Haida
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
? | [[File:Wows_flag_Canada.png|50px|frameless|right|link=]]A Tribal-class destroyer built for the Royal Canadian Navy. In contrast to British ships of the series that were commissioned before the beginning of World War II, she had stronger AA defenses installed in place of one of the main battery mounts.<br><br>HMCS ''Haida'' is now preserved as a [https://www.pc.gc.ca/en/lhn-nhs/on/haida military museum ship] in Hamilton, Ontario. She was first released for sale worldwide on 1 July 2018 (Canada Day).<br><br>{{Model3DViewer|9c2f68057a8e4bbeb505faf88c75a628}} | + | [[File:Wows_flag_Canada.png|50px|frameless|right|link=]]A Tribal-class destroyer built for the Royal Canadian Navy. In contrast to British ships of the series that were commissioned before the beginning of World War II, she had stronger AA defenses installed in place of one of the main battery mounts.<br><br>HMCS ''Haida'' is now preserved as a [https://www.pc.gc.ca/en/lhn-nhs/on/haida military museum ship] in Hamilton, Ontario. She was first released for sale worldwide on 1 July 2018 (Canada Day).<!-- <br><br>{{Model3DViewer|9c2f68057a8e4bbeb505faf88c75a628}}--> | |
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
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''{{#var:ship_name}}''’s greatest asset is her ability to spot for her team and tightly control which ships spot her in return. Her surface detection is one of the lowest found within her matchmaking spread with just a handful of ships being more stealthy. Of these, most are Japanese destroyers and present little in the way of a threat to this gunship. ''{{#var:ship_name}}'' can out-fight anything that out-spots her and she can out-spot anything that she cannot out-fight. But she has two more tricks to play. | ''{{#var:ship_name}}''’s greatest asset is her ability to spot for her team and tightly control which ships spot her in return. Her surface detection is one of the lowest found within her matchmaking spread with just a handful of ships being more stealthy. Of these, most are Japanese destroyers and present little in the way of a threat to this gunship. ''{{#var:ship_name}}'' can out-fight anything that out-spots her and she can out-spot anything that she cannot out-fight. But she has two more tricks to play. | |||
? | ''{{#var:ship_name}}''’s {{Smoke Generator}} allows her to remain mobile while hidden. This has the obvious benefits of making it more difficult to attack ''{{#var:ship_name}}'' with blind-fire drops of torpedoes, bombs and shells, but it may also be used offensively. Other ships must risk leaving their smoke cover if a battle progresses away from where they initially laid it. Haida doesn't suffer this problem. She can quickly redeploy and then slow down to once again take advantage of her Smoke Generator's concealment and resume attacking. Her flexibility allows her to keep up with the pace of battle either on the attack or the retreat. | + | ''{{#var:ship_name}}''’s {{Crawling Smoke Generator}} allows her to remain mobile while hidden. This has the obvious benefits of making it more difficult to attack ''{{#var:ship_name}}'' with blind-fire drops of torpedoes, bombs and shells, but it may also be used offensively. Other ships must risk leaving their smoke cover if a battle progresses away from where they initially laid it. Haida doesn't suffer this problem. She can quickly redeploy and then slow down to once again take advantage of her Smoke Generator's concealment and resume attacking. Her flexibility allows her to keep up with the pace of battle either on the attack or the retreat. | |
Similarly, her {{Hydroacoustic Search}} has offensive and defensive uses. Though very short ranged, the increased warning time provided is more than sufficient to trivialize the dangers of enemy torpedoes. The long run time also facilitates this, ensuring that ''{{#var:ship_name}}'' will have ample warning throughout all stages of an encounter. Finally, it may also be used offensively to dig out enemy ships hiding in smoke. For this role, it's less than ideal. Her Hydroacoustic Search lacks the range of the ones found on German destroyers or the vaunted reach of ''[[Loyang]]''. However, ''{{#var:ship_name}}''’s guns have a very small detection bloom when firing through smoke, allowing her to deliver several salvos before her target can respond. | Similarly, her {{Hydroacoustic Search}} has offensive and defensive uses. Though very short ranged, the increased warning time provided is more than sufficient to trivialize the dangers of enemy torpedoes. The long run time also facilitates this, ensuring that ''{{#var:ship_name}}'' will have ample warning throughout all stages of an encounter. Finally, it may also be used offensively to dig out enemy ships hiding in smoke. For this role, it's less than ideal. Her Hydroacoustic Search lacks the range of the ones found on German destroyers or the vaunted reach of ''[[Loyang]]''. However, ''{{#var:ship_name}}''’s guns have a very small detection bloom when firing through smoke, allowing her to deliver several salvos before her target can respond. | |||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Fast-firing main battery with good range | |
? | + | * Good hitpoint pool | ||
? | * | + | * Best concealment among Tier 7 destroyers | |
? | * | + | * Has access to a long-lasting {{Hydroacoustic Search}} consumable in a separate slot | |
? | * | + | * Has access to the {{Crawling Smoke Generator}} consumable | |
? | * Has | + | ||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Abysmal HE fire chance | |
? | * | + | * Poor shell velocity and fairly high firing arcs make hitting targets at range difficult | |
? | * | + | * Only one quadruple torpedo rack with a lenghty reload | |
? | * | + | * Secondary armament is virtually useless due to anemic damage output and penetration | |
+ | * Weak AA suite, vulnerable to planes | |||
+ | * The {{Hydroacoustic Search}} consumable is short ranged | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
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The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | |||
* '''Slot 1''': {{Main Armaments Modification 1}} | * '''Slot 1''': {{Main Armaments Modification 1}} | |||
? | * '''Slot 2''': {{ | + | * '''Slot 2''': {{Engine Room Protection}} | |
* '''Slot 3''': {{Aiming Systems Modification 1}} | * '''Slot 3''': {{Aiming Systems Modification 1}} | |||
? | * '''Slot 4''': {{Propulsion Modification | + | * '''Slot 4''': {{Propulsion Modification 1}} | |
? | + | Players who have access to it are recommended to install the {{Smoke Generator Modification 1}} upgrade in Slot 3 to extend ''Haida'''s {{Crawling Smoke Generator}}'s activation time. | ||
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
Key skills for ''{{#var:ship_name}}'' commanders include standard Destroyer skills such as ''Concealment Expert,'' ''Last Stand,'' and ''Survivability Expert''. Other useful skills for a gunboat include ''Priority Target,'' ''Inertial Fuse for HE Shells'', ''Basic Firing Training,'' and ''Adrenaline Rush''. ''{{#var:ship_name}}'' can benefit from a large number of other skills, so one must choose what else to improve. | Key skills for ''{{#var:ship_name}}'' commanders include standard Destroyer skills such as ''Concealment Expert,'' ''Last Stand,'' and ''Survivability Expert''. Other useful skills for a gunboat include ''Priority Target,'' ''Inertial Fuse for HE Shells'', ''Basic Firing Training,'' and ''Adrenaline Rush''. ''{{#var:ship_name}}'' can benefit from a large number of other skills, so one must choose what else to improve. | |||
? | {{Commander Skills | + | {{Commander Skills 2 | |
? | | | + | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |
? | | | + | | rating11 = 3 <!-- Priority Target --> | |
? | | Expert Loader | + | | rating12 = 1 <!-- Preventive Maint --> | |
? | | | + | | rating13 = <!-- Expert Loader --> | |
? | | Direction Center for | + | | rating14 = 0 <!-- Air Supremacy --> | |
? | | | + | | rating15 = 0 <!-- Direction Center for Fighters --> | |
? | | Incoming Fire Alert | + | | rating16 = 0 <!-- Improved Engine Boost --> | |
? | | | + | | rating17 = 1 <!-- Incoming Fire Alert --> | |
+ | | rating18 = 0 <!-- Last Gasp --> | |||
? | | High Alert = 1 | + | | rating21 = 1 <!-- High Alert --> | |
? | + | | rating22 = 1 <!-- Jack of All Trades --> | ||
? | | Expert Marksman | + | | rating23 = 1 <!-- Expert Marksman --> | |
? | | Torpedo Acceleration | + | | rating24 = <!-- Torpedo Acceleration --> | |
? | | Smoke Screen Expert | + | | rating25 = 1 <!-- Smoke Screen Expert --> | |
? | | | + | | rating26 = 0 <!-- Improved Engines --> | |
? | | | + | | rating27 = 2 <!-- Adrenaline Rush --> | |
? | | | + | | rating28 = 3 <!-- Last Stand --> | |
? | | Basics of Survivability | + | | rating31 = <!-- Basics of Survivability --> | |
? | | | + | | rating32 = 3 <!-- Survivability Expert--> | |
? | | Torpedo Armament Expertise | + | | rating33 = <!-- Torpedo Armament Expertise--> | |
? | | | + | | rating34 = 0 <!-- Aircraft Armor --> | |
? | | Basic Firing Training | + | | rating35 = 3 <!-- Basic Firing Training --> | |
? | | | + | | rating36 = 1 <!-- Superintendent --> | |
? | | | + | | rating37 = 1 <!-- Demolition Expert --> | |
? | | | + | | rating38 = 1 <!-- Vigilance --> | |
? | | Manual Fire Control for Secondary Armament | + | | rating41 = <!-- Manual Fire Control for Secondary Armament --> | |
? | | Fire Prevention | + | | rating42 = <!-- Fire Prevention --> | |
? | | Inertia Fuse for HE Shells | + | | rating43 = 3 <!-- Inertia Fuse for HE Shells --> | |
? | | | + | | rating44 = 0 <!-- Sight Stabilization --> | |
? | | Advanced Firing Training | + | | rating45 = <!-- Advanced Firing Training --> | |
? | | | + | | rating46 = <!-- Massive AA Fire --> | |
? | | Radio Position Finding | + | | rating47 = 1 <!-- Radio Position Finding --> | |
? | | Concealment Expert | + | | rating48 = 3 <!-- Concealment Expert --> | |
}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | ''{{#var:ship_name}}'' | + | ''{{#var:ship_name}}'' equips the following consumables: | |
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
? | * '''Slot 2:''' {{Smoke Generator}} | + | * '''Slot 2:''' {{Crawling Smoke Generator}} | |
* '''Slot 3:''' {{Engine Boost}} | * '''Slot 3:''' {{Engine Boost}} | |||
* '''Slot 4:''' {{Hydroacoustic Search}} | * '''Slot 4:''' {{Hydroacoustic Search}} | |||
''Haida'' has no alternative consumables in any of her slots. Although she has Hydroacoustic Search as a consumable, the version she equips is less potent than those equipped by equal tier German destroyers. Nonetheless, it is a powerful tool; both for offense and defense. | ''Haida'' has no alternative consumables in any of her slots. Although she has Hydroacoustic Search as a consumable, the version she equips is less potent than those equipped by equal tier German destroyers. Nonetheless, it is a powerful tool; both for offense and defense. | |||
? | ||||
? | ||||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | # [https://en.wikipedia.org/wiki/HMCS_Haida HMCS ''Haida'' - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/Tribal-class_destroyer_(1936) Tribal-class destroyer (1936) - Wikipedia] | |||
+ | # [https://worldofwarships.com/en/news/history/naval-legends-haida/ Naval Legends. Destroyer Haida - News - World of Warships] | |||
+ | # [https://www.youtube.com/watch?v=BEfg-nMnMxI Naval Legends: HMCS Haida - World of Warships Official Channel - YouTube] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 02:05, 10 October 2020
120 mm/45 Mk.IX on a CPXIX mount3 х 2 pcs. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
Rotation Speed10 deg./sec. |
180 Degree Turn Time18 sec. |
Firing Range12.32 km. |
Maximum Dispersion107 m. |
HE Shell120 mm HE |
Maximum HE Shell Damage1,900 |
Chance of Fire on Target Caused by HE Shell5 % |
Initial HE Shell Velocity808 m./s. |
HE Shell Weight22.68 kg. |
AP Shell120 mm AP |
Maximum AP Shell Damage2,100 |
Initial AP Shell Velocity808 m./s. |
AP Shell Weight22.68 kg. |
102 mm/45 QF Mk.XVI on a Mk.XIX mount1 х 2 pcs. |
Firing Range4 km. |
Rate of Fire20 shots/min. |
Reload Time3 sec. |
HE Shell102 mm HE 35 lb |
Maximum HE Shell Damage1,500 |
Initial HE Shell Velocity811 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
533 mm QR Mk II1 х 4 pcs. |
Rate of Fire0.63 shots/min. |
Reload Time96 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Mk IXM |
Maximum Damage16,767 |
Torpedo Speed62 knot |
Torpedo Range8.01 km. |
102 mm/45 QF Mk.XVI on a Mk.XIX mount1 х 2 pcs. |
. . . Average Damage per Second9.4 |
. . . Firing Range5.01 km. |
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount1 х 4 pcs. |
. . . Average Damage per Second12.9 |
. . . Firing Range2.49 km. |
20 mm Oerlikon Mk.II on a Mk.V mount6 х 2 pcs. |
. . . Average Damage per Second36.6 |
. . . Firing Range2.01 km. |
Maximum Speed36.5 knot |
Turning Circle Radius630 m. |
Rudder Shift Time3.8 sec. |
Surface Detectability Range6.3 km. |
Air Detectability Range3.12 km. |
Haida — Commonwealth premium Tier VII destroyer.
A Tribal-class destroyer built for the Royal Canadian Navy. In contrast to British ships of the series that were commissioned before the beginning of World War II, she had stronger AA defenses installed in place of one of the main battery mounts.HMCS Haida is now preserved as a military museum ship in Hamilton, Ontario. She was first released for sale worldwide on 1 July 2018 (Canada Day).
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Haida | 15,700 | 6 | 19 | 3 | 1 | 6/1/1 | 1 | 0 | 0 |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
533 mm Mk IXM | 0.6 | 96 | 7.2 | 16,766 | 62 | 8 | 0 | 0 |
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
|||||
Slot 4 |
Player Opinion
Performance
The first Canadian warship to come to World of Warships, HMCS Haida is a ship that belongs on the front lines. Her play style is that of a forward scout and destroyer-hunter. She is adept at applying pressure to capture points early on, providing forward vision for her team and foiling enemy ships from doing the same. Unique among Tier VII destroyers, she is incredibly stealthy while still having a sizable hit point pool and decent agility.
Haida’s greatest asset is her ability to spot for her team and tightly control which ships spot her in return. Her surface detection is one of the lowest found within her matchmaking spread with just a handful of ships being more stealthy. Of these, most are Japanese destroyers and present little in the way of a threat to this gunship. Haida can out-fight anything that out-spots her and she can out-spot anything that she cannot out-fight. But she has two more tricks to play.
Haida’s Crawling Smoke Generator allows her to remain mobile while hidden. This has the obvious benefits of making it more difficult to attack Haida with blind-fire drops of torpedoes, bombs and shells, but it may also be used offensively. Other ships must risk leaving their smoke cover if a battle progresses away from where they initially laid it. Haida doesn't suffer this problem. She can quickly redeploy and then slow down to once again take advantage of her Smoke Generator's concealment and resume attacking. Her flexibility allows her to keep up with the pace of battle either on the attack or the retreat.
Similarly, her Hydroacoustic Search has offensive and defensive uses. Though very short ranged, the increased warning time provided is more than sufficient to trivialize the dangers of enemy torpedoes. The long run time also facilitates this, ensuring that Haida will have ample warning throughout all stages of an encounter. Finally, it may also be used offensively to dig out enemy ships hiding in smoke. For this role, it's less than ideal. Her Hydroacoustic Search lacks the range of the ones found on German destroyers or the vaunted reach of Loyang. However, Haida’s guns have a very small detection bloom when firing through smoke, allowing her to deliver several salvos before her target can respond.
Haida’s advantages in stealth largely mitigate her biggest weakness: a lack of striking power. While she does boast some of the best damage-per-minute values with her high explosive shells, the effective range of Haida’s weapon systems is very short. Her fire angles are less than ideal and the shell flight times of her guns become very punitive at ranges greater than 7.0 km (even worse than American 127mm/38s). In addition, her penetration values are lackluster and she's not good at starting fires, making it difficult to engage larger targets with her guns. Finally there are Haida’s torpedoes. These are individually hard hitting and may be single-launched, but she is limited to a single quadruple launcher with a long, 96-second reload.
Haida is a destroyer that needs to get in close to ensure she lands as many hits as possible, whether that be with her guns in a knife fight or single-firing her torpedoes into an enemy cruiser or battleship. Thankfully, her stealth and consumables give her all the tools needed to ensure she can deliver these attacks on target and to devastating effect.
Pros:
- Fast-firing main battery with good range
- Good hitpoint pool
- Best concealment among Tier 7 destroyers
- Has access to a long-lasting Hydroacoustic Search consumable in a separate slot
- Has access to the Crawling Smoke Generator consumable
Cons:
- Abysmal HE fire chance
- Poor shell velocity and fairly high firing arcs make hitting targets at range difficult
- Only one quadruple torpedo rack with a lenghty reload
- Secondary armament is virtually useless due to anemic damage output and penetration
- Weak AA suite, vulnerable to planes
- The Hydroacoustic Search consumable is short ranged
Research
Optimal Configuration
Upgrades
The recommended upgrades for Haida are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
Players who have access to it are recommended to install the Smoke Generator Modification 1 upgrade in Slot 3 to extend Haida's Crawling Smoke Generator 's activation time.
Commander Skills
Key skills for Haida commanders include standard Destroyer skills such as Concealment Expert, Last Stand, and Survivability Expert. Other useful skills for a gunboat include Priority Target, Inertial Fuse for HE Shells, Basic Firing Training, and Adrenaline Rush. Haida can benefit from a large number of other skills, so one must choose what else to improve.
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★ |
|
Χ |
Χ |
Χ |
★ |
Χ |
2 |
★ |
★ |
★ |
|
★ |
Χ |
★★ |
★★★ |
3 |
|
★★★ |
|
Χ |
★★★ |
★ |
★ |
★ |
4 |
|
|
★★★ |
Χ |
|
|
★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Haida equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Crawling Smoke Generator
- Slot 3: Engine Boost
- Slot 4: Hydroacoustic Search
Haida has no alternative consumables in any of her slots. Although she has Hydroacoustic Search as a consumable, the version she equips is less potent than those equipped by equal tier German destroyers. Nonetheless, it is a powerful tool; both for offense and defense.
Camouflage
As a premium ship, Haida comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
She also has an alternative camouflage, Maple Leaf, purchasable for 2,000 doubloons.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★★ |
|
|
|
★★★ |
★★ |
★★ |
|
|
★★★ |
★★★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Video
References
- HMCS Haida - Wikipedia
- Tribal-class destroyer (1936) - Wikipedia
- Naval Legends. Destroyer Haida - News - World of Warships
- Naval Legends: HMCS Haida - World of Warships Official Channel - YouTube