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 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Fast reloading guns with a high HE Alpha and fire chance+* Excellent rate of fire for Japanese 127mm guns
?* Comfortable gun traverse speeds and good firing angles+* Very good main battery traverse speed and firing angles
?* Hard-hitting torpedoes with decent range and speed+* Excellent main battery ballistics, shell velocity, HE damage and fire chance
?* Access to {{Torpedo Reload Booster}}, though in exchange for {{Smoke Generator}}+* Powerful torpedoes with high damage, speed and range
 +* Large hitpoint pool
 +* Access to the {{Torpedo Reload Booster}} consumable
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Long reload on the torpedo launchers+* Base main battery range is fairly bad
?* Torpedoes have a relatively long detection range+* Extremely long torpedo reload time
?* Reduced torpedo armament compared to ''[[Shimakaze]]''+* Torpedoes have poor detectability and can be easily spotted
?* Less than ideal surface detection of 6.1km when fully specced+* Weak AA suite, vulnerable to plane attacks
?* Mediocre AA armament+* Large turn radius and fairly sluggish rudder shift
?* Less than ideal shell arcs when firing at targets towards her maximum range+* Must give up {{Smoke Generator}} to equip {{Torpedo Reload Booster}}
 +* Concealment is fairly poor for a Japanese destroyer
 +* Extremely expensive at ''two million'' free experience points
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
 * '''Slot 2:'''{{Smoke Generator}} '''or''' {{Torpedo Reload Booster}} * '''Slot 2:'''{{Smoke Generator}} '''or''' {{Torpedo Reload Booster}}
?* ''Slot 3:'''{{Engine Boost}}+* ''Slot 3:''{{Engine Boost}}
  
  

Revision as of 14:14, 29 June 2020

Hayate
Hayate_wows_main.jpg
Destroyer | Japan | Tier X
Tech Tree Position
Hayate_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points20,800 
Main Battery
127 mm/50 Type 5 on a twin mount3 х 2 pcs.
Rate of Fire16.22 shots/min.
Reload Time3.7 sec.
Rotation Speed18 deg./sec.
180 Degree Turn Time10 sec.
Firing Range11.62 km.
Maximum Dispersion102 m.
HE Shell127 mm HE Type1 
Maximum HE Shell Damage2,150 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity915 m./s.
HE Shell Weight23 kg.
AP Shell127 mm AP Type0 
Maximum AP Shell Damage2,200 
Initial AP Shell Velocity915 m./s.
AP Shell Weight23 kg.
Torpedo Tubes
610 mm Quintuple2 х 5 pcs.
Rate of Fire0.39 shots/min.
Reload Time153 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType93 mod. 3 
Maximum Damage23,767 
Torpedo Speed67 knot
Torpedo Range12 km.
AA Defense
127 mm/50 Type 5 on a twin mount3 х 2 pcs.
. . . Average Damage per Second43.5 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a single mount8 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range2.49 km.
40 mm/60 Type 5 on a twin mount5 х 2 pcs.
. . . Average Damage per Second55 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed37 knot
Turning Circle Radius750 m.
Rudder Shift Time4.6 sec.
Concealment
Surface Detectability Range7.51 km.
Air Detectability Range3.78 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
X
Ship_PJSD510_Hayate.png
Special

Hayate — Japanese special premium Tier X destroyer.

A destroyer design that was equipped with dual-purpose 127 mm Type 1/5 guns designed for the needs of the Japanese Navy during World War II.

Hayate was first made available through the in-game tech-tree for 2,000,000 free experience with patch 0.9.3.1 on April 28th, 2020.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/50 Type 5 on a twin mount16.2101022,15092,200 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Hayate20,80062038/5/32 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type93 mod. 30.41537.223,7666712 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type10 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 79,500 hp37 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Hayate is a Tier X Japanese destroyer that sits as a Special Ship in her tree.

In appearance Hayate looks very comparable to her same tier counterpart Shimakaze. This is only partially true as she departs from her distant cousin in several ways. The first notable change is that Hayate has different main guns that fire the same shells but with a faster reload and better gun handling. The combination of it's reload time, HE Alpha, and ability to both track and hit targets even at closer range give Hayate a potent tool against destroyers, who will most likely not be able to match her damage output.

In terms of torpedo armament Hayate also deviates. While she is using the same torpedoes and fires from quintuple launchers as well, she sacrificed one of the launchers, giving her only ten torpedoes to use at any given point. Hayate is also limited in the choice of torpedoes, having only access to the Type 93 Mod 3 torpedoes, the 12km option. These torpedoes still hit very hard against any target and also have good speed with usable range, but the long reload of two and a half minutes stock, as well as the relatively high torpedo detection, can be troublesome. Another difference to Shimakaze is that Hayate has access to Torpedo Reload BoosterWhen used, torpedo reload time is significantly reduced. which shares the same slot as her Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates., so if a player chooses to sacrifice the benefits of a Smoke Generator a quick follow up torpedo salvo can be executed. The consumable cuts the torpedo reload to eight seconds.

Hayate's surface detection is average at best for a Tier X destroyer. When fully specced for concealment she sits at 6.1km, worse than for example Grozovoi her distant cousin Shimakaze. This makes destroyer hunting a dangerous task as Hayate can and often will get out-spotted, giving her prey time to react. The maneuverability is also average, with a rather slow speed though.

Against aircraft Hayate is better suited than Shimakaze, with more effective dual-purpose guns and a 40mm Bofors battery. However, against the high hit point pools of Tier X planes, the AA defense can not be relied upon.

In terms of playstyle, Hayate is a jack of all trades. She can be built for torpedoes, or guns using the necessary captain skills and modules. As for the positioning of ‘’Hayate’’, she should be played closer to the objective, battling other destroyers, and capturing objectives.

Pros:

  • Excellent rate of fire for Japanese 127mm guns
  • Very good main battery traverse speed and firing angles
  • Excellent main battery ballistics, shell velocity, HE damage and fire chance
  • Powerful torpedoes with high damage, speed and range
  • Large hitpoint pool
  • Access to the Torpedo Reload BoosterWhen used, torpedo reload time is significantly reduced. consumable

Cons:

  • Base main battery range is fairly bad
  • Extremely long torpedo reload time
  • Torpedoes have poor detectability and can be easily spotted
  • Weak AA suite, vulnerable to plane attacks
  • Large turn radius and fairly sluggish rudder shift
  • Must give up Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. to equip Torpedo Reload BoosterWhen used, torpedo reload time is significantly reduced.
  • Concealment is fairly poor for a Japanese destroyer
  • Extremely expensive at two million free experience points

Research

As a premium ship, Hayate doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Hayate are as follows:


Upgrade Slot 3 provides players with two viable choices. Aiming Systems Modification 1 : -7% main battery dispersion. / +20% torpedo tubes traverse speed. / +5% secondary battery firing range. / -5% secondary battery dispersion. is recommended for a gunboat focused build; however, for a torpedo-centric configuration, players should take Torpedo Tubes Modification 1 +20% traverse speed of torpedo tubes. / −40% chance of critical damage to torpedo tubes. / +5% to the speed of shipborne torpedoes..

Upgrade Slot 6 again provides a choice between strengthening gun power or torpedo reload. Those that prefer the former should mount Main Battery Modification 3 : -12% main battery loading time. / -13% main battery traverse speed., while players wishing to strike from the shadows, will want to utilize Torpedo Tubes Modification 2 : -15% reload time. / +50% risk of incapacitation..

Commander Skills

Key skills for Hayate commanders include Priority Target, Last Stand, Survivability Expert and Concealment Expert. Regardless of intended play style, these four skills should be taken first. For a gunboat build, Basic Firing Training and Demolition Expert are important skills to increase the effectiveness of its guns. On the other hand, Torpedo Armament Expertise is vital to reduce the reload of torpedoes on the other build.

Consumables

Hayate can equip the following consumables:

Camouflage

As a premium ship, Hayate comes included with Type XX camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video


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