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Revision as of 19:31, 3 October 2019
Commander Skills 2
Revision as of 19:25, 3 April 2020
references to ship - worldofwarships.com & YouTube
3 intermediate revisions by 3 users not shown
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 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Highest alpha damage per shell of any battleship in the game, and can overmatch 30 mm plating.+* Highest per shell AP alpha damage of any battleship in the game
?* Better dispersion than the standard US battleship dispersion curve.+* Outstanding dispersion for a battleship
?* ''Massachusetts''-style secondaries with improved range, rate of fire and accuracy.+* Quick main battery reload speed
?* Improved engine boost consumable found on ''Bourgogne'' allowing speeds of nearly 38 knots.+* Accurate, fast firing secondary guns with a very long base range
?* Improved reload speed on main guns.+* Fast for a battleship with a speed of 33 knots
?* Reduced cooldown on {{Repair Party}} consumable.+* Very good AA suite
 +* Improved {{Engine Boost}} with long duration and fast cooldown
 +* Improved {{Repair Party}} with fast cooldown
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Low number of main guns per broadside makes missed shots particularly painful.+* Lowest barrel count of all Tier 9 battleships with only six rifles
?* Has the 2nd lowest DPM in its tier despite a faster reload speed.+* Main battery DPM is among the lowest in tier
?* Shares similar armor scheme with ''Iowa'', which makes her vulnerable to citadel hits and plunging fire.+* Short main battery range for tier/class
?* Low muzzle velocity on her main guns.+* Same armor profile as ''[[Iowa]]'', vulnerable to HE spam and plunging fire
?* Fairly poor torpedo protection (26%).+* Poor AP shell velocity
 +* Poor torpedo protection
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 * '''Slot 1:''' {{Main Armaments Modification 1}} to improve her main battery survivability, or {{Auxiliary Armaments Modification 1}} if going with a secondaries build. * '''Slot 1:''' {{Main Armaments Modification 1}} to improve her main battery survivability, or {{Auxiliary Armaments Modification 1}} if going with a secondaries build.
 * '''Slot 2:''' {{Damage Control System Modification 1}} to improve overall survivability. {{Engine Boost Modification 1}} can be equipped instead if it is available. * '''Slot 2:''' {{Damage Control System Modification 1}} to improve overall survivability. {{Engine Boost Modification 1}} can be equipped instead if it is available.
?* '''Slot 3:''' {{Secondary Battery Modification 2}} to improve her secondaries. {{Artillery Plotting Room Modification 1}} can also be used, though its benefits may be limited due to her low number of main guns.+* '''Slot 3:''' {{Secondary Battery Modification 1}} to improve her secondaries. {{Artillery Plotting Room Modification 1}} can also be used, though its benefits may be limited due to her low number of main guns.
 * '''Slot 4:''' {{Damage Control System Modification 2}} to further improve her overall survival. * '''Slot 4:''' {{Damage Control System Modification 2}} to further improve her overall survival.
 * '''Slot 5:''' {{Concealment System Modification 1}} to reduce her detection range. * '''Slot 5:''' {{Concealment System Modification 1}} to reduce her detection range.
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 ---- ----
 }}</div> }}</div>
?[[File:PICTURE.JPG|none|frame|x350px|link=|CAPTION.]] 
? 
?===History=== 
  
 ====Design==== ====Design====
?''Georgia'' is a fictionalized version of ''Iowa'' Scheme IV, from May 1938. Rather than the nine 406mm/45 caliber guns that this design was planned to have, however, ''Georgia'' is represented in game with three twin 457mm/47 caliber Mark A guns. During the design stage for what eventually became the Iowa-class battleship, the US Navy considered designs that included 457mm guns. However, the designers found that the penetration difference was marginal compared to the 406mm/50, and the increased weight meant that only two 457mm guns could be installed for the same weight as three 406mm/50 guns. Since the size of American battleships was limited by the Panama Canal, fitting nine 457mm guns would require massive compromises in either armor or speed. If neither of those would be sacrificed, then the ship would not be able to fit through the Panama Canal. Eventually, the design progressed and was eventually laid down and finished as the ''Iowa''-class.+''Georgia'' is a fictionalized version of ''Iowa'' Scheme IV, from May 1938. Rather than the nine 406mm/45 caliber guns that this design was planned to have, however, ''Georgia'' is represented in game with three twin 457mm/48 caliber Mark A guns. During the design stage for what eventually became the ''Iowa''-class battleship, the US Navy considered designs that included 457mm guns. However, the designers found that the penetration difference was marginal compared to the 406mm/50, and the increased weight meant that only two 457mm guns could be installed for the same weight as three 406mm/50 guns. Since the size of American battleships was limited by the Panama Canal, fitting nine 457mm guns would require massive compromises in either armor or speed. If neither of those would be sacrificed, then the ship would not be able to fit through the Panama Canal. Eventually, the design progressed and was eventually laid down and finished as the ''Iowa''-class.
  
 +The design was given the name ''Georgia'' in accordance with US Navy tradition to name battleships after states. She shares this name with the ''Virginia''-class pre-dreadnought USS ''Georgia'' (BB-15) and the ''Ohio''-class guided missile submarine ''USS Georgia'' (SSGN-729).
 +
 +|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
 +image:WNUS_18-48_mk1_twin_pic.jpg|Preliminary designs for an 18"/48 turret.
 +image:WNUS_18-48_mk1_image_pic.jpg|Render of an 18"/48 MK1 gun.
 +
 +</gallery>
  
 |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
 {{VideoYT|hP-vVAuwitg}} {{VideoYT|hP-vVAuwitg}}
 +
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://worldofwarships.com/en/news/history/armada-georgia/ Armada: Georgia - News - World of Warships]
 +# [https://www.youtube.com/watch?v=hP-vVAuwitg Armada: Georgia - World of Warships Official Channel - YouTube]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 19:25, 3 April 2020

Georgia
Georgia_wows_main.jpg
Battleship | U.S.A. | Tier IX
Tech Tree Position
Georgia_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points74,100 
Main Battery
457 mm/48 Mk13 х 2 pcs.
Rate of Fire2.31 shots/min.
Reload Time26 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range20.04 km.
Maximum Dispersion216 m.
HE Shell457 mm HE Type B 
Maximum HE Shell Damage6,450 
Chance of Fire on Target Caused by HE Shell43 %
Initial HE Shell Velocity800 m./s.
HE Shell Weight1230 kg.
AP Shell457 mm AP Type B 
Maximum AP Shell Damage15,750 
Initial AP Shell Velocity732 m./s.
AP Shell Weight1746 kg.
Secondary Armament #1
127 mm/38 Mk38 mod. 010 х 2 pcs.
Firing Range7.5 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
20 mm Oerlikon Mk440 х 1 pcs.
. . . Average Damage per Second144 
. . . Firing Range2.01 km.
40 mm Bofors Mk216 х 4 pcs.
. . . Average Damage per Second254.4 
. . . Firing Range3.51 km.
127 mm/38 Mk38 mod. 010 х 2 pcs.
. . . Average Damage per Second151 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed33 knot
Turning Circle Radius890 m.
Rudder Shift Time16.5 sec.
Concealment
Surface Detectability Range16.92 km.
Air Detectability Range11.3 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
IX
Ship_PASB729_Georgia.png
promo

Georgia — American promo premium Tier IX battleship.

A "high-speed battleship" project which preceded the Iowa-class ships. The main battery comprised 457 mm guns placed in twin turrets, which were developed alongside the project of the ship herself in 1938.

Georgia was first released for sale worldwide on 14 June 2019.

Modules

link=Ship: Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
457 mm/48 Mk12.3452166,4504315,750 00
link=Ship: Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Georgia74,1001654031016/40/100 00
link=Ship: Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
Mk9 mod. 1020 00
link=Ship: Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 230,000 hp33 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Artillery Plotting Room Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Ship Consumables Modification 1
 Slot 6  Main Battery Modification 3 Artillery Plotting Room Modification 2 Auxiliary Armaments Modification 2

Player Opinion

Performance

Georgia is loaded with so many gimmicks that any high tier Soviet, French, or Royal Navy battleship would be envious of her. A low number of hard-hitting guns, superior secondaries, and a special set of consumables make this "paper ship" perform very differently from her US counterparts like Iowa or Missouri.

Georgia comes packed with six 18-inch guns in three twin-turrets, an arrangement that is (rather unfortunately) familiar to Gneisenau captains. She does comes with a much more forgiving dispersion curve and a 26 second reload to compensate, though this is but a small mercy as Georgia will most certainly be lagging behind other battleships in terms of damage output. Still, her broadside power is not to be trifled with, considering she has the highest AP citadel damage in the game at 15,750 per shell thanks to her hefty 18-inch AP shells. Needless to say, anyone giving a broadside to what equates to roughly 2/3 of a Yamato-class battleship's main battery is just asking to be sunk.

Adding to that, Georgia’s secondaries are practically identical to those found on Massachusetts, with the same improved range, rate of fire and accuracy. She also borrows Massachusetts’s unique Repair Party (While active, restores a percentage of the ship's health points each second.) with a faster cooldown, and Bourgogne’s Engine Boost (While active, increases a ship's speed by a fixed percentage.) which increases her speed to nearly 38 knots when active. This does seem to set Georgia up as a mid- and close-range brawler. This isn't really the case as Georgia simply isn't as durable with a more vulnerable citadel, and simply doesn't have the damage output to do so. Generally, players should try to assess the situation to see when is the best opportunity for them to charge in guns blazing or flank around using Georgia’s blistering pace to catch an unaware enemy on the broadside. This is the most efficient way to take advantage of Georgia’s main guns and secondaries to maximise their damage output.

Georgia is undoubtedly the most unique amongst US battleships and because of that, she is pretty fun and comfortable to play. Treating her like an uptiered Massachusetts with more firepower and speed certainly isn't a bad way to play, and it will reward you for it.


Pros:

  • Highest per shell AP alpha damage of any battleship in the game
  • Outstanding dispersion for a battleship
  • Quick main battery reload speed
  • Accurate, fast firing secondary guns with a very long base range
  • Fast for a battleship with a speed of 33 knots
  • Very good AA suite
  • Improved Engine Boost (While active, increases a ship's speed by a fixed percentage.) with long duration and fast cooldown
  • Improved Repair Party (While active, restores a percentage of the ship's health points each second.) with fast cooldown

Cons:

  • Lowest barrel count of all Tier 9 battleships with only six rifles
  • Main battery DPM is among the lowest in tier
  • Short main battery range for tier/class
  • Same armor profile as Iowa, vulnerable to HE spam and plunging fire
  • Poor AP shell velocity
  • Poor torpedo protection

Research

As a premium ship, Georgia doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Georgia are as follows:

Commander Skills

Key skills for Georgia commanders include Priority Target, Adrenaline Rush, Basic Firing Training, Superintendent, Advanced Firing Training, and Manual Fire Control for Secondary Armament if going for a secondaries build. Alternatively, Basics of Survivability, Fire Prevention, and Concealment Expert are suitable for a more classic battleship survivability build.

Consumables

Georgia can equip the following consumables:

Camouflage

As a premium ship, Georgia comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Georgia captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike (+5% to the ship's maximum speed.) flags are highly recommended to increase the ship's top speed. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) and India Yankee (-20% to fire duration.) flags should be mounted to improve the ship's survivability. November Foxtrot (-5% reload time on all consumables.) flags can also be mounted to decrease consumable cooldown time. Lastly, economic and special signal flags can be mounted to increase the ship's economic gains per battle.

Gallery

Historical Info

Historical Gallery

Video

References

  1. Armada: Georgia - News - World of Warships
  2. Armada: Georgia - World of Warships Official Channel - YouTube
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