Hayate
Revision as of 22:38, 27 May 2020 | Revision as of 23:31, 14 April 2021 Corrected a spelling error in the performance section (mountss -> mounts) | |||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
? | A destroyer design that was equipped with dual-purpose 127 mm Type 1/5 guns designed for the needs of the Japanese Navy during World War II.<br><br> | + | A destroyer design that was equipped with dual-purpose 127 mm Type 1/5 guns designed for the needs of the Japanese Navy during World War II.<br /><br /> | |
? | + | ''{{#var:ship_name}}'' was first made available for 2,000,000 Free Experience{{FXP}} with Update 0.9.3.1 on 28 April 2020. | ||
? | ''{{#var:ship_name}}'' was first made available | + | ||
? | + | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
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''{{#var:ship_name}}'' is a Tier X Japanese destroyer that sits as a Special Ship in her tree. | ''{{#var:ship_name}}'' is a Tier X Japanese destroyer that sits as a Special Ship in her tree. | |||
? | In appearance ''{{#var:ship_name}}'' looks | + | In appearance ''{{#var:ship_name}}'' looks similar to her same tier counterpart ''[[Shimakaze]]''. This is only partially true as she departs from her distant cousin in several ways. The first notable change is that ''{{#var:ship_name}}'' has different main guns that fire the same shells but with a faster reload and better gun handling. The combination of its reload time, HE Alpha, and ability to both track and hit targets even at closer range give ''{{#var:ship_name}}'' a potent tool against destroyers, who will most likely not be able to match her damage output. | |
? | In terms of torpedo armament ''{{#var:ship_name}}'' also | + | In terms of torpedo armament ''{{#var:ship_name}}'' also differs. While she uses the same torpedoes and fires from quintuple launchers as well, she sacrificed one of the launchers, giving her only ten torpedoes per salvo. ''{{#var:ship_name}}'' is also limited in the choice of torpedoes, having access only to the Type 93 Mod 3 torpedoes, the 12km option. These torpedoes still hit very hard and have good speed with usable range, but the long reload of two and a half minutes stock, as well as the relatively high torpedo detection, can be troublesome. Another difference from ''Shimakaze'' is that ''{{#var:ship_name}}'' has access to {{Torpedo Reload Booster}} which shares the same slot as her {{Smoke Generator}}, so if a player chooses to sacrifice the benefits of a Smoke Generator a quick follow up torpedo salvo can be executed. The consumable cuts the torpedo reload to eight seconds. | |
? | ''{{#var:ship_name}}'''s surface detection is | + | ''{{#var:ship_name}}'''s surface detection is good if not outstanding for a Tier X destroyer. When fully spec'ed for concealment she sits at 6.1km, worse than for example ''[[Grozovoi]]'' or ''Shimakaze'', but not by much. Still, this makes destroyer hunting a dangerous job as ''{{#var:ship_name}}'' can be out-spotted, giving her prey time to react. The maneuverability is also average, with a rather slow speed, rudder shift, and turning circle. | |
? | Against aircraft ''{{#var:ship_name}}'' is better suited than ''Shimakaze'' | + | Against aircraft, ''{{#var:ship_name}}'' is better suited than ''Shimakaze'' with more effective dual-purpose main guns and 5x dual 40mm AA mounts. However, against the high hit point pools of Tier X planes, the AA defense can not be relied upon. | |
? | In terms of | + | In terms of play style, ''{{#var:ship_name}}'' is a jack of all trades. She can be built for torpedoes, or for guns. As for positioning, she should be played close to the objective, battling other destroyers and capturing objectives. | |
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Best rate of fire among 127mm-armed Japanese destroyers (which is not saying much). | |
? | * | + | * Good main battery traverse speed, with firing angles ideal for kiting. | |
? | * | + | * Excellent shell arcs and shell velocity; ranged gunnery is comfortable. | |
? | * Access to {{Torpedo Reload Booster}} | + | * High HE damage and fire chance. | |
+ | * Powerful torpedo armament - high damage and flood chance, and good speed and range. | |||
+ | * Access to the {{Torpedo Reload Booster}} consumable. | |||
+ | * Large health pool. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Base main battery firing range is rather low. | |
? | * | + | * Very long torpedo reload time. | |
? | * | + | * Must give up {{Smoke Generator}} to equip {{Torpedo Reload Booster}} | |
? | * | + | * Weak AA suite, vulnerable to plane attacks. | |
? | * | + | * Large turn radius and sluggish rudder shift. | |
? | * | + | * Subpar concealment. | |
+ | * Extremely expensive, requiring ''two million''{{FXP}} to unlock. | |||
+ | ||||
+ | <br /> | |||
+ | <!-- {{AnnoWiki|content='''[ LittleWhiteMouse's Premium Ship Review: ''{{#var:ship_name}}''] from the NA forums'''}}--> | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
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|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
+ | ''{{#var:ship_name}}'' can support either a Gun or a Torpedo build, or a hybrid of the two. Given the long torpedo reload time, a Gun build is generally preferable. | |||
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |||
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* '''Slot 1''': {{Main Armaments Modification 1}} | * '''Slot 1''': {{Main Armaments Modification 1}} | |||
* '''Slot 2''': {{Engine Room Protection}} | * '''Slot 2''': {{Engine Room Protection}} | |||
? | * '''Slot 3''': {{Aiming Systems Modification 1}}<nowiki>*</nowiki> | + | * '''Slot 3''': {{Aiming Systems Modification 1}} <nowiki>*</nowiki> | |
? | * '''Slot 4''': {{Propulsion Modification | + | * '''Slot 4''': {{Propulsion Modification 1}} as the alternative {{Steering Gears Modification 1}} won't help all that much. | |
? | * '''Slot 5''': {{Concealment System Modification 1}} | + | * '''Slot 5''': {{Concealment System Modification 1}}, of course. | |
? | * '''Slot 6''': {{Main Battery Modification 3}}<nowiki>*</nowiki> | + | * '''Slot 6''': {{Main Battery Modification 3}} <nowiki>*</nowiki> | |
? | + | |||
'''Upgrade Slot 3''' provides players with two viable choices. {{Aiming Systems Modification 1}} is recommended for a gunboat focused build; however, for a torpedo-centric configuration, players should take {{Torpedo Tubes Modification 1}}. | '''Upgrade Slot 3''' provides players with two viable choices. {{Aiming Systems Modification 1}} is recommended for a gunboat focused build; however, for a torpedo-centric configuration, players should take {{Torpedo Tubes Modification 1}}. | |||
? | '''Upgrade Slot 6''' again provides a choice between strengthening gun power or torpedo reload. Those that prefer the former should mount {{Main Battery Modification 3}}, while | + | '''Upgrade Slot 6''' again provides a choice between strengthening gun power or torpedo reload. Those that prefer the former should mount {{Main Battery Modification 3}}, while those wishing to strike from the shadows will want {{Torpedo Tubes Modification 2}}. | |
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | ||||
? | {{Commander Skills | + | {{Commander Skills 3 DD | |
? | + | <!-- Ratings 1,2,3 are legit. Others are ignored.--> | ||
? | + | | rating11 = <!-- Grease the Gears --> | ||
? | | | + | | rating12 = <!-- Liquidator --> | |
? | | | + | | rating13 = 1 <!-- Consumables Specialist --> | |
? | | | + | | rating14 = <!-- Gun Feeder --> | |
? | | | + | | rating15 = <!-- Incoming Fire Alert --> | |
? | | | + | | rating16 = 2 <!-- Preventive Maintenance --> | |
? | | | + | ||
? | | rating21 = <!-- | + | | rating21 = <!-- Pyrotechnician --> | |
? | | rating22 = | + | | rating22 = 2 <!-- Swift Fish --> | |
? | | rating23 = | + | | rating23 = 2 <!-- Consumables Enhancements --> | |
? | | rating24 = | + | | rating24 = <!-- Extra-Heavy AP Shells --> | |
? | | rating25 = | + | | rating25 = 1 <!-- Priority Target --> | |
? | | rating26 | + | | rating26 = 3 <!-- Last Stand --> | |
? | + | |||
? | + | |||
? | | rating31 = <!-- | + | | rating31 = <!-- Main Battery & AA Specialist --> | |
? | | rating32 = | + | | rating32 = 2 <!-- Fill the Tubes --> | |
? | | rating33 = 2 <!-- | + | | rating33 = 2 <!-- Adrenaline Rush --> | |
? | | rating34 = | + | | rating34 = <!-- Inertial Fuse for HE Shells --> | |
? | | rating35 = | + | | rating35 = <!-- Superintendent --> | |
? | | rating36 = | + | | rating36 = 1 <!-- Survivability Expert --> | |
? | + | |||
? | + | |||
? | | rating41 = | + | | rating41 = <!-- Main Battery & AA Expert --> | |
? | | rating42 = | + | | rating42 = 2 <!-- Swift in Silence --> | |
? | | rating43 = | + | | rating43 = 1 <!-- Radio Location --> | |
? | | rating44 = | + | | rating44 = <!-- Fearless Brawler --> | |
? | | rating45 = | + | | rating45 = 3 <!-- Concealment Expert --> | |
? | | rating46 | + | | rating46 = 1 <!-- Dazzle --> | |
? | + | |||
? | + | |||
}} | }} | |||
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* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
* '''Slot 2:'''{{Smoke Generator}} '''or''' {{Torpedo Reload Booster}} | * '''Slot 2:'''{{Smoke Generator}} '''or''' {{Torpedo Reload Booster}} | |||
? | * ''Slot 3:'''{{Engine Boost}} | + | * '''Slot 3:'''{{Engine Boost}} | |
? | + | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
? | As a premium ship, ''{{#var:ship_name}}'' comes | + | As a premium ship, ''{{#var:ship_name}}'' comes with [[Ship:Camouflage#Premium_Camouflage|Type 20 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. | |
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
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| India Yankee = 1 | | India Yankee = 1 | |||
| Juliet Charlie = 1 | | Juliet Charlie = 1 | |||
+ | ||||
+ | | X-Ray Papa Unaone = | |||
+ | | Sierra Bravo = | |||
| Zulu = 3 | | Zulu = 3 |
Revision as of 23:31, 14 April 2021
127 mm/50 Type 5 on a twin mount3 х 2 pcs. |
Rate of Fire16.22 shots/min. |
Reload Time3.7 sec. |
Rotation Speed18 deg./sec. |
180 Degree Turn Time10 sec. |
Firing Range11.62 km. |
Maximum Dispersion102 m. |
HE Shell127 mm HE Type1 |
Maximum HE Shell Damage2,150 |
Chance of Fire on Target Caused by HE Shell9 % |
Initial HE Shell Velocity915 m./s. |
HE Shell Weight23 kg. |
AP Shell127 mm AP Type0 |
Maximum AP Shell Damage2,200 |
Initial AP Shell Velocity915 m./s. |
AP Shell Weight23 kg. |
610 mm Quintuple2 х 5 pcs. |
Rate of Fire0.39 shots/min. |
Reload Time153 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType93 mod. 3 |
Maximum Damage23,767 |
Torpedo Speed67 knot |
Torpedo Range12 km. |
127 mm/50 Type 5 on a twin mount3 х 2 pcs. |
. . . Average Damage per Second43.5 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a single mount8 х 1 pcs. |
. . . Average Damage per Second14.4 |
. . . Firing Range2.49 km. |
40 mm/60 Type 5 on a twin mount5 х 2 pcs. |
. . . Average Damage per Second55 |
. . . Firing Range3.51 km. |
Maximum Speed37 knot |
Turning Circle Radius750 m. |
Rudder Shift Time4.6 sec. |
Surface Detectability Range7.51 km. |
Air Detectability Range3.78 km. |
Hayate — Japanese special premium Tier X destroyer.
A destroyer design that was equipped with dual-purpose 127 mm Type 1/5 guns designed for the needs of the Japanese Navy during World War II.
Hayate was first made available for 2,000,000 Free Experience with Update 0.9.3.1 on 28 April 2020.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Hayate | 20,800 | 6 | 20 | 3 | 8/5/3 | 2 | 0 | 0 |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
Type93 mod. 3 | 0.4 | 153 | 7.2 | 23,766 | 67 | 12 | 0 | 0 |
Compatible Upgrades
Slot 1 |
|||||
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Hayate is a Tier X Japanese destroyer that sits as a Special Ship in her tree.
In appearance Hayate looks similar to her same tier counterpart Shimakaze. This is only partially true as she departs from her distant cousin in several ways. The first notable change is that Hayate has different main guns that fire the same shells but with a faster reload and better gun handling. The combination of its reload time, HE Alpha, and ability to both track and hit targets even at closer range give Hayate a potent tool against destroyers, who will most likely not be able to match her damage output.
In terms of torpedo armament Hayate also differs. While she uses the same torpedoes and fires from quintuple launchers as well, she sacrificed one of the launchers, giving her only ten torpedoes per salvo. Hayate is also limited in the choice of torpedoes, having access only to the Type 93 Mod 3 torpedoes, the 12km option. These torpedoes still hit very hard and have good speed with usable range, but the long reload of two and a half minutes stock, as well as the relatively high torpedo detection, can be troublesome. Another difference from Shimakaze is that Hayate has access to Torpedo Reload Booster which shares the same slot as her Smoke Generator , so if a player chooses to sacrifice the benefits of a Smoke Generator a quick follow up torpedo salvo can be executed. The consumable cuts the torpedo reload to eight seconds.
Hayate's surface detection is good if not outstanding for a Tier X destroyer. When fully spec'ed for concealment she sits at 6.1km, worse than for example Grozovoi or Shimakaze, but not by much. Still, this makes destroyer hunting a dangerous job as Hayate can be out-spotted, giving her prey time to react. The maneuverability is also average, with a rather slow speed, rudder shift, and turning circle.
Against aircraft, Hayate is better suited than Shimakaze with more effective dual-purpose main guns and 5x dual 40mm AA mounts. However, against the high hit point pools of Tier X planes, the AA defense can not be relied upon.
In terms of play style, Hayate is a jack of all trades. She can be built for torpedoes, or for guns. As for positioning, she should be played close to the objective, battling other destroyers and capturing objectives.Pros:
- Best rate of fire among 127mm-armed Japanese destroyers (which is not saying much).
- Good main battery traverse speed, with firing angles ideal for kiting.
- Excellent shell arcs and shell velocity; ranged gunnery is comfortable.
- High HE damage and fire chance.
- Powerful torpedo armament - high damage and flood chance, and good speed and range.
- Access to the Torpedo Reload Booster consumable.
- Large health pool.
Cons:
- Base main battery firing range is rather low.
- Very long torpedo reload time.
- Must give up Smoke Generator to equip Torpedo Reload Booster
- Weak AA suite, vulnerable to plane attacks.
- Large turn radius and sluggish rudder shift.
- Subpar concealment.
- Extremely expensive, requiring two million to unlock.
Research
Optimal Configuration
Hayate can support either a Gun or a Torpedo build, or a hybrid of the two. Given the long torpedo reload time, a Gun build is generally preferable.
Upgrades
The recommended upgrades for Hayate are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1 *
- Slot 4: Propulsion Modification 1 as the alternative Steering Gears Modification 1 won't help all that much.
- Slot 5: Concealment System Modification 1 , of course.
- Slot 6: Main Battery Modification 3 *
Upgrade Slot 3 provides players with two viable choices. Aiming Systems Modification 1 is recommended for a gunboat focused build; however, for a torpedo-centric configuration, players should take Torpedo Tubes Modification 1 .
Upgrade Slot 6 again provides a choice between strengthening gun power or torpedo reload. Those that prefer the former should mount Main Battery Modification 3 , while those wishing to strike from the shadows will want Torpedo Tubes Modification 2 .
Commander Skills
Recommended Commander Skills | ||||||
---|---|---|---|---|---|---|
Cost (points) |
Attack | Defense | ||||
1 |
|
|
★ |
|
|
★★ |
2 |
|
★★ |
★★ |
|
★ |
★★★ |
3 |
|
★★ |
★★ |
|
|
★ |
4 |
|
★★ |
★ |
|
★★★ |
★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Hayate can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2:Smoke Generator or Torpedo Reload Booster
- Slot 3:Engine Boost
Camouflage
As a premium ship, Hayate comes with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
|
★ |
|
★★★ |
★★★ |
★★★ |
|
★★ |
★★★ |
★★★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Video