Diana Lima
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152 mm/45 Model 1892 on a Canet mounting8 х 1 pcs. |
Rate of Fire7 shots/min. |
Reload Time8.57 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range11.8 km. |
Maximum Dispersion103 m. |
HE Shell152 mm HE 109 lb |
Maximum HE Shell Damage2,100 |
Chance of Fire on Target Caused by HE Shell8 % |
Initial HE Shell Velocity753 m./s. |
HE Shell Weight49.76 kg. |
AP Shell152 mm AP 91 lb |
Maximum AP Shell Damage2,700 |
Initial AP Shell Velocity792.5 m./s. |
AP Shell Weight41.4 kg. |
75 mm/50 Model 1892 on a Meller mounting12 х 1 pcs. |
Firing Range3.2 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell75 mm HE |
Maximum HE Shell Damage1,500 |
Initial HE Shell Velocity823 m./s. |
Chance of Fire on Target Caused by HE Shell4 % |
Maximum Speed19 knot |
Turning Circle Radius430 m. |
Rudder Shift Time6.4 sec. |
Surface Detectability Range10.48 km. |
Air Detectability Range4.37 km. |
Diana Lima — Soviet special premium Tier II cruiser.
Being a protected cruiser — whose design was typical between the end of the 19th and the beginning of the 20th century — Diana had a reasonably good main battery for her time. The ship was also armed with numerous secondary battery guns. Her vital parts were protected by inclined deck armor.
This re-skinned version of Diana is available with an invite code exclusive to selected motherboards or graphics cards from ASUS.
Modules
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Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price ( ![]() | |
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Diana | 22,100 | 1 | 152 | 8 | 12 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Diana in game is very similar to her sister ship, Tier III Premium cruiser Aurora. She has fewer main guns than Aurora, but she makes up for it by having secondary batteries.
Pros:
- Having secondary batteries for close quarters fight.
- Has decent firing broadsides.
- Good durability.
Cons:
- Very slow ship speed and turning.
- Secondaries are non-controllable.
- Shell flights are high arcing and slow velocity.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Diana Lima are as follows:
- Slot 1: Magazine Modification 1
Commander Skills
Consumables
Diana Lima can equip the following consumables:
- Slot 1: Damage Control Party
Camouflage
As a premium ship, Diana Lima comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
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![]() ★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.4.0.3.
- Update 0.4.0.4:
- The ship was renamed from Pallada to Diana Lima.
- Update 0.4.1:
- Diana Lima was released as a Tier II premium cruiser.
- Update 0.5.2.3:
- Credit earnings increased by 21%.
- Update 0.5.3.2:
- The Type 6 permanent camouflage was renamed to Type 9.
- Update 0.5.6:
- The sale price of the ship was changed from 375,000 to 1,237,500 credits.
- Update 0.5.8:
- The hull's armor model was refined.
- Main battery no. 1 was made able to traverse 360 degrees.
- Update 0.6.12:
- Detectability when firing main guns in smoke was changed to 4.93 km.
- Update 0.6.13:
- Fire extinguishing time now 30 s instead of 60 s.
- Update 0.6.15:
- A bonus of -10% to the ship's post-battle repair cost was added to the Type 9 permanent camouflage.
- Update 0.7.6:
- The turning circle radius displayed in port was changed from 470 to 430 m.
- Update 0.10.10:
- The secondary battery firing range was increased to 3.2 km.