Hakuryu
Revision as of 21:20, 20 February 2019 | Revision as of 08:46, 8 May 2019 | |||
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|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
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* Excellent concealment. | * Excellent concealment. | |||
* Does not catch fire easily. | * Does not catch fire easily. | |||
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* Faster than ''Midway'' and easier to dodge enemy fire. | * Faster than ''Midway'' and easier to dodge enemy fire. | |||
* Thin armor makes most AP shells overpenetrate for minimal damage. | * Thin armor makes most AP shells overpenetrate for minimal damage. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
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* Slightly worse AA than ''Midway'', but still plenty to fend off smaller enemy air strikes. | * Slightly worse AA than ''Midway'', but still plenty to fend off smaller enemy air strikes. | |||
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* Weaker armor than that of ''Midway'' makes ''Hakuryu'' less viable in open warfare. | * Weaker armor than that of ''Midway'' makes ''Hakuryu'' less viable in open warfare. | |||
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|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
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*'''Slot 5''': {{Concealment System Modification 1}} | *'''Slot 5''': {{Concealment System Modification 1}} | |||
*'''Slot 6''': {{Air Groups Modification 2}} | *'''Slot 6''': {{Air Groups Modification 2}} | |||
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'''Upgrade Slot 5''' offers players {{Concealment System Modification 1}}, which stacks with [[Ship:Commander#Concealment_Expert|Concealment Expert]] and camouflage to bring ''{{#var:ship_name}}''’s surface detection down to a small range of 11.5 km. | '''Upgrade Slot 5''' offers players {{Concealment System Modification 1}}, which stacks with [[Ship:Commander#Concealment_Expert|Concealment Expert]] and camouflage to bring ''{{#var:ship_name}}''’s surface detection down to a small range of 11.5 km. | |||
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | ''{{#var:ship_name}}'' uses the standard Japanese carrier captain skill setup | + | ''{{#var:ship_name}}'' uses the standard Japanese carrier captain skill setup. | |
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{{Commander Skills | {{Commander Skills | |||
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| Jack of All Trades = | | Jack of All Trades = | |||
| Expert Marksman = | | Expert Marksman = | |||
? | | Torpedo Acceleration = | + | | Torpedo Acceleration = 2 | |
| Smoke Screen Expert = | | Smoke Screen Expert = | |||
? | | Expert Rear Gunner = | + | | Expert Rear Gunner = 3 | |
| Adrenaline Rush = | | Adrenaline Rush = | |||
| Last Stand = | | Last Stand = | |||
? | | Survivability Expert = | + | | Survivability Expert = 3 | |
| Basics of Survivability = | | Basics of Survivability = | |||
? | | Torpedo Armament Expertise = | + | | Torpedo Armament Expertise = | |
? | | Emergency Takeoff = | + | | Emergency Takeoff = 3 | |
| Basic Firing Training = 1 | | Basic Firing Training = 1 | |||
| Superintendent = | | Superintendent = | |||
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| Manual Fire Control for AA Armament = 2 | | Manual Fire Control for AA Armament = 2 | |||
| Radio Position Finding = | | Radio Position Finding = | |||
? | | Concealment Expert = | + | | Concealment Expert = 3 | |
}} | }} | |||
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''{{#var:ship_name}}'' can equip the following consumables: | ''{{#var:ship_name}}'' can equip the following consumables: | |||
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
? | * '''Slot 2:''' {{ | + | * '''Slot 2:''' {{Fighter I}} | |
+ | All aircraft carrier consumables are automatically activated. | |||
? | + | '''Attack Aircraft:''' | ||
+ | * '''Slot 1:''' {{Engine Cooling}} | |||
+ | * '''Slot 2:''' {{Patrol Fighters}} | |||
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+ | '''Torpedo Bombers:''' | |||
+ | * '''Slot 1:''' {{Engine Cooling}} | |||
+ | * '''Slot 2:''' {{Patrol Fighters}} | |||
+ | * '''Slot 3:''' {{Repair}} | |||
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+ | '''Bombers:''' | |||
+ | * '''Slot 1:''' {{Engine Cooling}} | |||
+ | * '''Slot 2:''' {{Patrol Fighters}} | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 20 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces cost of post-battle service, and increases the amount of experience she earns. | Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 20 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces cost of post-battle service, and increases the amount of experience she earns. | |||
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+ | Alternative space camo is available during Halloween. | |||
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> |
Revision as of 08:46, 8 May 2019
100 mm/65 Type 98 on a twin mount12 х 2 pcs. |
Firing Range5 km. |
Rate of Fire20.98 shots/min. |
Reload Time2.86 sec. |
HE Shell100 mm HE Type98 |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity1000 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
100 mm/65 Type 98 on a twin mount12 х 2 pcs. |
. . . Average Damage per Second249.6 |
. . . Firing Range5.01 km. |
40 mm/60 Type 5 on a twin mount22 х 2 pcs. |
. . . Average Damage per Second242 |
. . . Firing Range3.51 km. |
Maximum Speed34.5 knot |
Turning Circle Radius1 250 m. |
Rudder Shift Time17.1 sec. |
Surface Detectability Range15.19 km. |
Air Detectability Range11.42 km. |
Hakuryū — Japanese Tier X aircraft сarrier.
An aircraft carrier designed to be an enlarged and enhanced version of the Taiho class. Hakuryu was superior to her predecessor in size, armor and artillery power. Owing to an increased hangar, she could carry the largest air group among all Japanese aircraft carriers.
Modules
Maximum Torpedo Damage (HP) | Speed (knot) | Hit Points (HP) |
Research price (exp) |
Purchase price () | ||
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C6N Saiun | 9,333 | 141 | 1,750 | 0 | 1,000,000 | |
J5N Tenrai Type 91 mod. 7 | 9,333 | 145 | 1,820 | 38,000 | 2,500,000 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Pros:
- Excellent concealment.
- Does not catch fire easily.
- Faster than Midway and easier to dodge enemy fire.
- Thin armor makes most AP shells overpenetrate for minimal damage.
Cons:
- Slightly worse AA than Midway, but still plenty to fend off smaller enemy air strikes.
- Weaker armor than that of Midway makes Hakuryu less viable in open warfare.
Optimal Configuration
Upgrades
- Slot 1: Air Groups Modification 1
- Slot 2: Aircraft Engines Modification 1
- Slot 3: Torpedo Bombers Modification 1
- Slot 4: Torpedo Bombers Modification 2
- Slot 5: Concealment System Modification 1
- Slot 6: Air Groups Modification 2
Upgrade Slot 5 offers players Concealment System Modification 1 , which stacks with Concealment Expert and camouflage to bring Hakuryū’s surface detection down to a small range of 11.5 km.
Commander Skills
Hakuryū uses the standard Japanese carrier captain skill setup.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
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★★★ |
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2 |
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★★ |
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3 |
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★★★ |
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★ |
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4 |
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★ |
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★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Hakuryū can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Template:Fighter I
All aircraft carrier consumables are automatically activated.
Attack Aircraft:
- Slot 1: Engine Cooling
- Slot 2: Template:Patrol Fighters
Torpedo Bombers:
- Slot 1: Engine Cooling
- Slot 2: Template:Patrol Fighters
- Slot 3: Template:Repair
Bombers:
- Slot 1: Engine Cooling
- Slot 2: Template:Patrol Fighters
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.
Players who wish to spend doubloons can equip Hakuryū with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces cost of post-battle service, and increases the amount of experience she earns.
Alternative space camo is available during Halloween.
Signals
As a carrier, Hakuryū can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (🚫), Zulu Hotel (🚫), and, for the last two: November Echo Setteseven () and Juliet Whiskey Unaone ().
Recommended Signal Flags | |||||
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Combat | |||||
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★★★ |
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★★★ |
★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Japan | IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII Kaga • VIII Kaga B • X Hakuryū • ★ Sekiryu |
U.K. | IV Hermes • VI Furious • VI Ark Royal • VIII Implacable • VIII Indomitable • VIII Colossus • X Audacious • X Malta • ★ Eagle |
France | VI Béarn |
U.S.S.R. | IV Komsomolets • VI Serov • VIII Pobeda • VIII Chkalov • VIII Chkalov B • X Admiral Nakhimov |
U.S.A. | IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII Enterprise • VIII Saipan • VIII Hornet • VIII Saipan B • X Essex • X Midway • X Franklin D. Roosevelt • ★ United States |
Germany | IV Rhein • VI Weser • VI Erich Loewenhardt • VIII August von Parseval • VIII Graf Zeppelin • VIII Graf Zeppelin B • X Manfred von Richthofen • X Max Immelmann |
Pan-Asia | VIII Sanzang |
Spain | |
Europe | |
Netherlands | |
Italy | VIII Aquila |
Commonwealth | |
Pan-America |