Hill
127 mm/38 Mk.12 on a Mk.21 mod.1 mount5 х 1 pcs. |
Rate of Fire12.5 shots/min. |
Reload Time4.8 sec. |
Rotation Speed15 deg./sec. |
180 Degree Turn Time12 sec. |
Firing Range11.35 km. |
Maximum Dispersion100 m. |
HE Shell127 mm HE Mk32 |
Maximum HE Shell Damage1,800 |
Chance of Fire on Target Caused by HE Shell5 % |
Initial HE Shell Velocity792 m./s. |
HE Shell Weight24.5 kg. |
AP Shell127 mm AP/SC Mk38 |
Maximum AP Shell Damage2,100 |
Initial AP Shell Velocity792 m./s. |
AP Shell Weight25 kg. |
533 mm Triple3 х 3 pcs. |
Rate of Fire0.91 shots/min. |
Reload Time66 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoMk11 |
Maximum Damage11,733 |
Torpedo Speed56 knot |
Torpedo Range5.49 km. |
127 mm/38 Mk.12 on a Mk.21 mod.1 mount2 х 1 pcs. |
. . . Average Damage per Second6.4 |
. . . Firing Range5.01 km. |
127 mm/38 Mk.12 on a Mk.24 mod.11 mount3 х 1 pcs. |
. . . Average Damage per Second24 |
. . . Firing Range5.01 km. |
28 mm Mk.1 on a Mk.2 mount2 х 4 pcs. |
. . . Average Damage per Second4.6 |
. . . Firing Range2.4 km. |
12.7 mm Browning on a single mount2 х 1 pcs. |
. . . Average Damage per Second7.6 |
. . . Firing Range1.2 km. |
Maximum Speed37.5 knot |
Turning Circle Radius560 m. |
Rudder Shift Time3.1 sec. |
Surface Detectability Range7.16 km. |
Air Detectability Range2.86 km. |
Hill — American special premium Tier V destroyer.
One of the ship designs meant to combine the features of both a destroyer and a cruiser was the preliminary design project of a destroyer leader with a displacement of 1,525 tons. The ship was supposed to have steam turbines with a gearbox, and her armament was to include five 127 mm guns. The predraft project was offered to the Bath Iron Works company, but the latter didn't show much interest, so the U.S. High Navy Command turned its attention to the 2,200-ton leader project.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Hill | 12,100 | 6 | 13 | 5 | 2/2/5 | 3 | 0 | 0 |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
Mark 11 | 0.9 | 66 | 7.2 | 11,733 | 56 | 5.5 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
Player Opinion
Performance
Pros:
- Five fast-reloading US 127mm guns
- Good mobility with decently high top speed and decent turn radius.
- Extended duration US Smoke
- 3 triple torpedo launchers with one on the centerline
Cons:
- Very short range torpedoes makes it impossible to stealth torp
- Not the most well concealed DD
- Bad low tier AA
- Bad firing angles of the X turret(middle turret).
- Doesn't have defensive AA fire
Research
Optimal Configuration
The recommended upgrades for Hill are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Propulsion Modification 1
- Slot 3: Aiming Systems Modification 1
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★★ |
★ |
|
|
|
|
|
2 |
★★ |
★ |
★ |
|
★ |
|
★★ |
★★★ |
3 |
|
★★★ |
★ |
|
★★★ |
★★ |
★★ |
★ |
4 |
|
|
★ |
|
★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Hill can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2 Smoke Generator
Gallery
Historical Info
Historical Gallery