De Zeven Provinciën
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Revision as of 06:24, 11 July 2022
152 mm/53 Bofors M424 х 2 pcs. |
Rate of Fire9.23 shots/min. |
Reload Time6.5 sec. |
Rotation Speed8 deg./sec. |
180 Degree Turn Time22.5 sec. |
Firing Range16.06 km. |
Maximum Dispersion143 m. |
HE Shell152 mm HE Brisantgranaat |
Maximum HE Shell Damage2,150 |
Chance of Fire on Target Caused by HE Shell11 % |
Initial HE Shell Velocity900 m./s. |
HE Shell Weight46 kg. |
AP Shell152 mm AP Pantsergranaat |
Maximum AP Shell Damage3,000 |
Initial AP Shell Velocity900 m./s. |
AP Shell Weight46.7 kg. |
152 mm/53 Bofors M424 х 2 pcs. |
. . . Average Damage per Second66.8 |
. . . Firing Range6 km. |
40 mm/70 SAK-40/L70-350
on a SAK-40/L70-350 mount 8 х 1 pcs. |
. . . Average Damage per Second218.4 |
. . . Firing Range3.51 km. |
57 mm/60 SAK Model 1950 on a Model 1950 mount4 х 2 pcs. |
. . . Average Damage per Second200.8 |
. . . Firing Range3.99 km. |
Maximum Speed32 knot |
Turning Circle Radius730 m. |
Rudder Shift Time9.1 sec. |
Surface Detectability Range11.52 km. |
Air Detectability Range8.52 km. |
De Zeven Provinciën — Dutch special premium Tier VIII cruiser.
The upgraded postwar project for cruiser De Zeven Provinciën. The cruiser started to look like a modern ship—her superstructures had been enlarged; torpedo launchers and on-board hydroplanes removed; 57 mm anti-aircraft artillery mounted; and the number of main guns, which occupied four twin-gun mounts, restored to the value specified in the initial project. De Zeven Provinciën entered service in 1953. Between 1962 and 1964, Terrier missile launchers were installed on board the ship in place of her rear turrets, thus making her a missile cruiser. The ship was sold to Peru in 1975, where she served until 1999.
De Zeven Provinciën first went on sale on 12 August 2021.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Pros:
- Decent main battery rate of fire and fire chance
- All main turrets can turn a full 360 degrees
- Extremely powerful mid-range AA defenses
- Airstrike armament can stack up to three charges and has the shortest cooldown of all Dutch cruisers
- Improved Repair Party consumable with a short cooldown
- Access to the Engine Boost consumable
- Fairly small ship with excellent concealment
Cons:
- Very small hitpoint pool and weak armor protection
- Undergunned for its tier, with only eight rifles in four twin turrets
- Worse than average AP and HE alpha damage for its gun caliber
- Despite the listed shell velocity, ballistics at range are rather poor
- Long-range AA defenses are fairly lacking
- Lacks Defensive AA Fire or any utility consumables
- Poor rudder shift for a light cruiser
Research
Optimal Configuration
The recommended upgrades for De Zeven Provinciën are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Boost Modification 1 or Engine Room Protection
- Slot 3: Aiming Systems Modification 1
- Slot 4: Airstrike Modification 1 or Propulsion Modification 1
- Slot 5: Concealment System Modification 1
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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★★ |
★★ |
2 |
★★★ |
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★★★ |
★★ |
3 |
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★★ |
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★★★ |
★★ |
4 |
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★★ |
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★★★ |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
De Zeven Provinciën can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Engine Boost
- Slot 3: Repair Party
Camouflage
<As a premium ship, De Zeven Provinciën comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Video
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.10.4.
Testing Changes
- DevBlog 137:
- Preliminary characteristics.
- DevBlog 150:
- Maximum range of the Airstrike armament increased from 10 to 12 km.
- DevBlog 164:
- Main battery reload time increased from 6 to 7.5 s.
- Airstrike parameters changed:
- Reload time increased from 60 to 80 s.
- Number of planes in the Airstrike squadron decreased from 12 to 6.
- Decreased the number of bombs dropped by each plane from 8 to 4.
- Number of charges increased from 1 to 3.
- Decreased bombs' fall time.
- Decreased the size of the drop area.
- Bomb penetration increased from 32 to 34 mm.
- DevBlog 178:
- Specialized Repair Teams consumable replaced with the Repair Party consumable, similar to the one on high-tier Dutch cruisers.
- Main battery reload time decreased from 7.5 to 7 s.
- Airstrike parameters changed:
- Maximum range increased from 12 to 13 km.
- Reload time decreased from 80 to 65 s.
- DevBlog 179:
- Main battery reload time decreased from 7 to 6.5 s.
- Hitpoints of the Airstrike aircraft increased from 1,460 to 1,860.
- Available via completing the Dockyard in Update 0.10.7.
- Update 0.10.8:
- Fixed issues with the ship model and textures.
- Update 0.10.10:
- Minor fixes to geometry and textures of the ship.
Destroyers | IX Groningen • X Tromp |
Cruisers | I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven Provinciën • IX Johan de Witt • IX Van Speijk • X Gouden Leeuw • X Prins van Oranje |
Battleships | |
Aircraft Carriers |