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Hashidate

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Revision as of 22:57, 3 July 2020
Update inefficient commander skills
Revision as of 00:29, 26 January 2021
Initial update from Commander Skill 2 to Commander Skill 3 table as per WG's recommendations. Upped Top Grade Gunner to 3 star as the melee at T1 means you'll probably spend most of the match in close range.
Line 37:Line 37:
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +{{Commander Skills 3 CR
 +<!-- Ratings 1,2,3 are legit. Others are ignored.-->
 +| rating11 = 1 <!-- Grease the Gears -->
 +| rating12 = 0 <!-- Swift Fish -->
 +| rating13 = 0 <!-- Consumables Specialist -->
 +| rating14 = 0 <!-- Gun Feeder -->
 +| rating15 = 1 <!-- Incoming Fire Alert -->
 +| rating16 = 2 <!-- Last Stand -->
  
?{{Commander Skills 2+| rating21 = 2 <!-- Pyrotechnician -->
?<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->+| rating22 = 0 <!-- Fill the Tubes -->
?| rating11 = 2 <!-- Priority Target -->+| rating23 = 0 <!-- Consumables Enhancements -->
?| rating12 = 2 <!-- Preventive Maint -->+| rating24 = 0 <!-- Eye in the Sky -->
?| rating13 = 0 <!-- Expert Loader -->+| rating25 = 1 <!-- Priority Target -->
?| rating14 = 0 <!-- Air Supremacy -->+| rating26 = 0 <!-- Expert AA Marksman -->
?| rating15 = 0 <!-- Direction Center for Fighters -->+
?| rating16 = 0 <!-- Improved Engine Boost -->+
?| rating17 = 1 <!-- Incoming Fire Alert -->+
?| rating18 = 0 <!-- Last Gasp -->+
  
?| rating21 = 2 <!-- High Alert -->+| rating31 = 2 <!-- Heavy HE and SAP Shells -->
?| rating22 = 0 <!-- Jack of All Trades -->+| rating32 = 0 <!-- Enhanced Torpedo Explosive Charge -->
?| rating23 = 1 <!-- Expert Marksman -->+| rating33 = 2 <!-- Adrenaline Rush -->
?| rating24 = 0 <!-- Torpedo Acceleration -->+| rating34 = 0 <!-- Heavy AP Shells -->
?| rating25 = 0 <!-- Smoke Screen Expert -->+| rating35 = 0 <!-- Superintendent -->
?| rating26 = 0 <!-- Improved Engines -->+| rating36 = 1 <!-- Survivability Expert -->
?| rating27 = 3 <!-- Adrenaline Rush -->+
?| rating28 = 2 <!-- Last Stand -->+
  
?| rating31 = 1 <!-- Basics of Survivability -->+| rating41 = 3 <!-- Top Grade Gunner -->
?| rating32 = 2 <!-- Survivability Expert-->+| rating42 = 2 <!-- Outnumbered -->
?| rating33 = 0 <!-- Torpedo Armament Expertise-->+| rating43 = 1 <!-- Radio Location -->
?| rating34 = 0 <!-- Aircraft Armor -->+| rating44 = 1 <!-- Inertial Fuse for HE Shells -->
?| rating35 = 3 <!-- Basic Firing Training -->+| rating45 = 2 <!-- Concealment Expert -->
?| rating36 = 0 <!-- Superintendent -->+| rating46 = 0 <!-- AA Gunner -->
?| rating37 = 3 <!-- Demolition Expert -->+
?| rating38 = <!-- Vigilance -->+
? +
?| rating41 = 0 <!-- Manual Fire Control for Secondary Armament -->+
?| rating42 = 1 <!-- Fire Prevention -->+
?| rating43 = <!-- Inertia Fuse for HE Shells -->+
?| rating44 = 0 <!-- Sight Stabilization -->+
?| rating45 = 1 <!-- Advanced Firing Training -->+
?| rating46 = 0 <!-- Massive AA Fire -->+
?| rating47 = 2 <!-- Radio Position Finding -->+
?| rating48 = 2 <!-- Concealment Expert -->+
 }} }}
 +
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->

Revision as of 00:29, 26 January 2021

Hashidate
Hashidate_wows_main.jpg
Cruiser | Japan | Tier I
Tech Tree Position
Hashidate_icon_small.png
Arrow_down.png
Chikuma
General
Hit Points5,150 
Main Battery
120 mm/45 10th Year Type2 х 2 pcs.
Rate of Fire12.5 shots/min.
Reload Time4.8 sec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range9.08 km.
Maximum Dispersion83 m.
HE Shell120 mm HE Type1T 
Maximum HE Shell Damage900 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity825 m./s.
HE Shell Weight20.3 kg.
AA Defense
120 mm/45 10th Year Type2 х 2 pcs.
. . . Average Damage per Second1.44 
. . . Firing Range4.5 km.
25 mm/60 Type96 Twin mod. 22 х 2 pcs.
. . . Average Damage per Second
. . . Firing Range0.75 km.
7.7 mm/80 Type923 х 1 pcs.
. . . Average Damage per Second0.48 
. . . Firing Range0.3 km.
Maneuverability
Maximum Speed19.5 knot
Turning Circle Radius270 m.
Rudder Shift Timesec.
Concealment
Surface Detectability Range7.74 km.
Air Detectability Range5.78 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
I
Ship_PJSC037_Hashidate_1940.png

Hashidate — Japanese Tier I cruiser.

A light patrol gunboat designed for coastal operations. This gunboat was well-armed for her dimensions, including AA artillery. She was not armored and had low speed.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
120 mm/45 10th Year Type12.518839009 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Hashidate (A)5,15061322/2/30 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
Type1 mod. 109.1 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 4,600 hp19.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1

Player Opinion

Performance

Most of the ship's parameters are quite average.

Pros:

  • Very accurate guns.
  • Holds speed well during turns.
  • Small turning circle radius.
  • Decent AA ability.

Cons:

  • Low firing range.
  • Burns under HE fire often.
  • Armour is not very strong.
  • AA is not useful until tier IV, where the ship will be hopelessly outclassed.


    See also: Comparison of Tier I Cruisers.

Research

Availability of researchable upgrades for Hashidate is as follows:

  • Gun Fire Control System: Upgrade to Type 1 Mod. 2 for an extra 10% range on the main battery.
Captains can research the upgraded Gun Fire Control System for extra range, or skip this altogether and research the tier II cruiser, Chikuma.

Optimal Configuration

Upgrades

The recommended upgrades for Hashidate are as follows:

Commander Skills

Consumables

Hashidate can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Signals

Hashidate captains should mount the standard flags to improve the ship's performance in battle. India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.) and Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.) flags are recommended to improve the main battery's fire chance. To improve the ship’s survivability, captains should mount November Foxtrot (-5% reload time on all consumables.) and India Yankee (-20% to fire duration.) flags. Sierra Mike (+5% to the ship's maximum speed.) flags are recommended to increase the ship’s top speed.

Gallery

Historical Info

Historical Gallery

References

  1. Japanese gunboat Hashidate - Wikipedia
  2. Hashidate-class gunboat - Wikipedia
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