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Gascogne

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +A battleship design developed on the basis of the very successful ''[[Richelieu]]'' class, which received improved AA capabilities and had the main turrets placed in the ship's aft and forward ends. Like her prototype, the ship boasted a high speed and very good torpedo protection.<br><br><br>{{Model3DViewer|6f90f15d76ac48f8ae0bbfd4aa52406f}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?<!--+Tier VIII French premium battleship ''{{#var:ship_name}}'' has the same two quad-barreled turrets found on her tech tree counterpart ''[[Richelieu]]'', but in a more conventional layout where one turret is forward of the superstructure and one behind. The two ships share many similarities aside from the gun placement: they have identical handling, speed, and concealment, while their guns, secondaries, and health are near identical. As a result, playing them similarly will net fairly good results, though ''{{#var:ship_name}}'' has her own quirks.
?PERFORMANCE SECTION GUIDELINES+ 
?1. Write a brief intro paragraph of 1-3 sentences.+To address the elephant in the room, ''{{#var:ship_name}}'' does not have particularly good guns. They suffer from comparatively poor dispersion and sigma, meaning it can be an exercise in frustration trying to land shells on target. ''Richelieu'' has the same issue, and the solution towards mitigating the floundering accuracy of their main batteries is similar as well: use ''{{#var:ship_name}}'' and ''Richelieu''’s superior speed and handling to flank enemy positions, getting those juicy broadside shots on them. They are tied for fastest battleship of Tier VIII, with a respective top speed of 32 knots. This can be further boosted using the Sierra Mike ({{Sierra Mike|Size=18px}}) signal, plus the {{Engine Boost}} consumable found on all French battleships at Tier VIII and up. Combined, all these factors create a battleship capable of hitting ludicrous speeds (compared to other battleships).
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. + 
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.+''{{#var:ship_name}}'', on top of being agile, has fairly good armor. While she does not have ''[[Bismarck]]''’s level of protection, it is not bad at all. Her citadel is well protected against shells and bombs alike, and sits just at the waterline. She won't be taking massive, un-healable hits very often; though some care should still be taken in close quarters, since it becomes much easier to send shells into ''{{#var:ship_name}}''’s citadel. However, there is a massive drawback to ''{{#var:ship_name}}''’s armor scheme, as she has 32mm of plate almost everywhere. This makes it exceptionally easy for HE shells to do significant damage to her when given the opportunity, and normal AP penetrations will quickly gouge away her health. While her citadel is indeed well-protected, that simply is not the case for the rest of the ship.
?-->+ 
 +Thankfully, ''{{#var:ship_name}}''’s survivability issues are mitigated somewhat by her unique {{Repair Party}} consumable, which has a faster cooldown than usual at 60 and 40 seconds for normal and premium versions, respectively. This works well in conjunction with her armor, since most the damage {{#var:ship_name}} takes will likely be of the repairable variety.
 + 
 +{{AnnoWiki|content=
 +'''[https://forum.worldofwarships.com/topic/151901-premium-ship-review-gascogne/ LittleWhiteMouse's Ship Review: Gascogne] from the NA Forums'''}}
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* +* Higher reload speed of 28 seconds helps offset the different gun layout from ''[[Richelieu]]''.
?* +* Better sigma (shell distribution inside her dispersion circle) than ''Richelieu'' (1.9 vs. 1.8).
?* +* High top speed of 32 knots, able to be increased even further with the {{Engine Boost}} consumable.
?* +* Good shell velocity helps with long range gunnery.
 +* Impressive secondary battery with a great 7.0 kilometer base range.
 +* Quadruple-barreled turrets means she always has four guns on target at any given time.
 +* Quick cooldown on {{Repair Party}} consumable.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* +* Turret arrangement makes it tricky to use all eight guns at once.
?* +* Relatively weak broadside for a Tier VIII at only eight (8) 380mm guns.
?* +* Mediocre anti-aircraft armament.
?* +* Takes large amounts of damage from battleship AP when caught broadside.
 +* Reload speed is still worse than the other Tier VIII battleships armed with 15-inch guns like ''[[Bismarck]]'' and ''[[Monarch]]''.
 +* Health pool is on the low side for a Tier VIII battleship.
 +* Like all French battleships, she is coated primarily in 32mm plating all across the entire ship, making her highly vulnerable to HE shells from enemy heavy cruisers and battleships.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: +As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
?* '''Main Battery:''' +
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY.+
?* '''Torpedoes:''' +
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery. +
?* '''Propulsion:''' +
?-->+
? +
?<!-- FOR PREMIUM SHIPS:+
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->+
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
 +The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 +* '''Slot 1''': {{Main Armaments Modification 1}}
 +* '''Slot 2''': {{Damage Control System Modification 1}}
 +* '''Slot 3''': {{Aiming Systems Modification 1}}
 +* '''Slot 4''': {{Steering Gears Modification 2}}
 +* '''Slot 5''': {{Concealment System Modification 1}}
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+'''Slot 1''' provides two viable options. Generally, '''Main Armaments Modification 1''' is recommended because it increases the survivability of the main battery guns. With only two turrets, the loss of one decreases the ship's primary firepower by 50%. Players wishing to specialize in the secondary armament or in AA duties should mount {{Auxiliary Armaments Modification 1}} to increase the survivability of those armaments.
?* '''Slot 1''': + 
?* '''Slot 2''': +'''Slot 3''' allows for the specialization in different roles. To reduce the dispersion of the main battery, players should mount '''Aiming Systems Modification 1'''. Alternatively, {{Secondary Battery Modification 2}} will increase the firing range and reduce the dispersion of the secondary armament. To increase the range of the AA armament, mount {{AA Guns Modification 1}}.
?* '''Slot 3''': + 
?* '''Slot 4''': +'''Slot 4''' provides players a choice between survivability and maneuverability. To reduce the rudder shift time, players should mount '''Steering Gears Modification 2'''. Players wishing to reduce the amount of time that fires and flooding inflict damage to the ship should mount {{Damage Control System Modification 2}}.
?* '''Slot 5''': +
?* '''Slot 6''': +
?-->+
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. +Key skills for ''{{#var:ship_name}}'' commanders include Expert Marksman at Level 2, Superintendent at Level 3, and Fire Prevention at Level 4. Basic Firing Training, Advanced Firing Training, and Manual Fire Control for Secondary Armament are recommended for players looking to specialize in the ship’s secondary armament. Basics of Survivability is recommended to reduce repair time. Concealment Expert is also recommended to reduce the ship's detection range, allowing her to close in further while remaining undetected.
  
?{{Commander Skills+{{Commander Skills 2
?| Priority Target = +<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
?| Preventative Maintenance = +| rating11 = 2 <!-- Priority Target -->
?| Expert Loader = +| rating12 = 2 <!-- Preventive Maint -->
?| Aircraft Servicing Expert = +| rating13 = 2 <!-- Expert Loader -->
?| Direction Center for Catapult Aircraft = +| rating14 = 0 <!-- Air Supremacy -->
?| Dogfighting Expert = +| rating15 = 1 <!-- Direction Center for Fighters -->
?| Incoming Fire Alert = +| rating16 = 0 <!-- Improved Engine Boost -->
?| Evasive Maneuver = +| rating17 = <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
  
?| High Alert = +| rating21 = 2 <!-- High Alert -->
?| Jack of All Trades = +| rating22 = 2 <!-- Jack of All Trades -->
?| Expert Marksman = +| rating23 = 3 <!-- Expert Marksman -->
?| Torpedo Acceleration = +| rating24 = 0 <!-- Torpedo Acceleration -->
?| Smoke Screen Expert = +| rating25 = 0 <!-- Smoke Screen Expert -->
?| Expert Rear Gunner = +| rating26 = 0 <!-- Improved Engines -->
?| Adrenaline Rush = +| rating27 = 2 <!-- Adrenaline Rush -->
?| Last Stand = +| rating28 = <!-- Last Stand -->
  
?| Basics of Survivability = +| rating31 = 3 <!-- Basics of Survivability -->
?| Survivability Expert = +| rating32 = <!-- Survivability Expert-->
?| Torpedo Armament Expertise = +| rating33 = 0 <!-- Torpedo Armament Expertise-->
?| Emergency Takeoff = +| rating34 = 0 <!-- Aircraft Armor -->
?| Basic Firing Training = +| rating35 = 2 <!-- Basic Firing Training -->
?| Superintendent = +| rating36 = 3 <!-- Superintendent -->
?| Demolition Expert = +| rating37 = <!-- Demolition Expert -->
?| Vigilance = +| rating38 = 1 <!-- Vigilance -->
  
?| Manual Fire Control for Secondary Armament = +| rating41 = 2 <!-- Manual Fire Control for Secondary Armament -->
?| Fire Prevention = +| rating42 = 3 <!-- Fire Prevention -->
?| Inertia Fuse for HE Shells = +| rating43 = <!-- Inertia Fuse for HE Shells -->
?| Air Supremacy = +| rating44 = 0 <!-- Sight Stabilization -->
?| Advanced Firing Training = +| rating45 = 2 <!-- Advanced Firing Training -->
?| Manual Fire Control for AA Armament = +| rating46 = <!-- Massive AA Fire -->
?| Radio Position Finding = +| rating47 = <!-- Radio Position Finding -->
?| Concealment Expert = +| rating48 = 3 <!-- Concealment Expert -->
?}}-->+}}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* {{Repair Party}}+* '''Slot 2:''' {{Repair Party}}
?* {{Smoke Generator}}+* '''Slot 3:''' {{Engine Boost}}
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+* '''Slot 4:''' {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}-->+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?<!-- FOR TECH TREE SHIPS+As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +
? +
?Choose one and append after semicolon above:+
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+
? +
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+
?-->+
? +
?<!--FOR PREMIUM SHIPS +
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +
?-->+
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
 +As a battleship, the ''{{#var:ship_name}}'' has 8 slots for signal flags. Standard flags to take as a battleship are India Delta ({{India Delta|Size=18px}}), November Foxtrot ({{November Foxtrot|Size=18px}}), and India Yankee ({{India Yankee|Size=18px}}). These flags help increase the survivability of the ''{{#var:ship_name}}''. In addition, Sierra Mike ({{Sierra Mike|Size=18px}}) will help the ''{{#var:ship_name}}'' go slightly faster and Mike Yankee Soxisix ({{Mike Yankee Soxisix|Size=18px}}) will boost the power of the already strong secondaries.
  
?<!-- {{Signal Flags+{{Signal Flags
?| November Echo Setteseven = +| November Echo Setteseven = 2
?| Mike Yankee Soxisix = +| Mike Yankee Soxisix = 2
 | India X-Ray =  | India X-Ray =
 | Juliet Whiskey Unaone =  | Juliet Whiskey Unaone =
 | Victor Lima =  | Victor Lima =
?| Hotel Yankee = +| Hotel Yankee = 1
  
?| November Foxtrot = +| November Foxtrot = 3
?| Sierra Mike = +| Sierra Mike = 2
?| India Delta = +| India Delta = 3
?| Juliet Yankee Bissotwo = +| Juliet Yankee Bissotwo = 1
?| India Yankee = +| India Yankee = 3
?| Juliet Charlie = +| Juliet Charlie = 1
  
?| Zulu = +| Zulu = 1
?| India Bravo Terrathree = +| India Bravo Terrathree = 1
?| Equal Speed Charlie London = +| Equal Speed Charlie London = 1
?| Zulu Hotel = +| Zulu Hotel = 1
?| Papa Papa = +| Papa Papa = 1
  
?| Wyvern = +| Wyvern = 1
?| Red Dragon = +| Red Dragon = 1
?| Dragon Flag = +| Dragon Flag = 1
?| Ouroboros = +| Ouroboros = 1
?| Hydra = +| Hydra = 1
?}} -->+}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
? +File:GasStart.jpg
 +File:GasGuns.jpg
 +File:GasBroad.jpg|''Gascogne'' fires a broadside.
 +File:GasAft.jpg
 +File:GasTorp.jpg|A catapult fighter from ''Gascogne'' surveys the damage.
 +File:GasSecondaries.jpg
 </gallery> </gallery>
  
Line 156:Line 152:
 <div class="thumb tright"> <div class="thumb tright">
 {{AnnoWiki|content= {{AnnoWiki|content=
?<h2>''{{#var:ship_name}}'', YEAR</h2>+<h2>''{{#var:ship_name}}'', 1940</h2>
 ===Construction=== ===Construction===
?:Builder: Yard; City, Country+:Builder: Ateliers et Chantiers de la Loire;<br>&nbsp;&nbsp;&nbsp;Saint-Nazaire, France
?:Laid down: DD MONTH YEAR+:Laid down: ---
?:Launched: DD MONTH YEAR+:Launched: ---
?:Commissioned: DD MONTH YEAR+:Commissioned: ---
 +:Cancelled: 1940
 ---- ----
 ===Specifications=== ===Specifications===
?:XX tons displacement, standard+:35,000 tons displacement, standard
?:XXm length+:242.0m length
?:XXm beam+:33.0m beam
?:XXm draft +:9.63m draft
 ---- ----
 ====Machinery==== ====Machinery====
?:+:Parsons geared steam turbines, 6 Sural-Indret boilers
 ---- ----
 ====Performance==== ====Performance====
?:XX knots at XX shaft horsepower+:30 knots at 150,000 shaft horsepower
?:XX nm at XX knots+
 ---- ----
 ====Armor==== ====Armor====
?:Main belt: +:Main belt: 320mm
?:Upper belt: +:Torpedo bulkhead: 30-50mm
?:Torpedo bulkhead: +:Decks: 140-150mm
?:Decks: +:Bulkhead: 233-355mm
?:Bulkheads: +:Barbettes and Turrets: 405mm and 170-430mm respectively
?:Barbettes and Turrets: +
?:Conning tower: +
 ---- ----
 ====Armament==== ====Armament====
 =====Main===== =====Main=====
?:+:Eight (2x4) 380 mm (15.0 in)/45 Modèle 1935 guns
 =====Secondary===== =====Secondary=====
?:+:Nine (3x3) 152 mm guns
 =====Anti-aircraft===== =====Anti-aircraft=====
?:+:Eight (8x1) 100 mm CAD Model 1937 turrets
?=====Torpedoes=====+:Six (6x1) AA Model 1935 guns
?:+
?----+
 ====Aircraft==== ====Aircraft====
 =====Total===== =====Total=====
?:+:3 Farman/NCAC NC 420 seaplanes
?=====Fighters=====+
?:+
?===== Bombers=====+
?:+
 }}</div> }}</div>
?[[File:PICTURE.JPG|none|frame|x350px|link=|CAPTION.]]+[[Image:Gascogne_project_B3_ter.jpg|none|x90px|frame||link=|Line drawing of "Battleship B3 ter", the plans for what would have been ''Gascogne''.]]
  
 ===History=== ===History===
? 
 ====Design==== ====Design====
 +The most conspicuous change with ''Gascogne'' would have been the return to a main artillery arrangement with a quadruple 380 mm (15 in) gun turret aft. This rearrangement also would shift superstructures forward so that these were now mounted almost exactly midships and no longer at a considerable distance aft of the midship position.
 +
 +''Gascogne's'' secondary artillery would have been three triple turrets of 152 mm (6.0 in) caliber, all on one axial line, two in a superfiring position forward and one between the funnel and the aft 380 mm (15 in) turret, which freed up the sides of the ship for eight anti-aircraft dual mountings of 100 mm (3.9 in) caliber. As the 152 mm (6.0 in) guns' magazines would have been near the main artillery turrets' magazines, which would increase risks, the 152 mm (6.0 in) turrets' armor had to be improved. In July 1938 it was proposed to increase the turret armor thickness to 190 mm (7.5 in) on the faces (instead of 130 mm (5.1 in)), 120 mm (4.7 in) on the roofs and 100 mm (3.9 in) on the sides (instead of 70 mm (2.8 in)); the barbettes would have remained at 100 mm (3.9 in). In February 1939, a rebalancing was proposed with a thickness of 150 mm (5.9 in) for the barbette, 155 mm (6.1 in) for the turret faces, and from 135 mm (5.3 in) to 85 mm (3.3 in) for the turret sides. A thinner upper armored deck had been considered, reducing its thickness to around 145 mm (5.7 in), instead of around 160 mm (6.3 in), but there is no proof that such a decision was actually taken, beyond a ''Service Technique des Constructions Navales'' (STCN) recommendation dated 5 March 1938.
 +
 +In the December 1938 designs, aircraft installations were intended to be fitted at the ship's center, with trainable catapults between the fore tower and the funnel, with a hangar at the aft tower's base. Problems with positioning the 100 mm (3.9 in) AA battery too near the main and secondary batteries resulted, in February 1939, in re-positioning the aircraft installations at the ship's stern. A single axial catapult would have had its pedestal countersunk in the quarterdeck, with an internal hangar in a recess under the first deck and a lift to hoist the seaplanes to the first deck level to avoid the blast effects of the rear 380 mm (15 in) turret firing, which also would have required raising the aft 381 mm (15.0 in) turret up one deck, on the ''Vittorio Veneto''-class battleships. The hull seaplanes would have been of a new twin-motored type, the Farman/NCAC NC 420, with an increased endurance (1,350 km at 240 km/h, versus 1,125 km at 150 km/h for the Loire 130). Its prototype was almost complete in June 1940 but never flew. Two seaplanes would have been stowed in the hangar in line, and a third one would have been parked on rails on the quarterdeck, to the aviation hangar's starboard.
 +
 +Thus, the eight 100 mm (3.9 in) CAD Model 1937 turrets would have been positioned in four groups of two, amidships, in the four corners of the superstructure. Each group of two turrets would have had a fire control system, with a 5-meter (16 ft) OR; for the forward groups this would be on each side of the fore tower, and for the aft turret groups it would be atop the aft tower. Thus, the backup system for the 152 mm (6.0 in) battery would have been eliminated, and the secondary battery's fire control direction insured by the upper system in the fore tower for anti-ship gunnery and by the 100 mm (3.9 in) battery's systems for anti-aircraft gunnery.
 +
 +The six 37 mm (1.5 in) AA Model 1935 guns would have been installed with four mountings abeam the forward turret (two on the forecastle and two a little abaft, one deck higher), with their fire control systems amidships between the fore and the aft tower, and the two would have been positioned abeam the aft superstructure with their fire control systems a little forward and one deck higher. The 37 mm (1.5 in) zénithaux quadruple mountings were repositioned amidships between the fore and aft towers, because on the quarterdeck – as on ''Clemenceau'' – they would have been excessively exposed to the blast from the aft main turret.
  
 ====Service==== ====Service====
 +Original plans called for ''Gascogne'' to be laid down in August 1939. Material shortages postponed her scheduled start-of-construction until May 1940. The German invasion of France on 10 May 1940 halted all plans and progress on her construction; she was never completed.
  
 +===Historical Inaccuracies===
 +* ''Gascogne'' is depicted in a hypothetical 1941 configuration. However, the Navy Blue disruptive camouflage suggests that ''Gascogne'' is in 1943 condition. She should be fitted with quad 40 mm Bofors guns and 20 mm Oerlikon cannons, which became standard on French ships that were refitted in the United States after they sided with the Allies. ''Gascogne'''s sister ship ''Richelieu'' was not painted in disruptive camouflage until 1943 when she was refitted in New York.
 +* Actual light AA battery consisted of six 37 mm/50 1933 guns and five quadruple 13.2 mm Hotchkiss machine guns.
 +* The 37 mm/70 ACAD Mle 1936 gun was not provided in time for the ''Richelieu''-class battleships. As such it is unlikely it would have been completed in time for ''Gascogne'' either had she been built. Furthermore, the weapon had numerous development problems, resulting in delays which led to its cancellation in 1940. Only one prototype existed.
 +* Few, if any of the 25 mm Hotchkiss guns entered service with the French Navy before the 1940 armistice.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
? +File:Поперечный_и_продольный_разрез_башен_ГК_линкора_Ришелье.jpg|A cross-sectional drawing of a quadruple 380mm turret, such as those found on ''[[Richelieu]]'' and ''Gascogne''.
 +File:972660FranceBBRichelieuClassGascogneAsCompleted2.png|Artist's rendering of ''Gascogne''.
 +File:Gaskogne_-_Deck_Plans.jpg|Deck plans of ''Gascogne''.
 +File:Gascogne_-_Aviation_Arrangements.jpg|Details of ''Gascogne''’s aviation arrangements.
 +File:Бронирование_линкора_Gascogne.jpg|A detailed look at ''Gascogne''’s intended armor scheme.
 </gallery> </gallery>
  
 |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
 +{{VideoYT|zt7UovH4HAU}}{{VideoYT|0PN6WKaD-uo}}
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://worldofwarships.com/en/news/history/armada-gascogne/ Armada: Gascogne - 07/22/2019 - News - World of Warships]
 +# [https://www.youtube.com/watch?v=zt7UovH4HAU Armada: Gascogne - Mar 2, 2018 - World of Warships Official Channel - YouTube]
 +# [https://www.youtube.com/watch?v=0PN6WKaD-uo Armada in 90 seconds: Gascogne - Jul 22, 2019 - World of Warships Official Channel - YouTube]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 00:32, 5 July 2020

Gascogne
Gascogne_wows_main.jpg
Battleship | France | Tier VIII
Tech Tree Position
Gascogne_icon_small.png
General
Purchase price12,400 Doubloons
Hit Points63,200 
Main Battery
380 mm/45 Mle 1935 in a turret2 х 4 pcs.
Rate of Fire2.14 shots/min.
Reload Time28 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range23.82 km.
Maximum Dispersion299 m.
HE Shell380 mm HE OEA Mle 1945 
Maximum HE Shell Damage5,400 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity830 m./s.
HE Shell Weight884 kg.
AP Shell380 mm AP OPfK Mle 1943 
Maximum AP Shell Damage11,900 
Initial AP Shell Velocity830 m./s.
AP Shell Weight885 kg.
Secondary Armament #1
100 mm/45 Mle 1933 on an Mle 1937 mount8 х 2 pcs.
Firing Range7.6 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell100 mm HE OEA Mle 1928 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity780 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
152 mm/55 Mle 1930 on an Mle 1936 mount3 х 3 pcs.
Firing Range7.6 km.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Initial HE Shell Velocity870 m./s.
Chance of Fire on Target Caused by HE Shell12 %
AA Defense
100 mm/45 Mle 1933 on an Mle 1937 mount8 х 2 pcs.
. . . Average Damage per Second54.4 
. . . Firing Range5.01 km.
152 mm/55 Mle 1930 on an Mle 1936 mount3 х 3 pcs.
. . . Average Damage per Second24.9 
. . . Firing Range5.01 km.
37 mm/70 Mle 1935 on an ACAD Mle 1936 mount8 х 2 pcs.
. . . Average Damage per Second96.8 
. . . Firing Range3.51 km.
25 mm Hotchkiss Mle 1939 on a CAD Mle 1939 mount9 х 2 pcs.
. . . Average Damage per Second50.4 
. . . Firing Range2.49 km.
37 mm/50 CAIL Mle 1933 on a CAD Mle 1933 mount8 х 2 pcs.
. . . Average Damage per Second18.4 
. . . Firing Rangekm.
Maneuverability
Maximum Speed32 knot
Turning Circle Radius850 m.
Rudder Shift Time15.3 sec.
Concealment
Surface Detectability Range16.24 km.
Air Detectability Range11.02 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
VIII
Ship_PFSB508_Gascogne.png
12,400

Gascogne — French premium Tier VIII battleship.

A battleship design developed on the basis of the very successful Richelieu class, which received improved AA capabilities and had the main turrets placed in the ship's aft and forward ends. Like her prototype, the ship boasted a high speed and very good torpedo protection.


Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
380 mm/45 Mle 1935 in a turret2.1362995,4003611,900 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Gascogne63,2001943028/39/8/8/8/3 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 8 Mle 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 155,000 hp32 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1

Player Opinion

Performance

Tier VIII French premium battleship Gascogne has the same two quad-barreled turrets found on her tech tree counterpart Richelieu, but in a more conventional layout where one turret is forward of the superstructure and one behind. The two ships share many similarities aside from the gun placement: they have identical handling, speed, and concealment, while their guns, secondaries, and health are near identical. As a result, playing them similarly will net fairly good results, though Gascogne has her own quirks.

To address the elephant in the room, Gascogne does not have particularly good guns. They suffer from comparatively poor dispersion and sigma, meaning it can be an exercise in frustration trying to land shells on target. Richelieu has the same issue, and the solution towards mitigating the floundering accuracy of their main batteries is similar as well: use Gascogne and Richelieu’s superior speed and handling to flank enemy positions, getting those juicy broadside shots on them. They are tied for fastest battleship of Tier VIII, with a respective top speed of 32 knots. This can be further boosted using the Sierra Mike (+5% to the ship's maximum speed.) signal, plus the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable found on all French battleships at Tier VIII and up. Combined, all these factors create a battleship capable of hitting ludicrous speeds (compared to other battleships).

Gascogne, on top of being agile, has fairly good armor. While she does not have Bismarck’s level of protection, it is not bad at all. Her citadel is well protected against shells and bombs alike, and sits just at the waterline. She won't be taking massive, un-healable hits very often; though some care should still be taken in close quarters, since it becomes much easier to send shells into Gascogne’s citadel. However, there is a massive drawback to Gascogne’s armor scheme, as she has 32mm of plate almost everywhere. This makes it exceptionally easy for HE shells to do significant damage to her when given the opportunity, and normal AP penetrations will quickly gouge away her health. While her citadel is indeed well-protected, that simply is not the case for the rest of the ship.

Thankfully, Gascogne’s survivability issues are mitigated somewhat by her unique Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable, which has a faster cooldown than usual at 60 and 40 seconds for normal and premium versions, respectively. This works well in conjunction with her armor, since most the damage Gascogne takes will likely be of the repairable variety.


Pros:

  • Higher reload speed of 28 seconds helps offset the different gun layout from Richelieu.
  • Better sigma (shell distribution inside her dispersion circle) than Richelieu (1.9 vs. 1.8).
  • High top speed of 32 knots, able to be increased even further with the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable.
  • Good shell velocity helps with long range gunnery.
  • Impressive secondary battery with a great 7.0 kilometer base range.
  • Quadruple-barreled turrets means she always has four guns on target at any given time.
  • Quick cooldown on Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable.

Cons:

  • Turret arrangement makes it tricky to use all eight guns at once.
  • Relatively weak broadside for a Tier VIII at only eight (8) 380mm guns.
  • Mediocre anti-aircraft armament.
  • Takes large amounts of damage from battleship AP when caught broadside.
  • Reload speed is still worse than the other Tier VIII battleships armed with 15-inch guns like Bismarck and Monarch.
  • Health pool is on the low side for a Tier VIII battleship.
  • Like all French battleships, she is coated primarily in 32mm plating all across the entire ship, making her highly vulnerable to HE shells from enemy heavy cruisers and battleships.

Research

As a premium ship, Gascogne doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Gascogne are as follows:

Slot 1 provides two viable options. Generally, Main Armaments Modification 1 is recommended because it increases the survivability of the main battery guns. With only two turrets, the loss of one decreases the ship's primary firepower by 50%. Players wishing to specialize in the secondary armament or in AA duties should mount Auxiliary Armaments Modification 1 : +100% survivability to each. to increase the survivability of those armaments.

Slot 3 allows for the specialization in different roles. To reduce the dispersion of the main battery, players should mount Aiming Systems Modification 1. Alternatively, Secondary Battery Modification 1 (: +20% secondary battery firing range. / -20% secondary battery dispersion.) will increase the firing range and reduce the dispersion of the secondary armament. To increase the range of the AA armament, mount AA Guns Modification 1 +20% reduction in the preparation time of the priority AA sector..

Slot 4 provides players a choice between survivability and maneuverability. To reduce the rudder shift time, players should mount Steering Gears Modification 2. Players wishing to reduce the amount of time that fires and flooding inflict damage to the ship should mount Damage Control System Modification 2 : -15% flooding recovery time. / -15% fire duration..

Commander Skills

Key skills for Gascogne commanders include Expert Marksman at Level 2, Superintendent at Level 3, and Fire Prevention at Level 4. Basic Firing Training, Advanced Firing Training, and Manual Fire Control for Secondary Armament are recommended for players looking to specialize in the ship’s secondary armament. Basics of Survivability is recommended to reduce repair time. Concealment Expert is also recommended to reduce the ship's detection range, allowing her to close in further while remaining undetected.

Consumables

Gascogne can equip the following consumables:

Camouflage

As a premium ship, Gascogne comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

As a battleship, the Gascogne has 8 slots for signal flags. Standard flags to take as a battleship are India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.), November Foxtrot (-5% reload time on all consumables.), and India Yankee (-20% to fire duration.). These flags help increase the survivability of the Gascogne. In addition, Sierra Mike (+5% to the ship's maximum speed.) will help the Gascogne go slightly faster and Mike Yankee Soxisix (+5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary battery shells. / -5% to secondary battery loading time.) will boost the power of the already strong secondaries.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

  1. Armada: Gascogne - 07/22/2019 - News - World of Warships
  2. Armada: Gascogne - Mar 2, 2018 - World of Warships Official Channel - YouTube
  3. Armada in 90 seconds: Gascogne - Jul 22, 2019 - World of Warships Official Channel - YouTube
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