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Furious

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?<!-- <br><br>{{Model3DViewer|XXXX}} -->+A relatively large warship that was initially laid down as a battle cruiser, before being refitted into a full-fledged aircraft carrier in several steps. The ship was finally commissioned by the Navy in 1925, and held the status of being the fastest carrier at that time.<br><br>{{Model3DViewer|6e7aa90c77d2481ea7c3a356e1c67293}}
  
?|Performance=<!-- write text about performance in battles below -->+|Performance={{block|!|content=Warning. The data presented in the '''AA Defense''' sidebar section may be incorrect.}}
 <!-- <!--
 PERFORMANCE SECTION GUIDELINES PERFORMANCE SECTION GUIDELINES
Line 15:Line 15:
 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.
 --> -->
 +The Furious is a direct upgrade from the Tier IV carrier Hermes with better torpedoes and bombs. Her torpedo bombers drop two torpedoes and bombers drop more and heavier bombs penetrating up to 32mm of armor. The torpedo bomber still handle well allowing easy maneuvering for drops from both sides of the target. Also the torpedo guides narrow down much more than USN or IJN torpedo bombers. This allows the player to hit enemy ships from different angles much more easily. Although the torpedo damage is the lowest of all tier VI carriers (Ryujo : 6500, Ranger : 5567, Furious : 5200) with slow torpedoes as the Americans, the high maneuverability of planes and good aiming guide will help players of this ship to achieve just as much as other tier VI carriers.
 +<br /> The HE bombers are also excellent fire starters, and will light up as many as 3 fires when dropped precisely. As the bombs take time to fall, players need to lead like as if they were leading a torpedo drop. The momentum of the enemy ship will carry it through the drop zone, leading to a successful drop. However, as the drop zone doesn't tighten as much as American HE bombs, players will have difficult time using this for destroyer hunting.<br /> The attack aircraft is excellent for destroyer hunting as British rockets fly very fast and hit the target almost instantly as it drops. The aiming circle arm very fast, which is very useful when the player unwittingly finds a destroyer in its path.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* +* Highest plane HP of all tech tree carriers which allows her to hit more and get more damage.
?* +* Carpet bombers drop 12 bombs per attack run and have extremely high fire chances, excellent against any ship type.
?* +* Planes react and turn quickly, the best of all tier VI carriers.
?* +* Best VI carrier secondaries with excellent firing angles, reload, and accuracy.
 +* Strongest AA of all carriers capable of shredding tons of planes when concentrated by enemy carriers.
 +* 2nd shortest rocket delay launch(machine gun effect) time of 2.9 seconds.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* +* Slowest attack planes and 2nd slowest torpedo/carpet bombers of all tech tree VI carriers.
?* +* Lowest maximum damage of bombs of all VI carriers but she gets tons of them and superb fire chance.
?* +* Bombs often miss destroyers and cruisers due to the large aiming circle despite the large quantities of them.
?* +* 2nd worst individual torpedo damage and speed.
 +* 2nd worst concealment of all VI carriers, only ''[[Ranger]]'' is the worse.
 +* Large turning circle of 1,070m, the largest of any carrier.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
Line 42:Line 48:
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
?|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->+|Upgrades=<!-- write text about best upgrades below -->
? +The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+*'''Slot 1''': {{Air Groups Modification 1}}
?* '''Slot 1''': +*'''Slot 2''': {{Aircraft Engines Modification 1}}
?* '''Slot 2''': +*'''Slot 3''': {{Attack Aircraft Modification 1}}
?* '''Slot 3''': +*'''Slot 4''': {{Torpedo Bombers Modification 2}}
?* '''Slot 4''': +
?* '''Slot 5''': +
?* '''Slot 6''': +
?-->+
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. +Key skills for ''{{#var:ship_name}}'' commanders include Improved Engine Boost, Improved Engines, Torpedo acceleration, Survivability Expert and Sight Stabilization
  
?{{Commander Skills+{{Commander Skills 3 CV
?| Priority Target = +<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| Preventative Maintenance = +| rating11 = <!-- Last Gasp -->
?| Expert Loader = +| rating12 = 2 <!-- Improved Engine Boost -->
?| Aircraft Servicing Expert = +| rating13 = <!-- Engine Techie -->
?| Direction Center for Catapult Aircraft = +| rating14 = 2 <!-- Air Supremacy -->
?| Dogfighting Expert = +| rating15 = <!-- Direction Center for Fighters -->
?| Incoming Fire Alert = +| rating16 = <!-- Search and Destroy -->
?| Evasive Maneuver = +
  
?| High Alert = +| rating21 = <!-- Torpedo Bomber -->
?| Jack of All Trades = +| rating22 = <!-- Swift Fish -->
?| Expert Marksman = +| rating23 = 2 <!-- Improved Engines -->
?| Torpedo Acceleration = +| rating24 = <!-- Repair Specialist -->
?| Smoke Screen Expert = +| rating25 = <!-- Secondary Armament Expert -->
?| Expert Rear Gunner = +| rating26 = <!-- Patrol Group Leader -->
?| Adrenaline Rush = +
?| Last Stand = +
  
?| Basics of Survivability = +| rating31 = <!-- Sight Stabilization -->
?| Survivability Expert = +| rating32 = <!-- Enhanced Armor-Piercing Ammunition -->
?| Torpedo Armament Expertise = +| rating33 = 2 <!-- Demolition Expert -->
?| Emergency Takeoff = +| rating34 = 2 <!-- Aircraft Armor -->
?| Basic Firing Training = +| rating35 = 2 <!-- Survivability Expert -->
?| Superintendent = +| rating36 = <!-- Interceptor -->
?| Demolition Expert = +
?| Vigilance = +
  
?| Manual Fire Control for Secondary Armament = +| rating41 = 2 <!-- Bomber Flight Control -->
?| Fire Prevention = +| rating42 = <!-- Proximity Fuse -->
?| Inertia Fuse for HE Shells = +| rating43 = <!-- Close Quarters Expert -->
?| Air Supremacy = +| rating44 = 2 <!-- Enhanced Aircraft Armor -->
?| Advanced Firing Training = +| rating45 = <!-- Hidden Menace -->
?| Manual Fire Control for AA Armament = +| rating46 = <!-- Enhanced Reactions -->
?| Radio Position Finding = +}}
?| Concealment Expert = +
?}}-->+
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' has access to the following consumables:
?* '''Slot 1:''' {{Damage Control Party}}+* '''Slot 1:''' {{Damage Control Party}} unlimited
?* {{Repair Party}}+* '''Slot 2:''' {{CAP Fighter}} 4
?* {{Smoke Generator}}+ 
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+All aircraft carrier consumables are automatically activated.
?* {{Surveillance Radar}}+'''Attack Aircraft:'''
?* {{Torpedo Reload Booster}}+* '''Slot 1:''' {{Engine Cooling}} 2
?* {{Main Battery Reload Booster}}+* '''Slot 2:''' {{Patrol Fighter}} 3
?* {{Engine Boost}}+ 
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}+'''Torpedo Bombers:'''
?-->+* '''Slot 1:''' {{Engine Cooling}} 2
 +* '''Slot 2:''' {{Patrol Fighter}} 3
 + 
 +'''Bombers:'''
 +* '''Slot 1:''' {{Engine Cooling}} 2
 +* '''Slot 2:''' {{Patrol Fighter}} 3
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?<!-- FOR TECH TREE SHIPS+{{TT Ship Camo Insert|shiptier=6}}
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +
  
?Choose one and append after semicolon above: 
?Types 1 or 5 are recommended at a minimum to reduce detectibility range. 
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells. 
  
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. 
?--> 
? 
?<!--FOR PREMIUM SHIPS  
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.  
?--> 
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
  
?<!-- {{Signal Flags+{{Signal Flags
?| November Echo Setteseven = +<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
?| Mike Yankee Soxisix = +
?| India X-Ray = +
?| Juliet Whiskey Unaone = +
?| Victor Lima = +
?| Hotel Yankee = +
  
?| November Foxtrot = +| Juliet Charlie = <!-- No Detonate -->
?| Sierra Mike = +| India Yankee = <!-- -20% Fire duration -->
?| India Delta = +| Hotel Yankee = <!-- ram someone -->
?| Juliet Yankee Bissotwo = +| Juliet Yankee Bissotwo = <!-- -20% flood duration -->
?| India Yankee = +| Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood -->
?| Juliet Charlie = +| India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate -->
  
?| Zulu = +| Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate -->
?| India Bravo Terrathree = +| Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
?| Equal Speed Charlie London = +| November Echo Setteseven= <!-- +5% AA damage -->
?| Zulu Hotel = +| Sierra Mike = <!-- +5% speed -->
?| Papa Papa = +| November Foxtrot = <!-- -5% Consumables reload -->
 +| India Delta = <!-- +20% HP from Repair Party -->
  
?| Wyvern = +| X-Ray Papa Unaone = <!-- +15% Smoke Gen action time -->
?| Red Dragon = +| Sierra Bravo = <!-- +10% Hydro action time; -10% DFAA reload time -->
?| Dragon Flag = +}}
?| Ouroboros = +
?| Hydra = +
?| Basilisk = +
? +
?| Leviathan = +
?| Scylla = +
?}} -->+
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 <div class="thumb tright"> <div class="thumb tright">
 {{AnnoWiki|content= {{AnnoWiki|content=
?<h2>''{{#var:ship_name}}'', YEAR</h2>+<h2>''{{#var:ship_name}}'', 1925</h2>
 ===Construction=== ===Construction===
?:Builder: Yard; City, Country+:Builder: Armstrong Whitworth; Wallsend, United Kingdom
?:Laid down: DD MONTH YEAR+:Laid down: 8 June 1915
?:Launched: DD MONTH YEAR+:Launched: 15 August 1916
?:Commissioned: DD MONTH YEAR+:Commissioned: 26 June 1917
 +:Refitted as an aircraft carrier: 1925
 ---- ----
 ===Specifications=== ===Specifications===
?:XX tons displacement, standard+:22,500 tons displacement, standard
?:XXm length+:224.1m length
?:XXm beam+:26.8m beam
?:XXm draft +:8.3m draft
 ---- ----
 ====Machinery==== ====Machinery====
?:+:4 Brown-Curtis geared steam turbines with 4 shafts.
 ---- ----
 ====Performance==== ====Performance====
?:XX knots at XX shaft horsepower+:30 knots at 90,000 shaft horsepower
?:XX nm at XX knots+:7,480 nm at 10 knots
 ---- ----
 ====Armor==== ====Armor====
?:Main belt: +:Main belt: 51~76 mm
?:Upper belt: +:Torpedo bulkhead: 25~38mm
?:Torpedo bulkhead: +:Decks: 19~25mm
?:Decks: +:Bulkheads: 51~76mm
?:Bulkheads: +
?:Barbettes and Turrets: +
?:Conning tower: +
 ---- ----
 ====Armament==== ====Armament====
?=====Main===== 
?: 
?=====Secondary===== 
?: 
 =====Anti-aircraft===== =====Anti-aircraft=====
?:+:10 5.5-inch guns
?=====Torpedoes=====+:4 QF 4-inch Mark V guns
?:+:4 QF 2-pounder "pom-poms"
 ---- ----
 ====Aircraft==== ====Aircraft====
 =====Total===== =====Total=====
?:+:36
 =====Fighters===== =====Fighters=====
?:+:6 Hawker Nimrod
 +:3 Flycatcher
 ===== Bombers===== ===== Bombers=====
?:+:Fairey Swordfish torpedo bombers
 }}</div> }}</div>
?[[File:PICTURE.JPG|none|frame|x350px|link=|CAPTION.]]+[[File:HMS_Furious-10.jpg|none|frame|x350px|link=|''Furious'' before armament installations.]]
  
 ===History=== ===History===
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://en.wikipedia.org/wiki/HMS_Furious_(47) HMS ''Furious'' (47) - Wikipedia]
 +
 +{{WoWS Ship Changelog Insert|1=
 +*Added for testing by supertesters in the game starting from Update 0.8.0.
 +{{WoWS Ship Testing Changes Insert|1=
 +*<span class="plainlinks">[https://thedailybounce.net/world-of-warships/world-of-warships-supertest-hms-furious/ October 18, 2018]</span>:
 +**Preliminary characteristics (cr. The Daily Bounce).
 +}}
 +*Update 0.8.0.1:
 +**The parameters of the approach of attack for the torpedo bombers were changed: the duration of the attack preparation was increased and the angles of the torpedo spread at optimal aiming were increased.
 +**The arming time and range of the aerial torpedoes were increased, and the speed was changed to 35 knots.
 +*Update 0.8.0.3:
 +**The number of rocket planes in the attacking flight was decreased from 3 to 2, allowing three attacks instead of two previously.
 +*Update 0.8.1:
 +**Made temporarily available for purchase in the Arsenal for crowns and florins during the Fly! Strike! Win! event.
 +*Update 0.8.1.1:
 +**The hitpoints of all stock aircraft were increased to be within 5% of the hitpoints of the researchable aircraft.
 +**The accuracy of the bombers and stock rocket planes was increased.
 +*Update 0.8.2:
 +**Made available in the tech tree as part of the British aircraft carrier line.
 +**The parameters of the stock bombers were changed:
 +***The number of bombers per flight was changed from 1 to 2.
 +***Aircraft recovery time was reduced from 142 to 96 s.
 +***The size of the crosshair ellipse at the moment of attack was increased by 22%
 +**The parameters of the researchable bombers were changed:
 +***The number of bombers per flight was changed from 1 to 2.
 +***The size of the crosshair ellipse at the moment of attack was increased by 30%.
 +**The torpedo of the researchable torpedo bombers was changed to that of the stock torpedo bombers:
 +***Damage was reduced from 5,390 to 5,200.
 +***Chance of flooding was reduced from 51% to 45%.
 +*Update 0.8.7:
 +**The number of bombers and torpedo bombers in a squadron was increased from 4 to 6.
 +**The number of bombers and torpedo bombers on deck was increased from 6 to 9.
 +**The Dazzling permanent camouflage was added with standard bonuses.
 +*Update 0.8.10:
 +**40 mm/39 QF Mark VIII AA guns were renamed to 40 mm/39 QF Mk VIII.
 +*Update 0.9.2:
 +**Fixed an issue affecting camera movement when switching view to the secondary battery guns.
 +**The minimum time between attacks for bomber squadrons was increased from 5 to 7.5 seconds.
 +*Update 0.9.7:
 +**The rocket crosshair was made horizontal by rotating it 90 degrees.
 +**Research cost was reduced from 68,000 to 40,000 experience.
 +*Update 0.10.0:
 +**The speed of the patrol fighters was increased to 221 knots.
 +}}
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 19:40, 26 March 2024

Furious
Furious_wows_main.jpg
Tech Tree Position
Hermes
Arrow_down.png
Furious_icon_small.png
Arrow_down.png
Implacable
stock
 top
General
Research price40000 exp
Purchase price4,500,000 Credits
Hit Points42,700 
Secondary Armament #1
102 mm/45 QF Mk.XVI on a Mk.XIX mount6 х 2 pcs.
Firing Rangekm.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
102 mm/45 QF Mk.XVI on a Mk.XIX mount6 х 2 pcs.
. . . Average Damage per Second56.4 
. . . Firing Range5.01 km.
20 mm Oerlikon Mk.I on a Mk.IIA mount9 х 1 pcs.
. . . Average Damage per Second32.4 
. . . Firing Range2.01 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount6 х 8 pcs.
. . . Average Damage per Second118.8 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed31.5 knot
Turning Circle Radius1 070 m.
Rudder Shift Time17.6 sec.
Concealment
Surface Detectability Range12.06 km.
Air Detectability Range11.04 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
VI
Ship_PBSA106_Furious.png
4,500,000

Furious — British Tier VI aircraft сarrier.

A relatively large warship that was initially laid down as a battle cruiser, before being refitted into a full-fledged aircraft carrier in several steps. The ship was finally commissioned by the Navy in 1925, and held the status of being the fastest carrier at that time.

Modules

Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Furious (A)42,700107669/6/6 0400,000
Furious (B)44,100107666 10,0001,100,000
Attack Aircraft Speed
(knot)
IDS_SHIP_PARAM_SQUADRON_MED_DAMAGE
(HP/min)
IDS_SHIP_PARAM_SQUADRON_AMMO_AMOUNTHit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Skua1211,820 0300,000
Sea Hurricane1251,920 7,000750,000
Torpedo Bombers Maximum Torpedo Damage
(HP)
Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Albacore5,2001121,870 0300,000
Barracuda MkII5,2001221,970 7,000750,000
Bombers Maximum Bomb Damage
(HP)
Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Skua1211,940 0300,000
Barracuda MkII1222,030 7,000750,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 90,000 hp31.5 0250,000

Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.

The Furious is a direct upgrade from the Tier IV carrier Hermes with better torpedoes and bombs. Her torpedo bombers drop two torpedoes and bombers drop more and heavier bombs penetrating up to 32mm of armor. The torpedo bomber still handle well allowing easy maneuvering for drops from both sides of the target. Also the torpedo guides narrow down much more than USN or IJN torpedo bombers. This allows the player to hit enemy ships from different angles much more easily. Although the torpedo damage is the lowest of all tier VI carriers (Ryujo : 6500, Ranger : 5567, Furious : 5200) with slow torpedoes as the Americans, the high maneuverability of planes and good aiming guide will help players of this ship to achieve just as much as other tier VI carriers.


The HE bombers are also excellent fire starters, and will light up as many as 3 fires when dropped precisely. As the bombs take time to fall, players need to lead like as if they were leading a torpedo drop. The momentum of the enemy ship will carry it through the drop zone, leading to a successful drop. However, as the drop zone doesn't tighten as much as American HE bombs, players will have difficult time using this for destroyer hunting.
The attack aircraft is excellent for destroyer hunting as British rockets fly very fast and hit the target almost instantly as it drops. The aiming circle arm very fast, which is very useful when the player unwittingly finds a destroyer in its path.

Pros:

  • Highest plane HP of all tech tree carriers which allows her to hit more and get more damage.
  • Carpet bombers drop 12 bombs per attack run and have extremely high fire chances, excellent against any ship type.
  • Planes react and turn quickly, the best of all tier VI carriers.
  • Best VI carrier secondaries with excellent firing angles, reload, and accuracy.
  • Strongest AA of all carriers capable of shredding tons of planes when concentrated by enemy carriers.
  • 2nd shortest rocket delay launch(machine gun effect) time of 2.9 seconds.

Cons:

  • Slowest attack planes and 2nd slowest torpedo/carpet bombers of all tech tree VI carriers.
  • Lowest maximum damage of bombs of all VI carriers but she gets tons of them and superb fire chance.
  • Bombs often miss destroyers and cruisers due to the large aiming circle despite the large quantities of them.
  • 2nd worst individual torpedo damage and speed.
  • 2nd worst concealment of all VI carriers, only Ranger is the worse.
  • Large turning circle of 1,070m, the largest of any carrier.

Optimal Configuration

Upgrades

The recommended upgrades for Furious are as follows:

Commander Skills

Key skills for Furious commanders include Improved Engine Boost, Improved Engines, Torpedo acceleration, Survivability Expert and Sight Stabilization

Consumables

Furious has access to the following consumables:

All aircraft carrier consumables are automatically activated. Attack Aircraft:

Torpedo Bombers:

Bombers:

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. HMS Furious (47) - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Added for testing by supertesters in the game starting from Update 0.8.0.

Testing Changes

  • Update 0.8.0.1:
    • The parameters of the approach of attack for the torpedo bombers were changed: the duration of the attack preparation was increased and the angles of the torpedo spread at optimal aiming were increased.
    • The arming time and range of the aerial torpedoes were increased, and the speed was changed to 35 knots.
  • Update 0.8.0.3:
    • The number of rocket planes in the attacking flight was decreased from 3 to 2, allowing three attacks instead of two previously.
  • Update 0.8.1:
    • Made temporarily available for purchase in the Arsenal for crowns and florins during the Fly! Strike! Win! event.
  • Update 0.8.1.1:
    • The hitpoints of all stock aircraft were increased to be within 5% of the hitpoints of the researchable aircraft.
    • The accuracy of the bombers and stock rocket planes was increased.
  • Update 0.8.2:
    • Made available in the tech tree as part of the British aircraft carrier line.
    • The parameters of the stock bombers were changed:
      • The number of bombers per flight was changed from 1 to 2.
      • Aircraft recovery time was reduced from 142 to 96 s.
      • The size of the crosshair ellipse at the moment of attack was increased by 22%
    • The parameters of the researchable bombers were changed:
      • The number of bombers per flight was changed from 1 to 2.
      • The size of the crosshair ellipse at the moment of attack was increased by 30%.
    • The torpedo of the researchable torpedo bombers was changed to that of the stock torpedo bombers:
      • Damage was reduced from 5,390 to 5,200.
      • Chance of flooding was reduced from 51% to 45%.
  • Update 0.8.7:
    • The number of bombers and torpedo bombers in a squadron was increased from 4 to 6.
    • The number of bombers and torpedo bombers on deck was increased from 6 to 9.
    • The Dazzling permanent camouflage was added with standard bonuses.
  • Update 0.8.10:
    • 40 mm/39 QF Mark VIII AA guns were renamed to 40 mm/39 QF Mk VIII.
  • Update 0.9.2:
    • Fixed an issue affecting camera movement when switching view to the secondary battery guns.
    • The minimum time between attacks for bomber squadrons was increased from 5 to 7.5 seconds.
  • Update 0.9.7:
    • The rocket crosshair was made horizontal by rotating it 90 degrees.
    • Research cost was reduced from 68,000 to 40,000 experience.
  • Update 0.10.0:
    • The speed of the patrol fighters was increased to 221 knots.

Ships of U.K.
Destroyers  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
Cruisers  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X Monmouth • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X Defence •  Edgar 
Battleships  III Bellerophon • III Indefatigable • III DreadnoughtDoubloons • IV Orion • IV Queen Mary • V Iron Duke • V Tiger • V AgincourtDoubloons • VI WarspiteDoubloons • VI Queen Elizabeth • VI Renown • VI RepulseDoubloons • VI Repulse BDoubloons • VII King George V • VII Rooke • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VII CollingwoodDoubloons • VII Renown '44Doubloons • VII Duke of BronteDoubloons • VIII Monarch • VIII Hawke • VIII VanguardDoubloons • IX Lion • IX Duncan • IX MarlboroughDoubloons • IX Scarlet ThunderDoubloons • X Conqueror • X St. Vincent • X ThundererDoubloons • X IncomparableDoubloons •  Devastation 
Aircraft Carriers  IV Hermes • VI Furious • VI Ark RoyalDoubloons • VIII Implacable • VIII IndomitableDoubloons • VIII ColossusDoubloons • X Audacious • X MaltaDoubloons •  Eagle
Aircraft Carriers
Japan  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • X Hakuryū •  Sekiryu 
U.K.  IV Hermes • VI Furious • VI Ark RoyalDoubloons • VIII Implacable • VIII IndomitableDoubloons • VIII ColossusDoubloons • X Audacious • X MaltaDoubloons •  Eagle 
France  VI BéarnDoubloons 
U.S.S.R.  IV Komsomolets • VI Serov • VIII Pobeda • VIII ChkalovDoubloons • VIII Chkalov BDoubloons • X Admiral Nakhimov 
U.S.A.  IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • VIII HornetDoubloons • VIII Saipan BDoubloons • X Essex • X Midway • X Franklin D. RooseveltDoubloons •  United States 
Germany  IV Rhein • VI Weser • VI Erich LoewenhardtDoubloons • VIII August von Parseval • VIII Graf ZeppelinDoubloons • VIII Graf Zeppelin BDoubloons • X Manfred von Richthofen • X Max ImmelmannDoubloons 
Pan-Asia  VIII SanzangDoubloons 
Spain  
Europe  
Netherlands  
Italy  VIII AquilaDoubloons 
Commonwealth  
Pan-America