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Goliath

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Goliath
Goliath_wows_main.jpg
Cruiser | U.K. | Tier X
Tech Tree Position
Drake
Arrow_down.png
Goliath_icon_small.png
General
Research price244000 exp
Purchase price20,500,000 Credits
Hit Points58,600 
Main Battery
234 mm/50 Mk.XII in a turret4 х 3 pcs.
Rate of Fire3.24 shots/min.
Reload Time18.5 sec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range16.8 km.
Maximum Dispersion148 m.
HE Shell234 mm HE 6 CRH 
Maximum HE Shell Damage3,850 
Chance of Fire on Target Caused by HE Shell24 %
Initial HE Shell Velocity841 m./s.
HE Shell Weight185.3 kg.
AP Shell234 mm AP 6 CRH 
Maximum AP Shell Damage5,750 
Initial AP Shell Velocity841 m./s.
AP Shell Weight185.3 kg.
Secondary Armament #1
113 mm/45 QF Mk.V on an RP41 Mk.VI mount6 х 2 pcs.
Firing Range7.3 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell113 mm HE Mk XVI 
Maximum HE Shell Damage1,600 
Initial HE Shell Velocity746 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm QR Mk IV2 х 4 pcs.
Rate of Fire0.63 shots/min.
Reload Time96 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk IXM 
Maximum Damage16,767 
Torpedo Speed62 knot
Torpedo Range9.99 km.
AA Defense
113 mm/45 QF Mk.V on an RP41 Mk.VI mount6 х 2 pcs.
. . . Average Damage per Second106.8 
. . . Firing Range5.01 km.
40 mm/56 OQF Mk.X on a STAAG Mk.2 mount6 х 2 pcs.
. . . Average Damage per Second80.4 
. . . Firing Range3.51 km.
40 mm/56 OQF Mk.IX on a Mk.VI mount7 х 6 pcs.
. . . Average Damage per Second141.4 
. . . Firing Range3.51 km.
20 mm Oerlikon Mk.II on a Mk.V mount19 х 2 pcs.
. . . Average Damage per Second115.9 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed33 knot
Turning Circle Radius800 m.
Rudder Shift Time12.5 sec.
Concealment
Surface Detectability Range13.62 km.
Air Detectability Range8.73 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
X
Ship_PBSC210_Goliath.png
20,500,000

Goliath — British Tier X cruiser.

After the failure of the second London Naval Treaty, the British Admiralty again engaged in designing heavy cruisers in the face of the fact that the Germans and Japanese were building ships of this class that went beyond the agreements of the Washington Treaty. In 1938, a project of a ship with a displacement of 20,000 tons and armed with nine or twelve 203–234 mm guns was presented. The ship was deemed too expensive, and the project was shelved.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
234 mm/50 Mk.XII in a turret3.2181483,850245,750 02,000,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Goliath58,600162294619/6/7/62 02,500,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk IXM0.6967.216,7666210 02,000,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk X mod. 10 02,000,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 120,000 hp33 02,000,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Work in progress, the following advice and opinions are subject to change. In World of Warships Royal Navy warships are often characterized by their excellent ability to cause large amounts of alpha damage with their HE shells, and to start multiple damage over time fires. Excellent repair parties allow Royal Navy warships in WOWS to recover from serious damage and reengage the enemy. Goliath possesses all of these attributes, and is a good representant of British warships. Compared to her peers, the other tier 10 heavy cruisers, Zao and Hindenburg, Goliath has better HE performance, and survivability. However concealment of Goliath is average, she is outperformed by Zao. Goliath has a similar playstyle to the tier 9 Drake, requiring careful handling to make the most of her slow firing but hard hitting 234 mm main battery and their poor default range. Lacking a spotter plane, GFCS Mod 2 in slot 6 will be a common, although not obligatory, choice, increasing gun range to 19.5 km. The alternative, Main Battery Mod 3 will also be viable, for those who are comfortable taking greater risks and who wish to increase reload speeds. 2 x 4 Torpedo launchers, allow single and salvo launch, but they have unexceptional speed at 62 knots and range at 10 kilometres. AA performance is more than adequate, with a 5.8 km stock range, allowing Goliath to act as a competent air defence ally or to operate independently.

In summary, a typical British warship, boasting excellent and hard hitting main guns with very good HE performance, good recovery thanks to her repair party, but limited by her poor main battery range and reload, forcing owners to choose between two different playstyles.

Pros:


    Cons:

      Optimal Configuration


      Commander Skills

      Gallery

      Historical Gallery


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