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Dunkerque

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Dunkerque
Dunkerque_wows_main.jpg
Battleship | France | Tier VI
Tech Tree Position
Dunkerque_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points52,600 
Main Battery
330 mm/50 Mle 1931 on a St.Chamond Mle 1932 mount2 х 4 pcs.
Rate of Fire2.31 shots/min.
Reload Time26 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range18.21 km.
Maximum Dispersion244 m.
HE Shell330 mm HE OEA Mle 1935 
Maximum HE Shell Damage4,800 
Chance of Fire on Target Caused by HE Shell35 %
Initial HE Shell Velocity885 m./s.
HE Shell Weight552 kg.
AP Shell330 mm AP OPfK Mle 1935 
Maximum AP Shell Damage9,700 
Initial AP Shell Velocity870 m./s.
AP Shell Weight560 kg.
Secondary Armament #1
IDS_PFGS008_130_45_MLE_1932_QUAD_PREM1 х 4 pcs.
Firing Range5.6 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell130 mm HE OEA Mle 1934 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity840 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
130 mm/45 Mle 1932 on an Mle 1932 mount2 х 4 pcs.
Firing Range5.6 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell130 mm HE OEA Mle 1934 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity840 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #3
130 mm/45 Mle 1932 on an Mle 1932 mount2 х 2 pcs.
Firing Range5.6 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell130 mm HE OEA Mle 1934 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity840 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
IDS_PFGS008_130_45_MLE_1932_QUAD_PREM1 х 4 pcs.
. . . Average Damage per Second12.2 
. . . Firing Range5.19 km.
130 mm/45 Mle 1932 on an Mle 1932 mount2 х 4 pcs.
. . . Average Damage per Second24.4 
. . . Firing Range5.19 km.
130 mm/45 Mle 1932 on an Mle 1932 mount2 х 2 pcs.
. . . Average Damage per Second17.2 
. . . Firing Range5.19 km.
13.2 mm Hotchkiss Mle 1929 on a CAQ Mle 1929 mount8 х 4 pcs.
. . . Average Damage per Second40 
. . . Firing Range1.2 km.
37 mm/50 CAIL Mle 1933 on a CAD Mle 1933 mount5 х 2 pcs.
. . . Average Damage per Second11.5 
. . . Firing Rangekm.
Maneuverability
Maximum Speed29.5 knot
Turning Circle Radius730 m.
Rudder Shift Time14 sec.
Concealment
Surface Detectability Range16.41 km.
Air Detectability Range9.58 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
VI
Ship_PFSB506_Dunkerque_1940.png
Special

Dunkerque — French special premium Tier VI battleship.

After the signing of the Washington Naval Treaty, the design of ships of a new class began. In the early 1930s, a ship project was ready with eight 330 mm guns in two quadruple-gun turrets and a displacement of 26,500 tons. At the beginning of World War II, Dunkerque participated in patrol and escort operations, and then she was sent to the Mediterranean Sea. As a result of the attack on Mers-el-Kébir, the battlecruiser was heavily damaged and ran aground.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
330 mm/50 Mle 1931 on a St.Chamond Mle 1932 mount2.3362444,800359,700 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Dunkerque52,6001633522/38/5/2/3 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA Mle 19400 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 107,000 hp29.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Dunkerque is unique from the other Tier VI battleships with her high top speed and entirely forward-facing armament. She plays extremely similar to North Carolina, Iowa, or Izumo in that she is very durable when bow on, but has weak armor when broadside. Be careful to avoid close quarter brawl or static bow-on battle with other battleships early in the game as a well placed salvo can disable one or even both of her turrets. Her guns have a high muzzle velocity with fast shell travel time, but dispersion can be annoying at times. She is good at killing destroyers and cruisers, but will struggle against a well-angled battleship in much the same way as Scharnhorst will. However, she can outrun equal tier battleships, so use this speed to decline unfavorable engagements and support your team in killing enemy cruisers and to punish battleships who make positional mistakes.

LittleWhiteMouse's Premium Ship Review: Dunkerque from the NA forums


Pros:

  • Turret layout means bow-on brings all eight guns to bear on a target.
  • Armor is very likely to bounce 14-inch (and below) armor-piercing rounds, due to overmatch mechanics.
  • Best-in-tier turret traverse speed.
  • Good shell velocity.
  • Excellent main battery range (second only to Fuso at Tier VI).
  • Secondaries are concentrated in the back which can defend yourself from a destroyer who sneaks up behind you.
  • Outstanding speed. Dunkerque is the fastest Tier VI battleship in the game.
  • Rudder shift is insanely fast for a battleship, can be boosted by Steering Gears Modification 2 to be even faster.

Cons:

  • Large profile ensures most incoming rounds will find something to hit.
  • With only two turrets, turret incapacitation or destruction is her worst nightmare.
  • Turning is rather slow, especially due to her turn radius.
  • Below average torpedo protection; every torpedo that hits home will hit hard and her size means avoiding them is challenging.
  • Underwhelming AA suite leaves her highly vulnerable to enemy aircraft.
  • Orientation of secondary batteries limits their usefulness in close-quarters situations from the front.
  • 15-inch guns (380mm) such as those on Warspite can overmatch her frontal armor, leading to possible citadel hits when bow-on to certain enemies.
  • As with most battleships of her tier, fires are a serious threat to her.

Research

As a premium ship, Dunkerque doesn't have any upgrades to research.

Optimal Configuration

Upgrades

Dunkerque captains should equip Main Armaments Modification 1 to increase turret durability, and pay special attention to the Tier 5 skill Preventative Maintenance.

Commander Skills

With all of her firepower in two turret modules, Preventative Maintenance will increase the survivability of her main battery and reduce instances of potentially catastrophic turret destruction.

Camouflage

As a premium ship, Dunkerque comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


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