Ibuki
203 mm/50 3rd Year Type No.2 in a Model E turret5 х 2 pcs. |
Rate of Fire4.62 shots/min. |
Reload Time13 sec. |
Rotation Speed6 deg./sec. |
180 Degree Turn Time30 sec. |
Firing Range15.04 km. |
Maximum Dispersion127 m. |
HE Shell203 mm HE Type0 |
Maximum HE Shell Damage3,300 |
Chance of Fire on Target Caused by HE Shell17 % |
Initial HE Shell Velocity840 m./s. |
HE Shell Weight125.85 kg. |
AP Shell203 mm AP Type91 |
Maximum AP Shell Damage4,700 |
Initial AP Shell Velocity840 m./s. |
AP Shell Weight125.85 kg. |
100 mm/65 Type 98 on a twin mount4 х 2 pcs. |
Firing Range6.95 km. |
Rate of Fire20.98 shots/min. |
Reload Time2.86 sec. |
HE Shell100 mm HE Type98 |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity1000 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
610 mm Quad4 х 4 pcs. |
Rate of Fire0.59 shots/min. |
Reload Time101 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType90 mod. 1 |
Maximum Damage17,233 |
Torpedo Speed62 knot |
Torpedo Range9.99 km. |
100 mm/65 Type 98 on a twin mount4 х 2 pcs. |
. . . Average Damage per Second83.2 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a single mount28 х 1 pcs. |
. . . Average Damage per Second50.4 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a triple mount12 х 3 pcs. |
. . . Average Damage per Second39.6 |
. . . Firing Range2.49 km. |
Maximum Speed35 knot |
Turning Circle Radius770 m. |
Rudder Shift Time9.5 sec. |
Surface Detectability Range12.22 km. |
Air Detectability Range7.16 km. |
Ibuki — Japanese Tier IX cruiser.
An improved heavy cruiser based on the Mogami-class ships. Cruiser Ibuki was laid down in April 1942 and launched in May 1943. In August, it was decided to rebuild the cruiser as a light aircraft carrier. Reconstruction began later the same year. However, work on the ship was halted when she was approximately 80% complete.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
The Ibuki is basically a 'repeat' of the Mogami design that has effectively solved her predecessor's shortcomings if we look at it in the engineering aspect. As a cruiser, she's a more beefy Mogami in most cases.
What you have learned in Mogami, the Ibuki capitalizes and her range allows you to gain the initiative in shooting first. Her armor is no slouch as she can take more punishment than her predecessor although her colleague the Baltimore is more durable and it is also worth mentioning that the ABC-XY turret layout, despite having ten guns in five dual mount turrets, cannot match the Dmitri Donskoi in turrets and barrel number but rather has the most heaviest broadside of any tier 9 cruiser which can be used to great effect, and combined with her range and proper usage due to her rather impressive concealment, can be a force to be reckoned with in the right hands.Pros:
- impressive detection range at her tier
- the cruiser has practically the heaviest broadside weight at her tier
- fast
- the AA suite is surprisingly good if kitted
- good set of guns
- can mount a spotter plane to further increase range
- reasonable stock grind
- faster torpedoes
Cons:
- basically a more pudgy tier 9 Mogami
- retains the same inconvenient torpedo placement
- shell speed is slightly slower than predecessor despite both ships carrying the same gun
- cannot mount radar consumable
- the AA suite damage leaves something to be desired
Research
It is suggested to equip Hull B as soon as possible for the AA suite improvements, survivability and mobility upgrades then the GFCS, but if you wish to focus on the gunnery aspect as Ibuki does not have any guns to research, forego the hull with the GFCS first.
A suggested kit for the cruiser if one is content with the anti-surface capabilities: slot 1 - AA gun and secondary survivability, slot 2 - AA gun range, slot 3 - AA gun potency, slot 4 - damage control 1, slot 5 - rudder shift, slot 6 - concealment module if you wish to remain hidden in order to get close enough to be effective, or acquisition module if you feel that detection is far more important
Suggested captain skills with 19 points:
1 - situational awareness, BFT, 2 - expert marksman, 3 - superintendent, high alert, 4 - AFT, 5 - concealment expertGallery
Historical Info
Historical Gallery