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 {{WoWs_Ship {{WoWs_Ship
 |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
?<!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->+''{{#var:ship_name}}'' was the Drydock event reward ship from 21 December 2020.
  
?|Anno=<!-- you can write below short description for the ship. it will replace default once. -->+|Anno=<!-- you can write below short description for the ship. it will replace default one. -->
?<!-- <br><br>{{Model3DViewer|XXXX}} -->+
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
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 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* 12-gun broadside+* Heavy broadside of twelve (12) 410mm guns.
?* Decent speed, at 28 knots+* Great firing angles.
?* 30% fire chance on main battery+* Good accuracy for a large amount of guns
?* +
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Poor Dispersion+* Long main battery reload time (38 sec stock).
?* 38 second base reload+* Worse AP penetration than tech tree counterpart ''[[Izumo]]''.
?* Trollish dispersion+* Somewhat poor range for a IJN battleship.
?* Low sigma+* Extensively covered with 32mm plating, with a shell trap from the rear.
?* Easily citadelled when broadside+* Only three stock {{Repair Party}} charges.
 + 
 +<br />
 +{{AnnoWiki|content='''[https://forum.worldofwarships.com/topic/236580-premium-ship-review-hizen/ LittleWhiteMouse's Premium Ship Review: ''{{#var:ship_name}}''] from the NA forums'''}}
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: +As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
?* '''Main Battery:''' +
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY.+
?* '''Torpedoes:''' +
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery. +
?* '''Propulsion:''' +
?-->+
? +
?<!-- FOR PREMIUM SHIPS:+
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->+
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
? +The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+
 * '''Slot 1''': {{Main Armaments Modification 1}} * '''Slot 1''': {{Main Armaments Modification 1}}
 * '''Slot 2''': {{Damage Control System Modification 1}} * '''Slot 2''': {{Damage Control System Modification 1}}
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 * '''Slot 4''': {{Damage Control System Modification 2}} * '''Slot 4''': {{Damage Control System Modification 2}}
 * '''Slot 5''': {{Concealment System Modification 1}} * '''Slot 5''': {{Concealment System Modification 1}}
?* '''Slot 6''': {{Main Battery Modification 3}}+* '''Slot 6''': {{Main Battery Modification 3}} '''or''' {{Gun Fire Control System Modification 2}}
?-->+
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?{{Commander Skills 2 
?<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. '0' ratings need not mirror what appears in the game client. --> 
?| rating11 = 3 <!-- Priority Target --> 
?| rating12 = <!-- Preventive Maintenance --> 
?| rating13 = <!-- Expert Loader --> 
?| rating14 = 0 <!-- Air Supremacy --> 
?| rating15 = 0 <!-- Direction Center for Fighters --> 
?| rating16 = 0 <!-- Improved Engine Boost --> 
?| rating17 = <!-- Incoming Fire Alert --> 
?| rating18 = 0 <!-- Last Gasp --> 
  
?| rating21 = <!-- High Alert -->+{{Commander Skills 3 BB
?| rating22 = <!-- Jack of All Trades -->+| rating11 = 2 <!-- Gun Feeder -->
?| rating23 = 2 <!-- Expert Marksman -->+| rating12 = <!-- Pyrotechnician -->
?| rating24 = <!-- Torpedo Acceleration -->+| rating13 = 1 <!-- Consumables Specialist -->
?| rating25 = 0 <!-- Smoke Screen Expert -->+| rating14 = 2 <!-- Emergency Repair Specialist -->
?| rating26 = 0 <!-- Improved Engines -->+| rating15 = <!-- Incoming Fire Alert -->
?| rating27 = 3 <!-- Adrenaline Rush -->+| rating16 = 1 <!-- Preventive Maintenance / has NO EFFECT on AA/secondaries -->
?| rating28 = <!-- Last Stand -->+
  
?| rating31 = 2 <!-- Basics of Survivability -->+| rating21 = 3 <!-- Grease the Gears -->
?| rating32 = <!-- Survivability Expert-->+| rating22 = <!-- Inertial Fuse for HE Shells -->
?| rating33 = <!-- Torpedo Armament Expertise-->+| rating23 = 1 <!-- Consumables Enhancements -->
?| rating34 = 0 <!-- Aircraft Armor -->+| rating24 = 2 <!-- Vigilance -->
?| rating35 = <!-- Basic Firing Training -->+| rating25 = 2 <!-- Priority Target -->
?| rating36 = 3 <!-- Superintendent -->+| rating26 = <!-- AA Gunner -->
?| rating37 = <!-- Demolition Expert -->+
?| rating38 = <!-- Vigilance -->+
  
?| rating41 = <!-- Manual Fire Control for Secondary Armament -->+| rating31 = <!-- Super-Heavy AP Shells -->
?| rating42 = 2 <!-- Fire Prevention -->+| rating32 = <!-- Long-Range Secondary Battery Shells -->
?| rating43 = <!-- Inertia Fuse for HE Shells -->+| rating33 = 3 <!-- Adrenaline Rush -->
?| rating44 = 0 <!-- Sight Stabilization -->+| rating34 = 3 <!-- Basics of Survivability -->
?| rating45 = <!-- Advanced Firing Training -->+| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
?| rating46 = <!-- Massive AA Fire -->+| rating36 = <!-- Expert AA Marksman -->
?| rating47 = <!-- Radio Position Finding -->+ 
?| rating48 = 3 <!-- Concealment Expert -->+| rating41 = <!-- Swift in Slience -->
 +| rating42 = <!-- Improved Secondary Battery Aiming -->
 +| rating43 = <!-- Close Quarters Combat -->
 +| rating44 = 3 <!-- Emergency Repair Expert -->
 +| rating45 = 3 <!-- Concealment Expert -->
 +| rating46 = 3 <!-- Fire Prevention Expert -->
 }} }}
 +
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* {{Repair Party}}+* '''Slot 2:''' {{Repair Party}} - three charges
?* {{Smoke Generator}}+* '''Slot 3:''' {{Spotting Aircraft}} w/ 4 charges '''or''' {{Catapult Fighter}} w/ 3 charges
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Main Battery Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}+
?-->+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?<!-- FOR TECH TREE SHIPS+As a premium ship, ''{{#var:ship_name}}'' comes with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service costs, and increases the amount of experience she earns in battle.
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +
  
?Choose one and append after semicolon above:+|Signals=<!-- write text about best set of signals below -->
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+
  
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+{{Signal Flags
?-->+| November Echo Setteseven = <!-- +5% AA damage -->
? +| Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
?<!--FOR PREMIUM SHIPS +| India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate -->
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +| Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate -->
?-->+| Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood -->
? +| Hotel Yankee = <!-- ram someone -->
?|Signals=<!-- write text about best set of signals below -->+
  
?<!-- {{Signal Flags+| November Foxtrot = <!-- -5% Consumables reload -->
?| November Echo Setteseven = +| Sierra Mike = <!-- +5% speed -->
?| Mike Yankee Soxisix = +| India Delta = <!-- +20% HP from Repair Party -->
?| India X-Ray = +| Juliet Yankee Bissotwo = <!-- -20% flood duration -->
?| Juliet Whiskey Unaone = +| India Yankee = <!-- -20% Fire duration -->
?| Victor Lima = +| Juliet Charlie = <!-- No Detonate -->
?| Hotel Yankee = +
  
?| November Foxtrot = +| X-Ray Papa Unaone = <!-- +15% Smoke Gen action time -->
?| Sierra Mike = +| Sierra Bravo = <!-- +10% Hydro action time; -10% DFAA reload time -->
?| India Delta = +
?| Juliet Yankee Bissotwo = +
?| India Yankee = +
?| Juliet Charlie = +
  
 | Zulu =  | Zulu =
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 | Leviathan =  | Leviathan =
 | Scylla =  | Scylla =
?}} -->+}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
 {{VideoYT|HgVqlB1qcJc}} {{VideoYT|HgVqlB1qcJc}}
 +
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +'''Wargaming'''
 +*[https://worldofwarships.eu/en/news/history/armada-hizen/ Armada: Hizen]. 6 Jan 2021.
  
 +{{WoWS Ship Changelog Insert|1=
 +*Available for testing by supertesters in the game starting from Update 0.9.9.
 +{{WoWS Ship Testing Changes Insert|1=
 +*{{WoWS DevBlog Link Insert|65}}:
 +**Preliminary characteristics.
 +*{{WoWS DevBlog Link Insert|73}}:
 +**Main battery reload time increased from 30 to 38 s.
 +*{{WoWS DevBlog Link Insert|77}}:
 +**Deck armor increased from 25 to 32 mm.
 +*{{WoWS DevBlog Link Insert|85}}:
 +**Ship HP decreased from 80,700 to 75,900.
 +*{{WoWS DevBlog Link Insert|87}}:
 +**Main battery firing range reduced from 21.1 to 20.3 km.
 +**Main battery traverse speed reduced from 4.5 to 4.0 degrees per second.
 +**Detectability range by ships increased from 16.38 to 17.38 km. Other detectability ranges were increased accordingly.
 +*{{WoWS DevBlog Link Insert|96}}:
 +**Number of charges of the Repair Party consumable reduced from 4 to 3.
 +}}
 +*Available via completing the Dockyard in Update 0.9.12.
 +*Update 0.10.2:
 +**The minimum vertical aiming angle of the fourth main battery turret was fixed.
 +**Fixed geometry and textures of the ship.
 +*Update 0.11.1:
 +**Minor corrections to geometry and textures of the ship.
 +}}
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 17:33, 17 February 2022

Hizen
Hizen_wows_main.jpg
Battleship | Japan | Tier IX
Tech Tree Position
Hizen_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points75,900 
Main Battery
410 mm/50 10th Year Type Mod.A in a triple turret4 х 3 pcs.
Rate of Fire1.58 shots/min.
Reload Time38 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range20.33 km.
Maximum Dispersion230 m.
HE Shell410 mm HE Type 01 
Maximum HE Shell Damage6,500 
Chance of Fire on Target Caused by HE Shell30 %
Initial HE Shell Velocity834 m./s.
HE Shell Weight1016 kg.
AP Shell410 mm AP/APC Type 01 
Maximum AP Shell Damage12,750 
Initial AP Shell Velocity834 m./s.
AP Shell Weight1020 kg.
Secondary Armament #1
155 mm/60 3rd Year Type in a triple turret3 х 3 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell155 mm HE Type0 
Maximum HE Shell Damage2,600 
Initial HE Shell Velocity925 m./s.
Chance of Fire on Target Caused by HE Shell10 %
Secondary Armament #2
127 mm/40 Type 89 on a Model A1 Mod.2 mount6 х 2 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time7.5 sec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #3
127 mm/40 Type 89 on a Model A1 mount2 х 2 pcs.
Firing Rangekm.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/40 Type 89 on a Model A1 Mod.2 mount6 х 2 pcs.
. . . Average Damage per Second60.6 
. . . Firing Range5.01 km.
127 mm/40 Type 89 on a Model A1 mount2 х 2 pcs.
. . . Average Damage per Second20.2 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a twin mount24 х 2 pcs.
. . . Average Damage per Second64.8 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a single mount18 х 1 pcs.
. . . Average Damage per Second32.4 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a triple mount12 х 3 pcs.
. . . Average Damage per Second39.6 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed28.2 knot
Turning Circle Radius880 m.
Rudder Shift Time17.2 sec.
Concealment
Surface Detectability Range16.86 km.
Air Detectability Range12.96 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
IX
Ship_PJSB519_Hizen.png
Special

Hizen — Japanese special premium Tier IX battleship.

A pre-draft battleship project was developed in the mid-1930s in Japan. It included different versions with speeds varying from 24 to 31 knots, main battery guns from 410 to 460 mm, and displacements from 49,000 to 69,500 tons. One of the variants had a conventional superfiring arrangement of four turrets with three 410 mm guns in each, and its 155 mm guns were housed in triple-gun turrets. The project had a hybrid diesel and steam turbine propulsion plant. Further development led to the creation of the Yamato-class battleships.

Hizen was the Drydock event reward ship from 21 December 2020.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
410 mm/50 10th Year Type Mod.A in a triple turret1.6452306,5003012,750 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Hizen75,9001949342/6/318/24/12/2/6 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type8 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 145,000 hp28.2 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion


Pros:

  • Heavy broadside of twelve (12) 410mm guns.
  • Great firing angles.
  • Good accuracy for a large amount of guns

Cons:

  • Long main battery reload time (38 sec stock).
  • Worse AP penetration than tech tree counterpart Izumo.
  • Somewhat poor range for a IJN battleship.
  • Extensively covered with 32mm plating, with a shell trap from the rear.
  • Only three stock Repair PartyWhile active, restores a percentage of the ship's health points each second. charges.


Research

As a premium ship, Hizen doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Hizen are as follows:

Commander Skills

Consumables

Hizen can equip the following consumables:

Camouflage

As a premium ship, Hizen comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service costs, and increases the amount of experience she earns in battle.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Gallery

Video

References

Wargaming

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.9.9.

Testing Changes

  • DevBlog 65:
    • Preliminary characteristics.
  • DevBlog 73:
    • Main battery reload time increased from 30 to 38 s.
  • DevBlog 77:
    • Deck armor increased from 25 to 32 mm.
  • DevBlog 85:
    • Ship HP decreased from 80,700 to 75,900.
  • DevBlog 87:
    • Main battery firing range reduced from 21.1 to 20.3 km.
    • Main battery traverse speed reduced from 4.5 to 4.0 degrees per second.
    • Detectability range by ships increased from 16.38 to 17.38 km. Other detectability ranges were increased accordingly.
  • DevBlog 96:
    • Number of charges of the Repair Party consumable reduced from 4 to 3.
  • Available via completing the Dockyard in Update 0.9.12.
  • Update 0.10.2:
    • The minimum vertical aiming angle of the fourth main battery turret was fixed.
    • Fixed geometry and textures of the ship.
  • Update 0.11.1:
    • Minor corrections to geometry and textures of the ship.

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U.K.  III Bellerophon • III Indefatigable • III DreadnoughtDoubloons • IV Orion • IV Queen Mary • V Iron Duke • V Tiger • V AgincourtDoubloons • VI WarspiteDoubloons • VI Queen Elizabeth • VI Renown • VI RepulseDoubloons • VI Repulse BDoubloons • VII King George V • VII Rooke • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VII CollingwoodDoubloons • VII Renown '44Doubloons • VII Duke of BronteDoubloons • VIII Monarch • VIII Hawke • VIII VanguardDoubloons • IX Lion • IX Duncan • IX MarlboroughDoubloons • IX Scarlet ThunderDoubloons • X Conqueror • X St. Vincent • X ThundererDoubloons • X IncomparableDoubloons •  Devastation 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • VIII PicardieDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Germany  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII AL Prinz HeinrichDoubloons • VII Scharnhorst BDoubloons • VII Scharnhorst '43Doubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Brandenburg BDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser KurfürstDoubloons • X Schlieffen • X Preussen • X MecklenburgDoubloons •  Hannover 
Pan-Asia  IX BajieDoubloons • IX WujingDoubloons • IX Sun Yat-SenDoubloons • IX LouchuanDoubloons 
Spain  IX Victoria 
Europe  V Viribus UnitisDoubloons • IX Karl XIV JohanDoubloons 
Netherlands  
Italy  IV Dante Alighieri • V Conte di Cavour • V Giulio CesareDoubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII RomaDoubloons • VIII AL LittorioDoubloons • IX Lepanto • IX Marco PoloDoubloons • IX Giuseppe VerdiDoubloons • X Cristoforo Colombo • X Ruggiero di Lauria • X Sicilia 
Commonwealth  VII YukonDoubloons 
Pan-America  V Rio de JaneiroDoubloons • VIII AtlânticoDoubloons