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De Zeven Provinciën

De Zeven Provinciën

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Revision as of 19:32, 3 September 2021Revision as of 20:04, 3 September 2021
Added Upgrade Slots, Commander Skills, and Consumables. Fixed Grammar and Spelling
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 <!-- <br><br>{{Model3DViewer|XXXX}} --> <!-- <br><br>{{Model3DViewer|XXXX}} -->
  
?|Performance=<!-- write text about performance in battles below -->+|Performance=<!-- write a text about performance in battles below -->
 <!-- <!--
 PERFORMANCE SECTION GUIDELINES PERFORMANCE SECTION GUIDELINES
 1. Write a brief intro paragraph of 1-3 sentences. 1. Write a brief intro paragraph of 1-3 sentences.
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. +2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them to read back.
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.+3. Write a summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.
 --> -->
  
?|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->+|Pros=<!-- write a list of positive points below. use * as in ordinary wiki-list. -->
 * Good main battery rate of fire and fire chance * Good main battery rate of fire and fire chance
?* Decent ballistics, shell velocity and shell arcs +* Decent ballistics, shell velocity, and shell arcs
 * All main turrets can turn a full 360 degrees * All main turrets can turn a full 360 degrees
 * Very powerful mid-range AA defenses * Very powerful mid-range AA defenses
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 * Fairly small ship with excellent concealment * Fairly small ship with excellent concealment
  
?|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->+|Cons=<!-- write a list of negative points below. use * as in ordinary wiki-list. -->
 * Small hitpoint pool and weak armor protection * Small hitpoint pool and weak armor protection
 * Undergunned for its tier, with only eight rifles in four twin turrets * Undergunned for its tier, with only eight rifles in four twin turrets
 * Worse than average AP and HE alpha damage for its gun caliber  * Worse than average AP and HE alpha damage for its gun caliber
 * Main battery range is rather short * Main battery range is rather short
?* Long range AA defenses are fairly lacking+* Long-range AA defenses are fairly lacking
 * Lacks {{Defensive AA Fire}} or any utility consumables * Lacks {{Defensive AA Fire}} or any utility consumables
 * Poor rudder shift for a light cruiser * Poor rudder shift for a light cruiser
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 {{Commander Skills 3 CR {{Commander Skills 3 CR
 <!-- Ratings 1,2,3 are legit. Others are ignored.-->  <!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| rating11 = 3 <!-- Grease the Gears -->+| rating11 = 1 <!-- Grease the Gears -->
 | rating12 = <!-- Swift Fish --> | rating12 = <!-- Swift Fish -->
 | rating13 = <!-- Consumables Specialist --> | rating13 = <!-- Consumables Specialist -->
?| rating14 = 1 <!-- Gun Feeder -->+| rating14 = <!-- Gun Feeder -->
?| rating15 = 2 <!-- Incoming Fire Alert -->+| rating15 = 3 <!-- Incoming Fire Alert -->
?| rating16 = 1 <!-- Last Stand -->+| rating16 = 2 <!-- Last Stand -->
  
 | rating21 = 1 <!-- Pyrotechnician --> | rating21 = 1 <!-- Pyrotechnician -->
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 | rating23 = <!-- Consumables Enhancements --> | rating23 = <!-- Consumables Enhancements -->
 | rating24 = <!-- Eye in the Sky --> | rating24 = <!-- Eye in the Sky -->
?| rating25 = 2 <!-- Priority Target -->+| rating25 = 3 <!-- Priority Target -->
?| rating26 = 3 <!-- Expert AA Marksman -->+| rating26 = <!-- Expert AA Marksman -->
  
 | rating31 = <!-- Heavy HE and SAP Shells --> | rating31 = <!-- Heavy HE and SAP Shells -->
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 | rating46 = <!-- AA Gunner --> | rating46 = <!-- AA Gunner -->
 }} }}
 +
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
 * '''Slot 2:''' {{Engine Boost}} * '''Slot 2:''' {{Engine Boost}}
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 [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits;  [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits;
  
?Choose one and append after semicolon above:+Choose one and append after the semicolon above:
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+Types 1 or 5 are recommended at a minimum to reduce the detectability range.
 Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells. Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
  
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 --> -->
  
?|Signals=<!-- write text about best set of signals below -->+|Signals=<!-- write a text about the best set of signals below -->
  
 <!-- {{Signal Flags <!-- {{Signal Flags
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 ====Design==== ====Design====
?De Zeven Provinciën-Class started as the Kijkduin-Class, which was meant to replace the aging Java-Class cruisers. Talks started in 1936. The design was made by the same Engineer as De Ruyter, Ir. G. 't Hooft. At first the design incorperated only eight guns in twin mounts, but in mid to late 1937 the underfiring turrets were replaced with triples. Around 1939 she was renamed to Eendracht. In 1947 her name was changed to De Ruyter and in 1950 the names of she and her sistership De Zeven Provinciën were swapped.+De Zeven Provinciën-class started as the Kijkduin-Class, which was meant to replace the aging Java-Class cruisers. Talks started in 1936. The design was made by the same Engineer as De Ruyter, Ir. G. 't Hooft. At first, the design incorporated only eight guns in twin mounts, but in mid to late 1937 the underfiring turrets were replaced with triples. Around 1939 she was renamed too Eendracht. In 1947 her name was changed to De Ruyter and in 1950 the names of her and her sistership De Zeven Provinciën were swapped.
  
 ====Modifications==== ====Modifications====
?In 1946 the Eendracht was redesigned in Bath to incorperate lessons learned during the war. BL MK. XXIII were considered but the hull was not designed to incorperate the heavier turrets. A layout of four Bofors twin turrets was eventually agreed upon. The AA would have consisted of 40mm Bofors guns in STAAG mounts. These were eventually replaced with modern radar controlled single mounts and 57mm twin mounts. The lighter armaments of 12,7mm were to be increased to 20mms, but were eventually dropped entirely to redistribute funds. Furthermore, a new electornics suite was added as well as a 10,3cm Bofors Light-Rocket Launcher. These new additions caused her crew requirements to increase into the 900s. She was later refit to incorperate a Terrier-type missile launcher, replacing her aft turrets. +In 1946 the Eendracht was redesigned in Bath to incorporate lessons learned during the war. BL MK. XXIII was considered but the hull was not designed to incorporate the heavier turrets. A layout of four Bofors twin turrets was eventually agreed upon. The AA would have consisted of 40mm Bofors guns in STAAG mounts. These were eventually replaced with modern radar-controlled single mounts and 57mm twin mounts. The lighter armaments of 12,7mm were to be increased to 20mms but were eventually dropped entirely to redistribute funds. Furthermore, a new electronics suite was added as well as a 10,3cm Bofors Light-Rocket Launcher. These new additions caused her crew requirements to increase into the 900s. She was later refitted to incorporate a Terrier-type missile launcher, replacing her aft turrets.
  
 ====Service==== ====Service====
?She was laid down before the war and captured by the Germans whilst in-progress. But she was never completed nor launched during the war. After the war the ships were to be completed following a new design and she was commissioned in 1953 as De Zeven Provinciën. In 1962 - 1964 she was rearmed with a Terrier system in place of her aft turrets. In 1975 she was decommissioned and sold to Peru.+She was laid down before the war and captured by the Germans whilst in progress. But she was never completed nor launched during the war. After the war, the ships were to be completed following a new design and she was commissioned in 1953 as De Zeven Provinciën. In 1962 - 1964 she was rearmed with a Terrier system in place of her aft turrets. In 1975 she was decommissioned and sold to Peru.
  
 ===Historical Inaccuracies=== ===Historical Inaccuracies===
?* Her guns do not use the Dutch designations.+* Her guns do not use Dutch designations.
 * Her shell mass and MV should be 46kg and 880m/s. * Her shell mass and MV should be 46kg and 880m/s.
 * Turret IV angle should be 28 degrees instead of 30 degrees from the centerline * Turret IV angle should be 28 degrees instead of 30 degrees from the centerline
 * Turret III angle should be 40 degrees instead of 30 degrees from the centerline * Turret III angle should be 40 degrees instead of 30 degrees from the centerline
?* Her historical game-relevant reload rate was 15 RPM. Instead she has 8,57 RPM.+* Her historical game-relevant reload rate was 15 RPM. Instead, she has 8,57 RPM.
  
 ===Trivia=== ===Trivia===
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 * Her sistership, De Ruyter (C801) later Almirante Grau (CLM-81), was the last gun cruiser. Currently scheduled to be a museum ship. * Her sistership, De Ruyter (C801) later Almirante Grau (CLM-81), was the last gun cruiser. Currently scheduled to be a museum ship.
 * She's the 7th vessel to carry the name "De Zeven Provinciën" * She's the 7th vessel to carry the name "De Zeven Provinciën"
?* At her patch of introduction she was the highest tier Dutch-designed cruiser, because the other cruisers were Wargaming designs loosely inspired by Project 1047.+* At her patch of introduction, she was the highest tier Dutch-designed cruiser, because the other cruisers were Wargaming designs loosely inspired by Project 1047.
  
  

Revision as of 20:04, 3 September 2021

De Zeven Provinciën
De_Zeven_Provinciën_wows_main.jpg
Cruiser | Netherlands | Tier VIII
Tech Tree Position
De_Zeven_Provinciën_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points33,800 
Main Battery
152 mm/53 Bofors M424 х 2 pcs.
Rate of Fire9.23 shots/min.
Reload Time6.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range16.06 km.
Maximum Dispersion143 m.
HE Shell152 mm HE Brisantgranaat 
Maximum HE Shell Damage2,150 
Chance of Fire on Target Caused by HE Shell11 %
Initial HE Shell Velocity900 m./s.
HE Shell Weight46 kg.
AP Shell152 mm AP Pantsergranaat 
Maximum AP Shell Damage3,000 
Initial AP Shell Velocity900 m./s.
AP Shell Weight46.7 kg.
AA Defense
152 mm/53 Bofors M424 х 2 pcs.
. . . Average Damage per Second66.8 
. . . Firing Rangekm.
40 mm/70 SAK-40/L70-350

on a SAK-40/L70-350 mount8 х 1 pcs.

. . . Average Damage per Second218.4 
. . . Firing Range3.51 km.
57 mm/60 SAK Model 1950 on a Model 1950 mount4 х 2 pcs.
. . . Average Damage per Second200.8 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed32 knot
Turning Circle Radius730 m.
Rudder Shift Time9.1 sec.
Concealment
Surface Detectability Range11.52 km.
Air Detectability Range8.52 km.
Battle Levels
12345678910
Wows_anno_flag_netherlands.png
VIII
Ship_PHSC508_De_Zeven_Provincien.png
Special

De Zeven Provinciën — Dutch special premium Tier VIII cruiser.

The upgraded postwar project for cruiser De Zeven Provinciën. The cruiser started to look like a modern ship—her superstructures had been enlarged; torpedo launchers and on-board hydroplanes removed; 57 mm anti-aircraft artillery mounted; and the number of main guns, which occupied four twin-gun mounts, restored to the value specified in the initial project. De Zeven Provinciën entered service in 1953. Between 1962 and 1964, Terrier missile launchers were installed on board the ship in place of her rear turrets, thus making her a missile cruiser. The ship was sold to Peru in 1975, where she served until 1999.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/53 Bofors M429.222.51432,150113,000 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
De Zeven Provinciën33,8001310048/4/4 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
SUO Mk 8 Mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 85,000 hp32 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1

Player Opinion


Pros:

  • Good main battery rate of fire and fire chance
  • Decent ballistics, shell velocity, and shell arcs
  • All main turrets can turn a full 360 degrees
  • Very powerful mid-range AA defenses
  • Airstrike armament can stack up to three charges and has the shortest cooldown of all Dutch cruisers
  • Improved Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable with a short cooldown
  • Access to the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable
  • Fairly small ship with excellent concealment

Cons:

  • Small hitpoint pool and weak armor protection
  • Undergunned for its tier, with only eight rifles in four twin turrets
  • Worse than average AP and HE alpha damage for its gun caliber
  • Main battery range is rather short
  • Long-range AA defenses are fairly lacking
  • Lacks Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. or any utility consumables
  • Poor rudder shift for a light cruiser

Research

As a premium ship, De Zeven Provinciën doesn't have any upgrades to research.

Optimal Configuration

The recommended upgrades for De Zeven Provinciën are as follows:


Consumables

De Zeven Provinciën can equip the following consumables:

Historical Info

Historical Gallery

Video

References


Ship Change Log


Ships of Netherlands
Destroyers  IX GroningenDoubloons • X TrompDoubloons 
Cruisers  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Battleships  
Aircraft Carriers
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X Monmouth • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X Defence •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín