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Revision as of 20:04, 10 October 2020Revision as of 18:25, 25 November 2020
Re-work of Pros/Cons; Update of captain skills; Update of Signal Flags.
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 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?''Huanghe'' is very much comparable to another Tier VI cruiser with a similar {{Crawling Smoke Generator}} consumable: HMAS ''[[Perth]]''. However, there are some very key differences between the two. ''Huanghe'' only has three turrets to ''Perth''’s four, but gains better shell characteristics, 0.4 kilometers more main battery range, and a faster main battery reload (by half a second). +''Huanghe'' is one of three Tier VI light cruisers that are designed around the {{Crawling Smoke Generator}} consumable: the other two being ''[[Perth]]'' and ''[[Mysore]]''. Of these three, ''Huanghe'' distinguishes itself with excellent stealth, maneuverability, and anti-aircraft suite. However, the ship's advantages are balanced by her very low survivability and middling damage potential.
  
?Playing ''Huanghe'' should be familiar to ''Perth'' veterans, as they both have the same creeping [[Ship:Smoke Screens|smoke screen]] thanks to a unique {{Crawling Smoke Generator}} consumable that operates on a principle different from that found on other ships. While other smokes have a relatively short activation time when laying down the screen itself, the ''Huanghe''’s smoke activation timer lasts for 90 seconds. However, each 'puff' of smoke only lasts for 10 seconds, dissipating soon after having been lain. When moving at less than 12.5 knots, it is possible to stay hidden in the smoke even while creeping in one direction or another. +Playing ''Huanghe'' should be familiar to ''Perth'' veterans, as they both have the same creeping [[Ship:Smoke Screens|smoke screen]] thanks to the shared {{Crawling Smoke Generator}} consumable. When moving at quarter speed (12.5 knots), the ''Huanghe'' can remain hidden in the continuously billowing smoke while moving towards or away from critical positions. In combination with her excellent 8.3km max. stealth, 530m turning circle, 950 m/s shell velocity, 4.2km smoke fire penalty, and her {{Hydroacoustic Search}}, the ''Huanghe'' is one of the best cap supporting/contesting cruisers at her tier.
  
?It should also be noted that ''Huanghe'' has the lowest detection of any Tier VI cruiser, and is the only one with a sub-10.0 km base detection range currently. Having this is good news for the ship, as she needs all the advantages afforded by this low detectability and the unique smoke. This is because she also has the lowest health pool for cruisers at the tier, an "honor" previously afforded to ''[[Nürnberg]]''. With only six guns total, she is also somewhat under-gunned for her tier, and she even has one less torpedo per broadside than ''Perth'' (with only three in each mount compared to ''Perth''’s four). These three torpedoes also do less individual damage than ''Perth''’s, though they do reload faster. ''Huanghe'' also gets a choice between mounting the {{Hydroacoustic Search}} and {{Torpedo Reload Booster}} consumables, making her the first non-destroyer class ship to gain access to the latter. +These advantages are counterbalanced by the lowest health pool for any cruiser at the tier. With only 3x2 152mm guns in her main battery, she is also somewhat under-gunned for her tier, and her triple torpedo launchers are one less torpedo per broadside than ''Perth''. As with her Commonwealth counterpart, the ''Huanghe'' requires a significant investment in special modifications and captain points in order to unlock her full potential.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Can mount both {{Hydroacoustic Search}} and {{Crawling Smoke Generator}} simultaneously. Additionally, {{Torpedo Reload Booster}} can be taken in place of Hydroacoustic Search. +* Lowest detection radius of all Tier VI cruisers (8.33km fully upgraded).
?* The {{Crawling Smoke Generator}} consumable functions similarly to that on ''[[Perth]]''. This allows the ship to move at low speeds while remaining concealed within a smoke cloud. +* {{Crawling Smoke Generator}} consumable allows ''Huanghe'' to move at low speeds and take her smoke cloud with her.
?* Her quick rudder shift time combined with her small turning circle allow her to dodge long range fire easier than most cruisers. +* Powerful HE rounds with excellent shell velocity and fire chance.
 +* Quick rudder shift time and destroyer-like turning circle allow her to dodge long range fire more easily than most cruisers.
 * Good mid-range torpedoes with wide firing angles. * Good mid-range torpedoes with wide firing angles.
?* Anti-aircraft armament is strong for her tier. +* Best long range anti-aircraft suite (flak clouds and DPS) of any Tier 6 cruiser.
?* Lowest surface and air detection ranges of all Tier VI cruisers.+
 * No citadel under the forward turrets, allowing ''Huanghe'' to fire four guns around a corner while taking only overpenetration damage. * No citadel under the forward turrets, allowing ''Huanghe'' to fire four guns around a corner while taking only overpenetration damage.
 +* Two fully upgraded ''Huanghes'' can maintain permanent smoke coverage by alternating use of their {{Crawling Smoke Generator}}.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
 * Has the lowest amount of hit points of all Tier VI cruisers. * Has the lowest amount of hit points of all Tier VI cruisers.
 * The ship is lightly armored and often takes high damage from enemy armor piercing shells. * The ship is lightly armored and often takes high damage from enemy armor piercing shells.
?* Guns have a shorter firing range than most other cruisers at her tier. +* Main battery firing range among the shortest at her tier with no options for enhancement.
?* Firepower feels lacking due to the ship having few, small guns.+* 3x2 152mm main battery with mediocre reload struggles to put out damage quickly.
 * Magazine under the forward turrets is unprotected by armor, making ''Huanghe'' very vulnerable to detonation.  * Magazine under the forward turrets is unprotected by armor, making ''Huanghe'' very vulnerable to detonation.
 <br /> <br />
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 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
 The recommended upgrades for ''{{#var:ship_name}}'' are as follows: The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
?*'''Slot 1''': {{Auxiliary Armaments Modification 1}}+*'''Slot 1''': {{Main Armaments Modification 1}}
?*'''Slot 2''': {{Damage Control System Modification 1}}<nowiki>*</nowiki>+*'''Slot 2''': {{Hydroacoustic Search Modification 1}} or {{Engine Room Protection}}
?*'''Slot 3''': {{AA Guns Modification 1}}<nowiki>*</nowiki>+*'''Slot 3''': {{Smoke Generator Modification 1}} or {{Aiming Systems Modification 1}}
?*'''Slot 4''': {{Steering Gears Modification 1}} +*'''Slot 4''': {{Propulsion Modification 1}}
  
?'''Upgrade Slot 2''' provides three standard upgrade options. Of these, '''Damage Control System Modification 1''' is generally viable. This slot also allows players to mount {{Hydroacoustic Search Modification 1}}, a special modification which increases the action time of the {{Hydroacoustic Search}} consumable. +''Huanghe'' benefits from access to the [[Ship:Upgrades#Special_Upgrades|Special Upgrades]] that are available through the [[Ship:Arsenal|Arsenal]]. Captains should prioritize {{Smoke Generator Modification 1}}, as it offers a significant upgrade to the {{Crawling Smoke Generator}}. The {{Hydroacoustic Search Modification 1}} is also useful, as it will better align your Hydroacoustic search duration with your upgraded smoke duration.
? +
?'''Upgrade Slot 3''' provides ''{{#var:ship_name}}'' with the ability to specialize in certain roles. '''AA Guns Modification 1''' is the best choice for players wishing to specialize in anti-aircraft duties. {{Aiming Systems Modification 1}} is a generally viable choice which reduces the dispersion of main battery shells, increases torpedo traverse speed, and slightly improves the range and dispersion of the secondary battery. Players considering alternative builds may choose to equip {{Secondary Battery Modification 1}} to increase the ship's firepower in close-quarter engagements. This slot also allows players to mount {{Smoke Generator Modification 1}}, a special upgrade which increases the action time of the {{Crawling Smoke Generator}} consumable. This upgrade is extremely useful and is highly recommended. +
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
 <!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. --> <!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. -->
 +Due to her increased stealth and limited damage output, the ''Huanghe'' tends to be more of a DD-hunter than a pure damage dealer (unlike the ''Perth'' that can be either). The main consideration is whether the player wishes to invest in the AA-suite in order to protect themselves and allies.
 +
 +For the DD-hunting role, taking Concealment Expert and Radio Position Finder are critical, supplemented by quality of life skills such as Superintendent, Vigilance, Expert Marksman, Expert Loader. These could be rounded off by skills that increase survivability while detected: Survivability Expert, Last Stand, Preventative Maintenance, and/or Incoming Fire Alert.
 +
 +For a more damage-oriented build, Demolition Expert, Inertial Fuse for High Explosive, and Adrenalin Rush are core skills to chose. Jack of All Trades combined with a November Foxtrot signal ({{November Foxtrot|Size=18px}}) will reduce the timers on her crucial consumable cooldowns.
 +
 +For an AA-oriented build (recommended only if regular teamplay with DDs is anticipated), selecting Basic Firing Training, Advanced Firing Training and mounting ({{November Echo Setteseven|Size=18px}}) will be necessary.
 +
  
 {{Commander Skills 2 {{Commander Skills 2
 <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
?| rating11 = 2 <!-- Priority Target -->+| rating11 = 3 <!-- Priority Target -->
?| rating12 = <!-- Preventive Maint -->+| rating12 = 1 <!-- Preventive Maint -->
 | rating13 = 1 <!-- Expert Loader --> | rating13 = 1 <!-- Expert Loader -->
 | rating14 = 0 <!-- Air Supremacy --> | rating14 = 0 <!-- Air Supremacy -->
 | rating15 = <!-- Direction Center for Fighters --> | rating15 = <!-- Direction Center for Fighters -->
 | rating16 = 0 <!-- Improved Engine Boost --> | rating16 = 0 <!-- Improved Engine Boost -->
?| rating17 = <!-- Incoming Fire Alert -->+| rating17 = 1 <!-- Incoming Fire Alert -->
 | rating18 = 0 <!-- Last Gasp --> | rating18 = 0 <!-- Last Gasp -->
  
?| rating21 = 1 <!-- High Alert -->+| rating21 = 0 <!-- High Alert -->
?| rating22 = 1 <!-- Jack of All Trades -->+| rating22 = 3 <!-- Jack of All Trades -->
 | rating23 = 1 <!-- Expert Marksman --> | rating23 = 1 <!-- Expert Marksman -->
 | rating24 = <!-- Torpedo Acceleration --> | rating24 = <!-- Torpedo Acceleration -->
 | rating25 = 1 <!-- Smoke Screen Expert --> | rating25 = 1 <!-- Smoke Screen Expert -->
 | rating26 = 0 <!-- Improved Engines --> | rating26 = 0 <!-- Improved Engines -->
?| rating27 = 2 <!-- Adrenaline Rush -->+| rating27 = 3 <!-- Adrenaline Rush -->
?| rating28 = 1 <!-- Last Stand -->+| rating28 = 2 <!-- Last Stand -->
  
 | rating31 = <!-- Basics of Survivability --> | rating31 = <!-- Basics of Survivability -->
?| rating32 = 1 <!-- Survivability Expert-->+| rating32 = 2 <!-- Survivability Expert-->
 | rating33 = 1 <!-- Torpedo Armament Expertise--> | rating33 = 1 <!-- Torpedo Armament Expertise-->
 | rating34 = 0 <!-- Aircraft Armor --> | rating34 = 0 <!-- Aircraft Armor -->
?| rating35 = 1 <!-- Basic Firing Training -->+| rating35 = 2 <!-- Basic Firing Training -->
 | rating36 = 2 <!-- Superintendent --> | rating36 = 2 <!-- Superintendent -->
 | rating37 = 2 <!-- Demolition Expert --> | rating37 = 2 <!-- Demolition Expert -->
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 | rating41 = <!-- Manual Fire Control for Secondary Armament --> | rating41 = <!-- Manual Fire Control for Secondary Armament -->
 | rating42 = <!-- Fire Prevention --> | rating42 = <!-- Fire Prevention -->
?| rating43 = 3 <!-- Inertia Fuse for HE Shells -->+| rating43 = 2 <!-- Inertia Fuse for HE Shells -->
 | rating44 = 0 <!-- Sight Stabilization --> | rating44 = 0 <!-- Sight Stabilization -->
 | rating45 = 1 <!-- Advanced Firing Training --> | rating45 = 1 <!-- Advanced Firing Training -->
 | rating46 = <!-- Massive AA Fire --> | rating46 = <!-- Massive AA Fire -->
?| rating47 = <!-- Radio Position Finding -->+| rating47 = 3 <!-- Radio Position Finding -->
 | rating48 = 3 <!-- Concealment Expert --> | rating48 = 3 <!-- Concealment Expert -->
 }} }}
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 ''{{#var:ship_name}}'' can equip the following consumables: ''{{#var:ship_name}}'' can equip the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* '''Slot 2:''' {{Torpedo Reload Booster}} '''or''' {{Hydroacoustic Search}}+* '''Slot 2:''' {{Hydroacoustic Search}} '''or''' {{Torpedo Reload Booster}}
 * '''Slot 3:''' {{Crawling Smoke Generator}} * '''Slot 3:''' {{Crawling Smoke Generator}}
  
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 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
?As a Tier VI cruiser, ''{{#var:ship_name}}'' can quickly spew out fire like most other Tier VI cruisers. To boost the effectiveness of her firepower, India X-Ray ({{India X-Ray|Size=18px}}) and Victor Lima ({{Victor Lima|Size=18px}}) are highly recommended in order to increase the fire chance of her shells. Sierra Mike ({{Sierra Mike|Size=18px}}) will help ''{{#var:ship_name}}'' feel slightly more nimble while November Foxtrot ({{November Foxtrot|Size=18px}}) will help get her consumables off cooldown faster.+X-Ray Papa Unaone and November Foxtrot ({{November Foxtrot|Size=18px}}) are the most important signal flags that ''Huanghe'' can equip, followed by Sierra Mike ({{Sierra Mike|Size=18px}}) and the flags that increase her HE shell fire chance: India X-Ray ({{India X-Ray|Size=18px}}) and Victor Lima ({{Victor Lima|Size=18px}}). When equipping India X-Ray, adding a Juliet Charlie ({{Juliet Charlie|Size=18px}}) to eliminate the bonus chance of [[Ship:Detonation|detonation]] is a good idea. ({{November Echo Setteseven|Size=18px}}) will be helpful in augmenting the already powerful AA-suite; Sierra Bravo may also be useful to boost {{Hydroacoustic Search}} duration.
  
 As ''{{#var:ship_name}}'' is a premium ship, various economic and special signal flags can be mounted to further boost the economic and experience gains of the ship. However, as a mid-tier premium ''{{#var:ship_name}}'' does not make as much profit compared to a higher tier premium, so the economic and special signal flags may be saved for a higher tiered ship.  As ''{{#var:ship_name}}'' is a premium ship, various economic and special signal flags can be mounted to further boost the economic and experience gains of the ship. However, as a mid-tier premium ''{{#var:ship_name}}'' does not make as much profit compared to a higher tier premium, so the economic and special signal flags may be saved for a higher tiered ship.
  
 {{Signal Flags {{Signal Flags
?| November Echo Setteseven = 1+| November Echo Setteseven = 2
 | Mike Yankee Soxisix =  | Mike Yankee Soxisix =
?| India X-Ray = 3+| India X-Ray = 2
 | Juliet Whiskey Unaone =  | Juliet Whiskey Unaone =
?| Victor Lima = 3+| Victor Lima = 2
 | Hotel Yankee =  | Hotel Yankee =
  
?| November Foxtrot = 2+| November Foxtrot = 3
?| Sierra Mike = 3+| Sierra Mike = 2
 | India Delta =  | India Delta =
 | Juliet Yankee Bissotwo =  | Juliet Yankee Bissotwo =
 | India Yankee =  | India Yankee =
?| Juliet Charlie = 1+| Juliet Charlie = 2
 +| X-Ray Papa Unaone = 3
 +| Sierra Bravo = 2
  
 | Zulu = 1 | Zulu = 1

Revision as of 18:25, 25 November 2020

Huanghe
Huanghe_wows_main.jpg
Cruiser | Pan-Asia | Tier VI
Tech Tree Position
Huanghe_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points24,100 
Maneuverability
Maximum Speed33 knot
Turning Circle Radius570 m.
Rudder Shift Time6.7 sec.
Concealment
Surface Detectability Range9.54 km.
Air Detectability Range6.44 km.
Battle Levels
12345678910
Wows_anno_flag_pan_asia.png
VI
Ship_PZSC506_Huang_he.png
promo

Huanghe — Pan-Asian promo premium Tier VI cruiser.

Wows_flag_China.png
A British light cruiser (HMS Aurora) intended to carry out close reconnaissance and counter-destroyer missions. In 1948, the ship was transferred to the Republic of China (Taiwan) but defected to the People's Liberation Army Navy (PLAN) a year later, becoming its most powerful combat unit. In the early 1950s, a plan was drawn up for the refurbishment of the cruiser by replacing her weapons and equipment with Soviet-made models.

Huanghe was first released for sale worldwide on 30 November 2017.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
152 mm/57 MK-48.625.711232,200123,300 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Huanghe24,1009100348/8/420 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
( Credits)
533 mm 53-510.8797.214,400608 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
GFCS VI mod. 1013.2 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 64,000 hp33 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Hydroacoustic Search Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1 Smoke Generator Modification 1 Torpedo Tubes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1

Player Opinion

Performance

Huanghe is one of three Tier VI light cruisers that are designed around the Crawling Smoke Generator (Generates a smoke screen that allows the ship to remain undetected at slow speeds.) consumable: the other two being Perth and Mysore. Of these three, Huanghe distinguishes itself with excellent stealth, maneuverability, and anti-aircraft suite. However, the ship's advantages are balanced by her very low survivability and middling damage potential.

Playing Huanghe should be familiar to Perth veterans, as they both have the same creeping smoke screen thanks to the shared Crawling Smoke Generator (Generates a smoke screen that allows the ship to remain undetected at slow speeds.) consumable. When moving at quarter speed (12.5 knots), the Huanghe can remain hidden in the continuously billowing smoke while moving towards or away from critical positions. In combination with her excellent 8.3km max. stealth, 530m turning circle, 950 m/s shell velocity, 4.2km smoke fire penalty, and her Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.), the Huanghe is one of the best cap supporting/contesting cruisers at her tier.

These advantages are counterbalanced by the lowest health pool for any cruiser at the tier. With only 3x2 152mm guns in her main battery, she is also somewhat under-gunned for her tier, and her triple torpedo launchers are one less torpedo per broadside than Perth. As with her Commonwealth counterpart, the Huanghe requires a significant investment in special modifications and captain points in order to unlock her full potential.

Pros:

  • Lowest detection radius of all Tier VI cruisers (8.33km fully upgraded).
  • Crawling Smoke Generator (Generates a smoke screen that allows the ship to remain undetected at slow speeds.) consumable allows Huanghe to move at low speeds and take her smoke cloud with her.
  • Powerful HE rounds with excellent shell velocity and fire chance.
  • Quick rudder shift time and destroyer-like turning circle allow her to dodge long range fire more easily than most cruisers.
  • Good mid-range torpedoes with wide firing angles.
  • Best long range anti-aircraft suite (flak clouds and DPS) of any Tier 6 cruiser.
  • No citadel under the forward turrets, allowing Huanghe to fire four guns around a corner while taking only overpenetration damage.
  • Two fully upgraded Huanghes can maintain permanent smoke coverage by alternating use of their Crawling Smoke Generator (Generates a smoke screen that allows the ship to remain undetected at slow speeds.).

Cons:

  • Has the lowest amount of hit points of all Tier VI cruisers.
  • The ship is lightly armored and often takes high damage from enemy armor piercing shells.
  • Main battery firing range among the shortest at her tier with no options for enhancement.
  • 3x2 152mm main battery with mediocre reload struggles to put out damage quickly.
  • Magazine under the forward turrets is unprotected by armor, making Huanghe very vulnerable to detonation.


Research

As a premium ship, Huanghe doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Huanghe are as follows:

Huanghe benefits from access to the Special Upgrades that are available through the Arsenal. Captains should prioritize Smoke Generator Modification 1 (Increases the action time of the Smoke Generator, Short-Burst Smoke Generator, and Crawling Smoke Generator consumables, but reduces smoke screen duration.  The effects are not applicable to the Exhaust Smoke Generator consumable.: +30% emission time. / -5% smoke cloud duration.), as it offers a significant upgrade to the Crawling Smoke Generator (Generates a smoke screen that allows the ship to remain undetected at slow speeds.). The Hydroacoustic Search Modification 1 (Increases the action time of the Hydroacoustic Search and Short-Range Hydroacoustic Search consumables.: +20% action time.) is also useful, as it will better align your Hydroacoustic search duration with your upgraded smoke duration.

Commander Skills

Due to her increased stealth and limited damage output, the Huanghe tends to be more of a DD-hunter than a pure damage dealer (unlike the Perth that can be either). The main consideration is whether the player wishes to invest in the AA-suite in order to protect themselves and allies.

For the DD-hunting role, taking Concealment Expert and Radio Position Finder are critical, supplemented by quality of life skills such as Superintendent, Vigilance, Expert Marksman, Expert Loader. These could be rounded off by skills that increase survivability while detected: Survivability Expert, Last Stand, Preventative Maintenance, and/or Incoming Fire Alert.

For a more damage-oriented build, Demolition Expert, Inertial Fuse for High Explosive, and Adrenalin Rush are core skills to chose. Jack of All Trades combined with a November Foxtrot signal (-5% reload time on all consumables.) will reduce the timers on her crucial consumable cooldowns.

For an AA-oriented build (recommended only if regular teamplay with DDs is anticipated), selecting Basic Firing Training, Advanced Firing Training and mounting (+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.) will be necessary.


Consumables

Huanghe can equip the following consumables:

Huanghe's Crawling Smoke Generator (Generates a smoke screen that allows the ship to remain undetected at slow speeds.) is the same as Perth's in terms of performance. Torpedo Reload Booster (When used, torpedo reload time is significantly reduced.) is not recommended due to the lack of torpedoes the ship has, thus leaving Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) as the only preferable option for Slot 2.

Camouflage

As a premium ship, Huanghe comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

X-Ray Papa Unaone and November Foxtrot (-5% reload time on all consumables.) are the most important signal flags that Huanghe can equip, followed by Sierra Mike (+5% to the ship's maximum speed.) and the flags that increase her HE shell fire chance: India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.) and Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.). When equipping India X-Ray, adding a Juliet Charlie (-100% to the risk of your ship's magazine detonating.) to eliminate the bonus chance of detonation is a good idea. (+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.) will be helpful in augmenting the already powerful AA-suite; Sierra Bravo may also be useful to boost Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) duration.

As Huanghe is a premium ship, various economic and special signal flags can be mounted to further boost the economic and experience gains of the ship. However, as a mid-tier premium Huanghe does not make as much profit compared to a higher tier premium, so the economic and special signal flags may be saved for a higher tiered ship.

Gallery

Historical Info

Historical Gallery

Video

References

  1. HMS Aurora (12) - Wikipedia
  2. Arethusa-class cruiser (1934) - Wikipedia
  3. The Pan-Asian Invasion Arrives with Huanghe - HUANGHE ARMADA - News - World of Warships
  4. Armada: Huanghe - World of Warships Official Channel - YouTube
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Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V YahagiDoubloons • VI Aoba • VII Myōkō • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII Tone • VIII AtagoDoubloons • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX AzumaDoubloons • X Zaō • X YoshinoDoubloons • X Kitakami 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X Moskva • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X SmolenskDoubloons 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX AlaskaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto Rico • X SalemDoubloons • X Austin 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • X Venezia 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • IX Roon • IX Siegfried • IX Ägir • X Hindenburg 
Europe  I Gryf 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VII Algérie • VIII Charles Martel • VIII BayardDoubloons • IX Saint-Louis • X Henri IV • X ColbertDoubloons 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Belfast '43Doubloons • IX Neptune • IX Drake • X Minotaur • X Goliath • X Plymouth 
Pan-Asia  I Chengan • VI HuangheDoubloons • VIII IrianDoubloons • VIII WukongDoubloons 
Commonwealth  VI PerthDoubloons • VI MysoreDoubloons 
Pan-America  II Almirante AbreuDoubloons • VII Nueve de JulioDoubloons