Fuso
Revision as of 22:01, 24 May 2016 | Revision as of 02:21, 26 January 2021 WG skill recommendations | |||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
+ | One of the mightiest battleships of her time. When built, ''Fuso'' was the largest warship in the world. She had a fairly powerful artillery and reasonably heavy armor. | |||
+ | <!-- <br><br>{{Model3DViewer|ce3f6b711253407986fb6f3f120e2cbe}}--> | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | The Fuso is a solid-performing | + | The first of Japan's locally produced super-dreadnoughts, ''Fuso'' is a solid-performing Tier VI battleship — particularly once the time and effort of unlocking Hull (B) is invested. Featuring a powerful armament of six turrets with each packing a pair of 14-inch guns, ''Fuso'' packs the firepower to potentially wipe out nearly anything she faces — even higher tier battleships — due to her broadside being practically unrivalled by anything she is likely to face. | |
? | + | Once she has her final (1944) hull, she is a force to be reckoned with. Capable of reaching out and touching targets as far away as 21 km, ''Fuso'' is a formidable opponent. Her armor is a big improvement over ''[[Kongo]]'', giving her the durability to fight pitched battles against other dreadnoughts; sadly, it does not match the armor protection her contemporaries from other nations receive, and her citadel is still fairly vulnerable (particularly from the rear). ''Fuso'' also gains a large mobility increase when upgraded, with a speed increase of almost three knots, allowing her to outrun American battleships and out-range them. | ||
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+ | Captains will be tempted to show ''Fuso''’s broadside to an enemy to bring all guns to bear, but due to the nature of her armor, this is ill-advised. Instead, ''Fuso'' should be sailed into range at an angle, preferably with a destroyer and cruiser screen. This will not diminish her fire power too much as her D-F turrets have good firing angles. Good map awareness will allow captains to determine when it is possible to bring all her turrets to bear on a target without over-exposing her own armor. If properly angled, ''Fuso'' can go up against even higher-tiered battleships on fairly equal terms. | |||
+ | ||||
+ | Once in range of target, captains should keep in mind that while ''Fuso''’s 14-inch guns are fairly accurate and rapidly firing, due to the longer ranges she will be firing at, they will require constant adjustment. Although each of Fuso's shells have a high alpha damage, the main battery guns have a horrible sigma value of 1.5. This means that the shells will be relatively more spread out. Firing the first three turrets as a ranging and accuracy shot, then firing the aft three often provides the best results in terms of accuracy. At the same time, captains must prioritize targets who are exposed, as the 14-inch shells will have an easier time inflicting massive damage. This is particularly true for equivalent and higher tier American and German battleships. | |||
+ | ||||
+ | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
+ | * Large health pool. | |||
+ | * Decent top speed for her tier. | |||
+ | * Powerful battery of twelve 14-inch guns in six dual mount turrets. | |||
+ | * Better dispersion than her counterparts from other nations. | |||
+ | * A faster rate of fire than ''[[Kongo]]''. | |||
+ | * Decent mobility. | |||
+ | * Good torpedo protection; similar to American dreadnought battleships. | |||
+ | * Impressive range of 21.8 km when upgraded, giving her the longest range among mid-tier ships. | |||
+ | * Broadside can potentially destroy anything in a single salvo provided all shots connect and they penetrate. | |||
+ | * Surprisingly well armored against HE spams and even 16 inchers if angled right (mid-section portion of the deck armor is 35mm thick!). | |||
+ | * Favourable gun firing angles. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Sluggish handling characteristics. | |
? | * Very high detection range | + | * Very high detection range. | |
? | * | + | * Poor AA suite even when upgraded. | |
* Poor deck and bulkhead armor don't allow for immune positioning; extremely vulnerable to fires. | * Poor deck and bulkhead armor don't allow for immune positioning; extremely vulnerable to fires. | |||
? | * | + | * Uses the same gun as ''[[Kongo]]'', which has difficulty dealing with more the heavily armored battleships at her tier | |
? | * Having two | + | * Having two turrets amidships limits forward and rear firepower; turning broadside to use them invites serious damage from enemy battleships. | |
? | * | + | * Still suffers from battleship dispersion and a terrible sigma value of 1.5, though her shell volume partially compensates. | |
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|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | Initially | + | Initially, ''Fuso'' is painful; captains may be tempted to get the Propulsion upgrade first. Invest in the Propulsion module upgrade only after unlocking Hull (B). The Fire Control System module upgrade can be saved for last or skipped entirely; ''Fuso''’s firing range of 19.8 km is more than adequate. | |
? | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | + | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |
+ | ''Fuso'' is a battleship that excels at range; he out-ranges every other battleship at Tier VI, and he's one of the most accurate battleships at tier. This is further emphasized by the heavier broadside and faster rate of fire. Close range brawling is something ''{{#var:shipname}}'' should actively avoid, as he loses his primary advantages and his armor can feel non-existent in close combat. | |||
+ | ||||
+ | |Upgrades=<!-- write text about best upgrades below --> | |||
+ | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | |||
+ | * '''Slot 1''': {{Main Armaments Modification 1}}<nowiki>*</nowiki> | |||
+ | * '''Slot 2''': {{Damage Control System Modification 1}} | |||
+ | * '''Slot 3''': {{Aiming Systems Modification 1}}<nowiki>*</nowiki> | |||
+ | * '''Slot 4''': {{Damage Control System Modification 2}}<nowiki>*</nowiki> | |||
+ | ||||
+ | '''Slot 1''' provides players with the first option in choosing a desired role. Typically, {{Main Armaments Modification 1}} is recommended to provide additional survivability to the main battery, but players who desire to specialize in the secondary or anti-aircraft armament may choose {{Auxiliary Armaments Modification 1}}. | |||
+ | ||||
+ | '''Slot 3''' allows for further specialization. Generally, {{Aiming Systems Modification 1}} is recommended because it reduces shell dispersion of the main and secondary armaments. A captain wishing to specialize for secondaries should mount {{Secondary Battery Modification 1}}. ''Fuso'' has very weak long-range AA artillery, and no mid-range. {{AA Guns Modification 1}} will literally double the number of flak bursts it produces, but a different upgrade should prove more beneficial. | |||
+ | ||||
+ | '''Slot 4''' is usually dedicated to {{Damage Control System Modification 2}} to lessen creeping damage. But for captains who chafe at his 15 second rudder, {{Steering Gears Modification 1}} may be the preferred choice for ''Fuso''. | |||
+ | ||||
+ | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
+ | ||||
+ | {{Commander Skills 3 BB | |||
+ | | rating11 = <!-- Gun Feeder --> | |||
+ | | rating12 = <!-- Pyrotechnician --> | |||
+ | | rating13 = <!-- Consumables Specialist --> | |||
+ | | rating14 = 2 <!-- Emergency Repair Specialist --> | |||
+ | | rating15 = <!-- Incoming Fire Alert --> | |||
+ | | rating16 = <!-- Preventive Maintenance --> | |||
+ | ||||
+ | | rating21 = 2 <!-- Grease the Gears --> | |||
+ | | rating22 = <!-- Inertial Fuse for HE Shells --> | |||
+ | | rating23 = <!-- Consumables Enhancements --> | |||
+ | | rating24 = 2 <!-- Vigilance --> | |||
+ | | rating25 = 2 <!-- Priority Target --> | |||
+ | | rating26 = <!-- AA Gunner --> | |||
+ | ||||
+ | | rating31 = <!-- Super-Heavy AP Shells --> | |||
+ | | rating32 = <!-- Long-Range Secondary Battery Shells --> | |||
+ | | rating33 = 2 <!-- Adrenaline Rush --> | |||
+ | | rating34 = 2 <!-- Basics of Survivability --> | |||
+ | | rating35 = <!-- Enhanced Anti-Torpedo Protection --> | |||
+ | | rating36 = <!-- Expert AA Marksman --> | |||
+ | ||||
+ | | rating41 = <!-- Dead Eye --> | |||
+ | | rating42 = <!-- Improved Secondary Battery Aiming --> | |||
+ | | rating43 = <!-- Close Quarters Combat --> | |||
+ | | rating44 = 2 <!-- Emergency Repair Expert --> | |||
+ | | rating45 = <!-- Concealment Expert --> | |||
+ | | rating46 = 2 <!-- Fire Prevention Expert --> | |||
+ | }} | |||
+ | ||||
+ | | rating41 = 1 <!-- Manual Fire Control for Secondary Armament --> | |||
+ | | rating42 = 3 <!-- Fire Prevention --> | |||
+ | | rating43 = 0 <!-- Inertia Fuse for HE Shells --> | |||
+ | | rating44 = 0 <!-- Sight Stabilization --> | |||
+ | | rating45 = 2 <!-- Advanced Firing Training --> | |||
+ | | rating46 = 0 <!-- Massive AA Fire --> | |||
+ | | rating47 = 1 <!-- Radio Position Finding --> | |||
+ | | rating48 = 3 <!-- Concealment Expert --> | |||
+ | }} | |||
+ | ||||
+ | |Consumables=<!-- write text about selection of Consumables below --> | |||
+ | Players can equip the following [[Ship:Consumables|consumables]] on ''Fuso'': | |||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Repair Party}} | |||
+ | * '''Slot 3:''' {{Spotting Aircraft}} | |||
+ | |Camouflage=<!-- write text about useful camouflage below --> | |||
+ | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells. | |||
+ | ||||
+ | Players who wish to spend doubloons can equip ''Fuso'' with [[Ship:Camouflage#Permanent_Camouflage|Type 16 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. | |||
+ | ||||
+ | |Signals=<!-- write text about best set of signals below --> | |||
+ | ''Fuso'' comes with 21 [[Ship:Flags#Signals|signal flag]] slots. The three most important signals are India Delta {{India Delta|Size=18px}}, Juliet Yankee Bissotwo {{Juliet Yankee Bissotwo|Size=18px}}, and India Yankee {{India Yankee|Size=18px}}; all of which improve survivability. Captains wishing to improve the performance of their secondary battery should consider the addition of Mike Yankee Soxisix {{Mike Yankee Soxisix|Size=18px}}. | |||
+ | ||||
+ | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |||
Fuso_01_WorldOfWarships_Screens.jpg | Fuso_01_WorldOfWarships_Screens.jpg | |||
Fuso 02 WorldOfWarships Screens.jpg | Fuso 02 WorldOfWarships Screens.jpg | |||
Fuso 04 WorldOfWarships Screens.jpg | Fuso 04 WorldOfWarships Screens.jpg | |||
? | </gallery>|History=<!-- write text below --> | + | </gallery> | |
? | Fusō (扶桑, a classical name for Japan) was the lead ship of the two Fusō-class dreadnought battleships built for the Imperial Japanese Navy. Launched in 1914 and commissioned in 1915, she initially patrolled off the coast of China, playing no part in World War I. In 1923, she assisted survivors of the Great Kanto Earthquake. | + | ||
? | Fusō was modernized in 1930–35 and again in 1937–41, with improvements to her armor and machinery and a rebuilt superstructure in the pagoda mast style. With only 14-inch guns, she was outclassed by other Japanese battleships at the beginning of World War II, and played auxiliary roles for most of the war. | + | |History=<!-- write text below --> | |
? | Fusō was part of Vice-Admiral Shōji Nishimura's Southern Force at the Battle of Leyte Gulf. She was sunk in the early hours of 25 October 1944 by torpedoes and naval gunfire during the Battle of Surigao Strait. Some reports claimed that Fusō broke in half, and that both halves remained afloat and burning for an hour, but according to survivors' accounts, the ship sank after 40 minutes of flooding. Of the few dozen crewmen who escaped, only 10 survived to return to Japan. | + | ===Construction=== | |
+ | :Kure Dockyard; Kure, Japan | |||
+ | :Laid down: 11 March 1912 | |||
+ | :Launched: 28 March 1914 | |||
+ | :Commissioned: 8 November 1915 | |||
+ | ||||
+ | ====Specifications==== | |||
+ | :29,326 tons displacement, standard | |||
+ | :205.13m length | |||
+ | :28.65m beam | |||
+ | :8.62m draft | |||
+ | ||||
+ | ====Machinery==== | |||
+ | :24 Boilers, 4 turbines | |||
+ | ||||
+ | ====Performance==== | |||
+ | :22.5 knots at 40,000 shaft horsepower | |||
+ | :8,000nm at 14 knots | |||
+ | ||||
+ | ====Armor==== | |||
+ | :Main belt: 305mm mid, 100mm forward, 100mm aft | |||
+ | :Decks: 50mm main, 32mm upper armored deck | |||
+ | :Bulkheads: 305mm | |||
+ | :Casemates: 152mm | |||
+ | :Barbettes: 203mm | |||
+ | :Turrets: 305mm | |||
+ | :Conning tower: 350mm | |||
+ | ||||
+ | ====Armament==== | |||
+ | =====Main===== | |||
+ | :Twelve (6x2) 356mm guns | |||
+ | =====Secondary===== | |||
+ | :Sixteen (16x1) 152mm guns | |||
+ | =====Anti-aircraft===== | |||
+ | :Twelve (12x1) 76.2mm guns | |||
+ | =====Torpedoes===== | |||
+ | :Six 533mm submerged torpedo tubes | |||
+ | ||||
+ | ===History=== | |||
+ | ||||
+ | ====Design==== | |||
+ | ''Fusō'' (扶桑, a classical name for Japan) was the lead ship of the two ''Fusō''-class dreadnought battleships built for the Imperial Japanese Navy, her sister ship being ''Yamashiro'' (山城, named after Yamashiro province). Launched in 1914 and commissioned in 1915, she initially patrolled off the coast of China, playing no part in World War I. In 1923, she assisted survivors of the Great Kanto Earthquake. | |||
+ | ||||
+ | ''Fusō'' was modernized in 1930–35 and again in 1937–41, with improvements to her armor and machinery and a rebuilt superstructure in the pagoda mast style. With only 14-inch guns, she was outclassed by other Japanese battleships at the beginning of World War II, and played auxiliary roles for most of the war. | |||
+ | ||||
+ | ''Fusō'' was part of Vice-Admiral Shōji Nishimura's Southern Force at the Battle of Leyte Gulf. She was sunk in the early hours of 25 October 1944 by torpedoes and naval gunfire during the Battle of Surigao Strait. Some reports claimed that ''Fusō'' broke in half, and that both halves remained afloat and burning for an hour, but according to survivors' accounts, the ship sank after 40 minutes of flooding. Of the few dozen crewmen who escaped, only 10 survived to return to Japan. | |||
+ | ||||
+ | ===Historical Inaccuracies=== | |||
+ | * ''Fuso'' is depicted in modernized condition. Her original 1915 configuration is missing. | |||
+ | * ''Fuso'' had a total of ninety-five 25 mm AA guns in single, twin and triple mounts. The in-game version has only 37; the triple mounts are missing. | |||
+ | * ''Fuso'' was camouflaged in overall dark gray. Light and dark green camouflage was only applied to aircraft carriers. | |||
? | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | + | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |
? | Launching of battleship Fuso, Kure, Japan, 28 Mar 1914.jpg| ''Fusō'', first of a class of two battleships, being launched in March 1914 | + | Launching of battleship Fuso, Kure, Japan, 28 Mar 1914.jpg| ''Fusō'', first of a class of two battleships, being launched in March 1914. | |
? | Battleship Fuso undergoing trials, 24 Aug 1915.jpg|''Fusō'' on her first trials, August 1915 | + | Battleship Fuso undergoing trials, 24 Aug 1915.jpg|''Fusō'' on her first trials, August 1915. | |
? | Yamashiro.jpeg|''Yamashiro'' on trials, December 1916 | + | Yamashiro.jpeg|''Yamashiro'' on trials, December 1916. | |
? | Japanese 14 inch guns by Lioness Nala.jpg|Schematic of the 14 inch (356mm) guns of the Fusō-class and Kongō-class battleships | + | Japanese 14 inch guns by Lioness Nala.jpg|Schematic of the 14 inch (356mm) guns of the ''Fusō''-class and Kongō-class battleships. | |
? | Battleship Fuso preparing for a fleet review at Yokohama, Japan, 3 Feb 1928.jpg|''Fusō'' preparing for a fleet review, February 1928 | + | Battleship Fuso preparing for a fleet review at Yokohama, Japan, 3 Feb 1928.jpg|''Fusō'' preparing for a fleet review, February 1928. | |
? | Battleship Fuso in drydock, Kure, Japan, 28 Apr 1933 (colored photo).jpeg|Colored photograph of ''Fusō'' in drydock undergoing reconstruction, April 1933 | + | Battleship Fuso in drydock, Kure, Japan, 28 Apr 1933 (colored photo).jpeg|Colored photograph of ''Fusō'' in drydock undergoing reconstruction, April 1933. | |
? | IJN_Fuso333.jpg|Superstructure of ''Fusō'' | + | IJN_Fuso333.jpg|Superstructure of ''Fusō''. | |
? | Fuso undergoing post-reconstruction trials, 10 May 1933, photo 1.jpg|''Fusō'' on trials, May 1933 | + | Fuso undergoing post-reconstruction trials, 10 May 1933, photo 1.jpg|''Fusō'' on trials, May 1933. | |
? | Fuso (1914).jpg|''Fusō'' running full-power trials on 10 May 1933 after her first reconstruction | + | Fuso (1914).jpg|''Fusō'' running full-power trials on 10 May 1933 after her first reconstruction. | |
? | 132.jpeg|Colored photograph of ''Yamashiro''<!--not sure if it is Yamashiro or Fusō, but I found it on the Russian Yamashiro article--!> | + | 132.jpeg|Colored photograph of ''Yamashiro''.<!--not sure if it is Yamashiro or Fusō, but I found it on the Russian Yamashiro article--!> | |
? | Fuso_class_BB_protection_by_Lioness_Nala.jpg|Armor protection scheme of the Fusō-class battleships | + | Fuso_class_BB_protection_by_Lioness_Nala.jpg|Armor protection scheme of the ''Fusō''-class battleships. | |
? | Battleships Fuso (foreground) and Yamashiro (background) off Aburaiyawan in Japan during maneuvers, Mar-May 1935.jpg|''Fusō'' and ''Yamashiro'' of Aburaiyawan in Japan undergoing maneuvers, 1935 | + | Battleships Fuso (foreground) and Yamashiro (background) off Aburaiyawan in Japan during maneuvers, Mar-May 1935.jpg|''Fusō'' and ''Yamashiro'' of Aburaiyawan in Japan undergoing maneuvers, 1935. | |
? | Battleships Yamashiro, Fuso, and Haruna in Tokyo Bay, Japan, circa late 1930s.jpg|''Yamashiro'' in Tokyo Bay, with ''Fusō'' and | + | Battleships Yamashiro, Fuso, and Haruna in Tokyo Bay, Japan, circa late 1930s.jpg|''Yamashiro'' in Tokyo Bay, with ''Fusō'' and ''[[Kongo]]''-class fast battleship ''Haruna'' in the background, late 1930. | |
+ | </gallery> | |||
? | + | |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | ||
|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | # [https://en.wikipedia.org/wiki/Japanese_battleship_Fus%C5%8D Japanese battleship Fusō - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/Fus%C5%8D-class_battleship Fusō-class battleship - Wikipedia] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 02:21, 26 January 2021
356 mm/45 41st Year Type in a twin turret6 х 2 pcs. |
Rate of Fire2.14 shots/min. |
Reload Time28 sec. |
Rotation Speed3.2 deg./sec. |
180 Degree Turn Time56.25 sec. |
Firing Range19.83 km. |
Maximum Dispersion226 m. |
HE Shell356 mm HE Type0 |
Maximum HE Shell Damage5,700 |
Chance of Fire on Target Caused by HE Shell25 % |
Initial HE Shell Velocity805 m./s. |
HE Shell Weight625 kg. |
AP Shell356 mm AP Type91 |
Maximum AP Shell Damage10,200 |
Initial AP Shell Velocity775 m./s. |
AP Shell Weight673.5 kg. |
127 mm/40 Type 89 on a Model A1 mount4 х 2 pcs. |
Firing Range4.96 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
152 mm/50 41st Year Type on a casemate mount14 х 1 pcs. |
Firing Range4.96 km. |
Rate of Fire6 shots/min. |
Reload Time10 sec. |
HE Shell152 mm HE Type4 |
Maximum HE Shell Damage2,500 |
Initial HE Shell Velocity825 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
127 mm/40 Type 89 on a Model A1 mount4 х 2 pcs. |
. . . Average Damage per Second40.4 |
. . . Firing Range5.01 km. |
13 mm/76 Type 93 on a twin mount10 х 2 pcs. |
. . . Average Damage per Second20 |
. . . Firing Range1.2 km. |
25 mm/60 Type 96 on a single mount8 х 1 pcs. |
. . . Average Damage per Second14.4 |
. . . Firing Range2.49 km. |
Maximum Speed21.56 knot |
Turning Circle Radius740 m. |
Rudder Shift Time17.1 sec. |
Surface Detectability Range18.33 km. |
Air Detectability Range9.74 km. |
Fusō — Japanese Tier VI battleship.
One of the mightiest battleships of her time. When built, Fuso was the largest warship in the world. She had a fairly powerful artillery and reasonably heavy armor.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
The first of Japan's locally produced super-dreadnoughts, Fuso is a solid-performing Tier VI battleship — particularly once the time and effort of unlocking Hull (B) is invested. Featuring a powerful armament of six turrets with each packing a pair of 14-inch guns, Fuso packs the firepower to potentially wipe out nearly anything she faces — even higher tier battleships — due to her broadside being practically unrivalled by anything she is likely to face.
Once she has her final (1944) hull, she is a force to be reckoned with. Capable of reaching out and touching targets as far away as 21 km, Fuso is a formidable opponent. Her armor is a big improvement over Kongo, giving her the durability to fight pitched battles against other dreadnoughts; sadly, it does not match the armor protection her contemporaries from other nations receive, and her citadel is still fairly vulnerable (particularly from the rear). Fuso also gains a large mobility increase when upgraded, with a speed increase of almost three knots, allowing her to outrun American battleships and out-range them.
Captains will be tempted to show Fuso’s broadside to an enemy to bring all guns to bear, but due to the nature of her armor, this is ill-advised. Instead, Fuso should be sailed into range at an angle, preferably with a destroyer and cruiser screen. This will not diminish her fire power too much as her D-F turrets have good firing angles. Good map awareness will allow captains to determine when it is possible to bring all her turrets to bear on a target without over-exposing her own armor. If properly angled, Fuso can go up against even higher-tiered battleships on fairly equal terms.
Once in range of target, captains should keep in mind that while Fuso’s 14-inch guns are fairly accurate and rapidly firing, due to the longer ranges she will be firing at, they will require constant adjustment. Although each of Fuso's shells have a high alpha damage, the main battery guns have a horrible sigma value of 1.5. This means that the shells will be relatively more spread out. Firing the first three turrets as a ranging and accuracy shot, then firing the aft three often provides the best results in terms of accuracy. At the same time, captains must prioritize targets who are exposed, as the 14-inch shells will have an easier time inflicting massive damage. This is particularly true for equivalent and higher tier American and German battleships.Pros:
- Large health pool.
- Decent top speed for her tier.
- Powerful battery of twelve 14-inch guns in six dual mount turrets.
- Better dispersion than her counterparts from other nations.
- A faster rate of fire than Kongo.
- Decent mobility.
- Good torpedo protection; similar to American dreadnought battleships.
- Impressive range of 21.8 km when upgraded, giving her the longest range among mid-tier ships.
- Broadside can potentially destroy anything in a single salvo provided all shots connect and they penetrate.
- Surprisingly well armored against HE spams and even 16 inchers if angled right (mid-section portion of the deck armor is 35mm thick!).
- Favourable gun firing angles.
Cons:
- Sluggish handling characteristics.
- Very high detection range.
- Poor AA suite even when upgraded.
- Poor deck and bulkhead armor don't allow for immune positioning; extremely vulnerable to fires.
- Uses the same gun as Kongo, which has difficulty dealing with more the heavily armored battleships at her tier
- Having two turrets amidships limits forward and rear firepower; turning broadside to use them invites serious damage from enemy battleships.
- Still suffers from battleship dispersion and a terrible sigma value of 1.5, though her shell volume partially compensates.
Research
Optimal Configuration
Fuso is a battleship that excels at range; he out-ranges every other battleship at Tier VI, and he's one of the most accurate battleships at tier. This is further emphasized by the heavier broadside and faster rate of fire. Close range brawling is something ' should actively avoid, as he loses his primary advantages and his armor can feel non-existent in close combat.
Upgrades
The recommended upgrades for Fusō are as follows:
- Slot 1: Main Armaments Modification 1 *
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1 *
- Slot 4: Damage Control System Modification 2 *
Slot 1 provides players with the first option in choosing a desired role. Typically, Main Armaments Modification 1 is recommended to provide additional survivability to the main battery, but players who desire to specialize in the secondary or anti-aircraft armament may choose Auxiliary Armaments Modification 1 .
Slot 3 allows for further specialization. Generally, Aiming Systems Modification 1 is recommended because it reduces shell dispersion of the main and secondary armaments. A captain wishing to specialize for secondaries should mount Secondary Battery Modification 1 . Fuso has very weak long-range AA artillery, and no mid-range. AA Guns Modification 1 will literally double the number of flak bursts it produces, but a different upgrade should prove more beneficial.
Slot 4 is usually dedicated to Damage Control System Modification 2 to lessen creeping damage. But for captains who chafe at his 15 second rudder, Steering Gears Modification 1 may be the preferred choice for Fuso.
Commander Skills
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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★★ |
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2 |
★★ |
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★★ |
★★ |
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3 |
|
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★★ |
★★ |
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4 |
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★★ |
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★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
|Consumables=
Players can equip the following consumables on Fuso:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Spotting Aircraft
|Camouflage= Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons can equip Fuso with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
|Signals= Fuso comes with 21 signal flag slots. The three most important signals are India Delta , Juliet Yankee Bissotwo , and India Yankee ; all of which improve survivability. Captains wishing to improve the performance of their secondary battery should consider the addition of Mike Yankee Soxisix .
|Gallery=|History=
Construction
- Kure Dockyard; Kure, Japan
- Laid down: 11 March 1912
- Launched: 28 March 1914
- Commissioned: 8 November 1915
Specifications
- 29,326 tons displacement, standard
- 205.13m length
- 28.65m beam
- 8.62m draft
Machinery
- 24 Boilers, 4 turbines
Performance
- 22.5 knots at 40,000 shaft horsepower
- 8,000nm at 14 knots
Armor
- Main belt: 305mm mid, 100mm forward, 100mm aft
- Decks: 50mm main, 32mm upper armored deck
- Bulkheads: 305mm
- Casemates: 152mm
- Barbettes: 203mm
- Turrets: 305mm
- Conning tower: 350mm
Armament
Main
- Twelve (6x2) 356mm guns
Secondary
- Sixteen (16x1) 152mm guns
Anti-aircraft
- Twelve (12x1) 76.2mm guns
Torpedoes
- Six 533mm submerged torpedo tubes
History
Design
Fusō (扶桑, a classical name for Japan) was the lead ship of the two Fusō-class dreadnought battleships built for the Imperial Japanese Navy, her sister ship being Yamashiro (山城, named after Yamashiro province). Launched in 1914 and commissioned in 1915, she initially patrolled off the coast of China, playing no part in World War I. In 1923, she assisted survivors of the Great Kanto Earthquake.
Fusō was modernized in 1930–35 and again in 1937–41, with improvements to her armor and machinery and a rebuilt superstructure in the pagoda mast style. With only 14-inch guns, she was outclassed by other Japanese battleships at the beginning of World War II, and played auxiliary roles for most of the war.
Fusō was part of Vice-Admiral Shōji Nishimura's Southern Force at the Battle of Leyte Gulf. She was sunk in the early hours of 25 October 1944 by torpedoes and naval gunfire during the Battle of Surigao Strait. Some reports claimed that Fusō broke in half, and that both halves remained afloat and burning for an hour, but according to survivors' accounts, the ship sank after 40 minutes of flooding. Of the few dozen crewmen who escaped, only 10 survived to return to Japan.
Historical Inaccuracies
- Fuso is depicted in modernized condition. Her original 1915 configuration is missing.
- Fuso had a total of ninety-five 25 mm AA guns in single, twin and triple mounts. The in-game version has only 37; the triple mounts are missing.
- Fuso was camouflaged in overall dark gray. Light and dark green camouflage was only applied to aircraft carriers.
Yamashiro in Tokyo Bay, with Fusō and Kongo-class fast battleship Haruna in the background, late 1930.
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