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Dunkerque

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Revision as of 02:25, 31 December 2017
added the alt camo
Latest revision as of 20:03, 26 March 2024
Changed protection level for "Ship:Dunkerque" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
 
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 |Promo= <!-- in case of gift or promo ship write conditions to get it. --> |Promo= <!-- in case of gift or promo ship write conditions to get it. -->
  
 +|Anno=<!-- you can write below a short description for the ship. it will replace default once. -->
 +A high-speed battlecruiser designed to counter German heavy cruisers. The ship had good torpedo protection, carried numerous dual-purpose guns and had powerful horizontal armor. Her main turrets were placed in the fore end thus making any aft firing scenarios impossible.<br><br>''{{#var:ship_name}}'' first went on sale on 22 August 2016 on the NA servers, and on 28 August 2016 on the EU servers.<br><!-- <br>{{Model3DViewer|bf2ff7190c8649eaa1b9515160a347b3}}-->
  
?|Anno=<!-- you can write below short description for the ship. it will replace default once. -->+|Performance={{AA Sidebar Warning Insert}}
?A high-speed battlecruiser designed to counter German heavy cruisers. The ship had good torpedo protection, carried numerous dual-purpose guns and had powerful horizontal armor. Her main turrets were placed in the fore end thus making any aft firing scenarios impossible.<br><br>''{{#var:ship_name}}'' first went on sale on 22 August 2016 on the NA servers, and on 28 August 2016 on the EU servers.+'''Survivability'''
  
?|Performance=<!-- write text about performance in battles below -->+Though ''{{#var:ship_name}}'' has an average HP pool for her tier, she is severely let down by her lightly protected hull. While her 26mm armor-plated exterior will shrug off smaller HE rounds, any DD or CL with IFHE equipped or any heavy cruiser or larger caliber guns will easily punch through her armor. Though her 26mm armor can bounce 356mm and smaller AP rounds, any AP shell 380mm or larger will overmatch her armor and deal damage to the ship. Like all other BBs, ''{{#var:ship_name}}'' players should take care to avoid showing broadside to the enemy, lest they give a lucky enemy BB a free "Devastating Strike" achievement. Due to the poor survivability of ''{{#var:ship_name}}'', players must exercise caution in where they position. Islands are a good way to limit enemy focus fire by blocking shots and potentially line of sight.
?''Dunkerque'' is unique from the other Tier VI battleships with her high top speed and entirely forward-facing armament. She plays extremely similar to ''[[North Carolina]], [[Iowa]]'', ''[[Nelson]]'', or ''[[Izumo]]'' in that she is very durable when bow on, but has weak armor when broadside. Be careful to avoid close quarter brawl or static bow-on battle with other battleships early in the game as a well placed salvo can disable one or even both of her turrets. + 
 +'''Main Armament'''
 + 
 +Compared to other BBs, ''{{#var:ship_name}}'' carries fewer guns that deal less damage than her peers, resulting in having the weakest broadside salvo at her tier. She compensates for this by having the fastest reload of all T6 BBs as well as her unique all-forward turret arrangement. She can use all of her guns while presenting a narrow bow-in profile to the enemy. On the other hand, cunning enemies can take advantage of ''{{#var:ship_name}}'' 's inability to fire directly astern. She does have respectable rear-firing angles, so proper angling can somewhat mitigate this weakness. The 8x 330mm guns themselves are closer to a battlecruiser in terms of performance. While her AP shells have relatively low alpha damage, they have the shortest flight time to target and one of the highest penetrations among her Tier 6 counterparts. Enemies should not underestimate her guns, lest they take devastating citadel hits.
 + 
 +''' Secondary Armament'''
 + 
 +Like many other Tier 6 BBs, ''{{#var:ship_name}}'' 's secondary battery is fairly unimpressive. Her secondaries have excellent rear firing arcs at the cost of a significant blind spot in the front. Though the guns have higher range and slightly better firepower than her contemporaries, their poor accuracy limits their usefulness. Considering ''{{#var:ship_name}}'' 's poor survivability in close range, she probably won't live long for her secondaries to become effective. It is not recommended to invest her secondaries if players want to maximize her overall performance.
 + 
 +''' AA Defense'''
 + 
 +''{{#var:ship_name}}'' e's AA leaves a lot to be desired, generally insufficient to stop CV strikes. Both torpedo bombers and dive bombers have no trouble striking though her weak AA, often making multiple runs on an isolated ''{{#var:ship_name}}''. Because of this, she relies on outmaneuvering the planes or allied AA to survive against enemy CV attacks.
 + 
 +'''Maneuverability'''
 + 
 +''{{#var:ship_name}}'' ranks among the fastest Tier 6 BB, tied with her tech tree cousin ''[[Normandie]]'' at 29.5kts base top speed. Her excellent speed is very versatile, whether it is flanking the enemy, rushing an important position, or running away from superior enemy forces. At full speed, some enemies may underlead her for the first salvoes, potentially saving her from damage taken in the long run. The rest of her maneuverability stats are less impressive, sporting an average turning radius and rudder shift time for a Tier 6 BB. Still, this is enough for ''{{#var:ship_name}}'' to evade torpedoes or to angle to bounce lower caliber AP rounds.
 + 
 +'''Concealment'''
 + 
 +With a base surface concealment of 16.7km and best concealment of 14.8km, Dunkerque ranks among the most visible BBs at her tier, only surpassed by the ''[[Fuso]]''. With a high detection radius and poor armor, ''{{#var:ship_name}}'' players will find it more difficult to close in on their enemies. Players should take advantage of islands and other sight obstructions whenever possible to position closer to the enemy.
 + 
 +''' Play style'''
 + 
 +''{{#var:ship_name}}'' is unique from the other Tier VI battleships with her high top speed and entirely forward-facing armament. She plays extremely similar to the other French BBs with all-forward facing armament in that she can sit bow to minimize her profile while bringing all her guns to bear. ''{{#var:ship_name}}'' can position next to tall islands, giving enemies only a small bow to target. Should she come under heavy focus fire, she can back up and use the island to block shots and buy time for her repair party to kick in.
 + 
 +Should there be no suitable islands, ''{{#var:ship_name}}'' can perform well at longer distances thanks to her fast shells and high AP penetration. Though she lacks any rear main guns, her forward guns have good firing angles to the rear. She can take a kiting position similar to other BBs so long as she angles correctly. This position is more flexible as Dunkerque can fully utilize her speed advantage to escape if she comes under heavy fire.
 + 
 +Though Dunkerque is serviceable at close range, she must be wary of BBs with 380mm or larger guns that can overmatch her bow. A well-aimed strike at ''{{#var:ship_name}}'' 's bow can knock out or even permanently disable her main guns. Her citadel is also somewhat vulnerable, so players must ensure the flanks are protected before the fight starts.
 + 
 +Perhaps ''{{#var:ship_name}}'' 's greatest advantage over other BBs is her ability to reposition thanks to her excellent top speed. She can quickly exploit enemy weak points without slowing down thanks to her forward armament. Should her flank win, ''{{#var:ship_name}}'' can run down any surviving ships and press home on the other flank's broadside before the enemy can properly respond. Conversely, ''{{#var:ship_name}}'' can also use her speed to quickly reinforce a failing flank, preventing a collapse or buying time for other ships to respond.
  
?Her guns have a high muzzle velocity with fast shell travel time, but dispersion can be annoying at times. She is good at killing destroyers and cruisers, but will struggle against a well-angled battleship in much the same way as ''[[Scharnhorst]]'' does. However, she can outrun equal tier battleships, so smart captains maximize her speed to decline unfavorable engagements, support their teams in killing enemy cruisers, and punish battleships who make positional mistakes. 
  
 {{AnnoWiki|content= {{AnnoWiki|content=
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 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Turret layout means bow-on brings all eight guns to bear on a target.+* Fastest main battery rate of fire among Tier 6 battleships
?* Armor is very likely to bounce 14-inch (and below) armor-piercing rounds, due to overmatch mechanics.+* Good main battery traverse speed
?* Best-in-tier turret traverse speed.+* Excellent AP/HE shell velocity, good AP penetration
?* Good shell velocity.+* All-forward turret placement allows ''{{#var:ship_name}}'' to retain her firepower while presenting a small, angled profile
?* Excellent main battery range (second only to ''[[Fuso]]'' at Tier VI).+* Above average secondary firepower
?* Secondaries are concentrated in the back which can defend her from a destroyer who sneaks up from behind.+* Fastest Tier VI BB, with a base speed of 29.5 knots
?* Outstanding speed. ''Dunkerque'' is the fastest Tier VI battleship in the game.+
?* Rudder shift is insanely fast for a battleship, can be boosted by Steering Gears Modification 2 to be even faster.+
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Large profile ensures most incoming rounds will find something to hit.+* Only two main turrets, losing one can be an extreme disadvantage
?* With only two turrets, turret incapacitation or destruction is her worst nightmare.+* Main battery accuracy is fairly subpar
?* Turning is rather slow, especially due to her turn radius.+* Extensively covered in 26mm common plating, vulnerable to HE spam and overmatch from 380mm and larger calibers
?* Below average torpedo protection; every torpedo that hits home will hit hard and her size means avoiding them is challenging.+* Poor AA defenses, vulnerable to plane attacks
?* Underwhelming AA suite leaves her highly vulnerable to enemy aircraft.+* Extremely limited secondary firing arcs when engaging targets from the front
?* Orientation of secondary batteries limits their usefulness in close-quarters situations from the front.+* Poor concealment
?* 15-inch guns (380mm) such as those on ''[[Warspite]]'' can overmatch her frontal armor, leading to possible citadel hits when bow-on to certain enemies.+
?* As with most battleships of her tier, fires are a serious threat to her.+
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?As a premium ship, ''Dunkerque'' doesn't have any upgrades to research.+As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
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 *'''Slot 1''': {{Main Armaments Modification 1}} *'''Slot 1''': {{Main Armaments Modification 1}}
 *'''Slot 2''': {{Damage Control System Modification 1}} *'''Slot 2''': {{Damage Control System Modification 1}}
?*'''Slot 3''': {{AA Guns Modification 2}}<nowiki>*</nowiki>+*'''Slot 3''': {{Aiming Systems Modification 1}}
 *'''Slot 4''': {{Damage Control System Modification 2}} *'''Slot 4''': {{Damage Control System Modification 2}}
  
? 
?'''Upgrade Slot 3''' gives players a choice between mounting '''AA Guns Modification 2''' to slightly increase the power of the AA armament, and {{Aiming Systems Modification 1}} to reduce shell dispersion and boost the effectiveness of the secondary armament. 
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?With all of her firepower in two turret modules, Level 1's Preventative Maintenance is highly recommended in order to increase the survivability of her main battery and reduce instances of potentially catastrophic turret destruction. Other key skills for ''{{#var:ship_name}}'' commanders include High Alert, Basics of Survivability, and Advanced Firing Training. Fire Prevention is worth the points as well, given the size of her superstructure and how many cruisers captains at Tier VI fire nothing but high explosive rounds. 
  
?{{Commander Skills+{{Commander Skills 3 BB
?| Priority Target = 2+| rating11 = 1 <!-- Gun Feeder -->
?| Preventative Maintenance = 3+| rating12 = <!-- Pyrotechnician -->
?| Expert Loader = 1+| rating13 = <!-- Consumables Specialist -->
?| Aircraft Servicing Expert = +| rating14 = <!-- Emergency Repair Specialist -->
?| Direction Center for Catapult Aircraft = 2+| rating15 = <!-- Incoming Fire Alert -->
?| Dogfighting Expert = +| rating16 = 3 <!-- Preventive Maintenance -->
?| Incoming Fire Alert = 1+
?| Evasive Maneuver = +
  
?| High Alert = 3+| rating21 = 2 <!-- Grease the Gears -->
?| Jack of All Trades = 2+| rating22 = <!-- Inertial Fuse for HE Shells -->
?| Expert Marksman = 2+| rating23 = <!-- Consumables Enhancements -->
?| Torpedo Acceleration = +| rating24 = 2 <!-- Vigilance -->
?| Smoke Screen Expert = +| rating25 = 2 <!-- Priority Target -->
?| Expert Rear Gunner = +| rating26 = <!-- AA Gunner -->
?| Adrenaline Rush = 2+
?| Last Stand = 1+
  
?| Basics of Survivability = 3+| rating31 = <!-- Super-Heavy AP Shells -->
?| Survivability Expert = +| rating32 = <!-- Long-Range Secondary Battery Shells -->
?| Torpedo Armament Expertise = +| rating33 = 3 <!-- Adrenaline Rush -->
?| Emergency Takeoff = +| rating34 = 2 <!-- Basics of Survivability -->
?| Basic Firing Training = 2+| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
?| Superintendent = 3+| rating36 = <!-- Expert AA Marksman -->
?| Demolition Expert = +
?| Vigilance = 2+
  
?| Manual Fire Control for Secondary Armament = +| rating41 = <!-- Dead Eye -->
?| Fire Prevention = 2+| rating42 = <!-- Improved Secondary Battery Aiming -->
?| Inertia Fuse for HE Shells = +| rating43 = <!-- Close Quarters Combat -->
?| Air Supremacy = +| rating44 = 2 <!-- Emergency Repair Expert -->
?| Advanced Firing Training = 2+| rating45 = 3 <!-- Concealment Expert -->
?| Manual Fire Control for AA Armament = 1+| rating46 = 3 <!-- Fire Prevention Expert -->
?| Radio Position Finding = +
?| Concealment Expert = 1+
 }} }}
  
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 * '''Slot 3:''' {{Spotting Aircraft}} '''or''' {{Catapult Fighter}} * '''Slot 3:''' {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}
  
?As with most battleships, captains are encouraged to invest credits (or doubloons) into {{Damage Control Party II}} and {{Repair Party II}} in order to maximize their survivability.+|Camouflage={{Prem Ship Camo Insert|shiptier=6}}
  
?|Camouflage=<!-- write text about useful camouflage below -->+''Dunkerque'' also has an alternate Premium camouflage called "Fleur d'acier" that was rewarded from the missions [https://worldofwarships.com/en/news/common/the-prestigious-memento-rises/ "The Colors Of Dunkerque" and/or "Flower of Steel"].
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. Dunkerque has a alternate Premium camouflage called "Fleur d'acier" that was rewarded from the missions [https://worldofwarships.com/en/news/common/the-prestigious-memento-rises/ The Colors Of Dunkerque or Flower Of Steel] it is no longer available at the moment.+
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
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 {{Signal Flags {{Signal Flags
?| November Echo Setteseven = 3+<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
?| Mike Yankee Soxisix = 1+
?| India X-Ray = +
?| Juliet Whiskey Unaone = +
?| Victor Lima = +
?| Hotel Yankee = +
  
?| November Foxtrot = 1+| November Echo Setteseven = 3 <!-- +5% AA damage -->
?| Sierra Mike = 2+| Mike Yankee Soxisix = 1 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
?| India Delta = 3+| India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate -->
?| Juliet Yankee Bissotwo = 2+| Juliet Whiskey Unaone = 0 <!-- +15% flood, +5% you detonate -->
?| India Yankee = 3+| Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood -->
?| Juliet Charlie = 1+| Hotel Yankee = <!-- ram someone -->
  
?| Zulu = 2+| November Foxtrot = 1 <!-- -5% Consumables reload -->
?| India Bravo Terrathree = +| Sierra Mike = 2 <!-- +5% speed -->
?| Equal Speed Charlie London = +| India Delta = 3 <!-- +20% HP from Repair Party -->
?| Zulu Hotel = 1+| Juliet Yankee Bissotwo = 2 <!-- -20% flood duration -->
?| Papa Papa = 2+| India Yankee = 3 <!-- -20% Fire duration -->
 +| Juliet Charlie = 1 <!-- No Detonate -->
  
?| Wyvern = 2+| X-Ray Papa Unaone = <!-- +15% Smoke Gen action time -->
?| Red Dragon = 1+| Sierra Bravo = 0 <!-- +10% Hydro action time; -10% DAAF reload time -->
?| Dragon Flag = 2+
?| Ouroboros = +
?| Hydra = 1+
 }} }}
  
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 File:DunkerqueCover.jpg|A ''Dunkerque'' uses an island to help cover its maneuvers. In the background, a friendly ''[[Fuso]]'' class battleship presses the attack. File:DunkerqueCover.jpg|A ''Dunkerque'' uses an island to help cover its maneuvers. In the background, a friendly ''[[Fuso]]'' class battleship presses the attack.
 File:DunkerqueNM.jpg|A ''[[New Mexico]]'' class battleship falls to the combined force of ''Dunkerque'', ''[[Warspite]]'', and ''[[Anshan]]''. File:DunkerqueNM.jpg|A ''[[New Mexico]]'' class battleship falls to the combined force of ''Dunkerque'', ''[[Warspite]]'', and ''[[Anshan]]''.
 +File:Dunkerques Alternate Camo.jpg|''Dunkerque'' rocking the "Steel Flower" of her "Fleur d'acier" camouflage on "B" turret.
 +File:DunkRear.jpg
 +File:DunkSide.jpg
 +File:DunkTurr.jpg
 +File:PCEE035_Dunkerque.png|[[Ship:Flags#List_of_Ship_Flags|Flag]] of ''Dunkerque''. Given to players who purchased a special bundle containing ''Dunkerque''.
 </gallery> </gallery>
  
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 ''Dunkerque'' was never repaired. She was sold for scrap in 1958. ''Dunkerque'' was never repaired. She was sold for scrap in 1958.
 +
 +===Historical Inaccuracies===
 +* Turrets are not compartmentalized.
 +* Catapult fighter is the Dewoitine HD.780, a floatplane derivative of the D.520. Only one prototype was built and it never flew or entered service.
 +* ''Dunkerque''’s camouflaged hull resembles the late war British Admiralty Standard paint scheme, which was actually applied to ''[[Richelieu]]'' in 1945. Demounting the premium camouflage will reveal ''Dunkerque''’s historical appearance, but at the cost of the camouflage's bonuses.
 +* Early 1940 overall dark grey 'Atlantic' livery is missing. ''Dunkerque'' was still wearing this paint scheme in February 1942.
 +* The tricolour bands on ''Dunkerque''’s turrets indicate she is in 1942 condition, when she was under Vichy control; the HD.780 catapult fighter was scrapped in 1940 and the British Admiralty Standard paint scheme was only painted on French ships that sided with the Allies.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +<references />
 +
 +# [https://en.wikipedia.org/wiki/French_battleship_Dunkerque French battleship ''Dunkerque'' - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Dunkerque-class_battleship ''Dunkerque''-class battleship - Wikipedia]
 +# [https://worldofwarships.com/en/news/history/armada-dunkerque/ Armada: Dunkerque (no video) - News - World of Warships]
 +# [https://worldofwarships.com/en/news/general-news/squall-line-dunkerque/ Squall Line: Dunkerque - BATTLESHIP DUNKERQUE - ARMADA - News - World of Warships]
 +# [https://www.youtube.com/watch?v=Rtarq6Heqyo Armada - Dunkerque - World of Warships Official Channel - YouTube]
 +<br />
 +{{WoWS Ship Changelog Insert|1=
 +*Available for testing by supertesters in Update 0.5.9.
 +*First appeared on sale in September 2016.
 +**Introduced in Update 0.5.10.
 +*Update 0.5.12:
 +**Corrected positioning of some AA guns.
 +**Fixed visualization of certain small decorative objects at low and medium graphics settings.
 +*Update 0.6.1:
 +**Improved appearance of the ship with the use of special technology for improved rendering of thin elements (mainly rigging)
 +**Added to the list of ships available in supercontainers
 +**Fixed armor layout of secondary turret barbettes and added a 120mm horizontal plate between the turret and its barbette for all three quad turrets housing 130mm secondary guns.
 +**Fixed flickering of middle secondary turret when in the "Armor Layout" viewer.
 +*Update 0.6.3:
 +** Improved the characteristics of the ship-borne aircraft: The aircraft's tier changed from Tier VI to VII, its hit points increased from 1,180 to 1,350 and average damage per second increased from 45 to 51.
 +**Added practice guns to the main gun turrets, which won't affect combat performance.
 +*Update 0.6.4:
 +**Adjusted conning tower aft bulkhead armor from 300mm to 250mm.
 +**Available for in game purchase with doubloons.
 +*Update 0.6.12:
 +**Visibility when firing main guns in smoke was changed to 14.2 km
 +**Detection range of the Loire 130 aircraft was increased from 4km to 7km in air, and to 8km by sea.
 +*Update 0.6.13:
 +**Improved display of thin elements.
 +*Update 0.6.15:
 +**For permanent camoflauges "Type 10" and "Fleur d'acier", added a new effect of -10% to the cost of the ship's post-battle service.
 +*Update 0.7.4.1:
 +**Was added to its nation's tech tree and is available for purchase with doubloons.
 +*Update 0.7.7:
 +**Became unavailable in the game client for purchase with doubloons.
 +*Update 0.7.8:
 +**Minor fixes to geometry and textures on the ship.
 +*Update 0.7.11:
 +**Became available in the game client for purchase for doubloons.
 +*Update 0.8.0:
 +**Main battery reload time reduced from 28 to 26 s.
 +*Update 0.8.1:
 +**Fixed geometry and textures.
 +*Update 0.10.0:
 +**The firing range of the secondary battery was increased to 5.6 km.
 +*Update 12.0:
 +**Updated the Mid-Autumn Festival permanent camouflage.
 +*Update 12.7:
 +**Changed the textures and models of the ship.
 +}}
 +
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 20:03, 26 March 2024

Dunkerque
Dunkerque_wows_main.jpg
Battleship | France | Tier VI
Tech Tree Position
Dunkerque_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points52,600 
Main Battery
330 mm/50 Mle 1931 on a St.Chamond Mle 1932 mount2 х 4 pcs.
Rate of Fire2.31 shots/min.
Reload Time26 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range18.21 km.
Maximum Dispersion244 m.
HE Shell330 mm HE OEA Mle 1935 
Maximum HE Shell Damage4,800 
Chance of Fire on Target Caused by HE Shell35 %
Initial HE Shell Velocity885 m./s.
HE Shell Weight552 kg.
AP Shell330 mm AP OPfK Mle 1935 
Maximum AP Shell Damage9,700 
Initial AP Shell Velocity870 m./s.
AP Shell Weight560 kg.
Secondary Armament #1
IDS_PFGS008_130_45_MLE_1932_QUAD_PREM1 х 4 pcs.
Firing Range5.6 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell130 mm HE OEA Mle 1934 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity840 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
130 mm/45 Mle 1932 on an Mle 1932 mount2 х 4 pcs.
Firing Range5.6 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell130 mm HE OEA Mle 1934 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity840 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #3
130 mm/45 Mle 1932 on an Mle 1932 mount2 х 2 pcs.
Firing Range5.6 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell130 mm HE OEA Mle 1934 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity840 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
IDS_PFGS008_130_45_MLE_1932_QUAD_PREM1 х 4 pcs.
. . . Average Damage per Second12.2 
. . . Firing Range5.19 km.
130 mm/45 Mle 1932 on an Mle 1932 mount2 х 4 pcs.
. . . Average Damage per Second24.4 
. . . Firing Range5.19 km.
130 mm/45 Mle 1932 on an Mle 1932 mount2 х 2 pcs.
. . . Average Damage per Second17.2 
. . . Firing Range5.19 km.
13.2 mm Hotchkiss Mle 1929 on a CAQ Mle 1929 mount8 х 4 pcs.
. . . Average Damage per Second40 
. . . Firing Range1.2 km.
37 mm/50 CAIL Mle 1933 on a CAD Mle 1933 mount5 х 2 pcs.
. . . Average Damage per Second11.5 
. . . Firing Rangekm.
Maneuverability
Maximum Speed29.5 knot
Turning Circle Radius730 m.
Rudder Shift Time14 sec.
Concealment
Surface Detectability Range16.41 km.
Air Detectability Range9.58 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
VI
Ship_PFSB506_Dunkerque_1940.png
Special

Dunkerque — French special premium Tier VI battleship.

A high-speed battlecruiser designed to counter German heavy cruisers. The ship had good torpedo protection, carried numerous dual-purpose guns and had powerful horizontal armor. Her main turrets were placed in the fore end thus making any aft firing scenarios impossible.

Dunkerque first went on sale on 22 August 2016 on the NA servers, and on 28 August 2016 on the EU servers.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
330 mm/50 Mle 1931 on a St.Chamond Mle 1932 mount2.3362444,800359,700 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Dunkerque52,6001633522/38/5/2/3 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA Mle 19400 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 107,000 hp29.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Survivability

Though Dunkerque has an average HP pool for her tier, she is severely let down by her lightly protected hull. While her 26mm armor-plated exterior will shrug off smaller HE rounds, any DD or CL with IFHE equipped or any heavy cruiser or larger caliber guns will easily punch through her armor. Though her 26mm armor can bounce 356mm and smaller AP rounds, any AP shell 380mm or larger will overmatch her armor and deal damage to the ship. Like all other BBs, Dunkerque players should take care to avoid showing broadside to the enemy, lest they give a lucky enemy BB a free "Devastating Strike" achievement. Due to the poor survivability of Dunkerque, players must exercise caution in where they position. Islands are a good way to limit enemy focus fire by blocking shots and potentially line of sight.

Main Armament

Compared to other BBs, Dunkerque carries fewer guns that deal less damage than her peers, resulting in having the weakest broadside salvo at her tier. She compensates for this by having the fastest reload of all T6 BBs as well as her unique all-forward turret arrangement. She can use all of her guns while presenting a narrow bow-in profile to the enemy. On the other hand, cunning enemies can take advantage of Dunkerque 's inability to fire directly astern. She does have respectable rear-firing angles, so proper angling can somewhat mitigate this weakness. The 8x 330mm guns themselves are closer to a battlecruiser in terms of performance. While her AP shells have relatively low alpha damage, they have the shortest flight time to target and one of the highest penetrations among her Tier 6 counterparts. Enemies should not underestimate her guns, lest they take devastating citadel hits.

Secondary Armament

Like many other Tier 6 BBs, Dunkerque 's secondary battery is fairly unimpressive. Her secondaries have excellent rear firing arcs at the cost of a significant blind spot in the front. Though the guns have higher range and slightly better firepower than her contemporaries, their poor accuracy limits their usefulness. Considering Dunkerque 's poor survivability in close range, she probably won't live long for her secondaries to become effective. It is not recommended to invest her secondaries if players want to maximize her overall performance.

AA Defense

Dunkerque e's AA leaves a lot to be desired, generally insufficient to stop CV strikes. Both torpedo bombers and dive bombers have no trouble striking though her weak AA, often making multiple runs on an isolated Dunkerque. Because of this, she relies on outmaneuvering the planes or allied AA to survive against enemy CV attacks.

Maneuverability

Dunkerque ranks among the fastest Tier 6 BB, tied with her tech tree cousin Normandie at 29.5kts base top speed. Her excellent speed is very versatile, whether it is flanking the enemy, rushing an important position, or running away from superior enemy forces. At full speed, some enemies may underlead her for the first salvoes, potentially saving her from damage taken in the long run. The rest of her maneuverability stats are less impressive, sporting an average turning radius and rudder shift time for a Tier 6 BB. Still, this is enough for Dunkerque to evade torpedoes or to angle to bounce lower caliber AP rounds.

Concealment

With a base surface concealment of 16.7km and best concealment of 14.8km, Dunkerque ranks among the most visible BBs at her tier, only surpassed by the Fuso. With a high detection radius and poor armor, Dunkerque players will find it more difficult to close in on their enemies. Players should take advantage of islands and other sight obstructions whenever possible to position closer to the enemy.

Play style

Dunkerque is unique from the other Tier VI battleships with her high top speed and entirely forward-facing armament. She plays extremely similar to the other French BBs with all-forward facing armament in that she can sit bow to minimize her profile while bringing all her guns to bear. Dunkerque can position next to tall islands, giving enemies only a small bow to target. Should she come under heavy focus fire, she can back up and use the island to block shots and buy time for her repair party to kick in.

Should there be no suitable islands, Dunkerque can perform well at longer distances thanks to her fast shells and high AP penetration. Though she lacks any rear main guns, her forward guns have good firing angles to the rear. She can take a kiting position similar to other BBs so long as she angles correctly. This position is more flexible as Dunkerque can fully utilize her speed advantage to escape if she comes under heavy fire.

Though Dunkerque is serviceable at close range, she must be wary of BBs with 380mm or larger guns that can overmatch her bow. A well-aimed strike at Dunkerque 's bow can knock out or even permanently disable her main guns. Her citadel is also somewhat vulnerable, so players must ensure the flanks are protected before the fight starts.

Perhaps Dunkerque 's greatest advantage over other BBs is her ability to reposition thanks to her excellent top speed. She can quickly exploit enemy weak points without slowing down thanks to her forward armament. Should her flank win, Dunkerque can run down any surviving ships and press home on the other flank's broadside before the enemy can properly respond. Conversely, Dunkerque can also use her speed to quickly reinforce a failing flank, preventing a collapse or buying time for other ships to respond.



Pros:

  • Fastest main battery rate of fire among Tier 6 battleships
  • Good main battery traverse speed
  • Excellent AP/HE shell velocity, good AP penetration
  • All-forward turret placement allows Dunkerque to retain her firepower while presenting a small, angled profile
  • Above average secondary firepower
  • Fastest Tier VI BB, with a base speed of 29.5 knots

Cons:

  • Only two main turrets, losing one can be an extreme disadvantage
  • Main battery accuracy is fairly subpar
  • Extensively covered in 26mm common plating, vulnerable to HE spam and overmatch from 380mm and larger calibers
  • Poor AA defenses, vulnerable to plane attacks
  • Extremely limited secondary firing arcs when engaging targets from the front
  • Poor concealment

Research

As a premium ship, Dunkerque doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Dunkerque are as follows:

Commander Skills

Consumables

Dunkerque can equip the following consumables:

Camouflage

As a premium ship, Dunkerque comes with Default permanent camouflage and a set of permanent combat bonuses.

Dunkerque also has an alternate Premium camouflage called "Fleur d'acier" that was rewarded from the missions "The Colors Of Dunkerque" and/or "Flower of Steel".

Signals

Combat signals that increase her durability are must-haves for Dunkerque: India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) and India Yankee (-20% to fire duration.) are highly recommended, and Juliet Yankee Bissotwo (-20% to flooding duration.) is not a bad idea, either. November Echo Setteseven (+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.) can help shore up her naturally weak anti-aircraft armament, especially when paired with the Basic Firing Training commander skill.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References


  1. French battleship Dunkerque - Wikipedia
  2. Dunkerque-class battleship - Wikipedia
  3. Armada: Dunkerque (no video) - News - World of Warships
  4. Squall Line: Dunkerque - BATTLESHIP DUNKERQUE - ARMADA - News - World of Warships
  5. Armada - Dunkerque - World of Warships Official Channel - YouTube


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in Update 0.5.9.
  • First appeared on sale in September 2016.
    • Introduced in Update 0.5.10.
  • Update 0.5.12:
    • Corrected positioning of some AA guns.
    • Fixed visualization of certain small decorative objects at low and medium graphics settings.
  • Update 0.6.1:
    • Improved appearance of the ship with the use of special technology for improved rendering of thin elements (mainly rigging)
    • Added to the list of ships available in supercontainers
    • Fixed armor layout of secondary turret barbettes and added a 120mm horizontal plate between the turret and its barbette for all three quad turrets housing 130mm secondary guns.
    • Fixed flickering of middle secondary turret when in the "Armor Layout" viewer.
  • Update 0.6.3:
    • Improved the characteristics of the ship-borne aircraft: The aircraft's tier changed from Tier VI to VII, its hit points increased from 1,180 to 1,350 and average damage per second increased from 45 to 51.
    • Added practice guns to the main gun turrets, which won't affect combat performance.
  • Update 0.6.4:
    • Adjusted conning tower aft bulkhead armor from 300mm to 250mm.
    • Available for in game purchase with doubloons.
  • Update 0.6.12:
    • Visibility when firing main guns in smoke was changed to 14.2 km
    • Detection range of the Loire 130 aircraft was increased from 4km to 7km in air, and to 8km by sea.
  • Update 0.6.13:
    • Improved display of thin elements.
  • Update 0.6.15:
    • For permanent camoflauges "Type 10" and "Fleur d'acier", added a new effect of -10% to the cost of the ship's post-battle service.
  • Update 0.7.4.1:
    • Was added to its nation's tech tree and is available for purchase with doubloons.
  • Update 0.7.7:
    • Became unavailable in the game client for purchase with doubloons.
  • Update 0.7.8:
    • Minor fixes to geometry and textures on the ship.
  • Update 0.7.11:
    • Became available in the game client for purchase for doubloons.
  • Update 0.8.0:
    • Main battery reload time reduced from 28 to 26 s.
  • Update 0.8.1:
    • Fixed geometry and textures.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 5.6 km.
  • Update 12.0:
    • Updated the Mid-Autumn Festival permanent camouflage.
  • Update 12.7:
    • Changed the textures and models of the ship.

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