Hizen
Revision as of 15:37, 25 March 2021 Add LWM review, some tweaks. Silly Pro/Cons. | Revision as of 13:47, 21 April 2023 Hizen article, p/c, signals | |||
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{{WoWs_Ship | {{WoWs_Ship | |||
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |||
? | ''{{#var:ship_name}}'' was the Drydock event reward ship | + | ''{{#var:ship_name}}'' was the Drydock event reward ship from 21 December 2020. | |
|Anno=<!-- you can write below short description for the ship. it will replace default one. --> | |Anno=<!-- you can write below short description for the ship. it will replace default one. --> | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
+ | {{AA Sidebar Warning Insert}} | |||
<!-- | <!-- | |||
PERFORMANCE SECTION GUIDELINES | PERFORMANCE SECTION GUIDELINES | |||
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3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. | 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. | |||
--> | --> | |||
+ | ||||
+ | ''Hizen'' is a premium Japanese Tier IX battleship armed with twelve 410 mm guns. Her high gun count and decent accuracy complement the traditional sniper play style of Japanese battleships. | |||
+ | ||||
+ | <h4>Armament:</h4> | |||
+ | ||||
+ | ''Hizen'' carries twelve 410 mm guns in four triple turrets. They have a range of 20.3 km which can be further increased with the Spotter Plane consumable. | |||
+ | ||||
+ | She fires the same shells found on ''[[Ship:Iwami|Iwami]]'', with decent alpha damage, good velocity, and good penetration. Her AP shells can overmatch 27 mm armor. Her HE shells have 30% fire chance and 68 mm of penetration. | |||
+ | ||||
+ | ''Hizen''s guns have good dispersion but a mediocre sigma of 1.7, meaning her shells will not always have tight groupings. While she has more guns than Iwami, she has a much longer base reload time of 38 seconds. Her turrets have a 180-degree turn time of 45 seconds. | |||
+ | ||||
+ | ''Hizen'' has good gun angles, and can fire all guns without showing too much side. | |||
+ | ||||
+ | <h4>Survivabillity:</h4> | |||
+ | ||||
+ | ''Hizen''’s hull is visibly similar to ''[[Ship:Izumo|Izumo]]'' and ''Iwami'', but has a weaker armor scheme. Her bow, stern, and midsection are 32 mm thick. While this is enough to bounce most AP shells when angled, she is vulnerable to most HE shells. Her armor belt is 356 mm thick and will bounce all AP shells when correctly angled. Her citadel is long and has the same ‘cheek’ weakness as other high tier Japanese battleships. At closer ranges, high caliber AP shells can still citadel her through this cheek even when she is otherwise angled. | |||
+ | ||||
+ | Her surface concealment is poor at 13.7 km and she has a smaller HP pool of 75,900, but her 37% torpedo damage reduction is high for her tier. She also gets one less charge of her Repair Party consumable than most other Tier IX battleships. | |||
+ | ||||
+ | As a result of her armor layout, ''Hizen'' should play at medium to long ranges. | |||
+ | ||||
+ | ||||
+ | <h4>Maneuverability:</h4> | |||
+ | ||||
+ | ''Hizen'' has average maneuverability characteristics, with a top speed of just 29.6 knots with the Sierra Mike signal flag. Her rudder shift time is decent at 17.1 seconds, and her turning circle is slightly better than average at 880 m. | |||
+ | ||||
+ | <h4>Anti-Aircraft:</h4> | |||
+ | ||||
+ | ''Hizen'' has poor long- and short-range AA DPS (116 and 335 respectively) with no mid-range AA aura. Her low DPS and only six flak clouds mean she can’t stop an aircraft carrier strike by herself.. Grouping up with allied ships to overlap Anti-Aircraft auras is recommended in games with carriers. | |||
+ | ||||
+ | <h4>Battle Performance:</h4> | |||
+ | ||||
+ | ''Hizen'' fills the classic sniper battleship role, positioning around 14 km away from cap circles and providing crossfire onto enemy battleships and cruisers. ''Hizen''’s poor close range armor scheme, long reload time, and average speed mean she is not a brawler. Because of the overmatch on her 410 mm guns, players should mainly fire AP at cruisers and capital ships while switching to HE for angled targets. | |||
+ | ||||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * Heavy broadside of twelve | + | * Decent torpedo protection | |
? | * | + | * Heavy broadside of twelve 410 mm guns | |
+ | * Good dispersion | |||
+ | * Good firing angles | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Lower HP pool, with thinner armor | |
? | * | + | * Citadel “cheek” is easy to hit | |
? | * | + | * Very slow main battery reload | |
? | * | + | * Slow turret traverse | |
? | * | + | * Weak AA defenses | |
? | + | * Poor surface concealment | ||
+ | * One less charge of her {{Repair Party}} consumable | |||
+ | ||||
<br /> | <br /> | |||
{{AnnoWiki|content='''[https://forum.worldofwarships.com/topic/236580-premium-ship-review-hizen/ LittleWhiteMouse's Premium Ship Review: ''{{#var:ship_name}}''] from the NA forums'''}} | {{AnnoWiki|content='''[https://forum.worldofwarships.com/topic/236580-premium-ship-review-hizen/ LittleWhiteMouse's Premium Ship Review: ''{{#var:ship_name}}''] from the NA forums'''}} | |||
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{{Commander Skills 3 BB | {{Commander Skills 3 BB | |||
? | | rating11 = | + | | rating11 = 2 <!-- Gun Feeder --> | |
| rating12 = <!-- Pyrotechnician --> | | rating12 = <!-- Pyrotechnician --> | |||
? | | rating13 = | + | | rating13 = 1 <!-- Consumables Specialist --> | |
| rating14 = 2 <!-- Emergency Repair Specialist --> | | rating14 = 2 <!-- Emergency Repair Specialist --> | |||
| rating15 = <!-- Incoming Fire Alert --> | | rating15 = <!-- Incoming Fire Alert --> | |||
? | | rating16 = | + | | rating16 = 1 <!-- Preventive Maintenance / has NO EFFECT on AA/secondaries --> | |
? | | rating21 = | + | | rating21 = 3 <!-- Grease the Gears --> | |
| rating22 = <!-- Inertial Fuse for HE Shells --> | | rating22 = <!-- Inertial Fuse for HE Shells --> | |||
? | | rating23 = | + | | rating23 = 1 <!-- Consumables Enhancements --> | |
? | | rating24 = | + | | rating24 = 2 <!-- Vigilance --> | |
| rating25 = 2 <!-- Priority Target --> | | rating25 = 2 <!-- Priority Target --> | |||
| rating26 = <!-- AA Gunner --> | | rating26 = <!-- AA Gunner --> | |||
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| rating31 = <!-- Super-Heavy AP Shells --> | | rating31 = <!-- Super-Heavy AP Shells --> | |||
| rating32 = <!-- Long-Range Secondary Battery Shells --> | | rating32 = <!-- Long-Range Secondary Battery Shells --> | |||
? | | rating33 = | + | | rating33 = 3 <!-- Adrenaline Rush --> | |
? | | rating34 = | + | | rating34 = 3 <!-- Basics of Survivability --> | |
| rating35 = <!-- Enhanced Anti-Torpedo Protection --> | | rating35 = <!-- Enhanced Anti-Torpedo Protection --> | |||
| rating36 = <!-- Expert AA Marksman --> | | rating36 = <!-- Expert AA Marksman --> | |||
? | | rating41 = | + | | rating41 = <!-- Swift in Slience --> | |
| rating42 = <!-- Improved Secondary Battery Aiming --> | | rating42 = <!-- Improved Secondary Battery Aiming --> | |||
| rating43 = <!-- Close Quarters Combat --> | | rating43 = <!-- Close Quarters Combat --> | |||
? | | rating44 = 3 <!-- Emergency Repair Expert | + | | rating44 = 3 <!-- Emergency Repair Expert --> | |
? | | rating45 = | + | | rating45 = 3 <!-- Concealment Expert --> | |
| rating46 = 3 <!-- Fire Prevention Expert --> | | rating46 = 3 <!-- Fire Prevention Expert --> | |||
}} | }} | |||
+ | ||||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' can equip the following consumables: | ||
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
? | * '''Slot 2:''' {{Repair Party}} | + | * '''Slot 2:''' {{Repair Party}} - 3 charges | |
? | * '''Slot 3:''' {{Spotting Aircraft}} '''or''' {{Catapult Fighter}} | + | * '''Slot 3:''' {{Spotting Aircraft}} - 4 charges '''or''' {{Catapult Fighter}} - 3 charges | |
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
? | + | |Camouflage={{Prem Ship Camo Insert|shiptier=9}} | ||
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
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| Hotel Yankee = <!-- ram someone --> | | Hotel Yankee = <!-- ram someone --> | |||
? | | November Foxtrot = | + | | November Foxtrot = 2 <!-- -5% Consumables reload --> | |
? | | Sierra Mike = | + | | Sierra Mike = 3 <!-- +5% speed --> | |
? | | India Delta = | + | | India Delta = 3 <!-- +20% HP from Repair Party --> | |
? | | Juliet Yankee Bissotwo = | + | | Juliet Yankee Bissotwo = 3 <!-- -20% flood duration --> | |
? | | India Yankee = | + | | India Yankee = 3 <!-- -20% Fire duration --> | |
? | | Juliet Charlie = | + | | Juliet Charlie = 3 <!-- No Detonate --> | |
| X-Ray Papa Unaone = <!-- +15% Smoke Gen action time --> | | X-Ray Papa Unaone = <!-- +15% Smoke Gen action time --> | |||
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|History=<!-- write text below --> | |History=<!-- write text below --> | |||
+ | <div class="thumb tright"> | |||
+ | {{AnnoWiki|content= | |||
+ | <h2>''{{#var:ship_name}}'', 19??</h2> | |||
+ | ===Construction=== | |||
+ | :Builder: | |||
+ | :Laid down: | |||
+ | :Launched: | |||
+ | :Commissioned: | |||
+ | ---- | |||
+ | ===Specifications=== | |||
+ | :? tons displacement, standard | |||
+ | :?m length | |||
+ | :?m beam | |||
+ | :?m draft (mean) | |||
+ | ---- | |||
+ | ====Machinery==== | |||
+ | :12 boilers, 3 turbines [e.g.] | |||
+ | ---- | |||
+ | ====Performance==== | |||
+ | :? knots at ? shaft horsepower | |||
+ | :?nm range at ? knots | |||
+ | ---- | |||
+ | ====Armor==== | |||
+ | :Main belt: ?mm | |||
+ | :Torpedo bulkhead: ?mm | |||
+ | :Decks: ?mm main, ?mm upper deck | |||
+ | :Turrets: ?mm | |||
+ | :Conning tower: ?mm | |||
+ | ---- | |||
+ | ====Armament==== | |||
+ | =====Main===== | |||
+ | :? (?x?) ?mm rifles | |||
+ | =====Secondary===== | |||
+ | :? (?x?) ?mm dual purpose? rifles | |||
+ | =====Anti-Aircraft===== | |||
+ | :? (?x?) ?mm guns | |||
+ | =====Torpedoes===== | |||
+ | :? (?x?) ?mm torpedo tubes | |||
+ | ---- | |||
+ | ====Aircraft==== | |||
+ | :Three (3) ? float planes, one catapult | |||
+ | }} | |||
+ | </div> | |||
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
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*[https://worldofwarships.eu/en/news/history/armada-hizen/ Armada: Hizen]. 6 Jan 2021. | *[https://worldofwarships.eu/en/news/history/armada-hizen/ Armada: Hizen]. 6 Jan 2021. | |||
+ | {{WoWS Ship Changelog Insert|1= | |||
+ | *Available for testing by supertesters in the game starting from Update 0.9.9. | |||
+ | {{WoWS Ship Testing Changes Insert|1= | |||
+ | *{{WoWS DevBlog Link Insert|65}}: | |||
+ | **Preliminary characteristics. | |||
+ | *{{WoWS DevBlog Link Insert|73}}: | |||
+ | **Main battery reload time increased from 30 to 38 s. | |||
+ | *{{WoWS DevBlog Link Insert|77}}: | |||
+ | **Deck armor increased from 25 to 32 mm. | |||
+ | *{{WoWS DevBlog Link Insert|85}}: | |||
+ | **Ship HP decreased from 80,700 to 75,900. | |||
+ | *{{WoWS DevBlog Link Insert|87}}: | |||
+ | **Main battery firing range reduced from 21.1 to 20.3 km. | |||
+ | **Main battery traverse speed reduced from 4.5 to 4.0 degrees per second. | |||
+ | **Detectability range by ships increased from 16.38 to 17.38 km. Other detectability ranges were increased accordingly. | |||
+ | *{{WoWS DevBlog Link Insert|96}}: | |||
+ | **Number of charges of the Repair Party consumable reduced from 4 to 3. | |||
+ | }} | |||
+ | *Available via completing the Dockyard in Update 0.9.12. | |||
+ | *Update 0.10.2: | |||
+ | **The minimum vertical aiming angle of the fourth main battery turret was fixed. | |||
+ | **Fixed geometry and textures of the ship. | |||
+ | *Update 0.11.1: | |||
+ | **Minor corrections to geometry and textures of the ship. | |||
+ | }} | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 13:47, 21 April 2023
410 mm/50 10th Year Type Mod.A in a triple turret4 х 3 pcs. |
Rate of Fire1.58 shots/min. |
Reload Time38 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range20.33 km. |
Maximum Dispersion230 m. |
HE Shell410 mm HE Type 01 |
Maximum HE Shell Damage6,500 |
Chance of Fire on Target Caused by HE Shell30 % |
Initial HE Shell Velocity834 m./s. |
HE Shell Weight1016 kg. |
AP Shell410 mm AP/APC Type 01 |
Maximum AP Shell Damage12,750 |
Initial AP Shell Velocity834 m./s. |
AP Shell Weight1020 kg. |
155 mm/60 3rd Year Type in a triple turret3 х 3 pcs. |
Firing Range7 km. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
HE Shell155 mm HE Type0 |
Maximum HE Shell Damage2,600 |
Initial HE Shell Velocity925 m./s. |
Chance of Fire on Target Caused by HE Shell10 % |
127 mm/40 Type 89 on a Model A1 Mod.2 mount6 х 2 pcs. |
Firing Range7 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
127 mm/40 Type 89 on a Model A1 mount2 х 2 pcs. |
Firing Range7 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
127 mm/40 Type 89 on a Model A1 Mod.2 mount6 х 2 pcs. |
. . . Average Damage per Second60.6 |
. . . Firing Range5.01 km. |
127 mm/40 Type 89 on a Model A1 mount2 х 2 pcs. |
. . . Average Damage per Second20.2 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a twin mount24 х 2 pcs. |
. . . Average Damage per Second64.8 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a single mount18 х 1 pcs. |
. . . Average Damage per Second32.4 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a triple mount12 х 3 pcs. |
. . . Average Damage per Second39.6 |
. . . Firing Range2.49 km. |
Maximum Speed28.2 knot |
Turning Circle Radius880 m. |
Rudder Shift Time17.2 sec. |
Surface Detectability Range16.86 km. |
Air Detectability Range12.96 km. |
Hizen — Japanese special premium Tier IX battleship.
A pre-draft battleship project was developed in the mid-1930s in Japan. It included different versions with speeds varying from 24 to 31 knots, main battery guns from 410 to 460 mm, and displacements from 49,000 to 69,500 tons. One of the variants had a conventional superfiring arrangement of four turrets with three 410 mm guns in each, and its 155 mm guns were housed in triple-gun turrets. The project had a hybrid diesel and steam turbine propulsion plant. Further development led to the creation of the Yamato-class battleships.
Hizen was the Drydock event reward ship from 21 December 2020.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Hizen is a premium Japanese Tier IX battleship armed with twelve 410 mm guns. Her high gun count and decent accuracy complement the traditional sniper play style of Japanese battleships.
Armament:
Hizen carries twelve 410 mm guns in four triple turrets. They have a range of 20.3 km which can be further increased with the Spotter Plane consumable.
She fires the same shells found on Iwami, with decent alpha damage, good velocity, and good penetration. Her AP shells can overmatch 27 mm armor. Her HE shells have 30% fire chance and 68 mm of penetration.
Hizens guns have good dispersion but a mediocre sigma of 1.7, meaning her shells will not always have tight groupings. While she has more guns than Iwami, she has a much longer base reload time of 38 seconds. Her turrets have a 180-degree turn time of 45 seconds.
Hizen has good gun angles, and can fire all guns without showing too much side.
Survivabillity:
Hizen’s hull is visibly similar to Izumo and Iwami, but has a weaker armor scheme. Her bow, stern, and midsection are 32 mm thick. While this is enough to bounce most AP shells when angled, she is vulnerable to most HE shells. Her armor belt is 356 mm thick and will bounce all AP shells when correctly angled. Her citadel is long and has the same ‘cheek’ weakness as other high tier Japanese battleships. At closer ranges, high caliber AP shells can still citadel her through this cheek even when she is otherwise angled.
Her surface concealment is poor at 13.7 km and she has a smaller HP pool of 75,900, but her 37% torpedo damage reduction is high for her tier. She also gets one less charge of her Repair Party consumable than most other Tier IX battleships.
As a result of her armor layout, Hizen should play at medium to long ranges.
Maneuverability:
Hizen has average maneuverability characteristics, with a top speed of just 29.6 knots with the Sierra Mike signal flag. Her rudder shift time is decent at 17.1 seconds, and her turning circle is slightly better than average at 880 m.
Anti-Aircraft:
Hizen has poor long- and short-range AA DPS (116 and 335 respectively) with no mid-range AA aura. Her low DPS and only six flak clouds mean she can’t stop an aircraft carrier strike by herself.. Grouping up with allied ships to overlap Anti-Aircraft auras is recommended in games with carriers.
Battle Performance:
Hizen fills the classic sniper battleship role, positioning around 14 km away from cap circles and providing crossfire onto enemy battleships and cruisers. Hizen’s poor close range armor scheme, long reload time, and average speed mean she is not a brawler. Because of the overmatch on her 410 mm guns, players should mainly fire AP at cruisers and capital ships while switching to HE for angled targets.Pros:
- Decent torpedo protection
- Heavy broadside of twelve 410 mm guns
- Good dispersion
- Good firing angles
Cons:
- Lower HP pool, with thinner armor
- Citadel “cheek” is easy to hit
- Very slow main battery reload
- Slow turret traverse
- Weak AA defenses
- Poor surface concealment
- One less charge of her Repair Party consumable
LittleWhiteMouse's Premium Ship Review: Hizen from the NA forums
Research
Optimal Configuration
Upgrades
The recommended upgrades for Hizen are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Damage Control System Modification 2
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3 or Gun Fire Control System Modification 2
Commander Skills
Consumables
Hizen can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party - 3 charges
- Slot 3: Spotting Aircraft - 4 charges or Catapult Fighter - 3 charges
Camouflage
As a premium ship, Hizen comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
★★★ |
★★★ |
★★★ |
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★★★ |
★★ |
★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Video
References
Wargaming
- Armada: Hizen. 6 Jan 2021.
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.9.9.
Testing Changes
- DevBlog 65:
- Preliminary characteristics.
- DevBlog 73:
- Main battery reload time increased from 30 to 38 s.
- DevBlog 77:
- Deck armor increased from 25 to 32 mm.
- DevBlog 85:
- Ship HP decreased from 80,700 to 75,900.
- DevBlog 87:
- Main battery firing range reduced from 21.1 to 20.3 km.
- Main battery traverse speed reduced from 4.5 to 4.0 degrees per second.
- Detectability range by ships increased from 16.38 to 17.38 km. Other detectability ranges were increased accordingly.
- DevBlog 96:
- Number of charges of the Repair Party consumable reduced from 4 to 3.
- Available via completing the Dockyard in Update 0.9.12.
- Update 0.10.2:
- The minimum vertical aiming angle of the fourth main battery turret was fixed.
- Fixed geometry and textures of the ship.
- Update 0.11.1:
- Minor corrections to geometry and textures of the ship.