Ernst Gaede
Revision as of 00:08, 23 December 2016 Added Design History | Revision as of 14:25, 28 January 2021 | |||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
+ | One of the designs for the Zerstörer 1934 destroyer. The ship was designed to be relatively large for her type and featured a very powerful artillery armament of 150 mm cruiser caliber guns. This caliber was unusual for destroyers.<!-- <br><br>{{Model3DViewer|123f2689b43043c685af99f455f6e638}}--> | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
+ | The ''Ernst Gaede'' is a vast improvement to its predecessor, the ''[[T-22]]'', although it does retain some characteristics from her. The ''Ernst Gaede'' still only has four guns to work with, however these guns are much larger and much more effective than the guns found on the ''T-22''. Her torpedoes are a slight improvement to her predecessor's, with the upgraded torpedoes having 8.0km range. This allows some room for the ''Ernst Gaede'' to fire torpedoes from stealth, even if the ranges to work with are narrow. | |||
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+ | She, as with her successor ''[[Ship:Z-23|Z-23]]'' two tiers later, has the intriguing choice between two different calibers of guns: the standard 128 mm destroyer guns, and 150 mm guns that more resemble light cruiser guns (albeit with fewer barrels than a light cruiser). Both have their advantages: | |||
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+ | |Strategy=<!-- write strategy below --> | |||
+ | The Ernst Gaede excels at sticking with your team. If you are near a cruiser or battleship, they could help cover you and take damage from long range as you watch their flanks for enemy destroyers or provide support in close range engagements. The ideal comp for a blob would be a cruiser, a battleship, and a destroyer (not you, another one). | |||
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+ | Advantages of 128 mm: | |||
+ | ||||
+ | * Higher rate of fire. | |||
+ | * Higher raw AP DPM. | |||
+ | * Benefits (more) from Expert Marksman, Basic Firing Training, and Advanced Firing Training captain skills. | |||
+ | ||||
+ | Advantages of 150 mm: | |||
+ | ||||
+ | * Higher alpha damage. | |||
+ | * Higher fires per minute. | |||
+ | * Better ballistics and penetration. | |||
+ | ||||
+ | Her {{Hydroacoustic Search}} has the same acquisition ranges as the non-German cruisers, which allows her to play very aggressively and ambush enemy targets hiding in smokescreens or behind terrain as well as screening for enemy torpedoes and contesting capture points. Compounded with the hard-hitting 150mm guns, the ''Ernst Gaede'' can launch vicious surprise attacks on enemy destroyers and eliminate them from the game. While her detection may not make ambushes the most logical of actions, taking advantage of terrain and the enemy's positioning will allow for successful attacks. | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
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* Can deliver torpedo strikes from beyond her detection range. | * Can deliver torpedo strikes from beyond her detection range. | |||
* Torpedoes are fast with good range and hitting power for Tier VI. Her upgraded torpedoes are the same ones found on ''[[Admiral Graf Spee]]''. | * Torpedoes are fast with good range and hitting power for Tier VI. Her upgraded torpedoes are the same ones found on ''[[Admiral Graf Spee]]''. | |||
? | * Largest health pool of all Tier VI destroyers. | + | * Largest health pool of all tech tree Tier VI destroyers. | |
? | * | + | * {{Hydroacoustic Search}} consumable. | |
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
* Sub-par handling characteristics for a destroyer: slow rudder shift and a turning radius larger than some Tier VI cruisers. | * Sub-par handling characteristics for a destroyer: slow rudder shift and a turning radius larger than some Tier VI cruisers. | |||
? | * 150mm guns traverse even slower than the 128mm ones. | + | * 150mm guns traverse even slower than the 128mm ones after accounting for captain skills. | |
? | * Large detection radius (on par with ''[[Farragut | + | * Large detection radius (on par with ''[[Farragut]]''). | |
* Longest torpedo reload time of all Tier VI destroyers. | * Longest torpedo reload time of all Tier VI destroyers. | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | ''Ernst Gaede'' is a very interesting ship; she's one of a handful that have access to two different gun calibers. | + | ''Ernst Gaede'' is a very interesting ship; she's one of a handful that have access to two different gun calibers. Hull (B) is a fairly minor upgrade to her anti-aircraft suite and rudder shift. The upgraded Fire Control System module is the best thing to invest in first, providing a badly needed increase in range. After that, it's largely captain's preference. Captains can unlock the improved Main Battery module in order to experiment with the 150mm guns, or spend experience on a minor torpedo buff. Hull (B): the rudder shift buff is nice but not essential and the improvement to her AA battery is largely cosmetic. | |
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | ||
? | + | *'''Slot 1''': {{Main Armaments Modification 1}} | ||
? | + | *'''Slot 2''': {{Engine Room Protection}} <nowiki>*</nowiki> | ||
+ | *'''Slot 3''': {{Aiming Systems Modification 1}} | |||
+ | *'''Slot 4''': {{Propulsion Modification 1}} | |||
? | [[Ship:Upgrades# | + | [[Ship:Upgrades#Tier_III.2B_Equipment_.28Slot_2.29|Upgrade Slot 2]] may be replaced by the {{Hydroacoustic Search Modification 1}} upgrade to extend the ''{{#var:ship_name}}''’s Hydroacoustic Search duration to 113 seconds. | |
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
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? | + | Note that the recommendation for Gun Feeder only applies when the 150mm gun option is being used. | ||
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? | | | + | {{Commander Skills 3 DD | |
? | | | + | <!-- Ratings 1,2,3 are legit. Others are ignored.--> | |
? | | | + | | rating11 = 2 <!-- Grease the Gears --> | |
? | | | + | | rating12 = 2 <!-- Liquidator --> | |
? | | | + | | rating13 = <!-- Consumables Specialist --> | |
+ | | rating14 = 1 <!-- Gun Feeder --> | |||
+ | | rating15 = <!-- Incoming Fire Alert --> | |||
+ | | rating16 = <!-- Preventive Maintenance --> | |||
? | | | + | | rating21 = <!-- Pyrotechnician --> | |
? | | | + | | rating22 = 3 <!-- Swift Fish --> | |
? | | | + | | rating23 = <!-- Consumables Enhancements --> | |
? | | | + | | rating24 = 1 <!-- Extra-Heavy AP Shells --> | |
? | | | + | | rating25 = 2 <!-- Priority Target --> | |
+ | | rating26 = 3 <!-- Last Stand --> | |||
? | | | + | | rating31 = 2 <!-- Main Battery & AA Specialist --> | |
? | | | + | | rating32 = 3 <!-- Fill the Tubes --> | |
? | | | + | | rating33 = 2 <!-- Adrenaline Rush --> | |
? | | | + | | rating34 = <!-- Inertial Fuse for HE Shells --> | |
? | | | + | | rating35 = 2 <!-- Superintendent --> | |
? | | | + | | rating36 = 3 <!-- Survivability Expert --> | |
+ | ||||
+ | | rating41 = <!-- Main Battery & AA Expert --> | |||
+ | | rating42 = 1 <!-- Swift in Silence --> | |||
+ | | rating43 = 1 <!-- Radio Location --> | |||
+ | | rating44 = <!-- Fearless Brawler --> | |||
+ | | rating45 = 3 <!-- Concealment Expert --> | |||
+ | | rating46 = 1 <!-- Dazzle --> | |||
}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' equips the following consumables: | ||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Smoke Generator}} | |||
+ | * '''Slot 3:''' {{Engine Boost}} | |||
+ | * '''Slot 4:''' {{Hydroacoustic Search}} | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range. | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range. | |||
? | Players who wish to spend doubloons can equip ''Ernst Gaede'' with [[Ship:Camouflage#Permanent_Camouflage|Type 16 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. | + | Players who wish to spend doubloons can equip ''Ernst Gaede'' with [[Ship:Camouflage#Permanent_Camouflage|Type 16 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. | |
+ | ||||
+ | Alternatively, the 2018 New Year raid campaign provided captains with the Snowy camouflage with the same bonuses as the premium. | |||
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
+ | The choice of which [[Ship:Flags#List_of_Signals|Signal Flags]] to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee ({{India Yankee|Size=18px}}) to decrease time to extinguish fires, mount November Foxtrot ({{November Foxtrot|Size=18px}}) to decrease reload time of consumables, and mount Sierra Mike ({{Sierra Mike|Size=18px}}) to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}) to increase chance of causing flooding and Juliet Charlie ({{Juliet Charlie|Size=18px}}) to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima ({{Victor Lima|Size=18px}}) + India X-Ray ({{India X-Ray|Size=18px}}) to increase fire chance to HE shells. | |||
+ | {{Signal Flags | |||
+ | | November Echo Setteseven = | |||
+ | | Mike Yankee Soxisix = | |||
+ | | India X-Ray = | |||
+ | | Juliet Whiskey Unaone = | |||
+ | | Victor Lima = | |||
+ | | Hotel Yankee = | |||
+ | ||||
+ | | November Foxtrot = | |||
+ | | Sierra Mike = | |||
+ | | India Delta = | |||
+ | | Juliet Yankee Bissotwo = | |||
+ | | India Yankee = | |||
+ | | Juliet Charlie = | |||
+ | ||||
+ | | X-Ray Papa Unaone = | |||
+ | | Sierra Bravo = | |||
+ | ||||
+ | | Zulu = | |||
+ | | India Bravo Terrathree = | |||
+ | | Equal Speed Charlie London = | |||
+ | | Zulu Hotel = | |||
+ | | Papa Papa = | |||
+ | ||||
+ | | Wyvern = | |||
+ | | Red Dragon = | |||
+ | | Dragon Flag = | |||
+ | | Ouroboros = | |||
+ | | Hydra = | |||
+ | | Basilisk = | |||
+ | ||||
+ | | Leviathan = | |||
+ | | Scylla = | |||
+ | ||||
+ | }} | |||
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
File:ErnstDetail.jpg | File:ErnstDetail.jpg | |||
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====Specifications==== | ====Specifications==== | |||
? | : | + | :Above 1,500 tons displacement, standard | |
? | : | + | :128.5m length | |
? | :11. | + | :11.5m beam | |
? | : | + | :4.2m draft | |
====Machinery==== | ====Machinery==== | |||
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====Performance==== | ====Performance==== | |||
? | : | + | :Above 35 knots at 80,000 shaft horsepower | |
? | + | |||
====Armament==== | ====Armament==== | |||
=====Main===== | =====Main===== | |||
? | : | + | :Four (4x1) 127mm or 150mm guns | |
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=====Torpedoes===== | =====Torpedoes===== | |||
? | :Eight ( | + | :Six or Eight (2x3/4) 533mm torpedo tubes | |
===Design=== | ===Design=== | |||
? | + | After World War 1 the German Navy started planning for new destroyers in 1932. While the majority of designs and proposels were made by official sites, private companies also attempted to design the first generation of German Destroyers. One of these drafts came from the AG Vulcan Stettin, which was located in Hamburg. This design allowed an armament of four single mounted 128mm or 150mm guns and two Torpedo launchers, either in triple or quadruple mountings. | ||
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+ | However, in 1933 it was decided that the Destroyer should have two quadruple Torpedo launchers and a fifth gun mount. As the latter requirement could not be met with this design, it was dropped and no longer considered. | |||
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
? | + | |||
+ | File:Gaede.jpg|Rough sketch of the Zerstörer 1934 proposal made by A.G. Vulcan Stettin | |||
</gallery> | </gallery> |
Revision as of 14:25, 28 January 2021
128 mm/45 SK C/34 on an MPLC/34 mount4 х 1 pcs. |
Rate of Fire11.74 shots/min. |
Reload Time5.11 sec. |
Rotation Speed8 deg./sec. |
180 Degree Turn Time22.5 sec. |
Firing Range9.88 km. |
Maximum Dispersion89 m. |
HE Shell128 mm Spr.Gr. |
Maximum HE Shell Damage1,500 |
Chance of Fire on Target Caused by HE Shell6 % |
Initial HE Shell Velocity830 m./s. |
HE Shell Weight28 kg. |
AP Shell128 mm P.Spr.Gr. |
Maximum AP Shell Damage3,000 |
Initial AP Shell Velocity830 m./s. |
AP Shell Weight28 kg. |
533 mm Vierling2 х 4 pcs. |
Rate of Fire0.67 shots/min. |
Reload Time90 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7a T1 |
Maximum Damage13,700 |
Torpedo Speed62 knot |
Torpedo Range7.5 km. |
20 mm/65 C/38 on an L/30 single mount8 х 1 pcs. |
. . . Average Damage per Second24 |
. . . Firing Range2.01 km. |
37 mm/83 SK C/30 on a Dopp LC/30 mount2 х 2 pcs. |
. . . Average Damage per Second5.2 |
. . . Firing Range3.51 km. |
Maximum Speed36 knot |
Turning Circle Radius690 m. |
Rudder Shift Time5.6 sec. |
Surface Detectability Range7.33 km. |
Air Detectability Range3.43 km. |
Ernst Gaede — German Tier VI destroyer.
One of the designs for the Zerstörer 1934 destroyer. The ship was designed to be relatively large for her type and featured a very powerful artillery armament of 150 mm cruiser caliber guns. This caliber was unusual for destroyers.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
The Ernst Gaede is a vast improvement to its predecessor, the T-22, although it does retain some characteristics from her. The Ernst Gaede still only has four guns to work with, however these guns are much larger and much more effective than the guns found on the T-22. Her torpedoes are a slight improvement to her predecessor's, with the upgraded torpedoes having 8.0km range. This allows some room for the Ernst Gaede to fire torpedoes from stealth, even if the ranges to work with are narrow.
She, as with her successor Z-23 two tiers later, has the intriguing choice between two different calibers of guns: the standard 128 mm destroyer guns, and 150 mm guns that more resemble light cruiser guns (albeit with fewer barrels than a light cruiser). Both have their advantages:Pros:
- 150mm guns are absurdly powerful for a destroyer.
- Can deliver torpedo strikes from beyond her detection range.
- Torpedoes are fast with good range and hitting power for Tier VI. Her upgraded torpedoes are the same ones found on Admiral Graf Spee.
- Largest health pool of all tech tree Tier VI destroyers.
- Hydroacoustic Search consumable.
Cons:
- Sub-par handling characteristics for a destroyer: slow rudder shift and a turning radius larger than some Tier VI cruisers.
- 150mm guns traverse even slower than the 128mm ones after accounting for captain skills.
- Large detection radius (on par with Farragut).
- Longest torpedo reload time of all Tier VI destroyers.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Ernst Gaede are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection *
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
Upgrade Slot 2 may be replaced by the Hydroacoustic Search Modification 1 upgrade to extend the Ernst Gaede’s Hydroacoustic Search duration to 113 seconds.
Commander Skills
Note that the recommendation for Gun Feeder only applies when the 150mm gun option is being used.
Consumables
Ernst Gaede equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
- Slot 4: Hydroacoustic Search
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Players who wish to spend doubloons can equip Ernst Gaede with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
Alternatively, the 2018 New Year raid campaign provided captains with the Snowy camouflage with the same bonuses as the premium.
Signals
The choice of which Signal Flags to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee () to decrease time to extinguish fires, mount November Foxtrot () to decrease reload time of consumables, and mount Sierra Mike () to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whiskey Unaone () to increase chance of causing flooding and Juliet Charlie () to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima () + India X-Ray () to increase fire chance to HE shells.
Recommended Signal Flags | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
An enemy Minekaze is about to fall victim to Ernst Gaede’s ambush.
Ernst Gaede charges and destroys an enemy Nagato class battleship.
Historical Info
Historical Gallery