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Hakuryu

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +An aircraft carrier designed to be an enlarged and enhanced version of the ''Taiho'' class. ''Hakuryu'' was superior to her predecessor in size, armor and artillery power. Owing to an increased hangar, she could carry the largest air group among all Japanese aircraft carriers.<br><br>{{Model3DViewer|e33ef99142df4e4799e3064591d9a3fb}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?Rightly dubbed as the "Sky Hammer" due to the notion that she can have a lot of squadrons in the air at any given time, the Hakuryu is a battleship's worst nightmare, with special mention to the Yamato which was sunk by aircraft during her very last sortie, as she can field a large number of squadrons, one particular loadout having six strike aircraft at her disposal, to destroy any capital ship or a standard ship in the water. The cost of having a large number of squadrons in the air however is the fact that each squadron has a small air wing than their US counterparts and can be easily destroyed by a very solid AA screen or good fighters that can intercept the planes. The carrier is no slouch when it comes to visibility as being large as she is, she has a rather reasonable concealment value, better than her counterpart the Midway. 
  
?|Research=<!-- write text about priority sequence of research below --> 
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Can put several squadrons into the air at any given time, especially strike aircraft+* Highest ship speed among Tier 10 aircraft carriers
?* Carrier itself has good concealment values+* Very thick flight deck armor, preventing overmatch from even the largest caliber BB guns
?* Deck does not burn easily+* All plane types are reasonably fast
?* A daunting thing to be wary of in high tier matches+* Very powerful AP bombs, excellent against virtually all cruisers and battleships
?* Fighters are rather sound at their tier+* Highest torpedo damage among all Tier 10 aircraft carriers
 +* A full torpedo bomber squadron can attack a target as many as six times in a row
 +* Good concealment
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Squadron has a small air wing which makes it a bit easy to have fighters intercept them+* Second lowest plane health among Tier 10 aircraft carriers after German carrier, Manfred von Richthofen.
?* Fighters are still swamped by US fighters in dogfights+* AA defenses are strong, but inferior compared to American counterpart ''[[Midway]]''
 +* Weak hull armor and low hitpoint pool, ''Hakuryu'' is a fragile ship
 +* Attack aircraft rockets have fairly low penetration and might struggle to damage heavily armored ships
 +* Torpedo bombers drop only two torpedoes per attack run
 +* AP bombs are mostly useless against destroyers
 + 
 +|Research=<!-- write text about priority sequence of research below -->
 +Like other Tier 10 aircraft carriers, ''Hakuryu'' does not come elite on purchase. Players are encouraged to prioritize researching dive bombers and torpedo bombers, and leave the attack aircraft for last.
 + 
 +|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 + 
 +|Upgrades=<!-- write text about best upgrades below -->
 +*'''Slot 1''': {{Air Groups Modification 1}}
 +*'''Slot 2''': {{Aircraft Engines Modification 1}}
 +*'''Slot 3''': {{Aerial Torpedoes Modification 1}}
 +*'''Slot 4''': {{Torpedo Bombers Modification 2}}
 +*'''Slot 5''': {{Flight Control Modification 1}}
 +*'''Slot 6''': {{Air Groups Modification 2}}
 + 
 +|CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +
 + 
 +{{Commander Skills 3 CV
 +<!-- Ratings 1,2,3 are legit. Others are ignored.-->
 +| rating11 = <!-- Last Gasp -->
 +| rating12 = 2 <!-- Improved Engine Boost -->
 +| rating13 = <!-- Engine Techie -->
 +| rating14 = 3 <!-- Air Supremacy -->
 +| rating15 = <!-- Direction Center for Fighters -->
 +| rating16 = <!-- Search and Destroy -->
 + 
 +| rating21 = 2 <!-- Torpedo Bomber -->
 +| rating22 = <!-- Swift Fish -->
 +| rating23 = 3 <!-- Improved Engines -->
 +| rating24 = 1 <!-- Repair Specialist -->
 +| rating25 = <!-- Secondary Armament Expert -->
 +| rating26 = <!-- Patrol Group Leader -->
 + 
 +| rating31 = 2 <!-- Sight Stabilization -->
 +| rating32 = <!-- Enhanced Armor-Piercing Ammunition -->
 +| rating33 = <!-- Demolition Expert -->
 +| rating34 = 3 <!-- Aircraft Armor -->
 +| rating35 = 3 <!-- Survivability Expert -->
 +| rating36 = <!-- Interceptor -->
 + 
 +| rating41 = <!-- Bomber Flight Control -->
 +| rating42 = 3 <!-- Proximity Fuse -->
 +| rating43 = <!-- Close Quarters Expert -->
 +| rating44 = 1 <!-- Enhanced Aircraft Armor -->
 +| rating45 = <!-- Hidden Menace -->
 +| rating46 = <!-- Enhanced Reactions -->
 +}}
 + 
 +|Consumables=<!-- write text about selection of Consumables below -->
 +''{{#var:ship_name}}'' can equip the following consumables:
 +* '''Slot 1:''' {{Damage Control Party}}
 +* '''Slot 2:''' {{CAP Fighter}}
 +All aircraft carrier consumables are automatically activated.
 + 
 +'''Attack Aircraft:'''
 +* '''Slot 1:''' {{Engine Cooling}}
 +* '''Slot 2:''' {{Patrol Fighter}}
 + 
 +'''Torpedo Bombers:'''
 +* '''Slot 1:''' {{Engine Cooling}}
 +* '''Slot 2:''' {{Patrol Fighter}}
 +* '''Slot 3:''' {{In-flight Repair}}
 + 
 +'''Bombers:'''
 +* '''Slot 1:''' {{Engine Cooling}}
 +* '''Slot 2:''' {{Patrol Fighter}}
 + 
 +|Camouflage=<!-- write text about useful camouflage below -->
 +[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.
 + 
 +Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 20 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces cost of post-battle service, and increases the amount of experience she earns.
 + 
 +Alternative space camo is available during Halloween.
 + 
 +|Signals=<!-- write text about best set of signals below -->
 +As a carrier, ''{{#var:ship_name}}'' has no risk of detonating. Players should mount Equal Speed Charlie London ({{Equal Speed Charlie London|Size=18px}}), Zulu Hotel ({{Zulu Hotel|Size=18px}}), and, for the last two: November Echo Setteseven ({{November Echo Setteseven|Size=18px}}) and Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}).
 + 
 +{{Signal Flags
 +| November Echo Setteseven = 3
 +| Mike Yankee Soxisix = 1
 +| India X-Ray = 2
 +| Juliet Yankee Bissotwo =
 +| Victor Lima = 3
 +| Hotel Yankee =
 + 
 +| November Foxtrot = 1
 +| Sierra Mike = 1
 +| India Delta = 2
 +| Juliet Whiskey Unaone = 3
 +| India Yankee =
 +| Juliet Charlie =
 + 
 +| Zulu = 1
 +| India Bravo Terrathree =
 +| Equal Speed Charlie London = 3
 +| Zulu Hotel = 3
 +| Papa Papa =
 + 
 +| Wyvern = 1
 +| Red Dragon = 1
 +| Dragon Flag = 1
 +| Ouroboros =
 +| Hydra = 1
 +}}
  
 |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>
 +File:Hakuryu (9).jpg
 +File:Hakuryu (10).jpg
 +File:Hakuryu (13).jpg|Frontal view of ''{{#var:ship_name}}''
 +File:Hakuryu (16).jpg|''{{#var:ship_name}}'' sailing into battle
 +</gallery>
  
?</gallery>|History=<!-- write text below -->+|History=<!-- write text below -->
?The Hakuryu (白竜, "White Dragon") is based of Project G15 "Taiho-Kai," an improvement upon the Taiho class. The G15 was designed to correct many faults found in the Taiho after launch, as well as to improve survivability and airgroup size. Seven G15s were planned to be laid down between 1944 and 1945, with a completion date around 1947 to 1948. The G15 class was cancelled in 1943 to refocus resources on the smaller, cheaper G18 class.+The ''Hakuryu'' (白竜, "White Dragon") is based off of Project G15 "Taiho-Kai" which was an attempt by Japanese designers to create a successor to the flawed ''[[Taiho]]'' class. She was to be larger, better armed, better protected, carry a larger airgroup, and would've corrected the numerous flaws found in her predecessor's design. Seven of the class were planned to be laid down between 1944 and 1945 with an expected completion date between 1947 and 1948. However, the project was suspended after the Battle of Midway in order to focus construction efforts on the smaller ''Unryu''-class before finally cancelled in August of 1943 in order to concentrate development on the smaller less expensive G18 class.
  
?The name "Hakuryu" was given to the class by Wargaming in accordance with the IJN tradition to name aircraft carriers after birds or mythological creatures.+The name "Hakuryu" was given to the class by Wargaming in accordance with the Imperial Japanese tradition to name aircraft carriers after birds or mythological creatures.
 + 
 +===Historical Inaccuracies===
 +* No ship in the Imperial Japanese Navy was ever named ''Hakuryu''.
 +* Production of the Japanese 40 mm Bofors began in late 1944; ''Hakuryu'' was cancelled in 1943.
 +* The Japanese version of the 40 mm Bofors had a defective fuse design which limited its effective range to ~3.0 km.
  
 |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>
 2612725.png|Blueprints of G15. 2612725.png|Blueprints of G15.
?G15_Taiho-Kai.jpg|Illustration of G15.+CV_Kai-Taiho.png|Illustration of G15.
?</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->+</gallery>
 + 
 +|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 12:39, 26 April 2021

Hakuryū
Hakuryū_wows_main.jpg
Tech Tree Position
Shōkaku
Arrow_down.png
Hakuryū_icon_small.png
Arrow_down.png
Sekiryu
stock
 top
General
Research price355000 exp
Purchase price28,000,000 Credits
Hit Points63,100 
Secondary Armament #1
100 mm/65 Type 98 on a twin mount12 х 2 pcs.
Firing Rangekm.
Rate of Fire20.98 shots/min.
Reload Time2.86 sec.
HE Shell100 mm HE Type98 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity1000 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
100 mm/65 Type 98 on a twin mount12 х 2 pcs.
. . . Average Damage per Second249.6 
. . . Firing Range5.01 km.
40 mm/60 Type 5 on a twin mount22 х 2 pcs.
. . . Average Damage per Second242 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed34.5 knot
Turning Circle Radius1 250 m.
Rudder Shift Time17.1 sec.
Concealment
Surface Detectability Range15.19 km.
Air Detectability Range11.42 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
X
Ship_PJSA110_Hakuryu.png
28,000,000

Hakuryū — Japanese Tier X aircraft сarrier.

An aircraft carrier designed to be an enlarged and enhanced version of the Taiho class. Hakuryu was superior to her predecessor in size, armor and artillery power. Owing to an increased hangar, she could carry the largest air group among all Japanese aircraft carriers.

Modules

Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Hakuryū63,100131301222/12 03,000,000
Attack Aircraft Speed
(knot)
IDS_SHIP_PARAM_SQUADRON_MED_DAMAGE
(HP/min)
IDS_SHIP_PARAM_SQUADRON_AMMO_AMOUNTHit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
A7M Reppū1561,450 01,000,000
A8M Rikufū1651,510 38,0002,500,000
Torpedo Bombers Maximum Torpedo Damage
(HP)
Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
C6N Saiun9,3331411,750 01,000,000
J5N Tenrai Type 91 mod. 79,3331451,820 38,0002,500,000
Bombers Maximum Bomb Damage
(HP)
Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
A7M Reppū1481,720 01,000,000
J5N Tenrai1521,790 38,0002,500,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 240,000 hp34.5 0900,000

Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Airstrike Modification 1
 Slot 5 
Flight Control Modification 1
Concealment System Modification 1
Squadron Consumables Modification 1
 Slot 6 
Flight Control Modification 2
Air Groups Modification 2
Fuel Injection System
Auxiliary Armaments Modification 2

Player Opinion


Pros:

  • Highest ship speed among Tier 10 aircraft carriers
  • Very thick flight deck armor, preventing overmatch from even the largest caliber BB guns
  • All plane types are reasonably fast
  • Very powerful AP bombs, excellent against virtually all cruisers and battleships
  • Highest torpedo damage among all Tier 10 aircraft carriers
  • A full torpedo bomber squadron can attack a target as many as six times in a row
  • Good concealment

Cons:

  • Second lowest plane health among Tier 10 aircraft carriers after German carrier, Manfred von Richthofen.
  • AA defenses are strong, but inferior compared to American counterpart Midway
  • Weak hull armor and low hitpoint pool, Hakuryu is a fragile ship
  • Attack aircraft rockets have fairly low penetration and might struggle to damage heavily armored ships
  • Torpedo bombers drop only two torpedoes per attack run
  • AP bombs are mostly useless against destroyers

Research

Like other Tier 10 aircraft carriers, Hakuryu does not come elite on purchase. Players are encouraged to prioritize researching dive bombers and torpedo bombers, and leave the attack aircraft for last.

Optimal Configuration

Upgrades

Commander Skills

Consumables

Hakuryū can equip the following consumables:

All aircraft carrier consumables are automatically activated.

Attack Aircraft:

Torpedo Bombers:

Bombers:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.

Players who wish to spend doubloons can equip Hakuryū with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces cost of post-battle service, and increases the amount of experience she earns.

Alternative space camo is available during Halloween.

Signals

As a carrier, Hakuryū has no risk of detonating. Players should mount Equal Speed Charlie London (🚫), Zulu Hotel (🚫), and, for the last two: November Echo Setteseven (+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.) and Juliet Whiskey Unaone (+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.).


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
Cruisers  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
Battleships  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons •  Satsuma 
Aircraft Carriers  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • X Hakuryū •  Sekiryu
Aircraft Carriers
Japan  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • X Hakuryū •  Sekiryu 
U.K.  IV Hermes • VI Furious • VI Ark RoyalDoubloons • VIII Implacable • VIII IndomitableDoubloons • VIII ColossusDoubloons • X Audacious • X MaltaDoubloons •  Eagle 
France  VI BéarnDoubloons 
U.S.S.R.  IV Komsomolets • VI Serov • VIII Pobeda • VIII ChkalovDoubloons • VIII Chkalov BDoubloons • X Admiral Nakhimov 
U.S.A.  IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • VIII HornetDoubloons • VIII Saipan BDoubloons • X Essex • X Midway • X Franklin D. RooseveltDoubloons •  United States 
Germany  IV Rhein • VI Weser • VI Erich LoewenhardtDoubloons • VIII August von Parseval • VIII Graf ZeppelinDoubloons • VIII Graf Zeppelin BDoubloons • X Manfred von Richthofen • X Max ImmelmannDoubloons 
Pan-Asia  VIII SanzangDoubloons 
Spain  
Europe  
Netherlands  
Italy  VIII AquilaDoubloons 
Commonwealth  
Pan-America