Essex
Revision as of 03:38, 16 November 2016 Added Commander Skills, Pros/Cons, Research, Upgrades, and Camouflage sections. Added links to museum websites. | Revision as of 21:06, 22 February 2017 Reworked recommended upgrades and commander skills; added recommended signals; added consumables section | |||
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|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | + | As a carrier at Tier IX with all six possible upgrade slots, it's best to mount [[Ship:Upgrades#Air_Groups_Modification.C2.A01|Air Groups Modification 1]], [[Ship:Upgrades#Flight_Control_Modification.C2.A01|Flight Control Modification 1]] (for faster aircraft servicing time / rearming time) or [[Ship:Upgrades#Air_Groups_Modification.C2.A02|Air Groups Modification 2]] (for better fighter capability in fighting enemy fighters and taking down enemy bombers), [[Ship:Upgrades#Air_Groups_Modification.C2.A03|Air Groups Modification 3]] (for better plane survivability due to the powerful anti-air armaments of cruisers at this tier), [[Ship:Upgrades#Damage_Control_System_Modification.C2.A01|Damage Control System Modification 1]], [[Ship:Upgrades#Damage_Control_System_Modification.C2.A02|Damage Control System Modification 2]] (if the player chooses to use Emergency Takeoff Skill and does not have Damage Control Party ready) or [[Ship:Upgrades#Propulsion_Modification.C2.A02|Propulsion Modification 2]] (if the player feels the need to relocate and avoid enemies is more important), and [[Ship:Upgrades#Concealment_System_Modification.C2.A01|Concealment System Modification 1]] on ''Essex''. | ||
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | + | As ''Essex'' is a Tier IX carrier, the player has access to the special carrier [[Ship:Consumables#Defensive_AA_Fire|Defensive Fire]] consumable, which lasts for two minutes and increases the ship's AA DPS by a factor of 1.25. Coupled with Basic Firing Training and Manual Fire Control for AA Armament, the player can significantly increase the ship's AA DPS to shoot down enemy planes effectively. Or, as ''Essex'' has access to the Concealment System Modification, the player can opt to choose to utilize the Concealment Expert skill as an indirect form of further protection from enemy ships (with skill, camouflage, and upgrade, detection is 10.35km). | ||
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{{block|i|content=The Dogfighting Expert skill is not generally recommended; however, it may be useful for captains pursuing an '''Air Superiority Build''' who have not yet researched upgraded fighters.}} | {{block|i|content=The Dogfighting Expert skill is not generally recommended; however, it may be useful for captains pursuing an '''Air Superiority Build''' who have not yet researched upgraded fighters.}} | |||
{{Commander Skills | {{Commander Skills | |||
? | | Expert Loader= | + | | Priority Target = 1 | |
? | | | + | | Preventative Maintenance = 1 | |
? | | | + | | Expert Loader = | |
? | | Expert | + | | Aircraft Servicing Expert = 3 | |
+ | | Direction Center for Catapult Aircraft = | |||
+ | | Dogfighting Expert = 2 | |||
+ | | Incoming Fire Alert = 1 | |||
+ | | Evasive Maneuver = 2 | |||
? | | Expert Marksman= | + | | High Alert = 1 | |
? | | Torpedo | + | | Jack of All Trades = | |
? | | | + | | Expert Marksman = | |
? | | | + | | Torpedo Acceleration = 3 | |
? | | Last Stand= | + | | Smoke Screen Expert = | |
+ | | Expert Rear Gunner = 2 | |||
+ | | Adrenaline Rush = 2 | |||
+ | | Last Stand = 1 | |||
? | | | + | | Survivability Expert = | |
? | | | + | | Basics of Survivability = 2 | |
? | | | + | | Torpedo Armament Expertise = 3 | |
? | | | + | | Emergency Takeoff = 2 | |
? | | | + | | Basic Firing Training = 2 | |
+ | | Superintendent = | |||
+ | | Demolition Expert = 1 | |||
+ | | Vigilance = 1 | |||
? | | | + | | Manual Fire Control for Secondary Armament = | |
? | | | + | | Fire Prevention = | |
? | | | + | | Inertia Fuse for HE Shells = | |
? | | | + | | Air Supremacy = 3 | |
? | | | + | | Advanced Firing Training = | |
? | + | | Manual Fire Control for AA Armament = 2 | ||
? | + | | Radio Position Finding = | ||
? | | Manual Fire Control for | + | | Concealment Expert = 2 | |
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? | | Concealment Expert=2 | + | ||
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}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | As a carrier at Tier IX, ''Essex'' has access to [[Ship:Consumables#Damage_Control_Party|Damage Control Party]] and [[Ship:Consumables#Defensive_AA_Fire|Defensive AA Fire]]. | ||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
? | + | As a carrier, ''Essex'' can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (for faster XP grinding / increased XP gain per battle), Zulu Hotel (when coupled with Equal Speed Charlie London greatly helps increase commander (re)training), November Echo Setteseven (for better bomber self-defense against fighters and increased AA DPS), and Juliet Whiskey Unaone (to have a better chance at causing flooding and dealing damage via flooding). Players can also choose to equip the Dragon Flag for faster commander (re)training. | ||
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |
Revision as of 21:06, 22 February 2017
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[[Ship:|]] — N/A promo premium Tier N/A.
The largest class of attack aircraft carriers. The ship featured a strong air group, powerful AA armament and good torpedo protection. The successful design of aircraft elevators ensured fast takeoff and landing for the aircraft. The unarmored flight deck, also characteristic of her predecessors, made her and her sister ships vulnerable to air strikes.
Four of the class are preserved as military museum ships: USS Yorktown in Charleston, South Carolina; USS Lexington in Corpus Christi, Texas; USS Intrepid in New York, New York; and USS Hornet in Alameda, California.
Modules
Compatible Upgrades
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Slot 2 | ![]() |
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Slot 3 | ![]() |
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Slot 4 | ![]() |
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Slot 5 | ![]() |
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Player Opinion
Pros:
- First American carrier to come with a fighter squadron in strike configuration.
- Significantly better detection radius than Lexington.
- Can equip Air Groups Modification 3 in Upgrade Slot 3, making her already tough squadrons of bombers even more resilient to anti-aircraft fire and enemy fighters.
- Good cruising speed; can keep up with friendly ships.
- Strong fighters.
- Dive bombers are equipped with 1000 lb. bombs and inflict tremendous damage if they hit.
Cons:
- Long- and mid-range anti-aircraft firepower is a downgrade from Lexington; Essex is more vulnerable to enemy aircraft than her immediate predecessor.
- Fewer hit points than Japanese counterpart Taiho, further underscoring her vulnerability if spotted.
- Bad rudder shift time and turning circle radius.
- Secondaries are unreliable since she will be shot at way before the secondaries can even fire.
- Dive bombers have somewhat questionable accuracy due to randomness of bomb drops (even when dropped manually).
Research
For captains who plan on remaining as Stock Build:
- Upgrade to Vought F4U-4 (fighter).
- Upgrade to Hull (B) to increase anti-aircraft protection.
- Upgrade to Douglas BTD-1 (torpedo bomber).
- Upgrade to Douglas BTD-1 (dive bomber).
For captains who plan on going with an Air Superiority Build:
- Upgrade to Mk9 mod. 3.
- Upgrade to Vought F4U-4 (fighter).
- Upgrade to Hull (B) to increase anti-aircraft protection.
- Upgrade to Douglas BTD-1 (dive bomber).
- Upgrade to Douglas BTD-1 (torpedo bomber).
For captains who plan on going with a Strike Build:
- Upgrade to Mk9 mod. 2.
- Upgrade to Douglas BTD-1 (dive bomber).
- Upgrade to Hull (B) to increase anti-aircraft protection.
- Upgrade to Douglas BTD-1 (torpedo bomber).
- Upgrade to Vought F4U-4.
Optimal Configuration
Upgrades
As a carrier at Tier IX with all six possible upgrade slots, it's best to mount Air Groups Modification 1, Flight Control Modification 1 (for faster aircraft servicing time / rearming time) or Air Groups Modification 2 (for better fighter capability in fighting enemy fighters and taking down enemy bombers), Air Groups Modification 3 (for better plane survivability due to the powerful anti-air armaments of cruisers at this tier), Damage Control System Modification 1, Damage Control System Modification 2 (if the player chooses to use Emergency Takeoff Skill and does not have Damage Control Party ready) or Propulsion Modification 2 (if the player feels the need to relocate and avoid enemies is more important), and Concealment System Modification 1 on Essex.
Commander Skills
As Essex is a Tier IX carrier, the player has access to the special carrier Defensive Fire consumable, which lasts for two minutes and increases the ship's AA DPS by a factor of 1.25. Coupled with Basic Firing Training and Manual Fire Control for AA Armament, the player can significantly increase the ship's AA DPS to shoot down enemy planes effectively. Or, as Essex has access to the Concealment System Modification, the player can opt to choose to utilize the Concealment Expert skill as an indirect form of further protection from enemy ships (with skill, camouflage, and upgrade, detection is 10.35km).
The Dogfighting Expert skill is not generally recommended; however, it may be useful for captains pursuing an Air Superiority Build who have not yet researched upgraded fighters.
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
As a carrier at Tier IX, Essex has access to Damage Control Party and Defensive AA Fire.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Players who wish to spend doubloons can equip Essex with Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
As a carrier, Essex can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (for faster XP grinding / increased XP gain per battle), Zulu Hotel (when coupled with Equal Speed Charlie London greatly helps increase commander (re)training), November Echo Setteseven (for better bomber self-defense against fighters and increased AA DPS), and Juliet Whiskey Unaone (to have a better chance at causing flooding and dealing damage via flooding). Players can also choose to equip the Dragon Flag for faster commander (re)training.Gallery
Historical Info
Historical Gallery
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