Hizen
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410 mm/50 10th Year Type Mod.A in a triple turret4 х 3 pcs. |
Rate of Fire1.58 shots/min. |
Reload Time38 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range20.33 km. |
Maximum Dispersion230 m. |
HE Shell410 mm HE Type 01 |
Maximum HE Shell Damage6,500 |
Chance of Fire on Target Caused by HE Shell30 % |
Initial HE Shell Velocity834 m./s. |
HE Shell Weight1016 kg. |
AP Shell410 mm AP/APC Type 01 |
Maximum AP Shell Damage12,750 |
Initial AP Shell Velocity834 m./s. |
AP Shell Weight1020 kg. |
127 mm/40 Type 89 on a Model A1 Mod.2 mount6 х 2 pcs. |
Firing Range7 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
155 mm/60 3rd Year Type in a triple turret3 х 3 pcs. |
Firing Range7 km. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
HE Shell155 mm HE Type0 |
Maximum HE Shell Damage2,600 |
Initial HE Shell Velocity925 m./s. |
Chance of Fire on Target Caused by HE Shell10 % |
127 mm/40 Type 89 on a Model A1 mount2 х 2 pcs. |
Firing Range7 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
127 mm/40 Type 89 on a Model A1 Mod.2 mount6 х 2 pcs. |
. . . Average Damage per Second60.6 |
. . . Firing Range5.01 km. |
127 mm/40 Type 89 on a Model A1 mount2 х 2 pcs. |
. . . Average Damage per Second20.2 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a twin mount24 х 2 pcs. |
. . . Average Damage per Second64.8 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a single mount18 х 1 pcs. |
. . . Average Damage per Second32.4 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a triple mount12 х 3 pcs. |
. . . Average Damage per Second39.6 |
. . . Firing Range2.49 km. |
Maximum Speed28.2 knot |
Turning Circle Radius880 m. |
Rudder Shift Time17.2 sec. |
Surface Detectability Range16.86 km. |
Air Detectability Range12.96 km. |
Hizen — Japanese special premium Tier IX battleship.
A variant of the "super battleship" design (project A-140-J3) that was the predecessor of the Yamato-class ships. It was planned for her to have twelve 410 mm guns in triple turrets as her main battery.
Hizen was the Drydock event reward ship from 21 December 2020.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
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Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Pros:
- Heavy broadside of twelve (12) 410mm guns.
- Great firing angles.
- Good accuracy for a large amount of guns
Cons:
- Long main battery reload time (38 sec stock).
- Worse AP penetration than tech tree counterpart Izumo.
- Somewhat poor range for a IJN battleship.
- Extensively covered with 32mm plating, with a shell trap from the rear.
- Only three stock Repair Party
charges.
LittleWhiteMouse's Premium Ship Review: Hizen from the NA forums
Research
Optimal Configuration
Upgrades
The recommended upgrades for Hizen are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Damage Control System Modification 2
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3
or Gun Fire Control System Modification 2
Commander Skills
Consumables
Hizen can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- 3 charges
- Slot 3: Spotting Aircraft
- 4 charges or Catapult Fighter
- 3 charges
Camouflage
As a premium ship, Hizen comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Recommended Signal Flags ![]() | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Video
References
Wargaming
- Armada: Hizen. 6 Jan 2021.
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.9.9.
Testing Changes
- DevBlog 65:
- Preliminary characteristics.
- DevBlog 73:
- Main battery reload time increased from 30 to 38 s.
- DevBlog 77:
- Deck armor increased from 25 to 32 mm.
- DevBlog 85:
- Ship HP decreased from 80,700 to 75,900.
- DevBlog 87:
- Main battery firing range reduced from 21.1 to 20.3 km.
- Main battery traverse speed reduced from 4.5 to 4.0 degrees per second.
- Detectability range by ships increased from 16.38 to 17.38 km. Other detectability ranges were increased accordingly.
- DevBlog 96:
- Number of charges of the Repair Party consumable reduced from 4 to 3.
- Available via completing the Dockyard in Update 0.9.12.
- Update 0.10.2:
- The minimum vertical aiming angle of the fourth main battery turret was fixed.
- Fixed geometry and textures of the ship.
- Update 0.11.1:
- Minor corrections to geometry and textures of the ship.