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Destroyers

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Revision as of 14:31, 17 May 2016
Created page with "{{#vardefine:cur_class|Cruiser}}{{AnnoWiki |pic = Wows-{{WoWs_Class|{{#var:cur_class}}|ss}}.png |content = '''{{WoWs_Class|{{#var:cur_class}}|bs}}''' — one of warship types..."
 
Revision as of 10:06, 21 May 2016
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 {{#vardefine:cur_class|Cruiser}}{{AnnoWiki {{#vardefine:cur_class|Cruiser}}{{AnnoWiki
 |pic = Wows-{{WoWs_Class|{{#var:cur_class}}|ss}}.png |pic = Wows-{{WoWs_Class|{{#var:cur_class}}|ss}}.png
?|content = '''{{WoWs_Class|{{#var:cur_class}}|bs}}''' one of warship types in ММО-action game [[Ship:World_of_Warships|'''''World of Warships''''']]. {{Main|Ship:{{WoWs_Class|{{#var:cur_class}}|bs}}|l1={{WoWs_Class|{{#var:cur_class}}|bs}}}} +|content = Small, light and unassuming, destroyers may not be the most durable of ships, but all of them are well capable of punching many times above their weight through a deadly mix of speed, maneuverability, stealth and astounding firepower. Torpedoes are their main weapon, and no one is safe from them...not even teammates (or rather, ''especially'' teammates). Destroyers are often called upon to scout out enemy positions, provide support - either with a smokescreen or as a distraction - and/or perform precise strikes on individual targets behind enemy lines.
 + 
 +Developed in the late 19th century to combat torpedo boats (hence their original name ''torpedo boat destroyer''), they gradually took over the role of the torpedo boats themselves, but lacked speed and operating range. Over time, improvements in engine design allowed them to overcome this deficiency, and naval commanders began to utilise them more often than any other type of ship due to their new-found flexibility, lower costs and ease of deployment. Destroyer development post-World War I era was heavily influenced by the very successful V and W classes of the Royal Navy, although the various nations would eventually branch out into very different design philosophies, brought about by the unique circumstances they found themselves in. The Imperial Japanese Navy in particular placed great emphasis on the development of destroyers and torpedoes, being acutely aware of Japan's numerical and industrial inferiority compared to western nations. After World War II, with the advent of long-range anti-surface and anti-air missile technology, along with the widespread use of helicopters, destroyers evolved to be the workhorse ship of modern navies throughout the world.
 + 
 +While all destroyers have excellent speed, maneuverability and concealment, their most dreaded weapon is the torpedo; their effective use is directly correlated with the effectiveness of the destroyer (each nation have their differences, however). Torpedoes can cripple or outright destroy any type and class of ship they encounter as long as they can hit them, and they do not reveal the destroyer's location when launched, making them excellent assassins. Well-placed torpedo salvos are an art form, be it having torpedoes "appear" out of nowhere, fired preemptively around land masses or used as area denial in narrow straits. However, unlike shells fired from guns, torpedoes have longer travel times, do not have the benefit of arcing over land masses, and as mentioned earlier, do not differentiate between friend or foe; destroyer captains should always be aware of nearby teammates such that the latter does not end up being sunk instead of the enemy...but there will always be oblivious teammates who run right into them anyway.
 + 
 +In addition, the locations of torpedo tubes falls into two main configurations: one can launch torpedoes off both sides of the ship on 360-degree swivel mounts and the other can only launch them off either sides of the ship. Both have their advantages and disadvantages - ships using 360-degree mounts have large firing arcs, can easily bring their entire torpedo arsenal to bear on a single target and escape afterward in a "shoot-and-scoot" tactic, especially useful for destroyers, but these tubes are often exposed on the top decks and vulnerable to damage from enemy fire; tubes located along the sides of the ships are usually protected but have limited firing arcs (although this also means that the tubes spend less time turning to aim at the target as well) and the ship has to expose both sides to fully utilise her torpedoes.
 + 
 +Destroyers also have 2 main abilities: '''Smoke Screen''' and '''Engine Boost'''. Smoke Screen lays down vision-obscuring smoke every few seconds, hiding the destroyer (and anything behind it) as long as they stay within the smokescreen for long enough to lay the next puff of smoke, or keeping the smokescreen between them and the enemy. Smoke Screens however, also work both ways; they can hide the enemy if you let them go behind or into it as well. They also do not obscure the ship closer than 2km range or the Hydroacoustic Search's effective radius (See this [[Battle_Mechanics_(WoWS)#Spotting_Mechanics|page]] for details). Engine Boost increases the engine power of the destroyer by 8%, increasing its mobility and making it even more difficult to hit - assuming the destroyer has the presence of mind to perform evasive maneuvers and/or duck in and out of islands.
 + 
 + 
 +In Domination mode, losing a destroyer will deduct 45 points off the team's point counter and add 30 points to the opponent's counter.
 }}__NOTOC__ }}__NOTOC__
 {{#vardefine:list|{{WoWs Nation||list}}}}{{#vardefine:i|0}}{{#while:|{{#if:{{#explode:{{#var:list}}|;|{{#var:i}}}}|true}}| {{#vardefine:list|{{WoWs Nation||list}}}}{{#vardefine:i|0}}{{#while:|{{#if:{{#explode:{{#var:list}}|;|{{#var:i}}}}|true}}|
 {{#vardefine:cur_nation|{{#explode:{{#var:list}}|;|{{#var:i}}}}}}{{#if:{{WoWs_ShipsList|{{#var:cur_nation}}|{{#var:cur_class}}|||text}}|<div class="wot-frame-1"><h2>{{WoWs Nation|{{#var:cur_nation}}|bi}}</h2> {{#vardefine:cur_nation|{{#explode:{{#var:list}}|;|{{#var:i}}}}}}{{#if:{{WoWs_ShipsList|{{#var:cur_nation}}|{{#var:cur_class}}|||text}}|<div class="wot-frame-1"><h2>{{WoWs Nation|{{#var:cur_nation}}|bi}}</h2>
 {{WoWs_ShipsList|{{#var:cur_nation}}|{{#var:cur_class}}|||icons}}</div>}}{{#vardefine:i|{{#expr:{{#var:i}}+1}}}}}} {{WoWs_ShipsList|{{#var:cur_nation}}|{{#var:cur_class}}|||icons}}</div>}}{{#vardefine:i|{{#expr:{{#var:i}}+1}}}}}}

Revision as of 10:06, 21 May 2016

Wows-cruiser.png
Small, light and unassuming, destroyers may not be the most durable of ships, but all of them are well capable of punching many times above their weight through a deadly mix of speed, maneuverability, stealth and astounding firepower. Torpedoes are their main weapon, and no one is safe from them...not even teammates (or rather, especially teammates). Destroyers are often called upon to scout out enemy positions, provide support - either with a smokescreen or as a distraction - and/or perform precise strikes on individual targets behind enemy lines.

Developed in the late 19th century to combat torpedo boats (hence their original name torpedo boat destroyer), they gradually took over the role of the torpedo boats themselves, but lacked speed and operating range. Over time, improvements in engine design allowed them to overcome this deficiency, and naval commanders began to utilise them more often than any other type of ship due to their new-found flexibility, lower costs and ease of deployment. Destroyer development post-World War I era was heavily influenced by the very successful V and W classes of the Royal Navy, although the various nations would eventually branch out into very different design philosophies, brought about by the unique circumstances they found themselves in. The Imperial Japanese Navy in particular placed great emphasis on the development of destroyers and torpedoes, being acutely aware of Japan's numerical and industrial inferiority compared to western nations. After World War II, with the advent of long-range anti-surface and anti-air missile technology, along with the widespread use of helicopters, destroyers evolved to be the workhorse ship of modern navies throughout the world.

While all destroyers have excellent speed, maneuverability and concealment, their most dreaded weapon is the torpedo; their effective use is directly correlated with the effectiveness of the destroyer (each nation have their differences, however). Torpedoes can cripple or outright destroy any type and class of ship they encounter as long as they can hit them, and they do not reveal the destroyer's location when launched, making them excellent assassins. Well-placed torpedo salvos are an art form, be it having torpedoes "appear" out of nowhere, fired preemptively around land masses or used as area denial in narrow straits. However, unlike shells fired from guns, torpedoes have longer travel times, do not have the benefit of arcing over land masses, and as mentioned earlier, do not differentiate between friend or foe; destroyer captains should always be aware of nearby teammates such that the latter does not end up being sunk instead of the enemy...but there will always be oblivious teammates who run right into them anyway.

In addition, the locations of torpedo tubes falls into two main configurations: one can launch torpedoes off both sides of the ship on 360-degree swivel mounts and the other can only launch them off either sides of the ship. Both have their advantages and disadvantages - ships using 360-degree mounts have large firing arcs, can easily bring their entire torpedo arsenal to bear on a single target and escape afterward in a "shoot-and-scoot" tactic, especially useful for destroyers, but these tubes are often exposed on the top decks and vulnerable to damage from enemy fire; tubes located along the sides of the ships are usually protected but have limited firing arcs (although this also means that the tubes spend less time turning to aim at the target as well) and the ship has to expose both sides to fully utilise her torpedoes.

Destroyers also have 2 main abilities: Smoke Screen and Engine Boost. Smoke Screen lays down vision-obscuring smoke every few seconds, hiding the destroyer (and anything behind it) as long as they stay within the smokescreen for long enough to lay the next puff of smoke, or keeping the smokescreen between them and the enemy. Smoke Screens however, also work both ways; they can hide the enemy if you let them go behind or into it as well. They also do not obscure the ship closer than 2km range or the Hydroacoustic Search's effective radius (See this page for details). Engine Boost increases the engine power of the destroyer by 8%, increasing its mobility and making it even more difficult to hit - assuming the destroyer has the presence of mind to perform evasive maneuvers and/or duck in and out of islands.


In Domination mode, losing a destroyer will deduct 45 points off the team's point counter and add 30 points to the opponent's counter.

Japan

Ship_PJSC015_Tatsuta_1919.png
III Tenryū
Ship_PJSC503_Katori.png
III Katori Doubloons
Ship_PJSC004_Yubari_1944.png
IV Yūbari Doubloons
Ship_PJSC013_Kuma_1938.png
IV Kuma
Ship_PJSC505_Yahagi.png
V Yahagi Doubloons
Ship_PJSC007_Aoba_1943.png
VI Aoba
Ship_PJSC206_Gokase.png
VI Gokase
Ship_PJSC008_Myoko_1945.png
VII Myōkō
Ship_PJSC207_Omono.png
VII Omono
Ship_PJSC507_Tokachi.png
VII Tokachi Doubloons
Ship_PJSC517_Maya.png
VII Maya Doubloons
Ship_PJSC709_Haguro.png
VII ARP Haguro Doubloons
Ship_PJSC737_Nachi.png
VII ARP Nachi Doubloons
Ship_PJSC009_Mogami_1935.png
VIII Mogami
Ship_PJSC018_Tone.png
VIII Tone Doubloons
Ship_PJSC038_Atago_1944.png
VIII Atago Doubloons
Ship_PJSC208_Shimanto.png
VIII Shimanto
Ship_PJSC598_Black_Atago.png
VIII Atago B Doubloons
Ship_PJSC708_ARP_Takao.png
VIII ARP Takao Doubloons
Ship_PJSC718_ARP_Maya.png
VIII ARP Maya Doubloons
Ship_PJSC012_Ibuki_1944.png
IX Ibuki
Ship_PJSC510_Azumaya.png
IX Azuma Doubloons
Ship_PJSC519_AZUR_Azuma.png
IX AL Azuma Doubloons
Ship_PJSC034_Zao_1944.png
X Zaō
Ship_PJSC210_Yodo.png
X Yodo
Ship_PJSC520_Yoshino.png
X Yoshino Doubloons

U.K.

Ship_PBSC103_Caledon.png
III Caledon
Ship_PBSC104_Danae.png
IV Danae
Ship_PBSC505_Exeter.png
V Exeter Doubloons
Ship_PBSC516_London.png
VI London Doubloons
Ship_PBSC526_Dido.png
VI Dido Doubloons
Ship_PBSC107_Fiji.png
VII Fiji
Ship_PBSC207_Surrey.png
VII Surrey
Ship_PBSC507_Belfast_1959.png
VII Belfast Doubloons
Ship_PBSC108_Edinburgh.png
VIII Edinburgh
Ship_PBSC208_Albemarle.png
VIII Albemarle
Ship_PBSC508_Cheshire.png
VIII Cheshire Doubloons
Ship_PBSC518_Tiger_1959.png
VIII Tiger '59 Doubloons
Ship_PBSC528_Belfast_1943.png
VIII Belfast '43 Doubloons
Ship_PBSC538_Hampshire.png
VIII Hampshire Doubloons
Ship_PBSC548_Nottingham.png
VIII Nottingham Doubloons
Ship_PBSC558_AZUR_Cheshire.png
VIII AL Cheshire Doubloons
Ship_PBSC209_Drake.png
IX Drake
Ship_PBSC111_Edgar.png
 Edgar

U.S.A.

Ship_PASC001_Erie_1936.png
I Erie
Ship_PASC003_Albany_1898.png
II Albany Doubloons
Ship_PASC503_Charleston.png
III Charleston Doubloons
Ship_PASC206_Dallas.png
VI Dallas
Ship_PASC006_Atlanta_1942.png
VII Atlanta Doubloons
Ship_PASC207_Helena.png
VII Helena
Ship_PASC587_Black_Atlanta.png
VII Atlanta B Doubloons
Ship_PASC597_Nueve_de_Julio_1951.png
VII Boise Doubloons
Ship_PASC707_Flint.png
VII Flint Doubloons
Ship_PASC108_Baltimore_1944.png
VIII Baltimore
Ship_PASC208_Cleveland.png
VIII Cleveland
Ship_PASC508_Wichita.png
VIII Wichita Doubloons
Ship_PASC518_Anchorage.png
VIII Anchorage Doubloons
Ship_PASC528_Congress.png
VIII Congress Doubloons
Ship_PASC538_Rochester.png
VIII Rochester Doubloons
Ship_PASC548_San_Diego.png
VIII San Diego Doubloons
Ship_PASC509_Vallejo.png
IX Vallejo Doubloons
Ship_PASC510_Alaska.png
IX Alaska Doubloons
Ship_PASC519_Tulsa.png
IX Tulsa Doubloons
Ship_PASC599_Black_Alaska.png
IX Alaska B Doubloons
Ship_PASC710_Salem.png
X Salem Doubloons
Ship_PASC810_Austin.png
X Austin Doubloons

Pan-Asia

Ship_PZSC503_Ning_Hai.png
III Ning Hai Doubloons
Ship_PZSC106_Rahmat.png
VI Rahmat
Ship_PZSC506_Huang_he.png
VI Huanghe Doubloons
Ship_PZSC108_Harbin.png
VIII Harbin
Ship_PZSC508_Irian.png
VIII Irian Doubloons
Ship_PZSC518_Martel_Wukong.png
VIII Wukong Doubloons
Ship_PZSC109_Sejong.png
IX Sejong
Ship_PZSC509_Dalian.png
IX Dalian Doubloons
Ship_PZSC529_Mengchong.png
IX Mengchong Doubloons
Ship_PZSC719_Tianjin.png
IX Tianjin Doubloons

Europe

Ship_PWSC101_Gryf.png
I Gryf
Ship_PWSC506_Elli.png
VI Elli Doubloons

Commonwealth

Ship_PUSC013_Caradoc.png
III Caradoc
Ship_PUSC016_Hobart.png
VI Hobart
Ship_PUSC506_Perth_1942.png
VI Perth Doubloons
Ship_PUSC516_Mysore.png
VI Mysore Doubloons
Ship_PUSC017_Uganda.png
VII Uganda
Ship_PUSC018_Auckland.png
VIII Auckland
Ship_PUSC509_Hector.png
IX Hector Doubloons