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Revision as of 03:28, 16 June 2019Revision as of 03:41, 16 June 2019
Line 37:Line 37:
 * '''Slot 1:''' {{Main Armaments Modification 1}} to improve her main battery survivability, or {{Auxiliary Armaments Modification 1}} if going with a secondaries build. * '''Slot 1:''' {{Main Armaments Modification 1}} to improve her main battery survivability, or {{Auxiliary Armaments Modification 1}} if going with a secondaries build.
 * '''Slot 2:''' {{Damage Control System Modification 1}} to improve overall survivability. {{Engine Boost Modification 1}} can be equipped instead if it is available. * '''Slot 2:''' {{Damage Control System Modification 1}} to improve overall survivability. {{Engine Boost Modification 1}} can be equipped instead if it is available.
?* '''Slot 3:''' {{Secondary Battery Modification 2}} to improve her secondaries. {{Artillery Plotting Room Modification 1}} can also be used, though its benefits may be limited due to ''{{#var:ship_name}}'' low number of main guns.+* '''Slot 3:''' {{Secondary Battery Modification 2}} to improve her secondaries. {{Artillery Plotting Room Modification 1}} can also be used, though its benefits may be limited due to her low number of main guns.
 * '''Slot 4:''' {{Damage Control System Modification 2}} to further improve her overall survival. * '''Slot 4:''' {{Damage Control System Modification 2}} to further improve her overall survival.
 * '''Slot 5:''' {{Concealment System Modification 1}} to reduce her detection range. * '''Slot 5:''' {{Concealment System Modification 1}} to reduce her detection range.
Line 43:Line 43:
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. +Key skills for ''{{#var:ship_name}}'' commanders include [[Ship:Commander#Priority_Target|Priority Target]], [Ship:Commander#Adrenaline_Rush|Adrenaline Rush]], [[Ship:Commander#Basic_Firing_Training|Basic Firing Training]], [[Ship:Commander#Superintendent|Superintendent]], [[Ship:Commander#Advanced_Firing_Training|Advanced Firing Training]], and [[Ship:Commander#Manual_Fire_Control_for_Secondary_Armament|Manual Fire Control for Secondary Armament]] if going for a secondaries build. Alternatively, [[Ship:Commander#Basics_of_Survivability|Basics of Survivability]], [[Ship:Commander#Fire_Prevention|Fire Prevention]], and [[Ship:Commander#Concealment_Expert|Concealment Expert]] are suitable for a more classic battleship survivability build.
  
 {{Commander Skills {{Commander Skills
?| Priority Target = +| Priority Target = 2
?| Preventative Maintenance = +| Preventative Maintenance = 3
?| Expert Loader = +| Expert Loader = 1
 | Air Supremacy =  | Air Supremacy =
 | Direction Center for Fighters =  | Direction Center for Fighters =
Line 55:Line 55:
 | Last Gasp =  | Last Gasp =
  
?| High Alert = +| High Alert = 2
?| Jack of All Trades = +| Jack of All Trades = 2
?| Expert Marksman = +| Expert Marksman = 2
 | Torpedo Acceleration =  | Torpedo Acceleration =
 | Smoke Screen Expert =  | Smoke Screen Expert =
 | Improved Engines =  | Improved Engines =
?| Adrenaline Rush = +| Adrenaline Rush = 3
 | Last Stand =  | Last Stand =
  
?| Basics of Survivability = +| Basics of Survivability = 3
 | Survivability Expert =  | Survivability Expert =
 | Torpedo Armament Expertise =  | Torpedo Armament Expertise =
 | Aircraft Armor =  | Aircraft Armor =
?| Basic Firing Training = +| Basic Firing Training = 3
?| Superintendent = +| Superintendent = 3
?| Demolition Expert = +| Demolition Expert = 2
?| Vigilance = +| Vigilance = 1
  
?| Manual Fire Control for Secondary Armament = +| Manual Fire Control for Secondary Armament = 3
?| Fire Prevention = +| Fire Prevention = 2
?| Inertia Fuse for HE Shells = +| Inertia Fuse for HE Shells = 2
 | Sight Stabilization =  | Sight Stabilization =
?| Advanced Firing Training = +| Advanced Firing Training = 3
?| Manual Fire Control for AA Armament = +| Manual Fire Control for AA Armament = 2
 | Radio Position Finding =  | Radio Position Finding =
?| Concealment Expert = +| Concealment Expert = 2
 }}--> }}-->
  

Revision as of 03:41, 16 June 2019

Georgia
Georgia_wows_main.jpg
Battleship | U.S.A. | Tier IX
Tech Tree Position
Georgia_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points74,100 
Main Battery
457 mm/48 Mk.1 in a turret3 х 2 pcs.
Rate of Fire2.31 shots/min.
Reload Time26 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range20.04 km.
Maximum Dispersion216 m.
HE Shell457 mm HE Type B 
Maximum HE Shell Damage6,450 
Chance of Fire on Target Caused by HE Shell43 %
Initial HE Shell Velocity800 m./s.
HE Shell Weight1230 kg.
AP Shell457 mm AP Type B 
Maximum AP Shell Damage15,750 
Initial AP Shell Velocity732 m./s.
AP Shell Weight1746 kg.
Secondary Armament #1
127 mm/38 Mk.12 on a Mk.38 mount10 х 2 pcs.
Firing Range7.5 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/38 Mk.12 on a Mk.38 mount10 х 2 pcs.
. . . Average Damage per Second151 
. . . Firing Range5.01 km.
20 mm Oerlikon on a Mk.4 mount40 х 1 pcs.
. . . Average Damage per Second144 
. . . Firing Range2.01 km.
40 mm/56 Bofors on a Mk.2 mount16 х 4 pcs.
. . . Average Damage per Second254.4 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed33 knot
Turning Circle Radius890 m.
Rudder Shift Time16.5 sec.
Concealment
Surface Detectability Range16.41 km.
Air Detectability Range11.3 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
IX
Ship_PASB729_Georgia.png
Special

Georgia — American special premium Tier IX battleship.

A "high-speed battleship" project which preceded the Iowa-class ships. The main battery comprised 457 mm guns placed in twin turrets, which were developed alongside the project of the ship herself in 1938.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
457 mm/48 Mk.1 in a turret2.3452166,4504315,750 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Georgia74,1001654031040/16/10 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk9 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 230,000 hp33 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Artillery Plotting Room Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance


Pros:

  • Highest alpha damage per shell of any battleship in the game, and can overmatch 30 mm plating.
  • Better dispersion than the standard US battleship dispersion curve.
  • Massachusetts-style secondaries with improved range, rate of fire and accuracy.
  • Improved engine boost consumable found on Bourgogne allowing speeds of nearly 38 knots.
  • Improved reload speed on main guns.
  • Reduced cooldown on Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable.

Cons:

  • Low number of main guns per broadside makes missed shots particularly painful.
  • Has the 2nd lowest DPM in its tier despite a faster reload speed.
  • Shares similar armor scheme with Iowa, which makes her vulnerable to citadel hits and plunging fire.
  • Low muzzle velocity on guns.
  • Fairly poor torpedo protection (26%).

Research

As a premium ship, Georgia doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Georgia are as follows:

Commander Skills

Key skills for Georgia commanders include Priority Target, [Ship:Commander#Adrenaline_Rush

Consumables

Georgia can equip the following consumables:

Camouflage

As a premium ship, Georgia comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Gallery

Historical Info

Historical Gallery

Video


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Netherlands  
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Commonwealth  VII YukonDoubloons 
Pan-America  V Rio de JaneiroDoubloons • VIII AtlânticoDoubloons