Welcome to Wargaming.net Wiki!
Variants
In other languages
/
/
Großer Kurfürst

Großer Kurfürst

Jump to: navigation, search
Revision as of 09:25, 8 February 2020Revision as of 02:41, 4 March 2020
Line 6:Line 6:
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?Sharing the name with one of ''[[König]]''’s sister ships, ''{{#var:ship_name}}'' (translation: "Great Elector", from the title of Frederick William, Elector of Brandenburg) sits atop the German battleship line at Tier X. She lived up to her name when released, breaking the then long-standing stalemate of ''[[Yamato]]'' and ''[[Montana]]'' by simply entering into the fray. Subtlety is not ''{{#var:ship_name}}''’s forte because she is detected from quite a fair distance, with the largest detection radius of all Tier X battleships.+Sharing the name with one of ''[[König]]''’s sister ships, ''{{#var:ship_name}}'' (translation: "Great Elector", from the title of Frederick William, Elector of Brandenburg) sits atop the German battleship line at Tier X. She lived up to her name when released, breaking the then long-standing stalemate of ''[[Yamato]]'' and ''[[Montana]]'' by simply entering into the fray. Subtlety is not ''{{#var:ship_name}}''’s forte because she is detected from quite a fair distance,not just because of her title of the largest detection radius of all Tier X battleships, at 18.1km, but also the title of being quite literally the biggest ship in the game, at over 313 meters ( 1,050 feet ) in length.
  
 Due to her size she possesses an effective array of secondaries along with two pairs of guns — the same caliber as her predecessor ''[[Friedrich der Große]]'' — but with triple mounts with the same AB-XY configuration. Even ''Montana'', which shares the same triple mount turret style and layout, will respect her for her heavy broadside, while the responsive turret traverse — among the quickest turret traverse speeds of Tier X battleships — can be made even faster with upgrades. Even more, she can surpass the American battleship through barrel diameter, with her last gun upgrade being 420mm barrels still mounted in four triple turrets while still retaining the excellent traverse speed. In addition, her bustling secondary batteries ensure that any enemy getting close enough for the guns to unload will be constantly whittled down, dealing heavy damage over time or outright destroying low health ships that get too close. Due to her size she possesses an effective array of secondaries along with two pairs of guns — the same caliber as her predecessor ''[[Friedrich der Große]]'' — but with triple mounts with the same AB-XY configuration. Even ''Montana'', which shares the same triple mount turret style and layout, will respect her for her heavy broadside, while the responsive turret traverse — among the quickest turret traverse speeds of Tier X battleships — can be made even faster with upgrades. Even more, she can surpass the American battleship through barrel diameter, with her last gun upgrade being 420mm barrels still mounted in four triple turrets while still retaining the excellent traverse speed. In addition, her bustling secondary batteries ensure that any enemy getting close enough for the guns to unload will be constantly whittled down, dealing heavy damage over time or outright destroying low health ships that get too close.
Line 31:Line 31:
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
 * The largest ship in the game, very difficult to sail unspotted or disengage * The largest ship in the game, very difficult to sail unspotted or disengage
?* Very poor concealment 
 * The AA suite is somewhat lacking, being rather weak at mid- and close range * The AA suite is somewhat lacking, being rather weak at mid- and close range
 * Lowest base main battery range of all Tier 10 battleships * Lowest base main battery range of all Tier 10 battleships
Line 40:Line 39:
 * Very poor firing angles * Very poor firing angles
 * Extremely vulnerable to fires and normal penetration damage * Extremely vulnerable to fires and normal penetration damage
 +*Hideously vulnerable to Japanese AP Bombs from the likes of Shokaku or Hakuryu
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->

Revision as of 02:41, 4 March 2020

Großer Kurfürst
Großer_Kurfürst_wows_main.jpg
Battleship | Germany | Tier X
Tech Tree Position
Friedrich der Große
Arrow_down.png
Großer_Kurfürst_icon_small.png
stock
 top
General
Research price255000 exp
Purchase price20,600,000 Credits
Hit Points105,800 
Main Battery
406 mm L/52 Drh C/344 х 3 pcs.
Rate of Fire2.07 shots/min.
Reload Time29 sec.
Rotation Speed4.5 deg./sec.
180 Degree Turn Time40 sec.
Firing Range20.61 km.
Maximum Dispersion266 m.
HE Shell406 mm Spr.Gr. L/4.4 Kz. 
Maximum HE Shell Damage4,800 
Chance of Fire on Target Caused by HE Shell38 %
Initial HE Shell Velocity810 m./s.
HE Shell Weight1030 kg.
AP Shell406 mm P.Spr.Gr. L/4.4 
Maximum AP Shell Damage12,700 
Initial AP Shell Velocity810 m./s.
AP Shell Weight1030 kg.
Secondary Armament #1
150 mm L/55 SK C/284 х 2 pcs.
Firing Range7.7 km.
Rate of Fireshots/min.
Reload Time7.5 sec.
HE Shell150 mm Spr.Gr. L/4.5 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity875 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
128 mm L/61 SK C/4210 х 2 pcs.
Firing Range7.7 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell128 mm Spr.Gr. Kz. 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity900 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
20 mm Flakvierling 386 х 4 pcs.
. . . Average Damage per Second38.4 
. . . Firing Range2.01 km.
55 mm L/77 Gerät 58 Zwilling8 х 2 pcs.
. . . Average Damage per Second195.2 
. . . Firing Range3.99 km.
20 mm Flakvierling 384 х 4 pcs.
. . . Average Damage per Second24 
. . . Firing Range2.01 km.
128 mm L/61 SK C/4210 х 2 pcs.
. . . Average Damage per Second124 
. . . Firing Range5.19 km.
Maneuverability
Maximum Speed30 knot
Turning Circle Radius1 050 m.
Rudder Shift Time19.4 sec.
Concealment
Surface Detectability Range18.18 km.
Air Detectability Range14.93 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
X
Ship_PGSB110_Grossdeutschland.png
20,600,000

Großer Kurfürst — German Tier X battleship.

One of the last stages of a battleship design for the German Navy. The ship was fitted with triple main turrets designed at the outbreak of World War II. The project was developed based on combat experience and featured powerful torpedo protection, enhanced horizontal armor and more advanced AA guns.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
406 mm L/52 Drh C/342.1402664,8003812,700 02,000,000
420 mm L/48 Drh LC/401.9402665,0004113,500 35,0002,500,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Großer Kurfürst (A)105,8001940044/1010/10/80 03,500,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
FKS Typ 10 Mod. 1020.6 02,000,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 167,600 hp30 01,500,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Ship Consumables Modification 1
 Slot 6  Main Battery Modification 3 Gun Fire Control System Modification 2 Auxiliary Armaments Modification 2

Player Opinion

Performance

Sharing the name with one of König’s sister ships, Großer Kurfürst (translation: "Great Elector", from the title of Frederick William, Elector of Brandenburg) sits atop the German battleship line at Tier X. She lived up to her name when released, breaking the then long-standing stalemate of Yamato and Montana by simply entering into the fray. Subtlety is not Großer Kurfürst’s forte because she is detected from quite a fair distance,not just because of her title of the largest detection radius of all Tier X battleships, at 18.1km, but also the title of being quite literally the biggest ship in the game, at over 313 meters ( 1,050 feet ) in length.

Due to her size she possesses an effective array of secondaries along with two pairs of guns — the same caliber as her predecessor Friedrich der Große — but with triple mounts with the same AB-XY configuration. Even Montana, which shares the same triple mount turret style and layout, will respect her for her heavy broadside, while the responsive turret traverse — among the quickest turret traverse speeds of Tier X battleships — can be made even faster with upgrades. Even more, she can surpass the American battleship through barrel diameter, with her last gun upgrade being 420mm barrels still mounted in four triple turrets while still retaining the excellent traverse speed. In addition, her bustling secondary batteries ensure that any enemy getting close enough for the guns to unload will be constantly whittled down, dealing heavy damage over time or outright destroying low health ships that get too close.

Her AA is fairly typical of other German battleships, with an adequate long range punch that sadly does not follow through as planes come closer to the ship itself. Planes that make it past the long range armament will have no trouble hitting her due to her large size and abysmal turning circle. Her armor is also typical of German battleship design, with a turtle-back armor scheme that will make citadeling her at close range near impossible. Her deck armor is also quite substantial at 50mm along the center meaning that long range plunging fire from low caliber guns will have difficulty penetrating her. With her large hit point pool — the largest in the game — she will be able to weather a large amount of armor piercing rounds and keep on fighting. As per standard for German battleships starting from Bismarck, Großer Kurfürst is equipped with the Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) consumable to help detect incoming threats such as torpedoes and destroyers attempting to get close or vessels hiding in smoke screens.

However, despite her impressive offensive and defensive assets, much of it is a double edged sword, helping and harming depending on the situation. Both of her guns are rather inaccurate at long range, becoming deadly only once they pass the mid range for battleships of ~11km. Her 406mm guns have a better reload rate than those found on Montana, but lack Montana’s super-heavy AP shells which hampers her penetration at range while also reducing her damage per shell. Her 420mm guns are not large enough to overmatch the 32mm bow armor most battleships have at Tier X , and while she can match Montana damage per shell with the 420s, they have a longer reload time than the 406s (32 seconds versus 29 seconds, respectively). Additionally, her armor is not unbreakable as it may seem. At long ranges her deck armor is still not sufficient to stop plunging fire from other battleships from penetrating, meaning her citadel is relatively easy to penetrate at a considerable distance. Also the armor belt is actually among the thinnest at Tier X, topping out at 380mm. While she will almost never take citadel damage, her massive size and armor belt mean she will take higher-than-average normal regular penetration damage. This is especially evident when considering Großer Kurfürst's biggest flaw: her poor firing angles. Because of the amount of broadside Großer Kurfürst has to show, she takes 10-30k salvos fa more often than her contemporaries; the side benefit to this is that regular penetration damage heals back more than citadel damage when using Repair Party (While active, restores a percentage of the ship's health points each second.). At close range, the trade off is well worth it when Großer Kurfürst takes a 10k-30k salvo while other battleships are destroyed in a single salvo right into their citadels.

Finally, her size also betrays her as she is remarkably easy to hit and has one of the largest turn radii out of all Tier X battleships at over a kilometer. While her rudder shift time is fairly quick, she is so long that she takes a while to actually begin responding to turns. Even with Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) active, captains should expect to sustain heavy damage when torpedoes are inevitably being sent at her if she is not already responding because of the aforementioned issues combined with her bad torpedo protection of 28%. Fire and flooding are also a concern, since they deal damage based on a percentage of maximum hit points, causing her massive health pool to work against her when volleys of enemy high explosive shells start fires and torpedoes cause flooding.

Großer Kurfürst captains should expect to sustain heavy damage from all sources as she is large and easily visible from range, but she will give back better than she gets if allowed to close the range. Play to her strengths: she is not a sniping battleship, and belongs up close and personal where her peers have difficulty countering her armor scheme, large secondary battery, and rapid traverse of her guns.

Pros:

  • One of the heaviest battleship broadsides in Tier 10, better than American counterpart Montana
  • Can achieve the highest AP DPM of all Tier 10 battleships with the right upgrades and captain skills
  • Comfortable shell velocity
  • Good turret traverse speed
  • Large secondary armament with a very good 7.5km base range
  • Very heavily armored, with thick deck armor and well protected bow
  • Second highest hitpoint pool in the game, behind Kremlin
  • Has access to the long range and long lasting Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) found on top tier German ships
  • The citadel sits below the waterline and is protected by a turtleback, making citadel penetrations from surface ships almost impossible

Cons:

  • The largest ship in the game, very difficult to sail unspotted or disengage
  • The AA suite is somewhat lacking, being rather weak at mid- and close range
  • Lowest base main battery range of all Tier 10 battleships
  • Massive turn radius and slow rudder shift time
  • Enormous superstructure is easily damaged and set on fire
  • Rather inadequate main turret armor for a brawling battleship
  • Poor torpedo protection
  • Very poor firing angles
  • Extremely vulnerable to fires and normal penetration damage
  • Hideously vulnerable to Japanese AP Bombs from the likes of Shokaku or Hakuryu

Research

Unlike most Tier 10 ships, Großer Kurfürst does not come elite. Upgraded main battery guns can be researched, which increase the gun caliber to 420mm and improve HE and AP damage, at the cost of reload speed. It is recommended to research and install these guns as they also provide better AP penetration and slightly faster shell flight time.

Optimal Configuration

Upgrades

The recommended upgrades for Großer Kurfürst are as follows:

Aiming Systems Modification 1 (Increases the firing accuracy of the main battery and secondary battery, accelerates the traverse speed of torpedo tubes, and extends the firing range of the secondary battery: -7% main battery dispersion. / +20% torpedo tubes traverse speed. / +5% secondary battery firing range. / -5% secondary battery dispersion.) or Secondary Battery Modification 1 (Extends firing range and increases firing accuracy of the secondary battery: +20% secondary battery firing range. / -20% secondary battery dispersion.) are both extremely good choices in Upgrade Slot 3 , depending on whether captains build for secondaries or not. For Upgrade Slot 5, Concealment System Modification 1 (Reduces the detectability range of the ship and aircraft carrier's squadrons: -10% to detectability radius. / +5% to the dispersion of enemy shells fired at your ship.) reduces her detection range. With appropriate camouflage, she can choose when to engage the enemy or give a surprise shot to unnoticed enemy. Main Battery Modification 3 (Reduces the reload time of the main battery guns: -12% main battery loading time. / -13% main battery traverse speed.) is the top choice for Upgrade Slot 6; the -20% loading time for secondary armament offered by Secondary Battery Modification 3 (OBSOLETE Replace by Auxiliary Armaments Modification 2) is of little benefit, unless using a proper secondary build, and AA Guns Modification 2 (OBSOLETE Replaced by Auxiliary Armaments Modification 2.) is only recommended for captains that intend to division with a friendly aircraft carrier (thus guaranteeing that they are paired up against an enemy carrier). In Upgrade Slot 2, Hydroacoustic Search Modification 1 (Increases the action time of the Hydroacoustic Search consumable.: +20% action time.) is the preferred option for Großer Kurfürst, as it extends her Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) action time by 24 seconds. Damage Control System Modification 1 (Reduces the risk of fire and flooding.: -5% to the risk of fire. / -3% to the risk of flooding when torpedoes hit the torpedo protection.) can be used to reduce the risk of fire.

Another choice available to players is the Großer Kurfürst unique upgrade Enhanced Main Armaments (–15% main battery loading time. / –15% secondary battery loading time. / –7% main turrets traverse speed. / –8% main battery firing range.) from the Don't Come Close personal combat mission. This will give the captain a -15% to both main and secondary armament reload time, at the cost of -7% main turrets traverse speed and -8% main battery maximum firing range. However, this cripples the Großer Kurfürst's range from 20.61km to 18.96km, which is worse than some cruisers. It is advisable to use the Expert Marksman commander skill and the Spotting Aircraft (While active, a spotter plane circles the ship enhancing main battery firing range.) consumable to counteract the negatives.

Commander Skills

Großer Kurfürst is often configured either for secondary power, or in a survival build.

Secondary Battery Build: Captains who value their secondaries as an important source of damage should invest in Basic Firing Training, Adrenaline Rush, Manuel Fire Control for Secondary Armament, Advanced Firing Training and Inertia Fuse for HE Shells. This build will leave her commander with two Level 1 skills. It is recommended to use these for Preventative Maintenance, which will also protect her secondaries, and Priority Target. Manual Control for Secondary Armament is a strong skill in this build, but it only allows the ship's secondaries to fire at a single target at a time. Some captains will prefer this skill; others will not. Due to how overmatch mechanics work, Inertia Fuse for HE Shells helps her 128mm secondaries with the overmatch of most ships, including T10 BBs, who have a minimum of 32mm deck and plate armor, allowing her secondaries to actually damage to those armor parts. (With IFHE, 128mm can penetrate 41mm of armor and below and do damage. 48mm and below for the 150mm.)

Consumables

Großer Kurfürst can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip Großer Kurfürst with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

As a Tier X battleship, it is recommended to mount the following signals on Großer Kurfürst: India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.), India Yankee (-20% to fire duration.), Mike Yankee Soxisix (+5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary battery shells. / -5% to secondary battery loading time.) if a secondary build is used, and November Foxtrot (-5% reload time on all consumables.). November Echo Setteseven (+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.) can be used if the player has selected an anti-air build, and Sierra Mike (+5% to the ship's maximum speed.) for higher speed can also be useful. The various economic flags can also be useful.

Gallery

Historical Info

Historical Gallery

Video

References

https://www.navweaps.com/Weapons/WNGER_16-52_skc34.php https://forum.worldofwarships.eu/topic/107061-gro%C3%9Fer-kurf%C3%BCrst-secondary-build/

Ships of Germany
Destroyers  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VII Leberecht Maass • VII Z-39Doubloons • VIII Z-23 • VIII Z-35 • IX Z-46 • X Z-52 
Cruisers  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • IX Roon • IX Siegfried • IX Ägir • X Hindenburg 
Battleships  III Nassau • III König AlbertDoubloons • IV Kaiser • V König • VI Bayern • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII ScharnhorstDoubloons • VII Scharnhorst BDoubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Odin • VIII Tirpitz BDoubloons • IX Friedrich der Große • X Großer Kurfürst 
Aircraft Carriers  IV Rhein • VI Weser • VIII August von Parseval • VIII Graf ZeppelinDoubloons • VIII Graf Zeppelin BDoubloons • X Manfred von Richthofen
Battleships
Japan  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • VI Fusō • VI MutsuDoubloons • VII Nagato • VII AshitakaDoubloons • VIII Amagi • VIII KiiDoubloons • VIII Asama • IX Izumo • IX MusashiDoubloons • X Yamato • X Shikishima 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia 1941Doubloons • VII Colorado • VII California • VIII North Carolina • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • IX Iowa • IX MissouriDoubloons • IX GeorgiaDoubloons • X Montana • X OhioDoubloons 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII Borodino • VIII V. I. Lenin • IX Sovetsky Soyuz • IX Zarya Svobody • X Kremlin • X Slava 
Italy  V Giulio CesareDoubloons • VIII RomaDoubloons • VIII Impero 
Germany  III Nassau • III König AlbertDoubloons • IV Kaiser • V König • VI Bayern • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII ScharnhorstDoubloons • VII Scharnhorst BDoubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Odin • VIII Tirpitz BDoubloons • IX Friedrich der Große • X Großer Kurfürst 
Europe  V Viribus UnitisDoubloons 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VII Lyon • VIII Richelieu • VIII GascogneDoubloons • VIII Champagne • IX Alsace • IX Jean BartDoubloons • X République • X BourgogneDoubloons 
U.K.  III Bellerophon • III DreadnoughtDoubloons • IV Orion • V Iron Duke • VI WarspiteDoubloons • VI Queen Elizabeth • VII King George V • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VIII Monarch • VIII VanguardDoubloons • IX Lion • X Conqueror • X ThundererDoubloons 
Pan-Asia  IX BajieDoubloons 
Commonwealth  
Pan-America