Hayate
Revision as of 10:14, 1 May 2020 Added performance as well as Pros and Cons | Revision as of 20:35, 7 May 2020 Add availability. | |||
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{{WoWs_Ship | {{WoWs_Ship | |||
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |||
? | + | ''{{#var:ship_name}}'' was first made available through the in game tech-tree for 2M free experience with patch 0.9.3.1 on April 28th, 2020. | ||
|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |
Revision as of 20:35, 7 May 2020
127 mm/50 Type 5 on a twin mount3 х 2 pcs. |
Rate of Fire16.22 shots/min. |
Reload Time3.7 sec. |
Rotation Speed18 deg./sec. |
180 Degree Turn Time10 sec. |
Firing Range11.62 km. |
Maximum Dispersion102 m. |
HE Shell127 mm HE Type1 |
Maximum HE Shell Damage2,150 |
Chance of Fire on Target Caused by HE Shell9 % |
Initial HE Shell Velocity915 m./s. |
HE Shell Weight23 kg. |
AP Shell127 mm AP Type0 |
Maximum AP Shell Damage2,200 |
Initial AP Shell Velocity915 m./s. |
AP Shell Weight23 kg. |
610 mm Quintuple2 х 5 pcs. |
Rate of Fire0.39 shots/min. |
Reload Time153 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType93 mod. 3 |
Maximum Damage23,767 |
Torpedo Speed67 knot |
Torpedo Range12 km. |
127 mm/50 Type 5 on a twin mount3 х 2 pcs. |
. . . Average Damage per Second43.5 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a single mount8 х 1 pcs. |
. . . Average Damage per Second14.4 |
. . . Firing Range2.49 km. |
40 mm/60 Type 5 on a twin mount5 х 2 pcs. |
. . . Average Damage per Second55 |
. . . Firing Range3.51 km. |
Maximum Speed37 knot |
Turning Circle Radius750 m. |
Rudder Shift Time4.6 sec. |
Surface Detectability Range7.51 km. |
Air Detectability Range3.78 km. |
Hayate — Japanese special premium Tier X destroyer.
A hypothetical design for a Shimakaze-class destroyer armed with a 127 mm dual-purpose twin-gun mount. Its distinctive feature was the use of fixed ammunition and a greater rate of fire. This would have enhanced the ship's capability to engage enemy aircraft at high altitudes and granted her an advantage in firepower against opposing light forces.
Hayate was first made available through the in game tech-tree for 2M free experience with patch 0.9.3.1 on April 28th, 2020.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Hayate | 20,800 | 6 | 20 | 3 | 8/5/3 | 2 | 0 | 0 |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
Type93 mod. 3 | 0.4 | 153 | 7.2 | 23,766 | 67 | 12 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Hayate is a Tier X Japanese destroyer that sits as a Special Ship in her tree.
In appearance Hayate looks very comparable to her same tier counterpart Shimakaze. This is only partially true as she departs from her distant cousin in several ways. The first notable change is that Hayate has different main guns that fire the same shells but with a faster reload and better gun handling. The combination of reload, HE Alpha and ability to both track and hit targets even at closer range give Hayate a potent tool against destroyers, who will most likely not be able to match her damage output.
In terms of torpedo armament Hayate also deviates. While she is using the same torpedoes and fires from quintuple launchers as well, she sacrificed one of the launchers, giving her only ten torpedoes to use at any given point. Hayate is also limited in the choice of torpedoes, having only access to the Type 93 Mod 3 torpedoes, the 12km option. These torpedoes still hit very hard against any target and also have good speed with usable range, but the long reload of two and a half minutes stock as well as the relatively high torpedo detection can be troublesome. Another difference to Shimakaze is that Hayate has access to Torpedo Reload Booster which shares the same slot as her Smoke Generator , so if a player chooses to sacrifice the benefits of a Smoke Generator a quick follow up torpedo salvo can be executed. The consumable cuts the torpedo reload to eight seconds.
Hayate's surface detection is average at best for a Tier X destroyer. When fully specced for concealment she sits at 6.1km, worse than for example Grozovoi her distant cousin Shimakaze. This makes destroyer hunting a dangerous task as Hayate can and often will get outspotted, giving her prey time to react. The maneuverability is also average, with a rather slow speed though.
Against aircraft Hayate is better suited than Shimakaze, with more effective dual purpose guns and a 40mm Bofors battery. However against the high hitpools of Tier X planes the AA defense can not be relied upon, unless a plane was to fly into the Flak clouds that she spawns more than Shimakaze.
In terms of playstyle Hayate should be played close to the objective, but ideally in combination that can spot targets for her to avoid unpleasant surprises. Such a ship can either be a destroyer with good spotting capabilities (like Daring) or a cruiser with access to the Surveillance Radar consumable.Pros:
- Fast reloading guns with a high HE Alpha and fire chance
- Comfortable gun traverse speeds and good firing angles
- Hard hitting torpedoes with decent range and speed
- Access to Torpedo Reload Booster , though in exchange for Smoke Generator
Cons:
- Long reload on the torpedo launchers
- Torpedoes have a relatively long detection range
- Reduced torpedo armament compared to Shimakaze
- Less than ideal surface detection of 6.1km when fully specced
- Mediocre AA armament
Research
Optimal Configuration
Upgrades
The recommended upgrades for Hayate are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1 *
- Slot 4: Propulsion Modification 1 ()
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3 *
Upgrade Slot 3 provides players with two viable choices. Aiming Systems Modification 1 is recommended for a gunboat focused build; however, for a torpedo-centric configuration, players should take Torpedo Tubes Modification 1 .
Upgrade Slot 6 again provides a choice between strengthening gun power or torpedo reload. Those that prefer the former should mount Main Battery Modification 3 , while players wishing to strike from the shadows, will want to utilize Torpedo Tubes Modification 2 .
Commander Skills
Key skills for Hayate commanders include Priority Target, Last Stand, Survivability Expert and Concealment Expert. Regardless of intended play style, these four skills should be taken first. For a gunboat build, Basic Firing Training and Demolition Expert are important skills to increase the effectiveness of its guns. On the other hand, Torpedo Armament Expertise is vital to reduce the reload of torpedoes on the other build.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
★ |
Χ |
Χ |
Χ |
★ |
Χ |
2 |
|
|
|
★★ |
|
Χ |
★★★ |
★★★ |
3 |
|
★★★ |
★★ |
Χ |
★★ |
★★ |
★★ |
|
4 |
Χ |
|
|
Χ |
★ |
|
★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Hayate can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2:Smoke Generator or Torpedo Reload Booster
- Slot 3:'Engine Boost
Camouflage
As a premium ship, Hayate comes included with Type XX camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
★ |
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★ |
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★★★ |
★★★ |
★★★ |
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★★ |
★★★ |
★★★ |
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|
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Video