signal Flags | <!-- {{Signal Flags | |||
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====Design==== | ====Design==== | |||
? | De Zeven Provinciën- | + | De Zeven Provinciën-class started as the Kijkduin-Class, which was meant to replace the aging Java-Class cruisers. Talks started in 1936. The design was made by the same Engineer as De Ruyter, Ir. G. 't Hooft. At first, the design incorporated only eight guns in twin mounts, but in mid to late 1937 the underfiring turrets were replaced with triples. Around 1939 she was renamed too Eendracht. In 1947 her name was changed to De Ruyter and in 1950 the names of her and her sistership De Zeven Provinciën were swapped. | |
====Modifications==== | ====Modifications==== | |||
? | In 1946 the Eendracht was redesigned in Bath to | + | In 1946 the Eendracht was redesigned in Bath to incorporate lessons learned during the war. BL MK. XXIII was considered but the hull was not designed to incorporate the heavier turrets. A layout of four Bofors twin turrets was eventually agreed upon. The AA would have consisted of 40mm Bofors guns in STAAG mounts. These were eventually replaced with modern radar-controlled single mounts and 57mm twin mounts. The lighter armaments of 12,7mm were to be increased to 20mms but were eventually dropped entirely to redistribute funds. Furthermore, a new electronics suite was added as well as a 10,3cm Bofors Light-Rocket Launcher. These new additions caused her crew requirements to increase into the 900s. She was later refitted to incorporate a Terrier-type missile launcher, replacing her aft turrets. | |
====Service==== | ====Service==== | |||
? | She was laid down before the war and captured by the Germans whilst in | + | She was laid down before the war and captured by the Germans whilst in progress. But she was never completed nor launched during the war. After the war, the ships were to be completed following a new design and she was commissioned in 1953 as De Zeven Provinciën. In 1962 - 1964 she was rearmed with a Terrier system in place of her aft turrets. In 1975 she was decommissioned and sold to Peru. | |
===Historical Inaccuracies=== | ===Historical Inaccuracies=== | |||
? | * Her guns do not use | + | * Her guns do not use Dutch designations. | |
* Her shell mass and MV should be 46kg and 880m/s. | * Her shell mass and MV should be 46kg and 880m/s. | |||
* Turret IV angle should be 28 degrees instead of 30 degrees from the centerline | * Turret IV angle should be 28 degrees instead of 30 degrees from the centerline | |||
* Turret III angle should be 40 degrees instead of 30 degrees from the centerline | * Turret III angle should be 40 degrees instead of 30 degrees from the centerline | |||
? | * Her historical game-relevant reload rate was 15 RPM. Instead she has 8,57 RPM. | + | * Her historical game-relevant reload rate was 15 RPM. Instead, she has 8,57 RPM. | |
===Trivia=== | ===Trivia=== | |||
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* Her sistership, De Ruyter (C801) later Almirante Grau (CLM-81), was the last gun cruiser. Currently scheduled to be a museum ship. | * Her sistership, De Ruyter (C801) later Almirante Grau (CLM-81), was the last gun cruiser. Currently scheduled to be a museum ship. | |||
* She's the 7th vessel to carry the name "De Zeven Provinciën" | * She's the 7th vessel to carry the name "De Zeven Provinciën" | |||
? | * At her patch of introduction she was the highest tier Dutch-designed cruiser, because the other cruisers were Wargaming designs loosely inspired by Project 1047. | + | * At her patch of introduction, she was the highest tier Dutch-designed cruiser, because the other cruisers were Wargaming designs loosely inspired by Project 1047. | |
Revision as of 20:04, 3 September 2021
152 mm/53 Bofors M424 х 2 pcs. |
Rate of Fire9.23 shots/min. |
Reload Time6.5 sec. |
Rotation Speed8 deg./sec. |
180 Degree Turn Time22.5 sec. |
Firing Range16.06 km. |
Maximum Dispersion143 m. |
HE Shell152 mm HE Brisantgranaat |
Maximum HE Shell Damage2,150 |
Chance of Fire on Target Caused by HE Shell11 % |
Initial HE Shell Velocity900 m./s. |
HE Shell Weight46 kg. |
AP Shell152 mm AP Pantsergranaat |
Maximum AP Shell Damage3,000 |
Initial AP Shell Velocity900 m./s. |
AP Shell Weight46.7 kg. |
152 mm/53 Bofors M424 х 2 pcs. |
. . . Average Damage per Second66.8 |
. . . Firing Range6 km. |
40 mm/70 SAK-40/L70-350
on a SAK-40/L70-350 mount 8 х 1 pcs. |
. . . Average Damage per Second218.4 |
. . . Firing Range3.51 km. |
57 mm/60 SAK Model 1950 on a Model 1950 mount4 х 2 pcs. |
. . . Average Damage per Second200.8 |
. . . Firing Range3.99 km. |
Maximum Speed32 knot |
Turning Circle Radius730 m. |
Rudder Shift Time9.1 sec. |
Surface Detectability Range11.52 km. |
Air Detectability Range8.52 km. |
De Zeven Provinciën — Dutch special premium Tier VIII cruiser.
The upgraded postwar project for cruiser De Zeven Provinciën. The cruiser started to look like a modern ship—her superstructures had been enlarged; torpedo launchers and on-board hydroplanes removed; 57 mm anti-aircraft artillery mounted; and the number of main guns, which occupied four twin-gun mounts, restored to the value specified in the initial project. De Zeven Provinciën entered service in 1953. Between 1962 and 1964, Terrier missile launchers were installed on board the ship in place of her rear turrets, thus making her a missile cruiser. The ship was sold to Peru in 1975, where she served until 1999.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
Player Opinion
Pros:
- Good main battery rate of fire and fire chance
- Decent ballistics, shell velocity, and shell arcs
- All main turrets can turn a full 360 degrees
- Very powerful mid-range AA defenses
- Airstrike armament can stack up to three charges and has the shortest cooldown of all Dutch cruisers
- Improved Repair Party consumable with a short cooldown
- Access to the Engine Boost consumable
- Fairly small ship with excellent concealment
Cons:
- Small hitpoint pool and weak armor protection
- Undergunned for its tier, with only eight rifles in four twin turrets
- Worse than average AP and HE alpha damage for its gun caliber
- Main battery range is rather short
- Long-range AA defenses are fairly lacking
- Lacks Defensive AA Fire or any utility consumables
- Poor rudder shift for a light cruiser
Research
Optimal Configuration
The recommended upgrades for De Zeven Provinciën are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Steering Gears Modification 1
- Slot 5: Concealment System Modification 1
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
★ |
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|
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★★★ |
★★ |
2 |
★ |
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|
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★★★ |
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3 |
|
|
★★★ |
|
★★★ |
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4 |
|
|
★★★ |
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★★★ |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
De Zeven Provinciën can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Engine Boost
- Slot 3: Repair Party
Gallery
Historical Info
Historical Gallery
Video
References
Ship Change Log
Destroyers | IX Groningen • X Tromp |
Cruisers | I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven Provinciën • IX Johan de Witt • IX Van Speijk • X Gouden Leeuw • X Prins van Oranje |
Battleships | |
Aircraft Carriers |