Hakuryu
Revision as of 02:06, 3 October 2019 Zeroes | Revision as of 21:46, 27 January 2021 WG recommended skills v3 | |||
6 intermediate revisions by 4 users not shown | ||||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Highest ship speed among Tier 10 aircraft carriers | |
? | * | + | * Very thick flight deck armor, preventing overmatch from even the largest caliber BB guns | |
? | * | + | * All plane types are reasonably fast | |
? | * | + | * Very powerful AP bombs, excellent against virtually all cruisers and battleships | |
+ | * Highest torpedo damage among all Tier 10 aircraft carriers | |||
+ | * A full torpedo bomber squadron can attack a target as many as six times in a row | |||
+ | * Good concealment | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Second lowest plane health among Tier 10 aircraft carriers after German carrier, Manfred von Richthofen. | |
? | * | + | * AA defenses are strong, but inferior compared to American counterpart ''[[Midway]]'' | |
+ | * Weak hull armor and low hitpoint pool, ''Hakuryu'' is a fragile ship | |||
+ | * Attack aircraft rockets have fairly low penetration and might struggle to damage heavily armored ships | |||
+ | * Torpedo bombers drop only two torpedoes per attack run | |||
+ | * AP bombs are mostly useless against destroyers | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | + | Like other Tier 10 aircraft carriers, ''Hakuryu'' does not come elite on purchase. Players are encouraged to prioritize researching dive bombers and torpedo bombers, and leave the attack aircraft for last. | ||
? | + | |||
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
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*'''Slot 1''': {{Air Groups Modification 1}} | *'''Slot 1''': {{Air Groups Modification 1}} | |||
*'''Slot 2''': {{Aircraft Engines Modification 1}} | *'''Slot 2''': {{Aircraft Engines Modification 1}} | |||
? | *'''Slot 3''': {{ | + | *'''Slot 3''': {{Aerial Torpedoes Modification 1}} | |
*'''Slot 4''': {{Torpedo Bombers Modification 2}} | *'''Slot 4''': {{Torpedo Bombers Modification 2}} | |||
? | *'''Slot 5''': {{ | + | *'''Slot 5''': {{Flight Control Modification 1}} | |
*'''Slot 6''': {{Air Groups Modification 2}} | *'''Slot 6''': {{Air Groups Modification 2}} | |||
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
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? | {{Commander Skills 2 | + | {{Commander Skills 3 CV | |
? | | rating11 = <!-- | + | <!-- Ratings 1,2,3 are legit. Others are ignored.--> | |
? | | rating12 = | + | | rating11 = <!-- Last Gasp --> | |
? | | rating13 = | + | | rating12 = <!-- Improved Engine Boost --> | |
? | | rating14 = | + | | rating13 = <!-- Engine Techie --> | |
+ | | rating14 = 2 <!-- Air Supremacy --> | |||
| rating15 = <!-- Direction Center for Fighters --> | | rating15 = <!-- Direction Center for Fighters --> | |||
? | | rating16 = | + | | rating16 = <!-- Search and Destroy --> | |
? | + | |||
? | + | |||
? | | rating21 = | + | | rating21 = 2 <!-- Torpedo Bomber --> | |
? | | rating22 = <!-- | + | | rating22 = <!-- Swift Fish --> | |
? | | rating23 = | + | | rating23 = 2 <!-- Improved Engines --> | |
? | | rating24 = | + | | rating24 = <!-- Repair Specialist --> | |
? | | rating25 = | + | | rating25 = <!-- Secondary Armament Expert --> | |
? | | rating26 | + | | rating26 = <!-- Patrol Group Leader --> | |
? | + | |||
? | + | |||
? | | rating31 = | + | | rating31 = 2 <!-- Sight Stabilization --> | |
? | | rating32 = | + | | rating32 = 2 <!-- Enhanced Armor-Piercing Ammunition --> | |
? | | rating33 = | + | | rating33 = <!-- Demolition Expert --> | |
? | | rating34 = | + | | rating34 = 2 <!-- Aircraft Armor --> | |
? | | rating35 = | + | | rating35 = 2 <!-- Survivability Expert --> | |
? | | rating36 = <!-- | + | | rating36 = <!-- Interceptor --> | |
? | + | |||
? | + | |||
? | | rating41 = | + | | rating41 = <!-- Bomber Flight Control --> | |
? | | rating42 = | + | | rating42 = 2 <!-- Proximity Fuse --> | |
? | | rating43 = | + | | rating43 = <!-- Close Quarters Expert --> | |
? | | rating44 = | + | | rating44 = <!-- Enhanced Aircraft Armor --> | |
? | | rating45 = | + | | rating45 = <!-- Hidden Menace --> | |
? | | rating46 = | + | | rating46 = <!-- Enhanced Reactions --> | |
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? | + | |||
}} | }} | |||
Revision as of 21:46, 27 January 2021
100 mm/65 Type 98 on a twin mount12 х 2 pcs. |
Firing Range5 km. |
Rate of Fire20.98 shots/min. |
Reload Time2.86 sec. |
HE Shell100 mm HE Type98 |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity1000 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
100 mm/65 Type 98 on a twin mount12 х 2 pcs. |
. . . Average Damage per Second249.6 |
. . . Firing Range5.01 km. |
40 mm/60 Type 5 on a twin mount22 х 2 pcs. |
. . . Average Damage per Second242 |
. . . Firing Range3.51 km. |
Maximum Speed34.5 knot |
Turning Circle Radius1 250 m. |
Rudder Shift Time17.1 sec. |
Surface Detectability Range15.19 km. |
Air Detectability Range11.42 km. |
Hakuryū — Japanese Tier X aircraft сarrier.
An aircraft carrier designed to be an enlarged and enhanced version of the Taiho class. Hakuryu was superior to her predecessor in size, armor and artillery power. Owing to an increased hangar, she could carry the largest air group among all Japanese aircraft carriers.
Modules
Maximum Torpedo Damage (HP) | Speed (knot) | Hit Points (HP) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|
C6N Saiun | 9,333 | 141 | 1,750 | 0 | 1,000,000 | |
J5N Tenrai Type 91 mod. 7 | 9,333 | 145 | 1,820 | 38,000 | 2,500,000 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Pros:
- Highest ship speed among Tier 10 aircraft carriers
- Very thick flight deck armor, preventing overmatch from even the largest caliber BB guns
- All plane types are reasonably fast
- Very powerful AP bombs, excellent against virtually all cruisers and battleships
- Highest torpedo damage among all Tier 10 aircraft carriers
- A full torpedo bomber squadron can attack a target as many as six times in a row
- Good concealment
Cons:
- Second lowest plane health among Tier 10 aircraft carriers after German carrier, Manfred von Richthofen.
- AA defenses are strong, but inferior compared to American counterpart Midway
- Weak hull armor and low hitpoint pool, Hakuryu is a fragile ship
- Attack aircraft rockets have fairly low penetration and might struggle to damage heavily armored ships
- Torpedo bombers drop only two torpedoes per attack run
- AP bombs are mostly useless against destroyers
Research
Optimal Configuration
Upgrades
- Slot 1: Air Groups Modification 1
- Slot 2: Aircraft Engines Modification 1
- Slot 3: Aerial Torpedoes Modification 1
- Slot 4: Torpedo Bombers Modification 2
- Slot 5: Flight Control Modification 1
- Slot 6: Air Groups Modification 2
Commander Skills
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | Support | |||
1 |
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★★ |
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2 |
★★ |
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★★ |
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3 |
★★ |
★★ |
|
★★ |
★★ |
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4 |
|
★★ |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Hakuryū can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: CAP Fighter
All aircraft carrier consumables are automatically activated.
Attack Aircraft:
- Slot 1: Engine Cooling
- Slot 2: Patrol Fighter
Torpedo Bombers:
- Slot 1: Engine Cooling
- Slot 2: Patrol Fighter
- Slot 3: In-flight Repair
Bombers:
- Slot 1: Engine Cooling
- Slot 2: Patrol Fighter
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.
Players who wish to spend doubloons can equip Hakuryū with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces cost of post-battle service, and increases the amount of experience she earns.
Alternative space camo is available during Halloween.
Signals
As a carrier, Hakuryū has no risk of detonating. Players should mount Equal Speed Charlie London (🚫), Zulu Hotel (🚫), and, for the last two: November Echo Setteseven () and Juliet Whiskey Unaone ().
Recommended Signal Flags | |||||
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Combat | |||||
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★★★ |
★★ |
★★★ |
★ |
★★★ |
★ |
★ |
★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Japan | IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII Kaga • VIII Kaga B • X Hakuryū • ★ Sekiryu |
U.K. | IV Hermes • VI Furious • VI Ark Royal • VIII Implacable • VIII Indomitable • VIII Colossus • X Audacious • X Malta • ★ Eagle |
France | VI Béarn |
U.S.S.R. | IV Komsomolets • VI Serov • VIII Pobeda • VIII Chkalov • VIII Chkalov B • X Admiral Nakhimov |
U.S.A. | IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII Enterprise • VIII Saipan • VIII Hornet • VIII Saipan B • X Essex • X Midway • X Franklin D. Roosevelt • ★ United States |
Germany | IV Rhein • VI Weser • VI Erich Loewenhardt • VIII August von Parseval • VIII Graf Zeppelin • VIII Graf Zeppelin B • X Manfred von Richthofen • X Max Immelmann |
Pan-Asia | VIII Sanzang |
Spain | |
Europe | |
Netherlands | |
Italy | VIII Aquila |
Commonwealth | |
Pan-America |