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Destroyer | France | Tier III
Tech Tree Position
Enseigne Gabolde
Research price2100 exp
Purchase price255,000 Credits
Hit Points7,900 
Main Battery
100 mm/45 Mle 19214 х 1 pcs.
Rate of Fire9.09 shots/min.
Reload Time6.6 sec.
Rotation Speed20 deg./sec.
180 Degree Turn Timesec.
Firing Range9.47 km.
Maximum Dispersion86 m.
HE Shell100 mm HE OEA Mle 1910 
Maximum HE Shell Damage1,400 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity780 m./s.
HE Shell Weight13.5 kg.
AP Shell100 mm AP Mle 1910 
Maximum AP Shell Damage1,600 
Initial AP Shell Velocity780 m./s.
AP Shell Weight13.5 kg.
Torpedo Tubes
550 mm tube lance-torpilles2 х 2 pcs.
Rate of Fire1.71 shots/min.
Reload Time35 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo550 mm 19V Mle 1 
Maximum Damage7,433 
Torpedo Speed52 knot
Torpedo Range7.5 km.
Maximum Speed34 knot
Turning Circle Radius530 m.
Rudder Shift Timesec.
Surface Detectability Range6.66 km.
Air Detectability Range2.49 km.
Battle Levels

Fusilier — French Tier III destroyer.

This destroyer design was offered soon after the end of World War I. The reason for the ship's significantly increased dimensions was the wider range of missions the destroyer would be tasked with during military combat.

This ship entered the tech tree on 24 Aug 2019.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
100 mm/45 Mle 19219.19861,40061,600 025,000
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Fusilier (A)7,90039420 030,000
Fusilier (B)9,300394120 1,500140,000
Torpedoes Rate of Fire
Torpedo Tubes Reload Time
180° Turn Time
Maximum Damage
Torpedo Speed
Torpedo Range
Research price
Purchase price
550 mm 19V Mle 11.7527.27,433527.5 021,000
Fire Control System Firing Range Increase
Maximum Firing Range
Research price
Purchase price
PCA n° 3 Mle 109.5 020,500
Engine Maximum Speed
Research price
Purchase price
Propulsion: 33,000 hp34 021,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Boost Modification 1 Engine Room Protection

Player Opinion


A definite step up from Enseigne Gabolde, Fusilier similarly embodies the French destroyer traits of high speed in lieu of a Smoke Generator. In contrast to her predecessor, Fusilier has an additional aft main battery turret and two more torpedo tubes. However, her larger size results in less stealth and maneuverability. Her detectability range of 6.46 km doesn't win any prizes, but is only 0.87 km higher (0.78 km with Concealment Expert) than her stealthiest competitor, Phra Ruang.

Despite the substantial armament and health pool upgrade, guns alone cannot win all 1-on-1 engagements with enemy destroyers. While Fusilier maintains much better turret traverse by far at 20°/s (10°/s is typical at this tier), Romulus shoots shells of the same caliber faster and for more damage. This necessitates that players either choose engagements carefully (Fusilier has a potent un-upgraded range of 9.5 km) or land torpedo hits (or both!).

Fusilier's B hull upgrade converts her two double tube torpedo launchers into two triple tube launchers - a significant upgrade. A single torpedo launcher's worth of 3 torpedoes (of which Fusilier has 2) is enough to take out even some full health cruisers, while a high speed of 34 knots (normal for Tier III destroyers) from Fusilier's powerful engines allows captains to charge ahead and deliver devastating torpedo strikes should they desire. Captains should note that, though still usable, the torpedo arcs on Fusilier are narrow in comparison to her predecessor's. Overall, Fusilier's torpedoes are on-par with other same-tiered destroyers - there are better torpedo-boats out there (e.g. Wakatake), but Fusilier isn't built as one - and captains will find her torpedoes helpful and used often.

A final thing of note: Fusilier's A hull has no AA and her B hull has a single 37 mm gun. Though she may face Tier IV carriers, her AA is weak like other destroyers at the same tier.

Despite her lack of smoke, Fusilier is a formidable ship at her tier, and readily feeds on enemy destroyers.


  • Four good guns.
  • Decent turret traverse (best of all same-tier destroyers).
  • Outranges all destroyers but Valkyrie.
  • Good speed, plus an improved engine boost with +20% speed.
  • 2nd highest torpedo range (behind Romulus).


  • No Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.).
  • Difficult to get all 4 turrets to bear.
  • Torpedoes have small warheads.
  • With more torpedoes, reload is much slower than that of its predecessor.
  • 3rd lowest health pool out of 10 Tier III destroyers when stock (4th highest with Hull B).
  • Most detectable Tier III destroyer (tied with Wickes and G-101).
  • Non-existent AA with A hull; Weak AA with B hull.


Availability of researchable upgrades for Fusilier is as follows:

  • Hull: Upgrade to Hull (B) for a much improved health pool, two more torpedo tubes, better maneuverability, and some AA capability. Research of this module unlocks Bourrasque.
The Hull upgrade should be researched for the extra 1,400 HP, which is significant at Tier III, and two additional torpedo tubes.

Optimal Configuration


The recommended upgrades for Fusilier are as follows:

For Slot 1, the signal Juliet Charlie -100% to the risk of your ship's magazine detonating. prevents detonation. In this case, Magazine Modification 1 (Reduces the risk of magazine detonation: -70% risk.) is unnecessary and Main Armaments Modification 1 (-20% to the risk of main battery becoming incapacitated. / +50% to main battery survivability. / -20% to main battery repair time. / -20% to the risk of torpedo tubes becoming incapacitated. / +50% to torpedo tubes survivability. / -20% to torpedo tubes repair time.) is preferred to keep armaments functioning.

Unlike the French cruisers, the French DDs don't seem especially apt to lose their steering or propulsion. In Slot 2, Engine Room Protection (Reduces the risk of incapacitation, and accelerates repairs of the engine and steering gears.: -20% to the risk of incapacitation. / -20% to repair time.) is useful as incapacitation of the engine and/or steering gear can be fatal. With the Last Stand skill, Damage Control System Modification 1 (Reduces the risk of fire and flooding.: -5% to the risk of fire. / -3% to the risk of flooding when torpedoes hit the torpedo protection.) becomes viable in Slot 2 as it can decrease the chance of fire and flooding.

Commander Skills

Key skills for Fusilier commanders include Preventive Maintenance and Last Stand.


Fusilier equips the following consumables:


Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.


Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Info


  1. 1.0 1.1 1.2 Use of the Juliet Charlie signal makes detonation impossible.

Ships of France
Destroyers  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X Marceau 
Cruisers  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VII Algérie • VIII Charles Martel • VIII BayardDoubloons • IX Saint-Louis • IX Carnot • X Henri IV • X ColbertDoubloons 
Battleships  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons 
Aircraft Carriers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo • X Hayate 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X Khabarovsk • X Grozovoi • X DD R-10 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • VI Västerås • VII Skåne • VII BłyskawicaDoubloons • VIII Öland • VIII OrkanDoubloons • IX Östergötland • IX FrieslandDoubloons • X Halland • X SmålandDoubloons • X Ragnar 
Italy  VI LeoneDoubloons • IX Paolo EmilioDoubloons 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X Marceau 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • X Daring • X Druid 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • IX Chung Mu • X Yueyang 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • X Vampire II 
Pan-America  VI JuruáDoubloons