Friedrich der Große
Revision as of 22:44, 7 February 2019 Updated Upgrades per 0.8.0. | Revision as of 04:01, 26 January 2021 wg skill recommendations | |||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
? | A project developed as part of the program for a large-scale expansion of the German Navy. A further development of ''[[Bismarck]]''-class battleships with more powerful main guns and enhanced AA defenses.<br><br>{{Model3DViewer|92ca593cd34b49118a958e7ba764f323}} | + | A project developed as part of the program for a large-scale expansion of the German Navy. A further development of ''[[Bismarck]]''-class battleships with more powerful main guns and enhanced AA defenses.<br><br><!-- {{Model3DViewer|92ca593cd34b49118a958e7ba764f323}}--> | |
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
Based on the unrealized H-39 design plans and sharing her name with one of the Kaiser's sister ships, the ''Friedrich der Große (English: Frederick the Great)'' is essentially a super-''Bismarck'', sporting the same dual AB-XY turret layout (but with larger guns), the same secondary battery (but with a touch longer range), and the same Hydroacoustic Search (but with longer range and duration). Thanks to the gain in displacement, ''Friedrich'' has a significantly larger hit point pool than ''Bismarck'', but loses a bit of maneuverability and concealment in the process. | Based on the unrealized H-39 design plans and sharing her name with one of the Kaiser's sister ships, the ''Friedrich der Große (English: Frederick the Great)'' is essentially a super-''Bismarck'', sporting the same dual AB-XY turret layout (but with larger guns), the same secondary battery (but with a touch longer range), and the same Hydroacoustic Search (but with longer range and duration). Thanks to the gain in displacement, ''Friedrich'' has a significantly larger hit point pool than ''Bismarck'', but loses a bit of maneuverability and concealment in the process. | |||
? | As with ''Bismarck'', ''Friedrich'' excels at close-range brawls where the abysmal accuracy of her main guns is less of a factor, while her powerful secondary armament combined with her decent maneuverability and turret traverse can dish out the damage. Here her turtleback armor and Hydroacoustic Search are key factors in protecting her from return fire. Unfortunately, with the rapidly increasing range and firepower at high tiers, combined with unprotected approaches on many maps, she runs a high risk of being focused and sunk if played too forward at the beginning of the game. Captains should moderate their aggression until an opportunity for a combined push and/or to run down a smaller group of enemies presents itself. | + | As with ''Bismarck'', ''Friedrich'' excels at close-range brawls where the abysmal accuracy of her main guns is less of a factor, while her powerful secondary armament combined with her decent maneuverability and turret traverse can dish out the damage. Here her turtleback armor and Hydroacoustic Search are key factors in protecting her from return fire. Unfortunately, with the rapidly increasing range and firepower at high tiers, combined with unprotected approaches on many maps, she runs a high risk of being focused and sunk if played too forward at the beginning of the game. Captains should moderate their aggression until an opportunity for a combined push and/or to run down a smaller group of enemies presents itself. With the recent boost to the accuracy of the German Battleships, her accuracy has been improved to the point where she sits on par with her contemporaries at tier 9, but she still has a hard time hitting at range. | |
+ | Friedrich also has the ability to quickly deal with overextending cruisers that show themselves too quickly. Despite having literally the lowest AP Alpha strike of all Tier 9 Battleships, as well as low DPM, her turret traverse and quick-as-hell reload speed allow her to make sudden (and surprising) strikes on an unsuspecting cruiser, often with impressive results | |||
''Friedrich'' has the option between two sets of guns: slightly faster-firing but lighter 406 mm guns, and slightly slower-firing but heavier 420 mm guns. The differences are quite marginal in practice; many captains opt to stay with the 406 mm guns as the higher rate of fire makes the poor accuracy slightly less frustrating, and the 420 mm guns cost XP and credits. | ''Friedrich'' has the option between two sets of guns: slightly faster-firing but lighter 406 mm guns, and slightly slower-firing but heavier 420 mm guns. The differences are quite marginal in practice; many captains opt to stay with the 406 mm guns as the higher rate of fire makes the poor accuracy slightly less frustrating, and the 420 mm guns cost XP and credits. | |||
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* Signature German turtleback armor scheme prevents citadels at close range. | * Signature German turtleback armor scheme prevents citadels at close range. | |||
* Enhanced Hydroacoustic Search with long range and duration. | * Enhanced Hydroacoustic Search with long range and duration. | |||
+ | * Insane 80mm deck armor in most places makes it completely immune to American AN-M66 HE Bombs | |||
* Powerful and numerous secondaries. | * Powerful and numerous secondaries. | |||
* Decent speed and maneuverability for a ship her size. | * Decent speed and maneuverability for a ship her size. | |||
? | * Fast turret traverse for a battleship. | + | * Fast turret traverse for a battleship at 32.73 seconds | |
? | * | + | * Gargantuan HP Pool of 84,300 HP | |
+ | * Brutal mid-range AA ring on B-hull | |||
+ | * 406 mm/52 SK C/34 on a Drh LC/34 mount has a very fast reload time of 22.9s for a Tier IX Battleship with Main Battery Modification 3 activated | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | + | * Secondaries are less effective at this tier, requiring the usage of IFHE to work most of the time | ||
? | * Secondaries are less effective at this tier | + | ||
* Poor main gun arcs; A lot of broadside is needed in order to fire all 4 turrets. | * Poor main gun arcs; A lot of broadside is needed in order to fire all 4 turrets. | |||
* Turrets can be incapacitated relatively easily. | * Turrets can be incapacitated relatively easily. | |||
* Large turn radius. | * Large turn radius. | |||
* Poor detection range. | * Poor detection range. | |||
+ | * Poor main gun accuracy. | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | + | The B hull greatly improves your survivability, anti-aircraft armament, and rudder shift so it is recommended to research first or second. The GFCS and Engine should be researched next, and the guns researched last or skipped entirely. | ||
|OptimalConfiguration= | |OptimalConfiguration= | |||
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* '''Slot 1:''' {{Main Armaments Modification 1}} to improve her main battery survival. | * '''Slot 1:''' {{Main Armaments Modification 1}} to improve her main battery survival. | |||
* '''Slot 2:''' {{Damage Control System Modification 1}} to improve her overall survival in battle. | * '''Slot 2:''' {{Damage Control System Modification 1}} to improve her overall survival in battle. | |||
? | * '''Slot 3:''' {{Aiming Systems Modification 1}} to improve her main battery accuracy, {{AA Guns Modification 1}} for an AA build, or {{Secondary Battery Modification | + | * '''Slot 3:''' {{Aiming Systems Modification 1}} to improve her main battery accuracy, {{AA Guns Modification 1}} for an AA build, or {{Secondary Battery Modification 1}} for a secondary build. {{Main Battery Modification 2}} is also worth considering, though ''{{#var:ship_name}}'s'' turret traverse isn't that bad. | |
? | * '''Slot 4:''' {{Damage Control System Modification 2}} to further improve her overall survival. {{Steering Gears Modification | + | * '''Slot 4:''' {{Damage Control System Modification 2}} to further improve her overall survival. {{Steering Gears Modification 1}} is also an option to improve her maneuverability. | |
? | * '''Slot 5:''' {{Concealment System Modification 1}} to reduce her detection range. {{ | + | * '''Slot 5:''' {{Concealment System Modification 1}} to reduce her detection range. {{Torpedo Lookout System}} is also a viable choice if torpedoes are a recurring threat. | |
? | * '''Slot 6:''' {{Main Battery Modification 3}} is the best option for this slot | + | * '''Slot 6:''' {{Main Battery Modification 3}} is the best option for this slot. | |
|CommanderSkills= | |CommanderSkills= | |||
? | As a tier IX Battleship, ''Friedrich der Große'' can be built with either a secondary focus, survivability focus, or anti-aircraft focus. Secondary and anti-aircraft builds can overlap, with both taking advantage of Basic Firing Training and Advanced Firing Training. Captains may also wish to consider skills such as Fire Prevention, Concealment Expert, High Alert, Basics of | + | As a tier IX Battleship, ''Friedrich der Große'' can be built with either a secondary focus, survivability focus, or anti-aircraft focus. Secondary and anti-aircraft builds can overlap, with both taking advantage of Basic Firing Training and Advanced Firing Training. Captains may also wish to consider skills such as Fire Prevention, Concealment Expert, High Alert, Basics of Survivability, Adrenaline Rush, and Jack of All Trades. Expert Marksman is also highly recommended. | |
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? | + | {{Commander Skills 3 BB | ||
? | | | + | <!-- Ratings 1,2,3 are legit. Others are ignored.--> | |
? | | | + | | rating11 = <!-- Gun Feeder --> | |
? | | | + | | rating12 = 2 <!-- Pyrotechnician --> | |
? | | | + | | rating13 = <!-- Consumables Specialist --> | |
? | | | + | | rating14 = <!-- Emergency Repair Specialist --> | |
? | | | + | | rating15 = <!-- Incoming Fire Alert --> | |
? | + | | rating16 = <!-- Preventive Maintenance --> | ||
? | | | + | | rating21 = 2 <!-- Grease the Gears --> | |
? | + | | rating22 = <!-- Inertial Fuse for HE Shells --> | ||
? | | | + | | rating23 = <!-- Consumables Enhancements --> | |
? | | | + | | rating24 = <!-- Vigilance --> | |
? | | | + | | rating25 = <!-- Priority Target --> | |
? | | | + | | rating26 = <!-- AA Gunner --> | |
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? | | | + | | rating31 = <!-- Super-Heavy AP Shells --> | |
? | | | + | | rating32 = 2 <!-- Long-Range Secondary Battery Shells --> | |
? | | | + | | rating33 = 2 <!-- Adrenaline Rush --> | |
? | | | + | | rating34 = <!-- Basics of Survivability --> | |
? | | | + | | rating35 = <!-- Enhanced Anti-Torpedo Protection --> | |
? | | | + | | rating36 = <!-- Expert AA Marksman --> | |
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? | | Concealment Expert = 2 | + | | rating41 = <!-- Dead Eye --> | |
+ | | rating42 = 2 <!-- Improved Secondary Battery Aiming --> | |||
+ | | rating43 = 2 <!-- Close Quarters Combat --> | |||
+ | | rating44 = <!-- Emergency Repair Expert --> | |||
+ | | rating45 = <!-- Concealment Expert --> | |||
+ | | rating46 = 2 <!-- Fire Prevention Expert --> | |||
}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' can equip the following consumables: | ||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Repair Party}} | |||
+ | * '''Slot 3:''' {{Spotting Aircraft}} '''or''' {{Catapult Fighter}} | |||
+ | * '''Slot 4:''' {{Hydroacoustic Search}} | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
? | https://www.navweaps.com/Weapons/WNGER_16-52_skc34.php | + | # [https://en.wikipedia.org/wiki/H-class_battleship_proposals H-class battleship proposals - Wikipedia] | |
+ | # https://www.navweaps.com/Weapons/WNGER_16-52_skc34.php | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 04:01, 26 January 2021
406 mm/52 SK C/34 on a Drh LC/34 mount4 х 2 pcs. |
Rate of Fire2.31 shots/min. |
Reload Time26 sec. |
Rotation Speed5.5 deg./sec. |
180 Degree Turn Time32.73 sec. |
Firing Range18.47 km. |
Maximum Dispersion263 m. |
HE Shell406 mm Spr.Gr. L/4.4 Kz. |
Maximum HE Shell Damage4,800 |
Chance of Fire on Target Caused by HE Shell38 % |
Initial HE Shell Velocity810 m./s. |
HE Shell Weight1030 kg. |
AP Shell406 mm P.Spr.Gr. L/4.4 |
Maximum AP Shell Damage12,700 |
Initial AP Shell Velocity810 m./s. |
AP Shell Weight1030 kg. |
105 mm/65 SK C/33 on a Dop. L. C/38 mount8 х 2 pcs. |
Firing Range7.95 km. |
Rate of Fire17.91 shots/min. |
Reload Time3.35 sec. |
HE Shell105 mm Spr.Gr. Kz. |
Maximum HE Shell Damage1,200 |
Initial HE Shell Velocity900 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
150 mm/55 SK C/28 on a Dop. L. C/34 mount4 х 2 pcs. |
Firing Range7.95 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell150 mm Spr.Gr. L/4.5 |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity875 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
150 mm/55 SK C/28 on a Dop. L. C/34 mount2 х 2 pcs. |
Firing Range7.95 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell150 mm Spr.Gr. L/4.5 |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity875 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
105 mm/65 SK C/33 on a Dop. L. C/38 mount8 х 2 pcs. |
. . . Average Damage per Second132.8 |
. . . Firing Range4.5 km. |
37 mm/83 SK C/30 on a twin mount2 х 2 pcs. |
. . . Average Damage per Second20.6 |
. . . Firing Range3.51 km. |
37 mm/83 SK C/30 on a Dopp LC/30 mount6 х 2 pcs. |
. . . Average Damage per Second15.6 |
. . . Firing Range3.51 km. |
20 mm/65 C/38 on a Flak 35 Vierling L/38 mount8 х 4 pcs. |
. . . Average Damage per Second51.2 |
. . . Firing Range2.01 km. |
Maximum Speed27.3 knot |
Turning Circle Radius940 m. |
Rudder Shift Time24.5 sec. |
Surface Detectability Range16.76 km. |
Air Detectability Range12.84 km. |
Friedrich der Grosse — German Tier IX battleship.
A project developed as part of the program for a large-scale expansion of the German Navy. A further development of Bismarck-class battleships with more powerful main guns and enhanced AA defenses.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Based on the unrealized H-39 design plans and sharing her name with one of the Kaiser's sister ships, the Friedrich der Große (English: Frederick the Great) is essentially a super-Bismarck, sporting the same dual AB-XY turret layout (but with larger guns), the same secondary battery (but with a touch longer range), and the same Hydroacoustic Search (but with longer range and duration). Thanks to the gain in displacement, Friedrich has a significantly larger hit point pool than Bismarck, but loses a bit of maneuverability and concealment in the process.
As with Bismarck, Friedrich excels at close-range brawls where the abysmal accuracy of her main guns is less of a factor, while her powerful secondary armament combined with her decent maneuverability and turret traverse can dish out the damage. Here her turtleback armor and Hydroacoustic Search are key factors in protecting her from return fire. Unfortunately, with the rapidly increasing range and firepower at high tiers, combined with unprotected approaches on many maps, she runs a high risk of being focused and sunk if played too forward at the beginning of the game. Captains should moderate their aggression until an opportunity for a combined push and/or to run down a smaller group of enemies presents itself. With the recent boost to the accuracy of the German Battleships, her accuracy has been improved to the point where she sits on par with her contemporaries at tier 9, but she still has a hard time hitting at range. Friedrich also has the ability to quickly deal with overextending cruisers that show themselves too quickly. Despite having literally the lowest AP Alpha strike of all Tier 9 Battleships, as well as low DPM, her turret traverse and quick-as-hell reload speed allow her to make sudden (and surprising) strikes on an unsuspecting cruiser, often with impressive results
Friedrich has the option between two sets of guns: slightly faster-firing but lighter 406 mm guns, and slightly slower-firing but heavier 420 mm guns. The differences are quite marginal in practice; many captains opt to stay with the 406 mm guns as the higher rate of fire makes the poor accuracy slightly less frustrating, and the 420 mm guns cost XP and credits.Pros:
- Signature German turtleback armor scheme prevents citadels at close range.
- Enhanced Hydroacoustic Search with long range and duration.
- Insane 80mm deck armor in most places makes it completely immune to American AN-M66 HE Bombs
- Powerful and numerous secondaries.
- Decent speed and maneuverability for a ship her size.
- Fast turret traverse for a battleship at 32.73 seconds
- Gargantuan HP Pool of 84,300 HP
- Brutal mid-range AA ring on B-hull
- 406 mm/52 SK C/34 on a Drh LC/34 mount has a very fast reload time of 22.9s for a Tier IX Battleship with Main Battery Modification 3 activated
Cons:
- Secondaries are less effective at this tier, requiring the usage of IFHE to work most of the time
- Poor main gun arcs; A lot of broadside is needed in order to fire all 4 turrets.
- Turrets can be incapacitated relatively easily.
- Large turn radius.
- Poor detection range.
- Poor main gun accuracy.
Research
Optimal Configuration
Upgrades
As a Tier IX ship, Friedrich der Grosse has access to all six Upgrade Slots. Friedrich der Grosse can build for Secondaries or AA.
- Slot 1: Main Armaments Modification 1 to improve her main battery survival.
- Slot 2: Damage Control System Modification 1 to improve her overall survival in battle.
- Slot 3: Aiming Systems Modification 1 to improve her main battery accuracy, AA Guns Modification 1 for an AA build, or Secondary Battery Modification 1 for a secondary build. Main Battery Modification 2 is also worth considering, though Friedrich der Grosse's turret traverse isn't that bad.
- Slot 4: Damage Control System Modification 2 to further improve her overall survival. Steering Gears Modification 1 is also an option to improve her maneuverability.
- Slot 5: Concealment System Modification 1 to reduce her detection range. Torpedo Lookout System is also a viable choice if torpedoes are a recurring threat.
- Slot 6: Main Battery Modification 3 is the best option for this slot.
Commander Skills
As a tier IX Battleship, Friedrich der Große can be built with either a secondary focus, survivability focus, or anti-aircraft focus. Secondary and anti-aircraft builds can overlap, with both taking advantage of Basic Firing Training and Advanced Firing Training. Captains may also wish to consider skills such as Fire Prevention, Concealment Expert, High Alert, Basics of Survivability, Adrenaline Rush, and Jack of All Trades. Expert Marksman is also highly recommended.
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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★★ |
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2 |
★★ |
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3 |
|
★★ |
★★ |
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4 |
|
★★ |
★★ |
|
|
★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Friedrich der Grosse can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Spotting Aircraft or Catapult Fighter
- Slot 4: Hydroacoustic Search
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons can equip Friedrich der Große with Type 19 camouflage that lowers her detection radius and the cost for her post-battle service, reduces the accuracy of incoming shells, and increases the amount of experience and credits she earns.
Signals
As a tier IX Battleship, Friedrich der Große benefits greatly from signals that improve her survivability, such as November Foxtrot, India Delta, and India Yankee. Signals that increase XP and credit earnings can also be useful, as well as those that boost her secondary battery and anti-aircraft armament.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
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★★★ |
★ |
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★★ |
★ |
★★ |
★★★ |
★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.