Hawkins
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? | ''{{#var:ship_name}}'' rewards captains that appreciate her limitations and understand how to turn them to her advantage. Slow and sluggish, she's a ship of half-measures | + | ''{{#var:ship_name}}'' rewards captains that appreciate her limitations and understand how to turn them to her advantage. Slow and sluggish, she's a ship of half-measures. Captains will need to maintain good situational awareness to get her where she needs to be, avoid cross-fire, bring her guns to bear, and then aim carefully. Even then, she may have difficulty producing significant damage numbers for her team. | |
? | + | ''{{#var:ship_name}}'''s armor is fairly good against incoming destroyer and cruiser fire, and even incoming fire from lower-tier battleships (if properly angled). However, a solid battleship salvo will punish her greatly, and captains will often need to rely on her British {{Repair Party}} to get deep into the battle and survive. In addition, her concealment is flat-average for her tier and her lack of firing range forces captains to fight in the open or seek the shelter of islands. | ||
? | ''{{#var:ship_name}}''' main armament leaves something to be desired, with 7 190 mm guns in | + | ''{{#var:ship_name}}'''s main armament (HE/AP) leaves something to be desired, with 7 190 mm guns in single-gun turret arrangement. Some firepower can always be available quickly, but getting the majority on-target takes skill and patience, especially when aggressively maneuvering (and she can never get all guns on a target). These limitations are compounded when at range, as she often finds herself due to her slow speed. However, in the lower tier battles she engages in, her secondaries actually provide a welcome firepower increase against close-range targets. | |
? | In other departments, ''{{#var:ship_name}}'' again has pros and cons. A relatively good AA rating for her tier and Defensive AA Fire consumable will give lower-tiered carriers some difficulty. As mentioned, prudent use of her | + | In other departments, ''{{#var:ship_name}}'' again has pros and cons. A relatively good AA rating for her tier and {{Defensive AA Fire}} consumable will give lower-tiered carriers some difficulty. As mentioned, prudent use of her {{Repair Party}} consumable can bring her "back from the dead" later in the battle. Her torpedoes are too short-ranged to be of much use, but can be a nasty surprise to an unwary foe that gets too close. | |
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
* Solid hit point pool for her tier | * Solid hit point pool for her tier | |||
+ | * Very well armoured for a Tier V Cruiser | |||
* Good turret rotation | * Good turret rotation | |||
* Very good AA for her tier | * Very good AA for her tier | |||
* Tight turning radius | * Tight turning radius | |||
* Choice of {{Defensive AA Fire}} or {{Hydroacoustic Search}} consumables | * Choice of {{Defensive AA Fire}} or {{Hydroacoustic Search}} consumables | |||
? | * British {{Repair Party}} consumable | + | * Access to British {{Repair Party}} consumable | |
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * Main armament is single-mounted turrets in awkward arrangement | + | * Main armament is single-mounted turrets in an awkward arrangement, the ship has to show broadside to get all guns firing | |
* Slow main armament reload time | * Slow main armament reload time | |||
* Poor fire starter | * Poor fire starter | |||
* Weak, short-range torpedoes | * Weak, short-range torpedoes | |||
* Slow and sluggish | * Slow and sluggish | |||
+ | * Poor Concealment | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | + | Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: | ||
? | * ''' | + | * '''Gun Fire Control System:''' Upgrade to Mk V mod. 2 for an extra 10% range on the main battery. This is absolutely required first to offset her poor concealment. | |
? | * '''Hull:''' Upgrade to Hull (B) | + | * '''Hull:''' Upgrade to Hull (B). Research of this module unlocks progression to British heavy cruiser Devonshire. | |
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<!-- FOR PREMIUM SHIPS: | <!-- FOR PREMIUM SHIPS: | |||
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|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |||
? | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | ||
? | * '''Slot 1''': | + | * '''Slot 1''': {{Main Armaments Modification 1}}, or {{Magazine Modification 1}} to avoid magazine deletions | |
? | * '''Slot 2''': | + | * '''Slot 2''': Captain's choice | |
? | * '''Slot 3''': | + | * '''Slot 3''': {{Aiming Systems Modification 1}} by default, or {{AA Guns Modification 1}} to boost her AA capability | |
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
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{{Commander Skills 2 | {{Commander Skills 2 | |||
<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They generally should mirror what appears in the game client. --> | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They generally should mirror what appears in the game client. --> | |||
? | | rating11 = | + | | rating11 = 2 <!-- Priority Target --> | |
? | | rating12 = | + | | rating12 = 2 <!-- Preventive Maint --> | |
? | | rating13 = | + | | rating13 = 1 <!-- Expert Loader --> | |
| rating14 = 0 <!-- Air Supremacy --> | | rating14 = 0 <!-- Air Supremacy --> | |||
| rating15 = 0 <!-- Direction Center for Fighters --> | | rating15 = 0 <!-- Direction Center for Fighters --> | |||
| rating16 = 0 <!-- Improved Engine Boost --> | | rating16 = 0 <!-- Improved Engine Boost --> | |||
? | | rating17 = | + | | rating17 = 3 <!-- Incoming Fire Alert --> | |
| rating18 = 0 <!-- Last Gasp --> | | rating18 = 0 <!-- Last Gasp --> | |||
? | | rating21 = | + | | rating21 = 1 <!-- High Alert --> | |
? | | rating22 = | + | | rating22 = 2 <!-- Jack of All Trades --> | |
? | | rating23 = | + | | rating23 = 1 <!-- Expert Marksman --> | |
? | | rating24 = | + | | rating24 = 1 <!-- Torpedo Acceleration --> | |
| rating25 = 0 <!-- Smoke Screen Expert --> | | rating25 = 0 <!-- Smoke Screen Expert --> | |||
| rating26 = 0 <!-- Improved Engines --> | | rating26 = 0 <!-- Improved Engines --> | |||
? | | rating27 = | + | | rating27 = 3 <!-- Adrenaline Rush --> | |
? | | rating28 = | + | | rating28 = 1 <!-- Last Stand --> | |
? | | rating31 = | + | | rating31 = 1 <!-- Basics of Survivability --> | |
? | | rating32 = | + | | rating32 = 1 <!-- Survivability Expert--> | |
? | | rating33 = | + | | rating33 = 1 <!-- Torpedo Armament Expertise--> | |
| rating34 = 0 <!-- Aircraft Armor --> | | rating34 = 0 <!-- Aircraft Armor --> | |||
? | | rating35 = | + | | rating35 = 1 <!-- Basic Firing Training --> | |
? | | rating36 = | + | | rating36 = 3 <!-- Superintendent --> | |
? | | rating37 = | + | | rating37 = 2 <!-- Demolition Expert --> | |
? | | rating38 = | + | | rating38 = 2 <!-- Vigilance --> | |
? | | rating41 = | + | | rating41 = 0 <!-- Manual Fire Control for Secondary Armament --> | |
? | | rating42 = | + | | rating42 = 1 <!-- Fire Prevention --> | |
? | | rating43 = | + | | rating43 = 1 <!-- Inertia Fuse for HE Shells --> | |
| rating44 = 0 <!-- Sight Stabilization --> | | rating44 = 0 <!-- Sight Stabilization --> | |||
? | | rating45 = | + | | rating45 = 1 <!-- Advanced Firing Training --> | |
? | | rating46 = | + | | rating46 = 1 <!-- Massive AA Fire --> | |
? | | rating47 = | + | | rating47 = 2 <!-- Radio Position Finding --> | |
? | | rating48 = | + | | rating48 = 3 <!-- Concealment Expert --> | |
}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' can equip the following consumables: | ||
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
? | * {{Repair Party}} | + | * '''Slot 2:''' {{Repair Party}} | |
? | * | + | * '''Slot 3:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}} | |
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|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
? | + | {{Signal Flags | ||
? | | November Echo Setteseven = | + | | November Echo Setteseven = 3 | |
? | | Mike Yankee Soxisix = | + | | Mike Yankee Soxisix = 1 | |
? | | India X-Ray = | + | | India X-Ray = 2 | |
? | | Juliet Whiskey Unaone = | + | | Juliet Whiskey Unaone = 1 | |
? | | Victor Lima = | + | | Victor Lima = 2 | |
? | | Hotel Yankee = | + | | Hotel Yankee = 1 | |
? | | November Foxtrot = | + | | November Foxtrot = 2 | |
? | | Sierra Mike = | + | | Sierra Mike = 2 | |
? | | India Delta = | + | | India Delta = 3 | |
? | | Juliet Yankee Bissotwo = | + | | Juliet Yankee Bissotwo = 1 | |
? | | India Yankee = | + | | India Yankee = 1 | |
? | | Juliet Charlie = | + | | Juliet Charlie = 1 | |
| Zulu = | | Zulu = | |||
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| Leviathan = | | Leviathan = | |||
| Scylla = | | Scylla = | |||
? | }} | + | }} | |
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
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</gallery> | </gallery> | |||
|History=<!-- write text below --> | |History=<!-- write text below --> | |||
+ | HMS Hawkins was a Hawkins-class heavy cruiser of the Royal Navy. She was built at Chatham Dockyard and launched on 1 October 1917. With the conversion of her sister, Cavendish, to become the aircraft carrier HMS Vindictive (1918), Hawkins became the name ship of her class. | |||
? | + | Hawkins was commissioned on 25 July 1919. She spent less than a decade in active service before being paid off at Chatham to undergo a refit. During this refit, her coal-fired boilers were removed and the remaining oil-fired boilers modified. She recommissioned in December 1929, but was decommissioned again in May 1930 and reduced to the Reserve Fleet. She was recommissioned again in 1932, before again being reduced to the reserve in April 1935. The terms of the London Naval Treaty meant that in 1937, Hawkins was demilitarised and had all her 7.5 inch guns and the deck mounted torpedo tubes removed before she was again returned to reserve status. In September 1938 plans were drawn up to utilise Hawkins as a Cadets' Training Ship. | ||
+ | When the Second World War broke out in 1939, Hawkins was rearmed and recommissioned to become the flagship of Rear Admiral Henry Harwood after the Battle of the River Plate. She patrolled off the South American coast, operating as far south as the Falklands. Hawkins also rescued nine of the crew from the tanker British Premier, which had been torpedoed off Freetown by the German submarine U-65. During February 1941 Hawkins was active off the East coast of Africa, supporting the British reconquest of British Somaliland and subsequent pushes into Italian Somaliland from Kenya as part of Force T of the East Indies Fleet. She also captured a number of Italian and German merchant ships attempting to escape the fall of the former Italian territory, including Savoia. She later provided escorts for convoys and intercepted Vichy French and neutral shipping. Whilst off Mauritius her starboard outboard shaft fractured and she lost her screw and shafting. She spent the period between 10 October to 28 October in the Selborne dry dock, before departing on 2 November to refit and repair in the UK. Afterwards, she again escorted ships around the African coast, with periods in drydock for repairs and refits. In June 1944 she returned to British waters, where she was involved in Operation Neptune, as part of the Western Task Force Gunfire Support Bombardment Force A, for Utah Beach. Before this, she had been involved in Exercise Tiger, a disastrous attempt to rehearse the landings. In August she was again designated as a Training Ship. | |||
+ | ||||
+ | In 1945 Hawkins was reduced to reserve for the last time. In January 1947 she was allocated for ship target trials, and was bombed by Royal Air Force Avro Lincoln bombers off Spithead. She was sold for scrap on 21 August 1947 and broken up in December that year at the yards of Arnott Young at Dalmuir. | |||
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+ | |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
</gallery> | </gallery> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | # [https://en.wikipedia.org/wiki/HMS_Hawkins_(D86) HMS ''Hawkins'' (D86) - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/Hawkins-class_cruiser ''Hawkins''-class cruiser - Wikipedia] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 20:37, 2 April 2020
190 mm/45 Mk.VI on a CP Mark V mount7 х 1 pcs. |
Rate of Fire5.71 shots/min. |
Reload Time10.5 sec. |
Rotation Speed10 deg./sec. |
180 Degree Turn Time18 sec. |
Firing Range12.65 km. |
Maximum Dispersion129 m. |
HE Shell190 mm HE 200 fn. |
Maximum HE Shell Damage3,050 |
Chance of Fire on Target Caused by HE Shell15 % |
Initial HE Shell Velocity844 m./s. |
HE Shell Weight90.7 kg. |
AP Shell190 mm AP 200 fn. |
Maximum AP Shell Damage4,050 |
Initial AP Shell Velocity844 m./s. |
AP Shell Weight90.7 kg. |
102 mm/45 QF Mk.V on an HA Mk.III mount4 х 1 pcs. |
Firing Range4.3 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell102 mm HE 35 lb |
Maximum HE Shell Damage1,500 |
Initial HE Shell Velocity811 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
533 mm DR Mk II2 х 2 pcs. |
Rate of Fire1.13 shots/min. |
Reload Time53 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Mk VII |
Maximum Damage15,733 |
Torpedo Speed59 knot |
Torpedo Range7.02 km. |
102 mm/45 QF Mk.V on an HA Mk.III mount4 х 1 pcs. |
. . . Average Damage per Second11.2 |
. . . Firing Range3.51 km. |
7.7 mm Lewis4 х 1 pcs. |
. . . Average Damage per Second6.4 |
. . . Firing Range0.99 km. |
40 mm/39 Vickers QF Mk.II on a Mk.II HA mount4 х 1 pcs. |
. . . Average Damage per Second22.8 |
. . . Firing Range2.49 km. |
Maximum Speed30 knot |
Turning Circle Radius640 m. |
Rudder Shift Time12.8 sec. |
Surface Detectability Range11.5 km. |
Air Detectability Range6.44 km. |
Hawkins — British Tier V cruiser.
To take on the German light cruiser ocean raiders, a counter-raider project based on the Town-class ships was created. Given the need for long-range but fast-firing artillery, the ship was equipped with uniform 190 mm guns. HMS Hawkins was laid down in June 1916 and entered service in 1919. Between 1920 and 1928, she operated as the flagship of the 5th Light Cruiser Squadron at the China Station. Between 1928 and 1929, the ship was stationed in the Atlantic and Indian Oceans. During World War II, the cruiser was deployed in the secondary theaters of war—the Caribbean, Africa, and India.
Modules
Compatible Upgrades
Slot 1 |
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---|---|---|---|---|---|
Slot 2 |
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Slot 3 |
Player Opinion
Performance
Hawkins rewards captains that appreciate her limitations and understand how to turn them to her advantage. Slow and sluggish, she's a ship of half-measures. Captains will need to maintain good situational awareness to get her where she needs to be, avoid cross-fire, bring her guns to bear, and then aim carefully. Even then, she may have difficulty producing significant damage numbers for her team.
Hawkins's armor is fairly good against incoming destroyer and cruiser fire, and even incoming fire from lower-tier battleships (if properly angled). However, a solid battleship salvo will punish her greatly, and captains will often need to rely on her British Repair Party to get deep into the battle and survive. In addition, her concealment is flat-average for her tier and her lack of firing range forces captains to fight in the open or seek the shelter of islands.
Hawkins's main armament (HE/AP) leaves something to be desired, with 7 190 mm guns in single-gun turret arrangement. Some firepower can always be available quickly, but getting the majority on-target takes skill and patience, especially when aggressively maneuvering (and she can never get all guns on a target). These limitations are compounded when at range, as she often finds herself due to her slow speed. However, in the lower tier battles she engages in, her secondaries actually provide a welcome firepower increase against close-range targets.
In other departments, Hawkins again has pros and cons. A relatively good AA rating for her tier and Defensive AA Fire consumable will give lower-tiered carriers some difficulty. As mentioned, prudent use of her Repair Party consumable can bring her "back from the dead" later in the battle. Her torpedoes are too short-ranged to be of much use, but can be a nasty surprise to an unwary foe that gets too close.Pros:
- Solid hit point pool for her tier
- Very well armoured for a Tier V Cruiser
- Good turret rotation
- Very good AA for her tier
- Tight turning radius
- Choice of Defensive AA Fire or Hydroacoustic Search consumables
- Access to British Repair Party consumable
Cons:
- Main armament is single-mounted turrets in an awkward arrangement, the ship has to show broadside to get all guns firing
- Slow main armament reload time
- Poor fire starter
- Weak, short-range torpedoes
- Slow and sluggish
- Poor Concealment
Research
Availability of researchable upgrades for Hawkins is as follows:
- Gun Fire Control System: Upgrade to Mk V mod. 2 for an extra 10% range on the main battery. This is absolutely required first to offset her poor concealment.
- Hull: Upgrade to Hull (B). Research of this module unlocks progression to British heavy cruiser Devonshire.
Optimal Configuration
Upgrades
The recommended upgrades for Hawkins are as follows:
- Slot 1: Main Armaments Modification 1 , or Magazine Modification 1 to avoid magazine deletions
- Slot 2: Captain's choice
- Slot 3: Aiming Systems Modification 1 by default, or AA Guns Modification 1 to boost her AA capability
Commander Skills
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★★ |
★ |
Χ |
Χ |
Χ |
★★★ |
Χ |
2 |
★ |
★★ |
★ |
★ |
Χ |
Χ |
★★★ |
★ |
3 |
★ |
★ |
★ |
Χ |
★ |
★★★ |
★★ |
★★ |
4 |
Χ |
★ |
★ |
Χ |
★ |
★ |
★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Hawkins can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Defensive AA Fire or Hydroacoustic Search
Signals
Recommended Signal Flags | |||||
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Combat | |||||
★ |
★ |
★ |
★ |
★★ |
★★ |
★ |
★ |
★★★ |
★★ |
★★ |
★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.