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Gangut

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Revision as of 02:18, 2 April 2020
reference to ship at 1:42 Scale - worldofwarships.com > news
Latest revision as of 20:06, 26 March 2024
Protected "Ship:Gangut" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
 
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?Was part of the first series of dreadnought battleships built in Russia. She was armed with twelve main battery guns. The ship's features included a significant area of side armor and a general layout providing a full sideboard salvo at the widest possible angles.<br><br>{{Model3DViewer|c08d9449eac64762af7b6b8af9f02422}}+|Performance=
? +{{AA Sidebar Warning Insert}}
?|Performance=<!-- write text about performance in battles below -->+
?<!--+
?PERFORMANCE SECTION GUIDELINES+
?1. Write a brief intro paragraph of 1-3 sentences.+
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. +
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.+
?-->+
  
 Coming from ''[[Knyaz Suvorov]]'', ''Gangut'' is sure to feel like a welcome improvement thanks mainly to the centerline turret layout which allows 75% of the main battery to be fired while still giving favorable hull angles to deflect or absorb incoming fire. Captains who own either ''[[Oktyabrskaya Revolutsiya]]'' or ''[[Imperator Nikolai I]]'' will find adjusting to this ship to be a rather pain-free experience due to their similarities. However, since ''Gangut'' is a tech tree Russian battleship, it does not have the longer range accuracy found on the aforementioned premium ships and instead must close the distance with enemy ships to land more than singular random hits. This is somewhat easily accomplished by her 23-knot top speed which ties ''Gangut'' for second-fastest BB of the tier alongside ''[[Kaiser]]'', meaning she will be able to (slowly) run down or outrun most other battleships in her matchmaking spread. Coming from ''[[Knyaz Suvorov]]'', ''Gangut'' is sure to feel like a welcome improvement thanks mainly to the centerline turret layout which allows 75% of the main battery to be fired while still giving favorable hull angles to deflect or absorb incoming fire. Captains who own either ''[[Oktyabrskaya Revolutsiya]]'' or ''[[Imperator Nikolai I]]'' will find adjusting to this ship to be a rather pain-free experience due to their similarities. However, since ''Gangut'' is a tech tree Russian battleship, it does not have the longer range accuracy found on the aforementioned premium ships and instead must close the distance with enemy ships to land more than singular random hits. This is somewhat easily accomplished by her 23-knot top speed which ties ''Gangut'' for second-fastest BB of the tier alongside ''[[Kaiser]]'', meaning she will be able to (slowly) run down or outrun most other battleships in her matchmaking spread.
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 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
 * Good rudder shift time when upgraded to B-hull. * Good rudder shift time when upgraded to B-hull.
?* Superstructure is small and well-armored, which makes the ship highly resistant if not immune to HE spam.+* Superstructure is small and the ship's 32 mm outer plating makes her highly resistant to HE spam.
?* Hull armor scheme pairs well with main battery layout.+* The main guns have good firing arcs, accuracy, and penetration.
?* Main guns have good firing arcs, accuracy and penetration.+* Damage control has a fast cooldown.
?* Damage control has fast cooldowns in exchange for limited charges.+
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
 * Detection range is higher than maximum possible firing range without commander skills and camo. * Detection range is higher than maximum possible firing range without commander skills and camo.
?* Slowest unmodified main battery reload in the game along with ''[[Knyaz Suvorov]]''.+* Same poor reload time as ''[[Knyaz Suvorov]]''.
 * Slightly improved, but still poor AA defense. * Slightly improved, but still poor AA defense.
?* High and underprotected citadel is easily hit if not angled. The ship's armour is ineffective against battleship guns.+* High and under-protected citadel is easily hit if not angled. The ship's armour is ineffective against battleship guns.
 * No torpedo blisters means only a 9% reduction in damage from torpedo hits. * No torpedo blisters means only a 9% reduction in damage from torpedo hits.
 +* Damage control has limited charges.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?The research path of ''{{#var:ship_name}}'' is relatively simple – players are encouraged to first unlock the (B) hull to increase ship health, anti-aircraft armament, and rudder response time, and finish with the fire control upgrade, which allows for a modest firing range upgrade.+The research path of ''{{#var:ship_name}}'' is relatively simple – players are encouraged to first unlock the (B) hull to increase ship health, anti-aircraft armament, and rudder response time, and finish with the fire control upgrade, which allows for a 10% firing range upgrade.
? +
? +
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
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 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +With a limited number of damage control team uses, fire control and prevention becomes very important.
  
?{{Commander Skills 2+|CommanderSkills=<!-- write text about best set of Commander Skills below -->
?<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->+
?| rating11 = 3 <!-- Priority Target -->+
?| rating12 = 2 <!-- Preventive Maint -->+
?| rating13 = 1 <!-- Expert Loader -->+
?| rating14 = 0 <!-- Air Supremacy -->+
?| rating15 = 0 <!-- Direction Center for Fighters -->+
?| rating16 = 0 <!-- Improved Engine Boost -->+
?| rating17 = <!-- Incoming Fire Alert -->+
?| rating18 = 0 <!-- Last Gasp -->+
  
?| rating21 = 2 <!-- High Alert -->+{{Commander Skills 3 BB
?| rating22 = <!-- Jack of All Trades -->+<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| rating23 = 3 <!-- Expert Marksman -->+| rating11 = 1 <!-- Gun Feeder -->
?| rating24 = 0 <!-- Torpedo Acceleration -->+| rating12 = <!-- Pyrotechnician -->
?| rating25 = 0 <!-- Smoke Screen Expert -->+| rating13 = <!-- Consumables Specialist -->
?| rating26 = 0 <!-- Improved Engines -->+| rating14 = 2 <!-- Emergency Repair Specialist -->
?| rating27 = 3 <!-- Adrenaline Rush -->+| rating15 = <!-- Incoming Fire Alert -->
?| rating28 = <!-- Last Stand -->+| rating16 = 1 <!-- Preventive Maintenance -->
  
?| rating31 = 3 <!-- Basics of Survivability -->+| rating21 = 2 <!-- Grease the Gears -->
?| rating32 = <!-- Survivability Expert-->+| rating22 = <!-- Inertial Fuse for HE Shells -->
?| rating33 = 0 <!-- Torpedo Armament Expertise-->+| rating23 = <!-- Consumables Enhancements -->
?| rating34 = 0 <!-- Aircraft Armor -->+| rating24 = 1 <!-- Vigilance -->
?| rating35 = 1 <!-- Basic Firing Training -->+| rating25 = 2 <!-- Priority Target -->
?| rating36 = 3 <!-- Superintendent -->+| rating26 = <!-- AA Gunner -->
?| rating37 = <!-- Demolition Expert -->+
?| rating38 = 2 <!-- Vigilance -->+
  
?| rating41 = <!-- Manual Fire Control for Secondary Armament -->+| rating31 = 1 <!-- Super-Heavy AP Shells -->
?| rating42 = 3 <!-- Fire Prevention -->+| rating32 = <!-- Long-Range Secondary Battery Shells -->
?| rating43 = <!-- Inertia Fuse for HE Shells -->+| rating33 = 3 <!-- Adrenaline Rush -->
?| rating44 = 0 <!-- Sight Stabilization -->+| rating34 = 2 <!-- Basics of Survivability -->
?| rating45 = 1 <!-- Advanced Firing Training -->+| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
?| rating46 = <!-- Massive AA Fire -->+| rating36 = <!-- Expert AA Marksman -->
?| rating47 = <!-- Radio Position Finding -->+ 
?| rating48 = 3 <!-- Concealment Expert -->+| rating41 = <!-- Swift in Silence -->
 +| rating42 = <!-- Improved Secondary Battery Aiming -->
 +| rating43 = 1 <!-- Close Quarters Combat -->
 +| rating44 = 3 <!-- Emergency Repair Expert -->
 +| rating45 = 3 <!-- Concealment Expert -->
 +| rating46 = 3 <!-- Fire Prevention Expert -->
 }} }}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' equips the following consumables:
?|Consumables=<!-- write text about selection of Consumables below -->+* '''Slot 1:''' {{Fast Damage Control Team}}
?''{{#var:ship_name}}'' can equip the following consumables:+
?* '''Slot 1:''' {{Damage Control Party}}+
 * '''Slot 2:''' {{Repair Party}} * '''Slot 2:''' {{Repair Party}}
  
?|Camouflage=<!-- write text about useful camouflage below -->+Keep in mind that while the damage control team is very efficient, it can be used a limited number of times before becoming exhausted.
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+ 
 +|Camouflage={{TT Ship Camo Insert|shiptier=4}}
 + 
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
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 | India Yankee = 3 | India Yankee = 3
 | Juliet Charlie = 1 | Juliet Charlie = 1
? 
?| Zulu = 2 
?| India Bravo Terrathree = 1 
?| Equal Speed Charlie London = 2 
?| Zulu Hotel = 2 
?| Papa Papa = 1 
? 
?| Wyvern = 2 
?| Red Dragon = 2 
?| Dragon Flag = 2 
?| Ouroboros = 1 
?| Hydra = 2 
?| Basilisk = 2 
? 
?| Leviathan = 2 
?| Scylla = 2 
 }} }}
  
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  For all her service, however, the usefulness of ''Oktyabrskaya Revolutsiya'' came to an end, and she was after all a thoroughly obsolete design. As a result, for a 10-year period from 1944 to 1954 she languished at anchor until being re-rated as a static training ship on 24 July 1954, with its engines dismantled, until being stricken on 17 February 1956. Towed to Kronshtadt, she was scrapped, the job being completed in 1959 (although the ship’s anchors and some anti-aircraft guns exist as monuments at Anchor Square in Kronshtadt today).   For all her service, however, the usefulness of ''Oktyabrskaya Revolutsiya'' came to an end, and she was after all a thoroughly obsolete design. As a result, for a 10-year period from 1944 to 1954 she languished at anchor until being re-rated as a static training ship on 24 July 1954, with its engines dismantled, until being stricken on 17 February 1956. Towed to Kronshtadt, she was scrapped, the job being completed in 1959 (although the ship’s anchors and some anti-aircraft guns exist as monuments at Anchor Square in Kronshtadt today).
  
? +===In-game historical inaccuracies===
?===Historical Inaccuracies===+* ''Gangut'' is represented in original World War I condition, when she served with the Imperial Russian Navy. See ''[[Oktyabrskaya Revolutsiya]]'' for the Soviet version.
?* In-game model depicts ''Gangut''’condition as of 1916. Her 1914 condition when she first entered service does not exist. See ''[[Oktyabrskaya Revolutsiya]]'' for the Soviet version.+* Rate of fire of the main battery guns is actually 1.8 rounds per minute, not 1.67.
?* Actual anti-aircraft suite as of 1916 consisted of two 63.3 mm Model 1916 and one QF 3-pounder Hotchkiss for ''Gangut'' and ''Petropavlovsk'', and two 75 mm Canet and one QF 2-pounder for ''Sevastopol'' and ''Poltava''. In World of Warships, however, ''Gangut'' is armed with an AA suite four times her historical loadout.+* Firing range of the 120 mm secondary guns is actually 13.7 km, not a measly 4 km.
 +* All six searchlights are missing. They are located on the bridge, second funnel and mainmast. Only the base sections are modelled.
 +* Original AA armament of only one 76.2 mm Lender gun on the quarterdeck is missing.
 +* AA armament from 1916 consisted of either two 63.3 mm Model 1916 and one QF 3-pounder Hotchkiss (for ''Gangut'' and ''Petropavlovsk'') or two 75 mm/48 Canet and one 40 mm/39 Vickers (for ''Sevastopol'' and ''Poltava''). These AA guns were located atop the fore and aft turrets (see historical gallery). The whopping eight 75 mm Model 1892 AA guns occupying every turret top is a fabrication by Wargaming.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
? +File:Линейный корабль "Севастополь", 1916-1917 годы.jpeg|''Sevastopol'' c. 1916-17
 +File:Sevastopol during the Ice Cruise of the Baltic Fleet.jpeg|''Sevastopol'' during the Ice Cruise of the Baltic Fleet
 +File:Poltava in 1918.jpeg|''Poltava'' c. 1918
 </gallery> </gallery>
  
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +<references />
 # [https://en.wikipedia.org/wiki/Russian_battleship_Gangut_(1911) Russian battleship ''Gangut'' (1911) - Wikipedia] # [https://en.wikipedia.org/wiki/Russian_battleship_Gangut_(1911) Russian battleship ''Gangut'' (1911) - Wikipedia]
 # [https://en.wikipedia.org/wiki/Gangut-class_battleship ''Gangut''-class battleship - Wikipedia] # [https://en.wikipedia.org/wiki/Gangut-class_battleship ''Gangut''-class battleship - Wikipedia]
?# [https://worldofwarships.com/en/news/general-news/battleship--etropavlovsk-1-42-scale/ Battleship Petropavlovsk at 1:42 Scale - 1:42 BATTLESHIP PETROPAVLOVSK - News - World of Warships]+# [https://worldofwarships.com/en/news/history/marat-naval-legends/ Marat: Story of a Veteran - Wikipedia]
 +# [https://worldofwarships.com/en/news/general-news/battleship--etropavlovsk-1-42-scale/ Battleship Petropavlovsk at 1:42 Scale - News - World of Warships]
 +# [https://www.youtube.com/watch?v=eLn71_TGUS4 1:42 Scale: Petropavlovsk - World of Warships Official Channel - YouTube]
 +# [https://www.youtube.com/watch?v=55r6EIWt5kA Marat: The History of Veteran - World of Warships Official Channel - YouTube]
 + 
 +{{WoWS Ship Changelog Insert|1=
 +*Available for testing by supertesters in the game starting from Update 0.8.1.
 +{{WoWS Ship Testing Changes Insert|1=
 +*<span class="plainlinks">[https://medium.com/@devblogwows/low-tier-ussr-bb-7d13efcf866e Jan 25, 2019]</span>:
 +**Preliminary characteristics.
 +*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/b0lq7t/graf_zeppelin_and_soviet_battleships_changes/ Mar 13, 2019]</span>:
 +**Dispersion formula changed:
 +*** Horizontal and vertical dispersion depending on distance now changes more smoothly. Inside of 12 km accuracy was slightly reduced.
 +**Damage Control Party duration decreased to 10 s.
 +*<span class="plainlinks">[https://medium.com/@devblogwows/st-soviet-battleships-changes-28865b674e06 Mar 29, 2019]</span>:
 +**Sigma parameter decreased from 1.7 to 1.4.
 +**Stock main battery firing range decreased from 14.13 to 12.31 km.
 +**Detection ranges changed:
 +*** Detectability range by sea increased from 10.62 to 13.62 km.
 +*** Detectability after firing main guns in smoke increased from 8.27 to 10.42 km.
 +*** Detectability range by air increased from 7.68 to 8.86 km.
 +*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/bbl5k1/st_changes_to_test_ships_and_le_terrible/ Apr 10, 2019]</span>:
 +**Main battery reload time increased from 32 to 36 s.
 +}}
 +*Introduced into the game as a researchable ship in Update 0.8.4.
 +*Update 0.9.4:
 +**The stock firing range was increased from 12.3 to 12.4 km.
 +*Update 0.10.0:
 +**The firing range of the secondary battery was increased to 4 km.
 +}}
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 20:06, 26 March 2024

Gangut
Гангут_wows_main.jpg
Battleship | U.S.S.R. | Tier IV
Tech Tree Position
Knyaz Suvorov
Arrow_down.png
Гангут_icon_small.png
Arrow_down.png
Pyotr Velikiy
stock
 top
General
Research price6700 exp
Purchase price765,000 Credits
Hit Points37,600 
Main Battery
305 mm/52 Model 1907 in a Metal Works Plant turret4 х 3 pcs.
Rate of Fire1.67 shots/min.
Reload Time36 sec.
Rotation Speed3.2 deg./sec.
180 Degree Turn Time56.25 sec.
Firing Range12.41 km.
Maximum Dispersion180 m.
HE Shell305 mm HE Model 1911 
Maximum HE Shell Damage4,500 
Chance of Fire on Target Caused by HE Shell33 %
Initial HE Shell Velocity762 m./s.
HE Shell Weight470.9 kg.
AP Shell305 mm AP Model 1911 
Maximum AP Shell Damage8,600 
Initial AP Shell Velocity762 m./s.
AP Shell Weight470.9 kg.
Secondary Armament #1
120 mm/50 Model 1905 on a Vickers mounting16 х 1 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time8.57 sec.
HE Shell120 mm HE Model 1907 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity823 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
75 mm Model 1892 on a Meller AA mounting8 х 1 pcs.
. . . Average Damage per Second15.2 
. . . Firing Rangekm.
Maneuverability
Maximum Speed23 knot
Turning Circle Radius660 m.
Rudder Shift Time14.3 sec.
Concealment
Surface Detectability Range13.21 km.
Air Detectability Range8.86 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
IV
Ship_PRSB104_Gangut.png
765,000

Gangut — Soviet Tier IV battleship.

At the end of 1907, after the requirement specifications for the new battleship had been determined, the Shipbuilding and Procurement Bureau sent out invitations to Russian and foreign shipbuilding companies to participate in the tender. 9 projects were selected out of 23 submitted, and the project from Baltic Works was considered the best. The construction of four new battleships—Poltava, Petropavlovsk, Sevastopol, and Gangut—lasted from 1909 until 1911. The latter served in the Navy until the end of the 1950s.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
305 mm/52 Model 1907 in a Metal Works Plant turret1.756.31804,500338,600 094,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Gangut (A)37,600133054168 0128,000
Gangut (B)40,500133054164/8 2,000280,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS IV mod. 10 040,000
GFCS IV mod. 20 1,300180,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 42,000 hp23 030,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.


Coming from Knyaz Suvorov, Gangut is sure to feel like a welcome improvement thanks mainly to the centerline turret layout which allows 75% of the main battery to be fired while still giving favorable hull angles to deflect or absorb incoming fire. Captains who own either Oktyabrskaya Revolutsiya or Imperator Nikolai I will find adjusting to this ship to be a rather pain-free experience due to their similarities. However, since Gangut is a tech tree Russian battleship, it does not have the longer range accuracy found on the aforementioned premium ships and instead must close the distance with enemy ships to land more than singular random hits. This is somewhat easily accomplished by her 23-knot top speed which ties Gangut for second-fastest BB of the tier alongside Kaiser, meaning she will be able to (slowly) run down or outrun most other battleships in her matchmaking spread.

Pros:

  • Good rudder shift time when upgraded to B-hull.
  • Superstructure is small and the ship's 32 mm outer plating makes her highly resistant to HE spam.
  • The main guns have good firing arcs, accuracy, and penetration.
  • Damage control has a fast cooldown.

Cons:

  • Detection range is higher than maximum possible firing range without commander skills and camo.
  • Same poor reload time as Knyaz Suvorov.
  • Slightly improved, but still poor AA defense.
  • High and under-protected citadel is easily hit if not angled. The ship's armour is ineffective against battleship guns.
  • No torpedo blisters means only a 9% reduction in damage from torpedo hits.
  • Damage control has limited charges.

Research

The research path of Gangut is relatively simple – players are encouraged to first unlock the (B) hull to increase ship health, anti-aircraft armament, and rudder response time, and finish with the fire control upgrade, which allows for a 10% firing range upgrade.

Optimal Configuration

Upgrades

The recommended upgrades for Gangut are as follows:

Commander Skills

Consumables

Gangut equips the following consumables:

Keep in mind that while the damage control team is very efficient, it can be used a limited number of times before becoming exhausted.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Russian battleship Gangut (1911) - Wikipedia
  2. Gangut-class battleship - Wikipedia
  3. Marat: Story of a Veteran - Wikipedia
  4. Battleship Petropavlovsk at 1:42 Scale - News - World of Warships
  5. 1:42 Scale: Petropavlovsk - World of Warships Official Channel - YouTube
  6. Marat: The History of Veteran - World of Warships Official Channel - YouTube

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.1.

Testing Changes

  • Jan 25, 2019:
    • Preliminary characteristics.
  • Mar 13, 2019:
    • Dispersion formula changed:
      • Horizontal and vertical dispersion depending on distance now changes more smoothly. Inside of 12 km accuracy was slightly reduced.
    • Damage Control Party duration decreased to 10 s.
  • Mar 29, 2019:
    • Sigma parameter decreased from 1.7 to 1.4.
    • Stock main battery firing range decreased from 14.13 to 12.31 km.
    • Detection ranges changed:
      • Detectability range by sea increased from 10.62 to 13.62 km.
      • Detectability after firing main guns in smoke increased from 8.27 to 10.42 km.
      • Detectability range by air increased from 7.68 to 8.86 km.
  • Apr 10, 2019:
    • Main battery reload time increased from 32 to 36 s.
  • Introduced into the game as a researchable ship in Update 0.8.4.
  • Update 0.9.4:
    • The stock firing range was increased from 12.3 to 12.4 km.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 4 km.

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Aircraft Carriers  IV Komsomolets • VI Serov • VIII Pobeda • VIII ChkalovDoubloons • VIII Chkalov BDoubloons • X Admiral Nakhimov
Battleships
Japan  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons •  Satsuma 
U.K.  III Bellerophon • III Indefatigable • III DreadnoughtDoubloons • IV Orion • IV Queen Mary • V Iron Duke • V Tiger • V AgincourtDoubloons • VI WarspiteDoubloons • VI Queen Elizabeth • VI Renown • VI RepulseDoubloons • VI Repulse BDoubloons • VII King George V • VII Rooke • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VII CollingwoodDoubloons • VII Renown '44Doubloons • VII Duke of BronteDoubloons • VIII Monarch • VIII Hawke • VIII VanguardDoubloons • IX Lion • IX Duncan • IX MarlboroughDoubloons • IX Scarlet ThunderDoubloons • X Conqueror • X St. Vincent • X ThundererDoubloons • X IncomparableDoubloons •  Devastation 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • VIII PicardieDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Germany  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII AL Prinz HeinrichDoubloons • VII Scharnhorst BDoubloons • VII Scharnhorst '43Doubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Brandenburg BDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser KurfürstDoubloons • X Schlieffen • X Preussen • X MecklenburgDoubloons •  Hannover 
Pan-Asia  IX BajieDoubloons • IX WujingDoubloons • IX Sun Yat-SenDoubloons • IX LouchuanDoubloons 
Spain  IX Victoria 
Europe  V Viribus UnitisDoubloons • IX Karl XIV JohanDoubloons 
Netherlands  
Italy  IV Dante Alighieri • V Conte di Cavour • V Giulio CesareDoubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII RomaDoubloons • VIII AL LittorioDoubloons • IX Lepanto • IX Marco PoloDoubloons • IX Giuseppe VerdiDoubloons • X Cristoforo Colombo • X Ruggiero di Lauria • X Sicilia 
Commonwealth  VII YukonDoubloons 
Pan-America  V Rio de JaneiroDoubloons • VIII AtlânticoDoubloons