Duncan
419 mm/45 Mk.I on a Mk.I mount3 х 3 pcs. |
Rate of Fire2.03 shots/min. |
Reload Time29.5 sec. |
Rotation Speed6 deg./sec. |
180 Degree Turn Time30 sec. |
Firing Range17.9 km. |
Maximum Dispersion213 m. |
HE Shell419 mm HE Mk Ia |
Maximum HE Shell Damage6,150 |
Chance of Fire on Target Caused by HE Shell47 % |
Initial HE Shell Velocity792 m./s. |
HE Shell Weight995 kg. |
AP Shell419 mm AP Mk IIa |
Maximum AP Shell Damage13,050 |
Initial AP Shell Velocity747 m./s. |
AP Shell Weight1157 kg. |
152 mm/50 BL Mk.XXII on a Mk.XVIII mount6 х 2 pcs. |
Firing Range6.95 km. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
HE Shell152 mm HE Mk V |
Maximum HE Shell Damage2,150 |
Initial HE Shell Velocity884 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount8 х 2 pcs. |
Firing Range6.95 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell113 mm HE 5crh |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity746 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
622 mm PR Mk II2 х 1 pcs. |
Rate of Fire1.09 shots/min. |
Reload Time55 sec. |
Rotation Speed12 deg./sec. |
180 Degree Turn Time15 sec. |
Torpedo622 mm Mk I |
Maximum Damage29,367 |
Torpedo Speed67 knot |
Torpedo Range9.99 km. |
113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount8 х 2 pcs. |
. . . Average Damage per Second71.2 |
. . . Firing Range5.01 km. |
40 mm/56 OQF Mk.1/2 on a Mk.IV mount10 х 2 pcs. |
. . . Average Damage per Second227 |
. . . Firing Range3.51 km. |
20 mm Oerlikon Mk.I on a Mk.IIA mount10 х 1 pcs. |
. . . Average Damage per Second36 |
. . . Firing Range2.01 km. |
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount4 х 4 pcs. |
. . . Average Damage per Second51.6 |
. . . Firing Range2.49 km. |
Maximum Speed32 knot |
Turning Circle Radius910 m. |
Rudder Shift Time23.3 sec. |
Surface Detectability Range14.88 km. |
Air Detectability Range11.56 km. |
Duncan — British Tier IX battleship.
The further development of the 1920 battlecruiser became project G3. It differed from its predecessor by having a smaller main gun caliber of 419 mm, shorter length, and smaller displacement. In early 1921, the project was redesigned to enhance the armor at the expense of its speed and main caliber characteristics. In October of the same year, the construction of four ships under this project was ordered, but it was suspended amid the start of the Washington Naval Conference. Following its results, the construction order was canceled.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Pros:
Cons:
Research
Researchable upgrades for Duncan:
- Hull: Upgrade to Hull (B) for improved survivability and maneuverability. Research of this module unlocks progression to St. Vincent.
- Gun Fire Control System: Upgrade to Mk IX Mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1 or Engine Boost Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Damage Control System Modification 2
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3 or Gun Fire Control System Modification 2
Commander Skills
Owing to Duncan's Specialized Repair Teams consumable, Furious is a viable alternative to Fire Prevention Expert to speed up her reload while on fire.
Consumables
Duncan equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Specialized Repair Teams – 3 charges
- Slot 3: Engine Boost – 3 charges
- Slot 4: Defensive AA Fire – 3 charges
Signals
Recommended Signal Flags | |||||
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Combat | |||||
★★ |
★★ |
★★ |
★ |
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★★ |
★★★ |
★★ |
★★★ |
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★ |
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.11.4.
Testing Changes
- DevBlog 310:
- Preliminary characteristics.
- DevBlog 328:
- Main battery sigma parameter increased from 1.5 to 1.6.
- Main battery firing range with the stock Gun Fire Control System module increased from 17.2 to 17.9 km.
- Main battery firing range with the researchable Gun Fire Control System module increased from 18.9 to 19.7 km.
- DevBlog 332:
- Maximum torpedo damage increased from 21,064 to 29,367.
- Torpedo arming distance reduced from 1500 to 540 m. Torpedo launch sectors in the direction to the bow of the ship were slightly reduced as well.
- DevBlog 336:
- Main battery reload time increased from 30 to 31 s.
- Update 0.11.6:
- Available in early access as 1 of 70 random bundles available in the armory for 1000 doubloons each.
- Update 0.11.7:
- Fixed a bug that caused some secondary battery mounts to shoot at incorrect angles; the firing sectors of the affected turrets have been slightly reduced at short ranges.
- Introduced into the game as a researchable ship in Update 0.11.8.
- Update 0.11.8
- Minor fixes to geometry and textures of the ship.
- Update 0.11.10:
- Minor fixes to the geometry and textures of the ship.