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HSF Harekaze

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HSF Harekaze
HSF_Harekaze_wows_main.jpg
Destroyer | Japan | Tier VIII
Tech Tree Position
HSF_Harekaze_icon_small.png
stock
 top
General
Purchase priceSpecial Doubloons
Hit Points13,300 
Main Battery
127 mm/50 3rd Year Type on a Type C mount3 х 2 pcs.
Rate of Fire8.51 shots/min.
Reload Time7.05 sec.
Rotation Speed6.9 deg./sec.
180 Degree Turn Time26.09 sec.
Firing Range9.41 km.
Maximum Dispersion85 m.
HE Shell127 mm HE Type1 
Maximum HE Shell Damage2,150 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity915 m./s.
HE Shell Weight23 kg.
AP Shell127 mm AP Type0 
Maximum AP Shell Damage2,200 
Initial AP Shell Velocity915 m./s.
AP Shell Weight23 kg.
Torpedo Tubes
610 mm Quad2 х 4 pcs.
Rate of Fire0.59 shots/min.
Reload Time101 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType90 mod. 1 
Maximum Damage17,233 
Torpedo Speed62 knot
Torpedo Range9.99 km.
AA Defense
IDS_PJGM538_5IN54_MK163 х 1 pcs.
. . . Average Damage per Second33.3 
. . . Firing Range5.19 km.
25 mm/60 Type 96 on a single mount4 х 1 pcs.
. . . Average Damage per Second7.2 
. . . Firing Range2.49 km.
100 mm/65 Type 98 on a Model A mount3 х 2 pcs.
. . . Average Damage per Second62.4 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed35.5 knot
Turning Circle Radius640 m.
Rudder Shift Timesec.
Concealment
Surface Detectability Range6.63 km.
Air Detectability Range3.07 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VIII
Ship_PJSD708_HSF_Harekaze.png
Special

HSF Harekaze — Japanese special premium Tier VIII destroyer.

Kagero-class training ship of the Yokosuka Girls Maritime High School. She is operated by the main character Akeno Misaki. The ship mounts experimental modules that allow her to travel at higher speeds than her sister ships at the cost of stability. In the series, reduced personnel by automation allows for a single class of 30 students to operate the ship.

From the series "High School Fleet".

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/50 3rd Year Type C

100 mm/65 Type98 Model A

127 mm/54 Mk.16
155.3851,80092,400 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Harekaze 11-1213,300625332 00
Harekaze 4-1013,300620332 00
Harekaze 1-413,300620342 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type90 mod. 10.61017.217,2336210 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type8 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 52,000 hp35.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1

Player Opinion

Performance

HSF Harekaze is a Kagero-class destroyer crossover from the High School Fleet anime series. In-game, HSF Harekaze features three different hulls, each mounting different armaments. The base hull mounts the standard IJN twin 12.7cm turret found on normal Kagero class destroyers, the second hull mounts the IJN twin 10cm turrets found on the Akizuki class destroyers, and the third hull mounts three USN 5in/54 caliber guns in single turrets, being the only destroyer in the game capable of mounting these guns, which are found as the secondaries on the Montana class battleship. With the first hull, HSF Harekaze will play much like a standard IJN destroyer. Those who like Akizuki's guns will enjoy using the second hull, though she only has three turrets instead of four in exchange for a second set of torpedo tubes, higher top speed, and better turning. The final option is most interesting, as this converts HSF Harekaze into US single turrets. Unlike the standard US 5in gun, these turrets are the long-barreled 54 caliber version, with much faster traveling shells with lower arcs, as well as a fast reload. However, with only three guns, this configuration has lower alpha strike than the other options, meaning HSF Harekaze will play more like a US destroyer than an IJN one. Torpedo wise, HSF Harekaze features the type 90 mod. 1 torpedo, fired from two quadruple launchers. This torpedo is Kagero's stock torpedo, traveling 10km at 62 knots for a rated damage of 17233. While not the type 93, this torpedo will still do significant damage to anything it hits. Overall, HSF Harekaze features the most diverse playstyle options of any destroyer thanks to her unique gun configurations, making her a unique and interesting ship to play.


Research

As a premium ship, HSF Harekaze doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for HSF Harekaze are as follows:


Upgrade Slot 2 provides options for specialization in certain roles, benefitting each of the separate hull options for HSF Harekaze.

For the first hull option with 127 mm/50 3rd year type main guns, Main Battery Modification 2 is the recommended upgrade to increase the sluggish 180-degree turret traverse time of 30 seconds. Mounting this upgrade will increase reload time of the main guns from 6.3 seconds to 6.7 seconds.

For the second hull option with 100 mm/65 Type98 main guns, AA Guns Modification 2 is the recommended upgrade to specialize in anti-aircraft duties. This upgrade increases the anti-aircraft firing range by 20%.

For the third hull option with 127 mm/54 Mk39 main guns, Aiming Systems Modification 1 is the recommended upgrade. Maximum dispersion is reduced to 93 meters, and torpedo tube traverse speed is increased.

Upgrade Slot 5 provides players with two options. Propulsion Modification 2 reduces the time to reaching full power by 50% when accelerating. Steering Gears Modification 2 improves the stock rudder shift time by 20%. However, the stock rudder shift time on HSF Harekaze is already fast at 4 seconds. Therefore, it can be argued that Propulsion Modification 2 is more useful, making it the better option.

Commander Skills

Consumables

As a Tier VIII IJN destroyer, Harekaze has access to the following consumables:


As Harekaze has sufficient firepower in terms of both torpedoes and main batteries, depending on the player's playstyle of preference, Smoke Generator is more suited for aggressive players looking to fight other enemy destroyers, while Torpedo Reload Booster is more suitable for destroyers looking to stealthily deal damage to unaware and/or unobservant enemy ships. Players that play a mix of using all possible main armaments are left to their discretion of choosing between having more torpedoes readily available or safely firing from smoke.

Aggressive players are recommended to mount premium Damage Control Party II for repairing damaged modules (such as the engine or rudder) and premium Engine Boost II for better evasion.

Camouflage

As a premium ship, HSF Harekaze comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

HSF Harekaze benefits significantly from the increased HE fire chance that both India X-Ray and Victor Lima flags provide. Juliet Charlie flags can be mounted to mitigate the increased detonation chance gained when mounting India X-ray flags. Sierra Mike flags are highly recommended to help make up for the ship’s slower top speed. November foxtrot flags are also recommended to reduce the cooldown timers for the ship’s consumables. Lastly, economic and special signal flags can be used in combination with her camouflage to further increase experience and credits gained per battle.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


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Netherlands  IX GroningenDoubloons • X TrompDoubloons 
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