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Flandre

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Revision as of 07:34, 8 May 2021Revision as of 18:39, 9 June 2021
CS3 & the Bones
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 {{WoWs_Ship {{WoWs_Ship
 |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
?<!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->+''{{#var:ship_name}}'' was first released for sale on at the end of March 2021.
  
 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?<!-- <br><br>{{Model3DViewer|XXXX}} --> 
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
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 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.
 --> -->
 +''{{#var:ship_name}}'' is a Tier VIII French battleship based on ''[[Alsace]]''.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
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 * Lacks the {{Engine Boost}} consumable  * Lacks the {{Engine Boost}} consumable
 * The {{Repair Party}} consumable has one less charge than normal (three stock) * The {{Repair Party}} consumable has one less charge than normal (three stock)
 +
 +<br />
 +{{AnnoWiki|content='''[https://forum.worldofwarships.com/topic/236921-premium-ship-review-flandre/ LittleWhiteMouse's Premium Ship Review: ''{{#var:ship_name}}''] from the NA forums'''}}
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.+As a premium ship, ''{{#var:ship_name}}'' has no upgrades to research.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 +The straightforward shoot-and-survive build is optimal for ''{{#var:ship_name}}'' for most captains. However, some may prefer a secondary build - quite fun in the right circumstances. Due to the poor forward gun angles of her secondaries, building them for brawling is not recommended.
  
 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+The recommended upgrades for ''{{#var:ship_name}}'' are:
 * '''Slot 1''': {{Main Armaments Modification 1}} * '''Slot 1''': {{Main Armaments Modification 1}}
 * '''Slot 2''': {{Damage Control System Modification 1}} * '''Slot 2''': {{Damage Control System Modification 1}}
?* '''Slot 3''': {{Aiming Systems Modification 1}}+* '''Slot 3''': {{Aiming Systems Modification 1}}&nbsp;'''<nowiki>*</nowiki>'''
 * '''Slot 4''': {{Damage Control System Modification 2}} * '''Slot 4''': {{Damage Control System Modification 2}}
?* '''Slot 5''': {{Concealment System Modification 1}}+* '''Slot 5''': {{Concealment System Modification 1}}&nbsp;'''<nowiki>*</nowiki>'''
 + 
 +In Slot 3, {{Secondary Battery Modification 1}} if the captain is going for a secondary build. <br />
 + 
 +In Slot 5, if the captain prefers to position well forward so that Concealment isn't an issue, then {{Torpedo Lookout System}} may be the better choice.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +While not normally considered optimal, for a secondary build take <u>Inertial Fuse for HE Shells</u>, <u>Long-Range Secondary Battery Shells</u>, <u>Improved Secondary Battery Aiming</u>, and possibly <u>Pyrotechnician</u>,
  
?|Consumables=<!-- write text about selection of Consumables below -->+{{Commander Skills 3 BB
?<!--''{{#var:ship_name}}'' can equip the following consumables:+<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?* '''Slot 1:''' {{Damage Control Party}}+| rating11 = 1 <!-- Gun Feeder -->
?* '''Slot 2:''' {{Repair Party}}+| rating12 = <!-- Pyrotechnician -->
 +| rating13 = <!-- Consumables Specialist -->
 +| rating14 = 2 <!-- Emergency Repair Specialist -->
 +| rating15 = <!-- Incoming Fire Alert -->
 +| rating16 = 1 <!-- Preventive Maintenance -->
  
?|Camouflage=<!-- write text about useful camouflage below -->+| rating21 = 2 <!-- Grease the Gears -->
?<!-- FOR TECH TREE SHIPS+| rating22 = <!-- Inertial Fuse for HE Shells -->
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +| rating23 = <!-- Consumables Enhancements -->
 +| rating24 = 2 <!-- Vigilance -->
 +| rating25 = 2 <!-- Priority Target -->
 +| rating26 = <!-- AA Gunner -->
  
?Choose one and append after semicolon above:+| rating31 = <!-- Super-Heavy AP Shells -->
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+| rating32 = <!-- Long-Range Secondary Battery Shells -->
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+| rating33 = 2 <!-- Adrenaline Rush -->
 +| rating34 = 2 <!-- Basics of Survivability -->
 +| rating35 = 1 <!-- Enhanced Anti-Torpedo Protection -->
 +| rating36 = <!-- Expert AA Marksman -->
  
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+| rating41 = <!-- Swift in Silence -->
?-->+| rating42 = <!-- Improved Secondary Battery Aiming -->
 +| rating43 = <!-- Close Quarters Combat -->
 +| rating44 = 2 <!-- Emergency Repair Expert -->
 +| rating45 = 1 <!-- Concealment Expert -->
 +| rating46 = 2 <!-- Fire Prevention Expert -->
 +}}
  
?<!--FOR PREMIUM SHIPS +|Consumables=<!-- write text about selection of Consumables below -->
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +''{{#var:ship_name}}'' equips:
?-->+* '''Slot 1:''' {{Damage Control Party}}
 +* '''Slot 2:''' {{Repair Party}} - 3 charges
 + 
 +|Camouflage=<!-- write text about useful camouflage below -->
 +As a premium ship, ''{{#var:ship_name}}'' comes with [[Ship:Camouflage#Premium_Camouflage|Type 10]] camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service cost, and increases the amount of experience she earns.
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
  
?<!-- {{Signal Flags+{{Signal Flags
?| November Echo Setteseven = +| November Echo Setteseven = <!-- +5% AA damage -->
?| Mike Yankee Soxisix = +| Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
?| India X-Ray = +| India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate -->
?| Juliet Whiskey Unaone = +| Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate -->
?| Victor Lima = +| Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood -->
?| Hotel Yankee = +| Hotel Yankee = <!-- ram someone -->
 + 
 +| November Foxtrot = <!-- -5% Consumables reload -->
 +| Sierra Mike = <!-- +5% speed -->
 +| India Delta = <!-- +20% HP from Repair Party -->
 +| Juliet Yankee Bissotwo = <!-- -20% flood duration -->
 +| India Yankee = <!-- -20% Fire duration -->
 +| Juliet Charlie = <!-- No Detonate -->
  
?| November Foxtrot = +| X-Ray Papa Unaone = <!-- +15% Smoke Gen action time -->
?| Sierra Mike = +| Sierra Bravo = <!-- +10% Hydro action time; -10% DFAA reload time -->
?| India Delta = +
?| Juliet Yankee Bissotwo = +
?| India Yankee = +
?| Juliet Charlie = +
  
 | Zulu =  | Zulu =
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 | Dragon Flag =  | Dragon Flag =
 | Ouroboros =  | Ouroboros =
?| Hydra = +| Scylla =
 | Basilisk =  | Basilisk =
  
?| Leviathan = +| Hydra =
?| Scylla = +| Leviathan =
?}} -->+}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 |History=<!-- write text below --> |History=<!-- write text below -->
 +<div class="thumb tright">
 +{{AnnoWiki|content=
 +<h2>''{{#var:ship_name}}'', 19??</h2>
 +===Construction===
 +:Builder:
 +:Laid down:
 +:Launched:
 +:Commissioned:
 +----
 +===Specifications===
 +:? tons displacement, standard
 +:?m length
 +:?m beam
 +:?m draft (mean)
 +----
 +====Machinery====
 +:12 boilers, 3 turbines [e.g.]
 +----
 +====Performance====
 +:? knots at ? shaft horsepower
 +:?nm range at ? knots
 +----
 +====Armor====
 +:Main belt: ?mm
 +:Torpedo bulkhead: ?mm
 +:Decks: ?mm main, ?mm upper deck
 +:Turrets: ?mm
 +:Conning tower: ?mm
 +----
 +====Armament====
 +=====Main=====
 +:? (?x?) ?mm rifles
 +=====Secondary=====
 +:? (?x?) ?mm dual purpose? rifles
 +=====Anti-Aircraft=====
 +:? (?x?) ?mm guns
 +=====Torpedoes=====
 +:? (?x?) ?mm torpedo tubes
 +----
 +====Aircraft====
 +:Three (3) ? float planes, one catapult
 +}}
 +</div>
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
Line 121:Line 195:
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +<references />
 +
 '''Wargaming''' '''Wargaming'''
 *[https://worldofwarships.eu/en/news/history/armada-flandre/ Armada: Flandre]. 2 Apr 2021. *[https://worldofwarships.eu/en/news/history/armada-flandre/ Armada: Flandre]. 2 Apr 2021.
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 18:39, 9 June 2021

Flandre
Flandre_wows_main.jpg
Battleship | France | Tier VIII
Tech Tree Position
Flandre_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points75,400 
Main Battery
380 mm/45 Mle 1935 in a turret3 х 3 pcs.
Rate of Fire1.82 shots/min.
Reload Time33 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range20 km.
Maximum Dispersion262 m.
HE Shell380 mm HE OEA Mle 1945 
Maximum HE Shell Damage5,400 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity830 m./s.
HE Shell Weight884 kg.
AP Shell380 mm AP OPfK Mle 1943 
Maximum AP Shell Damage11,900 
Initial AP Shell Velocity830 m./s.
AP Shell Weight885 kg.
Secondary Armament #1
152 mm/55 Mle 1930 on an Mle 1936 mount3 х 3 pcs.
Firing Range7.6 km.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Initial HE Shell Velocity870 m./s.
Chance of Fire on Target Caused by HE Shell12 %
Secondary Armament #2
100 mm/55 Mle 1945 on a CAD Mle 1945 mount14 х 2 pcs.
Firing Range7.6 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell100 mm HE OEA Mle 1945 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity855 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
152 mm/55 Mle 1930 on an Mle 1936 mount3 х 3 pcs.
. . . Average Damage per Second24.9 
. . . Firing Range5.01 km.
100 mm/55 Mle 1945 on a CAD Mle 1945 mount14 х 2 pcs.
. . . Average Damage per Second207.2 
. . . Firing Range5.01 km.
20 mm Oerlikon on a Mk.24 mount6 х 2 pcs.
. . . Average Damage per Second36.6 
. . . Firing Range2.01 km.
40 mm Bofors on a Mk.1 mount6 х 2 pcs.
. . . Average Damage per Second67.8 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed33.5 knot
Turning Circle Radius910 m.
Rudder Shift Time16.6 sec.
Concealment
Surface Detectability Range15.71 km.
Air Detectability Range12.09 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
VIII
Ship_PFSB538_Flandre.png
Special

Flandre — French special premium Tier VIII battleship.

One of the projects developed in response to received intel about planned German battleships included the armament of three triple-gun turrets with 380 mm guns, and it was essentially a development of the Richelieu and Gascogne classes. That option was rejected, and the project that led to the creation of the Alsace-class battleship was selected as the final one.

Flandre was first released for sale on at the end of March 2021.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
380 mm/45 Mle 1935 in a turret1.8362625,4003611,900 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Flandre75,40019430314/36/6/14/3 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 8 Mle 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 192,000 hp33.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1

Player Opinion

Performance

Flandre is a Tier VIII French battleship based on Alsace.

Pros:

  • Good main battery traverse speed
  • Good shell velocity and AP penetration
  • Good main battery HE fire chance
  • Heavy secondary armament with good base range and firestarting capability
  • Largest hitpoint pool among Tier 8 battleships
  • Very good torpedo damage reduction
  • Powerful long-range AA defenses
  • Fast, with an unmodified top speed of 33.5 knots

Cons:

  • Worse than average main battery reload speed at 33 seconds
  • Very poor main battery HE damage output
  • High AP penetration can lead to overpenetrations on lightly armored targets
  • Small gun caliber for a Tier 8 battleship, cannot overmatch 27mm armor
  • Huge turn radius and slower than average rudder shift
  • Pitifully weak mid and short range AA, very vulnerable to plane attacks
  • Extensively covered in 32mm common plating, vulnerable to HE/SAP penetrations and AP overmatch
  • Lacks the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable
  • The Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable has one less charge than normal (three stock)


Research

As a premium ship, Flandre has no upgrades to research.

Optimal Configuration

The straightforward shoot-and-survive build is optimal for Flandre for most captains. However, some may prefer a secondary build - quite fun in the right circumstances. Due to the poor forward gun angles of her secondaries, building them for brawling is not recommended.

Upgrades

The recommended upgrades for Flandre are:

In Slot 3, Secondary Battery Modification 1 : +20% secondary battery firing range. / -20% secondary battery dispersion. if the captain is going for a secondary build.

In Slot 5, if the captain prefers to position well forward so that Concealment isn't an issue, then Torpedo Lookout System to a base value of 1.8 km. may be the better choice.

Commander Skills

While not normally considered optimal, for a secondary build take Inertial Fuse for HE Shells, Long-Range Secondary Battery Shells, Improved Secondary Battery Aiming, and possibly Pyrotechnician,

Consumables

Flandre equips:

Camouflage

As a premium ship, Flandre comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service cost, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References


Wargaming

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