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Ignacio Allende

Ignacio Allende

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Ignacio Allende
Ignacio_Allende_wows_main.jpg
Cruiser | Pan-America | Tier VIII
Tech Tree Position
Coronel Bolognesi
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Ignacio_Allende_icon_small.png
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Santander
stock
 top
General
Research price110000 exp
Purchase price9,000,000 Credits
Hit Points34,900 
Main Battery
152 mm/47 DP Mk.16 in a turret4 х 2 pcs.
Rate of Fire8.57 shots/min.
Reload Timesec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Firing Range13.75 km.
Maximum Dispersion118 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell152 mm AP 130 lb Mk35 
Maximum AP Shell Damage3,400 
Initial AP Shell Velocity812 m./s.
AP Shell Weight59 kg.
Torpedo Tubes
533 mm Mk142 х 4 pcs.
Rate of Fire0.63 shots/min.
Reload Time96 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk 15B 
Maximum Damage16,633 
Torpedo Speed62 knot
Torpedo Range8.001 km.
AA Defense
152 mm/47 DP Mk.16 in a turret4 х 2 pcs.
. . . Average Damage per Second80.8 
. . . Firing Rangekm.
20 mm Oerlikon on a Mk.4 mount23 х 1 pcs.
. . . Average Damage per Second82.8 
. . . Firing Range2.01 km.
76.2 mm/50 Mk.22 on a Mk.33 mount3 х 2 pcs.
. . . Average Damage per Second62.4 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed33 knot
Turning Circle Radius660 m.
Rudder Shift Time13.9 sec.
Concealment
Surface Detectability Range12.6 km.
Air Detectability Range8.52 km.
Battle Levels
12345678910
Wows_anno_flag_pan_america.png
VIII
Ship_PVSC108_Ignacio_Allende.png
9,000,000

Ignacio Allende — Pan-American Tier VIII cruiser.

In 1947, the Inter-American Treaty of Reciprocal Assistance was signed in Rio de Janeiro, whereby Argentina, Brazil, and Chile were to strengthen their fleets by purchasing old U.S. Brooklyn-class cruisers. If those countries had ordered the construction of new cruisers in the United States, then the most modern Worcester-class ships would have been used as the basis for the projects.

Ignacio Allende was first released for sale on DD MMM YYYY.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/47 DP Mk.16 in a turret8.67.21183,400 0900,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Ignacio Allende (A)34,90013178423/3/42 01,350,000
Ignacio Allende (B)38,60013178423/3/42 36,0002,100,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk VIII0.6967.216,633628 0900,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk8 mod. 10 0900,000
Mk8 mod. 20 24,0001,400,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 120,000 hp33 0900,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.


Template:SupershipInfoBox

Pros:


    Cons:

      Research

      Researchable upgrades for Ignacio Allende:

      1. Hull: Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to Santander.
      2. Gun Fire Control System: Upgrade to Mk8 mod. 2 for an extra 10% range on the main battery.

      Optimal Configuration

      Upgrades

      The recommended upgrades are:

      • Slot 1:
      • Slot 2:
      • Slot 3:
      • Slot 4:
      • Slot 5:

      Commander Skills

      Consumables

      Ignacio Allende equips the following consumables:

      Signals

      Note: Use of the Juliet Charlie signal makes detonation impossible.

      Gallery

      Historical Info

      Historical Gallery

      References


      Ship Change Log

      See here for links to Update notes.

      • Available for testing by supertesters in the game starting from Update 12.0.

      Testing Changes

      • DevBlog 398:
        • Preliminary characteristics.
          • Note: The Combat Instructions on Ignacio Allende also provide a -25% time taken to reach full engine power while accelerating bonus, as well as a -50% rudder shift bonus.
      • DevBlog 405:
        • Removed HE shells.
        • Changes to the AP shell characteristics:
          • Initial shell velocity reduced from 915 to 812 m/s.
          • AP ricochet angles improved from 60 - 67.5 to 60 - 75 °.
          • Ballistics were slightly changed: reduced armor penetration at close range and increased shell flight time at long range (Contrary to what is stated in the DevBlog).
        • Main battery firing range reduced from 15.90 to 15.12 km (Unlisted change).
        • Main battery reload time reduced from 8 to 6 s (Unlisted change).
        • Changes to Combat Instructions:
          • Replaced the bonuses to HE shell penetration, ship speed, reaching full engine power, and rudder shift with a -80% bonus to consumable reload time.
          • Removed the required shots and number of hits per salvo requirements. Now, the progress bar is filled with any main battery hits.
          • Action time reduced from 60 to 30 s.
          • Amount of time spent without firing on target until adjustment firing progress begins to decay reduced from 30 to 6 s.
          • Interval between decay reduced from 5 to 1 s.
          • Rate of decay of adjustment firing progress increased from 8.3 to 25%.
        • Changes to the Specialized Repair Teams consumable:
          • Restoration of citadel damage increased from 50% to 80%.
          • Restoration of hull damage increased from 50% to 80%.
          • HP per second increased from 0.7 to 2%.
          • Number of charges increased from 3 to 4.
          • Reload time increased from 80 to 180.
        • Replaced the Hydroacoustic Search consumable with the Short-Range Hydroacoustic Search consumable, with the following characteristics:
          • Ship detection range: 3 km.
          • Torpedo detection range: 3 km.
          • Action time: 100 s.
          • Reload time: 180 s.
          • Number of charges: 4.
        • Changes to the Defensive AA Fire consumable:
          • Reload time increased from 80 to 180 s.
          • Number of charges increased from 3 to 4.
        • Added the Surveillance Radar consumable in a separate slot, with the following characteristics:
          • Ship detection range: 9 km.
          • Action time: 25 s.
          • Reload time: 180 s.
          • Number of charges: 4.
        • Changes to the Fighter consumable:
          • Reload time increased from 90 to 180 s.
          • Number of charges increased from 3 to 4.
      • DevBlog 409:
        • Idle time before the Combat Instructions meter begins to deplete has been increased from 6 to 10 s.
        • Rate at which the Combat Instructions meter depletes after a period of inactivity has been decreased from one tick per second to one tick every two seconds.
      • DevBlog 413:
        • The amount of damage taken in any part of the ship that can be restored by the Specialized Repair Teams consumable reduced from 80% to 70%.
        • The HP recovery rate of the Specialized Repair Teams consumable reduced from 0.02% to 0.015% of the ship’s maximum HP per second.
        • The filling rate for the Combat Instructions meter has increased from 2% to 2.5% for “Main battery hits” ribbons.
      • DevBlog 418:
        • The amount of idle time needed to pass before the Combat Instructions meter begins to decay increased from 10 to 15 s.
        • The rate at which the Combat Instructions meter fills changed from 2.5% to 3.7% per “Main battery hit” ribbon.
        • The rate at which HP is restored by the Specialized Repair Teams consumable changed from 1.5% to 1.2% of the ship’s maximum HP per second.

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