Welcome to Wargaming.net Wiki!
Variants

Haida

Jump to: navigation, search
Revision as of 12:12, 6 August 2018
Added 3D model.
Revision as of 02:05, 10 October 2020
10 intermediate revisions by 6 users not shown
Line 6:Line 6:
  
 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?[[File:Wows_flag_Canada.png|50px|frameless|right|link=]]A Tribal-class destroyer built for the Royal Canadian Navy. In contrast to British ships of the series that were commissioned before the beginning of World War II, she had stronger AA defenses installed in place of one of the main battery mounts.<br><br>HMCS ''Haida'' is now preserved as a [https://www.pc.gc.ca/en/lhn-nhs/on/haida military museum ship] in Hamilton, Ontario. She was first released for sale worldwide on 1 July 2018 (Canada Day).<br><br>{{Model3DViewer|9c2f68057a8e4bbeb505faf88c75a628}}+[[File:Wows_flag_Canada.png|50px|frameless|right|link=]]A Tribal-class destroyer built for the Royal Canadian Navy. In contrast to British ships of the series that were commissioned before the beginning of World War II, she had stronger AA defenses installed in place of one of the main battery mounts.<br><br>HMCS ''Haida'' is now preserved as a [https://www.pc.gc.ca/en/lhn-nhs/on/haida military museum ship] in Hamilton, Ontario. She was first released for sale worldwide on 1 July 2018 (Canada Day).<!-- <br><br>{{Model3DViewer|9c2f68057a8e4bbeb505faf88c75a628}}-->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
Line 13:Line 13:
 ''{{#var:ship_name}}''’s greatest asset is her ability to spot for her team and tightly control which ships spot her in return. Her surface detection is one of the lowest found within her matchmaking spread with just a handful of ships being more stealthy. Of these, most are Japanese destroyers and present little in the way of a threat to this gunship. ''{{#var:ship_name}}'' can out-fight anything that out-spots her and she can out-spot anything that she cannot out-fight. But she has two more tricks to play. ''{{#var:ship_name}}''’s greatest asset is her ability to spot for her team and tightly control which ships spot her in return. Her surface detection is one of the lowest found within her matchmaking spread with just a handful of ships being more stealthy. Of these, most are Japanese destroyers and present little in the way of a threat to this gunship. ''{{#var:ship_name}}'' can out-fight anything that out-spots her and she can out-spot anything that she cannot out-fight. But she has two more tricks to play.
  
?''{{#var:ship_name}}''’s {{Smoke Generator}} allows her to remain mobile while hidden. This has the obvious benefits of making it more difficult to attack ''{{#var:ship_name}}'' with blind-fire drops of torpedoes, bombs and shells, but it may also be used offensively. Other ships must risk leaving their smoke cover if a battle progresses away from where they initially laid it. Haida doesn't suffer this problem. She can quickly redeploy and then slow down to once again take advantage of her Smoke Generator's concealment and resume attacking. Her flexibility allows her to keep up with the pace of battle either on the attack or the retreat.+''{{#var:ship_name}}''’s {{Crawling Smoke Generator}} allows her to remain mobile while hidden. This has the obvious benefits of making it more difficult to attack ''{{#var:ship_name}}'' with blind-fire drops of torpedoes, bombs and shells, but it may also be used offensively. Other ships must risk leaving their smoke cover if a battle progresses away from where they initially laid it. Haida doesn't suffer this problem. She can quickly redeploy and then slow down to once again take advantage of her Smoke Generator's concealment and resume attacking. Her flexibility allows her to keep up with the pace of battle either on the attack or the retreat.
  
 Similarly, her {{Hydroacoustic Search}} has offensive and defensive uses. Though very short ranged, the increased warning time provided is more than sufficient to trivialize the dangers of enemy torpedoes. The long run time also facilitates this, ensuring that ''{{#var:ship_name}}'' will have ample warning throughout all stages of an encounter. Finally, it may also be used offensively to dig out enemy ships hiding in smoke. For this role, it's less than ideal. Her Hydroacoustic Search lacks the range of the ones found on German destroyers or the vaunted reach of ''[[Loyang]]''. However, ''{{#var:ship_name}}''’s guns have a very small detection bloom when firing through smoke, allowing her to deliver several salvos before her target can respond. Similarly, her {{Hydroacoustic Search}} has offensive and defensive uses. Though very short ranged, the increased warning time provided is more than sufficient to trivialize the dangers of enemy torpedoes. The long run time also facilitates this, ensuring that ''{{#var:ship_name}}'' will have ample warning throughout all stages of an encounter. Finally, it may also be used offensively to dig out enemy ships hiding in smoke. For this role, it's less than ideal. Her Hydroacoustic Search lacks the range of the ones found on German destroyers or the vaunted reach of ''[[Loyang]]''. However, ''{{#var:ship_name}}''’s guns have a very small detection bloom when firing through smoke, allowing her to deliver several salvos before her target can respond.
Line 25:Line 25:
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Good health pool+* Fast-firing main battery with good range
?* Good guns - fast firing and good range+* Good hitpoint pool
?* Decent torpedoes - decent range, decent speed, decent damage, and decent reload+* Best concealment among Tier 7 destroyers
?* Decent maneuverability - decent max speed, good turning radius, decent rudder shift+* Has access to a long-lasting {{Hydroacoustic Search}} consumable in a separate slot
?* Great concealment - best of its tier with a base of 6.3km+* Has access to the {{Crawling Smoke Generator}} consumable
?* Has special "moving" smoke like [[Perth]] and separate consumable slot for {{Hydroacoustic Search}}+
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Small main battery caliber - requires [[Ship:Commander#Inertia_Fuse_for_HE_Shells|Inertia Fuse for HE Shells]] to deal significant damage+* Abysmal HE fire chance
?* Slow shells - difficult to hit other enemy destroyers at range+* Poor shell velocity and fairly high firing arcs make hitting targets at range difficult
?* Small torpedo arsenal - only four torpedo tubes+* Only one quadruple torpedo rack with a lenghty reload
?* Poor anti-aircraft armament (like most other destroyers)+* Secondary armament is virtually useless due to anemic damage output and penetration
 +* Weak AA suite, vulnerable to planes
 +* The {{Hydroacoustic Search}} consumable is short ranged
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
Line 46:Line 47:
 The recommended upgrades for ''{{#var:ship_name}}'' are as follows: The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 * '''Slot 1''': {{Main Armaments Modification 1}} * '''Slot 1''': {{Main Armaments Modification 1}}
?* '''Slot 2''': {{Propulsion Modification 1}}+* '''Slot 2''': {{Engine Room Protection}}
 * '''Slot 3''': {{Aiming Systems Modification 1}}  * '''Slot 3''': {{Aiming Systems Modification 1}}
?* '''Slot 4''': {{Propulsion Modification 2}} +* '''Slot 4''': {{Propulsion Modification 1}}
  
?{{Main Armaments Modification 1}} is recommended for '''Slot 1''' to increase the survivability of the main battery guns and the torpoedo tubes, although {{Magazine Modification 1}} may also be used in '''Slot 1''' for captains not running Juliet Charlie ({{Juliet Charlie|Size=18px}}) signal flags. {{Propulsion Modification 1}} is recommended for '''Slot 2''', however {{Hydroacoustic Search Modification 1}} or {{Engine Boost Modification 1}} are both great choices for captain who have those special upgrades. +Players who have access to it are recommended to install the {{Smoke Generator Modification 1}} upgrade in Slot 3 to extend ''Haida'''s {{Crawling Smoke Generator}}'s activation time.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
 Key skills for ''{{#var:ship_name}}'' commanders include standard Destroyer skills such as ''Concealment Expert,'' ''Last Stand,'' and ''Survivability Expert''. Other useful skills for a gunboat include ''Priority Target,'' ''Inertial Fuse for HE Shells'', ''Basic Firing Training,'' and ''Adrenaline Rush''. ''{{#var:ship_name}}'' can benefit from a large number of other skills, so one must choose what else to improve. Key skills for ''{{#var:ship_name}}'' commanders include standard Destroyer skills such as ''Concealment Expert,'' ''Last Stand,'' and ''Survivability Expert''. Other useful skills for a gunboat include ''Priority Target,'' ''Inertial Fuse for HE Shells'', ''Basic Firing Training,'' and ''Adrenaline Rush''. ''{{#var:ship_name}}'' can benefit from a large number of other skills, so one must choose what else to improve.
  
?{{Commander Skills+{{Commander Skills 2
?| Priority Target = 3+<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
?| Preventative Maintenance = 1+| rating11 = 3 <!-- Priority Target -->
?| Expert Loader = +| rating12 = 1 <!-- Preventive Maint -->
?| Aircraft Servicing Expert = +| rating13 = <!-- Expert Loader -->
?| Direction Center for Catapult Aircraft = +| rating14 = 0 <!-- Air Supremacy -->
?| Dogfighting Expert = +| rating15 = 0 <!-- Direction Center for Fighters -->
?| Incoming Fire Alert = 1+| rating16 = 0 <!-- Improved Engine Boost -->
?| Evasive Maneuver = +| rating17 = 1 <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
  
?| High Alert = 1+| rating21 = 1 <!-- High Alert -->
?| Jack of All Trades = 1+| rating22 = 1 <!-- Jack of All Trades -->
?| Expert Marksman = 1+| rating23 = 1 <!-- Expert Marksman -->
?| Torpedo Acceleration = +| rating24 = <!-- Torpedo Acceleration -->
?| Smoke Screen Expert = 1+| rating25 = 1 <!-- Smoke Screen Expert -->
?| Expert Rear Gunner = +| rating26 = 0 <!-- Improved Engines -->
?| Adrenaline Rush = 2+| rating27 = 2 <!-- Adrenaline Rush -->
?| Last Stand = 3+| rating28 = 3 <!-- Last Stand -->
  
?| Basics of Survivability = +| rating31 = <!-- Basics of Survivability -->
?| Survivability Expert = 3+| rating32 = 3 <!-- Survivability Expert-->
?| Torpedo Armament Expertise = +| rating33 = <!-- Torpedo Armament Expertise-->
?| Emergency Takeoff = +| rating34 = 0 <!-- Aircraft Armor -->
?| Basic Firing Training = 3+| rating35 = 3 <!-- Basic Firing Training -->
?| Superintendent = 1+| rating36 = 1 <!-- Superintendent -->
?| Demolition Expert = 1+| rating37 = 1 <!-- Demolition Expert -->
?| Vigilance = 1+| rating38 = 1 <!-- Vigilance -->
  
?| Manual Fire Control for Secondary Armament = +| rating41 = <!-- Manual Fire Control for Secondary Armament -->
?| Fire Prevention = +| rating42 = <!-- Fire Prevention -->
?| Inertia Fuse for HE Shells = 3+| rating43 = 3 <!-- Inertia Fuse for HE Shells -->
?| Air Supremacy = +| rating44 = 0 <!-- Sight Stabilization -->
?| Advanced Firing Training = +| rating45 = <!-- Advanced Firing Training -->
?| Manual Fire Control for AA Armament = +| rating46 = <!-- Massive AA Fire -->
?| Radio Position Finding = 1+| rating47 = 1 <!-- Radio Position Finding -->
?| Concealment Expert = 3+| rating48 = 3 <!-- Concealment Expert -->
 }} }}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' equips the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* '''Slot 2:''' {{Smoke Generator}}+* '''Slot 2:''' {{Crawling Smoke Generator}}
 * '''Slot 3:''' {{Engine Boost}} * '''Slot 3:''' {{Engine Boost}}
 * '''Slot 4:''' {{Hydroacoustic Search}} * '''Slot 4:''' {{Hydroacoustic Search}}
 ''Haida'' has no alternative consumables in any of her slots. Although she has Hydroacoustic Search as a consumable, the version she equips is less potent than those equipped by equal tier German destroyers. Nonetheless, it is a powerful tool; both for offense and defense. ''Haida'' has no alternative consumables in any of her slots. Although she has Hydroacoustic Search as a consumable, the version she equips is less potent than those equipped by equal tier German destroyers. Nonetheless, it is a powerful tool; both for offense and defense.
? 
?Premium variants of the consumables can be mounted for increased performance in battle.  
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
Line 270:Line 270:
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://en.wikipedia.org/wiki/HMCS_Haida HMCS ''Haida'' - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Tribal-class_destroyer_(1936) Tribal-class destroyer (1936) - Wikipedia]
 +# [https://worldofwarships.com/en/news/history/naval-legends-haida/ Naval Legends. Destroyer Haida - News - World of Warships]
 +# [https://www.youtube.com/watch?v=BEfg-nMnMxI Naval Legends: HMCS Haida - World of Warships Official Channel - YouTube]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 02:05, 10 October 2020

Haida
Haida_wows_main.jpg
Destroyer | Commonwealth | Tier VII
Tech Tree Position
Haida_icon_small.png
General
Purchase price5,600 Doubloons
Hit Points15,700 
Main Battery
120 mm/45 Mk.IX on a CPXIX mount3 х 2 pcs.
Rate of Fire12 shots/min.
Reload Timesec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range12.32 km.
Maximum Dispersion107 m.
HE Shell120 mm HE 
Maximum HE Shell Damage1,900 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity808 m./s.
HE Shell Weight22.68 kg.
AP Shell120 mm AP 
Maximum AP Shell Damage2,100 
Initial AP Shell Velocity808 m./s.
AP Shell Weight22.68 kg.
Secondary Armament #1
102 mm/45 QF Mk.XVI on a Mk.XIX mount1 х 2 pcs.
Firing Rangekm.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm QR Mk II1 х 4 pcs.
Rate of Fire0.63 shots/min.
Reload Time96 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk IXM 
Maximum Damage16,767 
Torpedo Speed62 knot
Torpedo Range8.01 km.
AA Defense
102 mm/45 QF Mk.XVI on a Mk.XIX mount1 х 2 pcs.
. . . Average Damage per Second9.4 
. . . Firing Range5.01 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount1 х 4 pcs.
. . . Average Damage per Second12.9 
. . . Firing Range2.49 km.
20 mm Oerlikon Mk.II on a Mk.V mount6 х 2 pcs.
. . . Average Damage per Second36.6 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed36.5 knot
Turning Circle Radius630 m.
Rudder Shift Time3.8 sec.
Concealment
Surface Detectability Range6.3 km.
Air Detectability Range3.12 km.
Battle Levels
12345678910
Wows_anno_flag_commonwealth.png
VII
Ship_PUSD507_Haida.png
5,600

Haida — Commonwealth premium Tier VII destroyer.

Wows_flag_Canada.png
A Tribal-class destroyer built for the Royal Canadian Navy. In contrast to British ships of the series that were commissioned before the beginning of World War II, she had stronger AA defenses installed in place of one of the main battery mounts.

HMCS Haida is now preserved as a military museum ship in Hamilton, Ontario. She was first released for sale worldwide on 1 July 2018 (Canada Day).

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
120 mm/45 Mk.IX on a CPXIX mount12181071,90052,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Haida15,700619316/1/11 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk IXM0.6967.216,766628 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VII mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 44,000 hp36.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1

Player Opinion

Performance

The first Canadian warship to come to World of Warships, HMCS Haida is a ship that belongs on the front lines. Her play style is that of a forward scout and destroyer-hunter. She is adept at applying pressure to capture points early on, providing forward vision for her team and foiling enemy ships from doing the same. Unique among Tier VII destroyers, she is incredibly stealthy while still having a sizable hit point pool and decent agility.

Haida’s greatest asset is her ability to spot for her team and tightly control which ships spot her in return. Her surface detection is one of the lowest found within her matchmaking spread with just a handful of ships being more stealthy. Of these, most are Japanese destroyers and present little in the way of a threat to this gunship. Haida can out-fight anything that out-spots her and she can out-spot anything that she cannot out-fight. But she has two more tricks to play.

Haida’s Crawling Smoke GeneratorGenerates a smoke screen that allows the ship to remain undetected at slow speeds. allows her to remain mobile while hidden. This has the obvious benefits of making it more difficult to attack Haida with blind-fire drops of torpedoes, bombs and shells, but it may also be used offensively. Other ships must risk leaving their smoke cover if a battle progresses away from where they initially laid it. Haida doesn't suffer this problem. She can quickly redeploy and then slow down to once again take advantage of her Smoke Generator's concealment and resume attacking. Her flexibility allows her to keep up with the pace of battle either on the attack or the retreat.

Similarly, her Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. has offensive and defensive uses. Though very short ranged, the increased warning time provided is more than sufficient to trivialize the dangers of enemy torpedoes. The long run time also facilitates this, ensuring that Haida will have ample warning throughout all stages of an encounter. Finally, it may also be used offensively to dig out enemy ships hiding in smoke. For this role, it's less than ideal. Her Hydroacoustic Search lacks the range of the ones found on German destroyers or the vaunted reach of Loyang. However, Haida’s guns have a very small detection bloom when firing through smoke, allowing her to deliver several salvos before her target can respond.

Haida’s advantages in stealth largely mitigate her biggest weakness: a lack of striking power. While she does boast some of the best damage-per-minute values with her high explosive shells, the effective range of Haida’s weapon systems is very short. Her fire angles are less than ideal and the shell flight times of her guns become very punitive at ranges greater than 7.0 km (even worse than American 127mm/38s). In addition, her penetration values are lackluster and she's not good at starting fires, making it difficult to engage larger targets with her guns. Finally there are Haida’s torpedoes. These are individually hard hitting and may be single-launched, but she is limited to a single quadruple launcher with a long, 96-second reload.

Haida is a destroyer that needs to get in close to ensure she lands as many hits as possible, whether that be with her guns in a knife fight or single-firing her torpedoes into an enemy cruiser or battleship. Thankfully, her stealth and consumables give her all the tools needed to ensure she can deliver these attacks on target and to devastating effect.


Pros:

  • Fast-firing main battery with good range
  • Good hitpoint pool
  • Best concealment among Tier 7 destroyers
  • Has access to a long-lasting Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. consumable in a separate slot
  • Has access to the Crawling Smoke GeneratorGenerates a smoke screen that allows the ship to remain undetected at slow speeds. consumable

Cons:

  • Abysmal HE fire chance
  • Poor shell velocity and fairly high firing arcs make hitting targets at range difficult
  • Only one quadruple torpedo rack with a lenghty reload
  • Secondary armament is virtually useless due to anemic damage output and penetration
  • Weak AA suite, vulnerable to planes
  • The Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. consumable is short ranged

Research

As a premium ship, Haida doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Haida are as follows:

Players who have access to it are recommended to install the Smoke Generator Modification 1 Increases the action time of the Smoke Generator, Short-Burst Smoke Generator, Crawling Smoke Generator, Exhaust Smoke Generator, and Smoke Curtain Generator consumables.: +20% smoke screen emission time. upgrade in Slot 3 to extend Haida's Crawling Smoke GeneratorGenerates a smoke screen that allows the ship to remain undetected at slow speeds.'s activation time.

Commander Skills

Key skills for Haida commanders include standard Destroyer skills such as Concealment Expert, Last Stand, and Survivability Expert. Other useful skills for a gunboat include Priority Target, Inertial Fuse for HE Shells, Basic Firing Training, and Adrenaline Rush. Haida can benefit from a large number of other skills, so one must choose what else to improve.

Consumables

Haida equips the following consumables:

Haida has no alternative consumables in any of her slots. Although she has Hydroacoustic Search as a consumable, the version she equips is less potent than those equipped by equal tier German destroyers. Nonetheless, it is a powerful tool; both for offense and defense.

Camouflage

As a premium ship, Haida comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

She also has an alternative camouflage, Maple Leaf, purchasable for 2,000 doubloons.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

  1. HMCS Haida - Wikipedia
  2. Tribal-class destroyer (1936) - Wikipedia
  3. Naval Legends. Destroyer Haida - News - World of Warships
  4. Naval Legends: HMCS Haida - World of Warships Official Channel - YouTube
Ships of Commonwealth
Destroyers  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Cruisers  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Battleships  VII YukonDoubloons 
Aircraft Carriers
Destroyers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons