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Gascogne

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Gascogne
Gascogne_wows_main.jpg
Battleship | France | Tier VIII
Tech Tree Position
Gascogne_icon_small.png
General
Purchase price12,400 Doubloons
Hit Points63,200 
Main Battery
380 mm/45 Mle 1935 in a turret2 х 4 pcs.
Rate of Fire2.14 shots/min.
Reload Time28 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range23.82 km.
Maximum Dispersion299 m.
HE Shell380 mm HE OEA Mle 1945 
Maximum HE Shell Damage5,400 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity830 m./s.
HE Shell Weight884 kg.
AP Shell380 mm AP OPfK Mle 1943 
Maximum AP Shell Damage11,900 
Initial AP Shell Velocity830 m./s.
AP Shell Weight885 kg.
Secondary Armament #1
100 mm/45 Mle 1933 on an Mle 1937 mount8 х 2 pcs.
Firing Range7.6 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell100 mm HE OEA Mle 1928 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity780 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
152 mm/55 Mle 1930 on an Mle 1936 mount3 х 3 pcs.
Firing Range7.6 km.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Initial HE Shell Velocity870 m./s.
Chance of Fire on Target Caused by HE Shell12 %
AA Defense
100 mm/45 Mle 1933 on an Mle 1937 mount8 х 2 pcs.
. . . Average Damage per Second54.4 
. . . Firing Range5.01 km.
152 mm/55 Mle 1930 on an Mle 1936 mount3 х 3 pcs.
. . . Average Damage per Second24.9 
. . . Firing Range5.01 km.
37 mm/70 Mle 1935 on an ACAD Mle 1936 mount8 х 2 pcs.
. . . Average Damage per Second96.8 
. . . Firing Range3.51 km.
25 mm Hotchkiss Mle 1939 on a CAD Mle 1939 mount9 х 2 pcs.
. . . Average Damage per Second50.4 
. . . Firing Range2.49 km.
37 mm/50 CAIL Mle 1933 on a CAD Mle 1933 mount8 х 2 pcs.
. . . Average Damage per Second18.4 
. . . Firing Rangekm.
Maneuverability
Maximum Speed32 knot
Turning Circle Radius850 m.
Rudder Shift Time15.3 sec.
Concealment
Surface Detectability Range16.24 km.
Air Detectability Range11.02 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
VIII
Ship_PFSB508_Gascogne.png
12,400

Gascogne — French premium Tier VIII battleship.

A battleship design developed on the basis of the very successful Richelieu class, which received improved AA capabilities and had the main turrets placed in the ship's aft and forward ends. Like her prototype, the ship boasted a high speed and very good torpedo protection.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
380 mm/45 Mle 1935 in a turret2.1362995,4003611,900 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Gascogne63,2001943028/39/8/8/8/3 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 8 Mle 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 155,000 hp32 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1

Player Opinion

Performance

Tier VIII French premium battleship Gascogne has the same two quad-barreled turrets found on her tech tree counterpart Richelieu, but in a more conventional layout where one turret is forward of the superstructure and one behind. The two ships share many similarities aside from the gun placement: they have identical handling, speed, and concealment, while their guns, secondaries, and health are near identical. As a result, playing them similarly will net fairly good results, though Gascogne has her own quirks.

To address the elephant in the room, Gascogne does not have particularly good guns. They suffer from comparatively poor dispersion and sigma, meaning it can be an exercise in frustration trying to land shells on target. Richelieu has the same issue, and the solution towards mitigating the floundering accuracy of their main batteries is similar as well: use Gascogne and Richelieu’s superior speed and handling to flank enemy positions, getting those juicy broadside shots on them. They are tied for fastest battleship of Tier VIII, with a respective top speed of 32 knots. This can be further boosted using the Sierra Mike (+5% to the ship's maximum speed.) signal, plus the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable found on all French battleships at Tier VIII and up. Combined, all these factors create a battleship capable of hitting ludicrous speeds (compared to other battleships).

Gascogne, on top of being agile, has fairly good armor. While she does not have Bismarck’s level of protection, it is not bad at all. Her citadel is well protected against shells and bombs alike, and sits just at the waterline. She won't be taking massive, un-healable hits very often; though some care should still be taken in close quarters, since it becomes much easier to send shells into Gascogne’s citadel. However, there is a massive drawback to Gascogne’s armor scheme, as she has 32mm of plate almost everywhere. This makes it exceptionally easy for HE shells to do significant damage to her when given the opportunity, and normal AP penetrations will quickly gouge away her health. While her citadel is indeed well-protected, that simply is not the case for the rest of the ship.

Thankfully, Gascogne’s survivability issues are mitigated somewhat by her unique Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable, which has a faster cooldown than usual at 60 and 40 seconds for normal and premium versions, respectively. This works well in conjunction with her armor, since most the damage Gascogne takes will likely be of the repairable variety.


Pros:

  • Higher reload speed of 28s helps offset the different gun layout from Richelieu.
  • High top speed of 32 knots, able to be increased even further with the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable.
  • Good shell velocity helps with long range gunnery.
  • Impressive secondary battery with a great 7km base range.
  • Quad turrets means she always has 4 guns on target at any given time.
  • Quick cooldown on Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable.
  • Has given rise to many Gaston parodies based on her name.

Cons:

  • Turret arrangement makes it tricky to use all 8 guns at once.
  • Relatively weak broadside for a Tier VIII at only eight (8) 380mm guns.
  • Mediocre anti-aircraft armament.
  • Takes large amounts of damage from battleship AP when caught broadside.

Research

As a premium ship, Gascogne doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Gascogne are as follows:

Slot 1 provides two viable options. Generally, Main Armaments Modification 1 is recommended because it increases the survivability of the main battery guns. With only two turrets, the loss of one decreases the ship's primary firepower by 50%. Players wishing to specialize in the secondary armament or in AA duties should mount Auxiliary Armaments Modification 1 : +100% survivability to each. to increase the survivability of those armaments.

Slot 3 allows for the specialization in different roles. To reduce the dispersion of the main battery, players should mount Aiming Systems Modification 1. Alternatively, Secondary Battery Modification 1 (: +20% secondary battery firing range. / -20% secondary battery dispersion.) will increase the firing range and reduce the dispersion of the secondary armament. To increase the range of the AA armament, mount AA Guns Modification 2 (OBSOLETE Replaced by Auxiliary Armaments Modification 2.).

Slot 4 provides players a choice between survivability and maneuverability. To reduce the rudder shift time, players should mount Steering Gears Modification 2. Players wishing to reduce the amount of time that fires and flooding inflict damage to the ship should mount Damage Control System Modification 2 : -15% flooding recovery time. / -15% fire duration..

Commander Skills

Key skills for Gascogne commanders include Expert Marksman at Level 2, Superintendent at Level 3, and Fire Prevention at Level 4. Basic Firing Training, Advanced Firing Training, and Manual Fire Control for Secondary Armament are recommended for players looking to specialize in the ship’s secondary armament. Basics of Survivability is recommended to reduce repair time. Concealment Expert is also recommended to reduce the ship's detection range, allowing her to close in further while remaining undetected.

Consumables

Gascogne can equip the following consumables:

Because Gascogne is a high-tier premium ship, it is recommended that Captains use the premium versions of the consumables, especially Damage Control Party and Repair Party, to improve her performance in battle. Her repair party is of special note, since both the normal and premium versions have a faster than normal cooldown of 60 and 40 seconds, respectively.

Camouflage

As a premium ship, Gascogne comes included with Type 18 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

As a battleship, the Gascogne has 8 slots for signal flags. Standard flags to take as a battleship are India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.), November Foxtrot (-5% reload time on all consumables.), and India Yankee (-20% to fire duration.). These flags help increase the survivability of the Gascogne. In addition, Sierra Mike (+5% to the ship's maximum speed.) will help the Gascogne go slightly faster and Mike Yankee Soxisix (+5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary battery shells. / -5% to secondary battery loading time.) will boost the power of the already strong secondaries.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video


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