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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?This ''York''-class ship was the last heavy cruiser to be inducted into the Royal Navy. She had relatively moderate dimensions for her type, but still featured a well-balanced combination of speed, armor protection, and armament.<br><br>''{{#var:ship_name}}'' was first released for sale worldwide on 28 February 2019.<br><br>{{Model3DViewer|565058d8b4724733aa438b8705d62a68}}+This ''York''-class ship was the last heavy cruiser to be inducted into the Royal Navy. She had relatively moderate dimensions for her type, but still featured a well-balanced combination of speed, armor protection, and armament.<br><br>''{{#var:ship_name}}'' was first released for sale worldwide on 28 February 2019.
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
 +{{AA Sidebar Warning Insert}}
 ''{{#var:ship_name}}'' is a bit of an odd duck compared to her cousins in the British cruiser tech tree. Ditching the typical — and expected — {{Smoke Generator}} consumable is only the first of her unique features, as ''{{#var:ship_name}}'' joins Japanese cruiser ''[[Furutaka]]'' as the only 203mm-armed heavy cruisers at Tier V. Additionally, she is able to fire HE shells while retaining access to {{Repair Party}}.  ''{{#var:ship_name}}'' is a bit of an odd duck compared to her cousins in the British cruiser tech tree. Ditching the typical — and expected — {{Smoke Generator}} consumable is only the first of her unique features, as ''{{#var:ship_name}}'' joins Japanese cruiser ''[[Furutaka]]'' as the only 203mm-armed heavy cruisers at Tier V. Additionally, she is able to fire HE shells while retaining access to {{Repair Party}}.
  
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 All in all, ''{{#var:ship_name}}'' is an extremely versatile ship, with hard hitting 203mm guns and the ability to soak up some damage with her Repair party consumable.  All in all, ''{{#var:ship_name}}'' is an extremely versatile ship, with hard hitting 203mm guns and the ability to soak up some damage with her Repair party consumable.
? 
?{{AnnoWiki|content= 
?'''[https://forum.worldofwarships.com/topic/185142-premium-ship-review-121-exeter/ LittleWhiteMouse's Premium Ship Review: Exeter] from the NA forums'''}}  
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Repair party consumable helps ''Exeter'' to survive longer in battle and put fire down range.+* Good main battery range for a Tier 5 cruiser
?* Improved engine power similar to other British cruisers.+* Good HE shell penetration, damage and fire chance
?* 203mm guns at Tier V.+* Torpedoes have good range and damage, and can be single-fired
?* Able to single fire her torpedoes out to 8.0 km.+* Improved propulsion ensures ''Exeter'' accelerates/decelerates quickly and loses little speed during turns
?* Good stealth, with a minimum surface detect of 9.6 km with camouflage and captain skill.+* Access to the {{Repair Party}} consumable
 +* Good concealment, with a minimum surface detection of 9.6 km with captain skill
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Fragile due to low HP and extremely thin plating.+* Low main battery rate of fire and DPM
?* Large profile to go with the thin armor.+* Weak armor profile
?* Low rate of fire and low barrel count due to having 203mm guns.+* Fairly weak AA defenses
?* Mediocre AA armament.+* Rudder shift is fairly sluggish
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:  
?* '''Main Battery:'''  
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY. 
?* '''Torpedoes:'''  
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery.  
?* '''Propulsion:'''  
?--> 
? 
 As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research. As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
?|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->+|Upgrades=The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
? +* '''Slot 1''': {{Main Armaments Modification 1}}
? +* '''Slot 2''': {{Engine Room Protection}}
?The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+* '''Slot 3''': {{Aiming Systems Modification 1}}
?* '''Slot 1''': {{Main Armaments Modification 1}} keeps the guns active and firing.+
?* '''Slot 2''': {{Steering Gears Modification 1}} reduces chances of losing rudder control.+
?* '''Slot 3''': {{Aiming Systems Modification 1}}* improves accuracy and generates more main battery hits on enemies.+
? +
?Players can opt to take {{AA Guns Modification 1}} instead for '''Slot 3''' because {{Aiming Systems Modification 1}} only has a small impact on her main battery accuracy and she lacks a proper AA suite against Tier VI carriers.+
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
  
?{{Commander Skills+{{Commander Skills 3 CR
?| Priority Target = 3+<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| Preventative Maintenance = 1+| rating11 = 1 <!-- Grease the Gears -->
?| Expert Loader = 2+| rating12 = <!-- Swift Fish -->
?| Air Supremacy = +| rating13 = 1 <!-- Consumables Specialist -->
?| Direction Center for Catapult Aircraft = +| rating14 = 3 <!-- Gun Feeder -->
?| Improved Engine Boost = +| rating15 = 1 <!-- Incoming Fire Alert -->
?| Incoming Fire Alert = 1+| rating16 = <!-- Last Stand -->
?| Last Gasp = +
  
?| High Alert = +| rating21 = 2 <!-- Pyrotechnician -->
?| Jack of All Trades = 2+| rating22 = <!-- Fill the Tubes -->
?| Expert Marksman = 3+| rating23 = 1 <!-- Consumables Enhancements -->
?| Torpedo Acceleration = +| rating24 = <!-- Eye in the Sky -->
?| Smoke Screen Expert = +| rating25 = 3 <!-- Priority Target -->
?| Improved Engines = +| rating26 = <!-- Expert AA Marksman -->
?| Adrenaline Rush = 3+
?| Last Stand = 1+
  
?| Basics of Survivability = 1+| rating31 = <!-- Heavy HE and SAP Shells -->
?| Survivability Expert = +| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
?| Torpedo Armament Expertise = +| rating33 = 3 <!-- Adrenaline Rush -->
?| Aircraft Armor = +| rating34 = <!-- Heavy AP Shells -->
?| Basic Firing Training = +| rating35 = 3 <!-- Superintendent -->
?| Superintendent = 3+| rating36 = 2 <!-- Survivability Expert -->
?| Demolition Expert = 1+
?| Vigilance = +
  
?| Manual Fire Control for Secondary Armament = +| rating41 = <!-- Top Grade Gunner -->
?| Fire Prevention = +| rating42 = <!-- Outnumbered -->
?| Inertia Fuse for HE Shells = +| rating43 = 1 <!-- Radio Location -->
?| Sight Stabilization = +| rating44 = <!-- Inertial Fuse for HE Shells -->
?| Advanced Firing Training = +| rating45 = 3 <!-- Concealment Expert -->
?| Manual Fire Control for AA Armament = +| rating46 = <!-- AA Gunner -->
?| Radio Position Finding = +
?| Concealment Expert = 3+
 }} }}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' equips the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* '''Slot 2:''' {{Repair Party}}+* '''Slot 2:''' {{Repair Party}} &ndash; 3 charges
?* '''Slot 3:''' {{Hydroacoustic Search}}+* '''Slot 3:''' {{Hydroacoustic Search}} &ndash; 3 charges
?* '''Slot 4:''' {{Catapult Fighter}}+* '''Slot 4:''' {{Catapult Fighter}} &ndash; 3 charges
? +
?Equipping the respective premium versions will improve her performance in battle.+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 9 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +{{Prem Ship Camo Insert|shiptier=5}}
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
?''Exeter'' captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are highly recommended to increase the ship's top speed. India Delta ({{India Delta|Size=18px}}) and India Yankee ({{India Yankee|Size=18px}}) flags should be mounted to improve the ship's survivability. November Foxtrot ({{November Foxtrot|Size=18px}}) flags can also be mounted to decrease consumable cooldown time. Lastly, economic and special signal flags can be mounted to increase the ship's economic gains per battle.+''Exeter'' captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are highly recommended to increase the ship's top speed. India Delta ({{India Delta|Size=18px}}) and India Yankee ({{India Yankee|Size=18px}}) flags should be mounted to improve the ship's survivability. November Foxtrot ({{November Foxtrot|Size=18px}}) flags can also be mounted to decrease consumable cooldown time.
  
 {{Signal Flags {{Signal Flags
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 The light cruisers had been engaging in a voluminous, but largely ineffective barrage of 152mm fire, until due to their proximity ''Spee''’s captain feared a torpedo attack and switched fire with his 283mm guns. ''Exeter'', spared for the moment, took the opportunity to fire three torpedoes from her starboard tubes at 0632, but failed to hit as the German cruiser retreated behind a smoke screen. At 0637, ''Exeter'' burst from the smoke intent on firing her port torpedoes at the German ship. Firing four-gun salvoes from her 'A' and 'Y' turrets, she again struck first, one shell punching through the enemy cruiser's tower mast and the other penetrating the belt armor of ''Graf Spee'', where it exploded in the ship’s workshop, destroying her fuel processing system. A near miss inflicted further splinter damage. However, at 0638 ''Graf Spee'', engaging ''Exeter'' again, scored another direct hit on one of ''Exeter''’s turrets, this time knocking 'A' turret out of the fight. ''Exeter'' continued to try and engage, but now that the light cruisers were starting to score hits ''Spee'' re-focused on them. ''Exeter'' finally uncorked her port torpedoes at 0643, but ''Spee'' dodged these and engaged ''Exeter'' again, with a hit amidships demolishing gyros and fire control instruments as well as sparking a large fire, while another shell exploded forward causing heavy flooding – ''Exeter'' was now listing seven degrees to starboard, and was down by the bow. Bell had initially hoped to ram ''Spee'', but as the battle began to recede away he finally retreated from the battle, his ship a cripple – ''Exeter'' was on fire in multiple places, down by the bow and listing. She had a single 203mm turret in action – until 0730, when flooding reached the machinery for her 'Y' turret and disabled it, leaving the cruiser toothless. She had fired about 200 rounds and scored three hits with her main guns, and fired six 533mm torpedoes to no effect. However, the few hits she had scored had inflicted decisive damage, which made it impossible for ''Admiral Graf Spee'' to escape back to Germany. The light cruisers had been engaging in a voluminous, but largely ineffective barrage of 152mm fire, until due to their proximity ''Spee''’s captain feared a torpedo attack and switched fire with his 283mm guns. ''Exeter'', spared for the moment, took the opportunity to fire three torpedoes from her starboard tubes at 0632, but failed to hit as the German cruiser retreated behind a smoke screen. At 0637, ''Exeter'' burst from the smoke intent on firing her port torpedoes at the German ship. Firing four-gun salvoes from her 'A' and 'Y' turrets, she again struck first, one shell punching through the enemy cruiser's tower mast and the other penetrating the belt armor of ''Graf Spee'', where it exploded in the ship’s workshop, destroying her fuel processing system. A near miss inflicted further splinter damage. However, at 0638 ''Graf Spee'', engaging ''Exeter'' again, scored another direct hit on one of ''Exeter''’s turrets, this time knocking 'A' turret out of the fight. ''Exeter'' continued to try and engage, but now that the light cruisers were starting to score hits ''Spee'' re-focused on them. ''Exeter'' finally uncorked her port torpedoes at 0643, but ''Spee'' dodged these and engaged ''Exeter'' again, with a hit amidships demolishing gyros and fire control instruments as well as sparking a large fire, while another shell exploded forward causing heavy flooding – ''Exeter'' was now listing seven degrees to starboard, and was down by the bow. Bell had initially hoped to ram ''Spee'', but as the battle began to recede away he finally retreated from the battle, his ship a cripple – ''Exeter'' was on fire in multiple places, down by the bow and listing. She had a single 203mm turret in action – until 0730, when flooding reached the machinery for her 'Y' turret and disabled it, leaving the cruiser toothless. She had fired about 200 rounds and scored three hits with her main guns, and fired six 533mm torpedoes to no effect. However, the few hits she had scored had inflicted decisive damage, which made it impossible for ''Admiral Graf Spee'' to escape back to Germany.
  
?''Exeter'' did not stick around to see the end of the enemy ship. The crippled cruiser limped south to the Falklands, pulling into Port Stanley where emergency repairs were conducted until January. She then returned to her place of birth, Devonport, in February, where permanent repairs were affected. She also received extensive upgrades, trading her single 4”/45 QF Mk.V dual-purpose mounts for twin 4”/45 QF Mk.XVI, as well as installing two octuple 40mm pom-pom mounts and a Type 279 air-search radar.+''Exeter'' did not stick around to see the end of the enemy ship. The crippled cruiser limped south to the Falklands, pulling into Port Stanley where emergency repairs were conducted until January. She then returned to her place of birth, Devonport, in February, where permanent repairs were affected. She also received extensive upgrades, trading her single 4”/45 QF Mk.V dual-purpose mounts for twin 4”/45 QF Mk.XVI, as well as installing two octuple 40mm pom-pom mounts and a Type 279 air-search radar. Her torpedoes were moved slightly forward to not obstruct the ammunition hoists for the new twin 4" (102mm) mounts.
  
 This work took over a year to complete, and it wasn’t until 10 March 1941 that she returned to service. Coincidentally, sixteen days later her only sister ''York'' was sunk in the Mediterranean by MT assault boats of the ''Decima Flottiglia Motoscafi Armati Siluranti'' (the 10th Assault Vehicle Flotilla) – the first British heavy cruiser lost in the war. Now the only survivor of her small class, ''Exeter'' spent the rest of 1941 escorting convoys in the Atlantic, which mercifully went very smoothly. However, with the entrance of Japan into the war on 7 December 1941, ''Exeter''’s presence was needed in the Far East. She was transferred to Singapore, arriving there on 13 January 1942. This work took over a year to complete, and it wasn’t until 10 March 1941 that she returned to service. Coincidentally, sixteen days later her only sister ''York'' was sunk in the Mediterranean by MT assault boats of the ''Decima Flottiglia Motoscafi Armati Siluranti'' (the 10th Assault Vehicle Flotilla) – the first British heavy cruiser lost in the war. Now the only survivor of her small class, ''Exeter'' spent the rest of 1941 escorting convoys in the Atlantic, which mercifully went very smoothly. However, with the entrance of Japan into the war on 7 December 1941, ''Exeter''’s presence was needed in the Far East. She was transferred to Singapore, arriving there on 13 January 1942.
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 In late February, all ABDA ships were recalled to Surabaya to join the eastern force, in the wake of more Japanese forces being spotted by Dutch aircraft. The situation was now desperate; Java was the only island in the Dutch East Indies still under Allied control. On 26 February, the ABDA forces' captains met, and Admiral Doorman informed them of his intention to attack the Japanese invasion forces. The fleet, with two heavy cruisers, three light cruisers, and nine destroyers, set sail that evening, but had an inauspicious start, with the flagship ''De Ruyter'' accidentally ramming and sinking a tug. Doorman, mistaking the speed of the Japanese force and assuming they were much closer than they actually were, spent much of the night vainly seeking his opponents. It would not be until the next day that anyone from either side spotted the other, and unfortunately for ABDA, it was the Japanese who located Doorman’s fleet first, with Admiral Takagi receiving the sighting report at 1100 the next morning. Takagi increased speed, and ordered heavy cruiser ''Nachi'' to launch a scout plane by catapult at 1137. J ust short of an hour later, the scout plane found and reported the ABDA formation, tailing it as is started to head back. In late February, all ABDA ships were recalled to Surabaya to join the eastern force, in the wake of more Japanese forces being spotted by Dutch aircraft. The situation was now desperate; Java was the only island in the Dutch East Indies still under Allied control. On 26 February, the ABDA forces' captains met, and Admiral Doorman informed them of his intention to attack the Japanese invasion forces. The fleet, with two heavy cruisers, three light cruisers, and nine destroyers, set sail that evening, but had an inauspicious start, with the flagship ''De Ruyter'' accidentally ramming and sinking a tug. Doorman, mistaking the speed of the Japanese force and assuming they were much closer than they actually were, spent much of the night vainly seeking his opponents. It would not be until the next day that anyone from either side spotted the other, and unfortunately for ABDA, it was the Japanese who located Doorman’s fleet first, with Admiral Takagi receiving the sighting report at 1100 the next morning. Takagi increased speed, and ordered heavy cruiser ''Nachi'' to launch a scout plane by catapult at 1137. J ust short of an hour later, the scout plane found and reported the ABDA formation, tailing it as is started to head back.
  
?Deciding his path was open, Takagi decided to ignore Doorman’s fleet and continue with his mission. However, later that afternoon, a Dutch PBY Catalina spotted the Japanese force, giving Doorman the first solid information on the location of the Japanese of the entire day. Immediately upon receiving the information at 1427, he reversed course to attack. ''Nachi''’s scout duly reported this, and Takagi prepared for combat, opposing Doorman with a force totaling two heavy cruisers, two light, and ten destroyers. At 1610, lookouts aboard light cruiser ''Jintsu'' spotted masts at 30,000 yards, and two minutes later on the Allied side, British destroyer ''Electra'' also spotted Japanese ships. ''Jinstu'' firede the first shots of the action, engaging ''Electra'' at 19,000 yards, and at 1617 ''Nachi'' opened fire with her 203mm guns. However, her ranging was off badly: she opened fire from 28,000 yards, but her first salvo fell a full 2,000 yards short. ''Exeter'' became the first Allied ship to return fire at 1620, but her shooting wasn’t much better.+Deciding his path was open, Takagi decided to ignore Doorman’s fleet and continued with his mission. However, later that afternoon, a Dutch PBY Catalina spotted the Japanese force, giving Doorman the first solid information on the location of the Japanese of the entire day. Immediately upon receiving the information at 1427, he reversed course to attack. ''Nachi''’s scout duly reported this, and Takagi prepared for combat, opposing Doorman with a force totaling two heavy cruisers, two light, and ten destroyers. At 1610, lookouts aboard light cruiser ''Jintsu'' spotted masts at 30,000 yards, and two minutes later on the Allied side, British destroyer ''Electra'' also spotted Japanese ships. ''Jinstu'' firede the first shots of the action, engaging ''Electra'' at 19,000 yards, and at 1617 ''Nachi'' opened fire with her 203mm guns. However, her ranging was off badly: she opened fire from 28,000 yards, but her first salvo fell a full 2,000 yards short. ''Exeter'' became the first Allied ship to return fire at 1620, but her shooting wasn’t much better.
  
 At the outset, the duel was mostly between the four heavy cruisers: ''Nachi'' and ''Haguro'' on the Japanese side, opposed by ''Exeter'' and USS ''Houston'' (CA-30). The range was still beyond anything light cruisers could hope to engage at, and even though the heavy cruisers could engage, hits were few and far to be found. The first finally came at 1631 when a dud fired by ''Haguro'' struck Dutch light cruiser ''De Ruyter''. A long-range torpedo salvo was released by the Japanese, but all failed to hit. ''Haguro'' managed to smack ''De Ruyter'' with another dud at 1653. On the Allied side, fire was even less effective: ''Houston''’s blood-red salvos (due to her shell dye to aid spotting of fall of shot) frequently straddled Japanese ships as she fired at a furious rate, each gun spitting flame every 20-24 seconds. Accurate as her fire direction was, she also failed to secure any hits. ''Exeter'', meanwhile, couldn’t get any of her salvos close to her foes. Around the same time, the Japanese ships launched a new, massive wave of their dreaded Type 93 Long-Lance Torpedoes. At the outset, the duel was mostly between the four heavy cruisers: ''Nachi'' and ''Haguro'' on the Japanese side, opposed by ''Exeter'' and USS ''Houston'' (CA-30). The range was still beyond anything light cruisers could hope to engage at, and even though the heavy cruisers could engage, hits were few and far to be found. The first finally came at 1631 when a dud fired by ''Haguro'' struck Dutch light cruiser ''De Ruyter''. A long-range torpedo salvo was released by the Japanese, but all failed to hit. ''Haguro'' managed to smack ''De Ruyter'' with another dud at 1653. On the Allied side, fire was even less effective: ''Houston''’s blood-red salvos (due to her shell dye to aid spotting of fall of shot) frequently straddled Japanese ships as she fired at a furious rate, each gun spitting flame every 20-24 seconds. Accurate as her fire direction was, she also failed to secure any hits. ''Exeter'', meanwhile, couldn’t get any of her salvos close to her foes. Around the same time, the Japanese ships launched a new, massive wave of their dreaded Type 93 Long-Lance Torpedoes.
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 ''Exeter'' made a hard turn to starboard and the Allied Force – the only remaining naval units of ABDA – attempted to fleet to the east. Her crew, never ceasing in their repair efforts, allowed ''Exeter'' to increase speed by a remarkable margin, and she was able to make 23 knots. However, the two Japanese cruisers were making their own top speed of 33 knots, and at 1020, when the range had closed to 25,000 yards, ''Myoko'' and ''Ashigara'' opened fire. ''Exeter'' returned fire immediately with a broadside, but her shots landed far from the Japanese cruisers; part of her fire control tables (AFCT Mk.III) had experienced a breakdown, and could no longer provide accurate fire solutions. Both Japanese cruiser groups closed to 18,000 yards, the northern group firing freely, while ''Nachi'' and ''Haguro'', having consumed two thirds of their ammunition (some 1,619 shells) the previous day, held their fire.  ''Exeter'' made a hard turn to starboard and the Allied Force – the only remaining naval units of ABDA – attempted to fleet to the east. Her crew, never ceasing in their repair efforts, allowed ''Exeter'' to increase speed by a remarkable margin, and she was able to make 23 knots. However, the two Japanese cruisers were making their own top speed of 33 knots, and at 1020, when the range had closed to 25,000 yards, ''Myoko'' and ''Ashigara'' opened fire. ''Exeter'' returned fire immediately with a broadside, but her shots landed far from the Japanese cruisers; part of her fire control tables (AFCT Mk.III) had experienced a breakdown, and could no longer provide accurate fire solutions. Both Japanese cruiser groups closed to 18,000 yards, the northern group firing freely, while ''Nachi'' and ''Haguro'', having consumed two thirds of their ammunition (some 1,619 shells) the previous day, held their fire.
  
?The Allied ships began to weave and make smoke to throw off Japanese aim as 203mm shells from the two northern cruisers relentlessly fell closer. Japanese fire fell off somewhat as a result... but these actions could not prevent them from continuously closing. In a desperate bid, ''Exeter'' and her destroyer escorts launched torpedoes at the northern cruisers at a range of just 7,000 yards, causing them to cease-fire and take evasive action, but then ''Nachi'' and ''Haguro'' opened fire from 17,000 yards at 1115. ''Pope'' fired off her last five torpedoes at the former, but this did not dissuade ''Nachi''. The Japanese ships in return fired torpedoes, but these had little consequence. Then, disaster struck. At 1120, a full hour after fire had been opened, a 203mm shell stuck her and detonated in boiler room ‘A’ with devastating results: the cruiser’s speed dropped to only 4 knots as she rapidly lost steam and power. Her captain, realizing the end was neigh, ordered the destroyers to flee. ''Encounter'' was crippled by splinters and was immobilized around 1135, but ''Pope'' escaped into a squall at 1200.+The Allied ships began to weave and make smoke to throw off Japanese aim as 203mm shells from the two northern cruisers relentlessly fell closer. Japanese fire fell off somewhat as a result... but these actions could not prevent them from continuously closing. In a desperate bid, ''Exeter'' and her destroyer escorts launched torpedoes at the northern cruisers at a range of just 7,000 yards, causing them to cease fire and take evasive action, but then ''Nachi'' and ''Haguro'' opened fire from 17,000 yards at 1115. ''Pope'' fired off her last five torpedoes at the former, but this did not dissuade ''Nachi''. The Japanese ships in return fired torpedoes, but these had little consequence. Then, disaster struck. At 1120, a full hour after fire had been opened, a 203mm shell stuck her and detonated in boiler room ‘A’ with devastating results: the cruiser’s speed dropped to only 4 knots as she rapidly lost steam and power. Her captain, realizing the end was neigh, ordered the destroyers to flee. ''Encounter'' was crippled by splinters and was immobilized around 1135, but ''Pope'' escaped into a squall at 1200.
  
?''Exeter'', her fate clear, was ordered scuttled, and various valves were opened in order to begin the flooding. Even as she began to heel over, Japanese shells continued to pummel the stricken cruiser. At 1145, ''Nachi'' and ''Haguro'' ceased fire, having collectively fired 288 203mm shells. Meanwhile, the destroyer ''Ikazuchi'' dashed in and fired yet more torpedoes at the sinking cruiser. This time, the Japanese hit, a Type 90 torpedo striking directly amidships and another abreast the ‘A’ turret. ''Exeter'' finally capsized and disappeared below the waves at 1200. ''Encounter'', still under fire, followed at 1205, at which point ''Myoko'' and ''Ashigara'' finally ceased fire, having expended 1,171 shells. 652 men from Exeter’s crew were rescued by the Japanese, but only 500 would survive captivity. +''Exeter'', her fate clear, was ordered scuttled, and various valves were opened in order to begin the flooding. Even as she began to heel over to port, Japanese shells continued to pummel the stricken cruiser. At 1145, ''Nachi'' and ''Haguro'' ceased fire, having collectively fired 288 203mm shells. Meanwhile, the destroyer ''Ikazuchi'' dashed in and fired yet more torpedoes at the sinking cruiser. This time, the Japanese hit, a Type 90 torpedo striking directly amidships and another abreast the ‘A’ turret, causing Exeter to right herself and then fall over to starboard. ''Exeter'' finally capsized and disappeared below the waves at 1200. ''Encounter'', still under fire, followed at 1205, at which point ''Myoko'' and ''Ashigara'' finally ceased fire, having expended 1,171 shells. 652 men from ''Exeter''’s crew were rescued by the Japanese, but only 500 would survive captivity.
  
 The remains of HMS ''Exeter'' were discovered in February 2007 in 200 feet of water, 90 miles north-west of Bawean Island. A return expedition to her remains in 2016 made the gruesome discovery that the site — a British war grave — had been desecrated due to illegal scavengers salvaging the wreckage. The remains of HMS ''Exeter'' were discovered in February 2007 in 200 feet of water, 90 miles north-west of Bawean Island. A return expedition to her remains in 2016 made the gruesome discovery that the site — a British war grave — had been desecrated due to illegal scavengers salvaging the wreckage.
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 ===Historical Inaccuracies=== ===Historical Inaccuracies===
 * ''Exeter'' is depicted after her 1941 refit. Her 1939 configuration when she fought the German armored ship ''[[Admiral Graf Spee]]'' at the Battle of the River Plate is not represented. * ''Exeter'' is depicted after her 1941 refit. Her 1939 configuration when she fought the German armored ship ''[[Admiral Graf Spee]]'' at the Battle of the River Plate is not represented.
?* Permanent camouflage is actually the historical camouflage of HMS ''York''. ''Exeter'' was never camouflaged.+* Permanent camouflage is actually based on the camouflage of HMS ''York''. The camouflage used by ''Exeter'' in game differs from ''York''’s historical camouflage by using different shades of grey and inconsistencies in pattern design. ''Exeter'' herself never received a camouflage pattern.
?* ''Exeter'' retained her pre-war coat of mid-grey until she was sunk in action on 1 May 1942. Her wooden decks also remained unpainted.+* ''Exeter'' was painted all over in a coat pre-war pale-grey during her fight with ''Admiral Graf Spee'', and after her refit was painted all over in mid-grey paint. Her wooden decks also remained unpainted.
 +* The tubs on B and Y turrets don't carry the anti-aircraft machine guns fitted there. These were likely 0.303mm Lewis Guns since no 20mm Oerlikons were available.
 +* Supermarine Walrus spotter plane is missing.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +<references /><br />
  
 +{{AnnoWiki|content=
 +'''[https://forum.worldofwarships.com/topic/185142-premium-ship-review-121-exeter/ LittleWhiteMouse's Premium Ship Review: Exeter] from the NA forums''' - still fairly current, save for AA and skills. Not sure about the OP rating, though.}}
 +
 +* [https://en.wikipedia.org/wiki/HMS_Exeter_(68) HMS ''Exeter'' (68) - Wikipedia]
 +* [https://en.wikipedia.org/wiki/York-class_cruiser ''York''-class cruiser - Wikipedia]
 +* [https://worldofwarships.com/en/news/history/armada-exeter/ Armada: HMS Exeter (no video) - News - World of Warships]
 +* [https://worldofwarships.com/en/news/history/java-sea-cruisers/ Cruisers of Java Sea - Ship Stories - News - World of Warships]
 +
 +{{WoWS Ship Changelog Insert|1=
 +*Available for testing by supertesters in the game starting from Update 0.8.0.
 +{{WoWS Ship Testing Changes Insert|1=
 +*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid02LJuq258f5hhLk7DAPpPMHoCe2iPQdGdyLqrjGnQYr6iDM91rNyZkChmhxmgP7ierl December 17, 2018]</span>:
 +Preliminary characteristics.
 +}}
 +*Update 0.8.0.2:
 +**Main battery reload increased from 12 to 15 s.
 +**The Smoke Generator consumable was removed.
 +*First appeared on sale and was available from completing combat missions in March 2019.
 +*Update 0.8.1.1:
 +**Fixed a bug with incorrect width of the torpedo spread. Now the second option for launching torpedoes is narrow rather than wide.
 +*Update 0.9.8:
 +**Minor fixes to textures and geometry of the ship.
 +*Update 0.10.0:
 +**The firing range of the secondary battery was increased to 4.3 km.
 +*Update 0.10.9:
 +**Available for purchase in the Armory for 15,000 Community Tokens.
 +*Update 0.11.1:
 +**Minor corrections to the geometry and textures of the ship.
 +*Update 0.11.4:
 +**No longer available for purchase in the Armory via Community Tokens.
 +}}
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 20:55, 26 March 2024

Exeter
Exeter_wows_main.jpg
Cruiser | U.K. | Tier V
Tech Tree Position
Exeter_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points29,400 
Main Battery
203 mm/50 Mk VIII on a Mk.II* mount3 х 2 pcs.
Rate of Fireshots/min.
Reload Time15 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range14.27 km.
Maximum Dispersion131 m.
HE Shell203 mm HE 256 lb 
Maximum HE Shell Damage2,850 
Chance of Fire on Target Caused by HE Shell15 %
Initial HE Shell Velocity855 m./s.
HE Shell Weight116.1 kg.
AP Shell203 mm AP 256 lb 
Maximum AP Shell Damage4,550 
Initial AP Shell Velocity855 m./s.
AP Shell Weight116.1 kg.
Secondary Armament #1
102 mm/45 QF Mk.XVI on a Mk.XIX mount4 х 2 pcs.
Firing Range4.3 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm TR Mk IV2 х 3 pcs.
Rate of Fire0.83 shots/min.
Reload Time72 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk IX* 
Maximum Damage15,867 
Torpedo Speed61 knot
Torpedo Range8.01 km.
AA Defense
102 mm/45 QF Mk.XVI on a Mk.XIX mount4 х 2 pcs.
. . . Average Damage per Second37.6 
. . . Firing Range5.01 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount2 х 8 pcs.
. . . Average Damage per Second39.6 
. . . Firing Range2.49 km.
12.7 mm Mk.III2 х 4 pcs.
. . . Average Damage per Second4.2 
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed32 knot
Turning Circle Radius650 m.
Rudder Shift Time8.4 sec.
Concealment
Surface Detectability Range10.66 km.
Air Detectability Range6.44 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
V
Ship_PBSC505_Exeter.png
Special

Exeter — British special premium Tier V cruiser.

This York-class ship was the last heavy cruiser to be inducted into the Royal Navy. She had relatively moderate dimensions for her type, but still featured a well-balanced combination of speed, armor protection, and armament.

Exeter was first released for sale worldwide on 28 February 2019.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/50 Mk VIII on a Mk.II* mount422.51312,850154,550 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Exeter29,400676342/2/42 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk IX*0.8727.215,866618 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk V mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 80,000 hp32 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Exeter is a bit of an odd duck compared to her cousins in the British cruiser tech tree. Ditching the typical — and expected — Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. consumable is only the first of her unique features, as Exeter joins Japanese cruiser Furutaka as the only 203mm-armed heavy cruisers at Tier V. Additionally, she is able to fire HE shells while retaining access to Repair PartyWhile active, restores a percentage of the ship's health points each second..

The removal of Exeter’s access to smoke has a large impact on how this ship is played. She's big and squishy, soaking up incoming fire at a prodigious rate. For any other cruiser at tier five, her vulnerability would equal a quick trip back to port; but the addition of her Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable lengthens the amount of time she can afford to take fire. Her 203mm guns pack quite a punch for her tier, allowing Exeter to combat other cruisers effectively while using AP shells. Alpha damage is key in most situations, and captains should seek to use the large caliber main guns to their fullest advantage. However, the effective use of HE shells are reduced, as the longer reload on these guns doesn't allow Exeter to pump out quite the volume of fire that light cruisers can manage. This issue is only further compounded by Exeter only having six guns.

Other than the smoke screen, Exeter enjoys all the other advantages of being a British cruiser. She has their improved propulsion systems, allowing her to accelerate from a standstill very easily and retain much of her speed in a turn. Her torpedoes can be fired one at a time, or in a wide spread. Other than her Repair Party, Exeter's consumables are typical for a tier five cruiser, and she's relatively stealthy with a low concealment radius.

All in all, Exeter is an extremely versatile ship, with hard hitting 203mm guns and the ability to soak up some damage with her Repair party consumable.

Pros:

  • Good main battery range for a Tier 5 cruiser
  • Good HE shell penetration, damage and fire chance
  • Torpedoes have good range and damage, and can be single-fired
  • Improved propulsion ensures Exeter accelerates/decelerates quickly and loses little speed during turns
  • Access to the Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable
  • Good concealment, with a minimum surface detection of 9.6 km with captain skill

Cons:

  • Low main battery rate of fire and DPM
  • Weak armor profile
  • Fairly weak AA defenses
  • Rudder shift is fairly sluggish

Research

As a premium ship, Exeter doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Exeter are as follows:

Commander Skills

Consumables

Exeter equips the following consumables:

Camouflage

As a premium ship, Exeter comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Exeter captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike (+5% to the ship's maximum speed.) flags are highly recommended to increase the ship's top speed. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) and India Yankee (-20% to fire duration.) flags should be mounted to improve the ship's survivability. November Foxtrot (-5% reload time on all consumables.) flags can also be mounted to decrease consumable cooldown time.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


LittleWhiteMouse's Premium Ship Review: Exeter from the NA forums - still fairly current, save for AA and skills. Not sure about the OP rating, though.

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.0.

Testing Changes

Preliminary characteristics.

  • Update 0.8.0.2:
    • Main battery reload increased from 12 to 15 s.
    • The Smoke Generator consumable was removed.
  • First appeared on sale and was available from completing combat missions in March 2019.
  • Update 0.8.1.1:
    • Fixed a bug with incorrect width of the torpedo spread. Now the second option for launching torpedoes is narrow rather than wide.
  • Update 0.9.8:
    • Minor fixes to textures and geometry of the ship.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 4.3 km.
  • Update 0.10.9:
    • Available for purchase in the Armory for 15,000 Community Tokens.
  • Update 0.11.1:
    • Minor corrections to the geometry and textures of the ship.
  • Update 0.11.4:
    • No longer available for purchase in the Armory via Community Tokens.

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Europe  I Gryf • VI ElliDoubloons 
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