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Imperator Nikolai I

Imperator Nikolai I

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Revision as of 20:25, 25 September 2019
Massive AA Fire
Revision as of 04:19, 7 October 2019
Commander Skills 2
Line 46:Line 46:
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
  
?{{Commander Skills+{{Commander Skills 2
?| Priority Target = 3+<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
?| Preventative Maintenance = 2+| rating11 = 3 <!-- Priority Target -->
?| Expert Loader = 1+| rating12 = 2 <!-- Preventive Maint -->
?| Aircraft Servicing Expert = +| rating13 = 1 <!-- Expert Loader -->
?| Direction Center for Catapult Aircraft = +| rating14 = 0 <!-- Air Supremacy -->
?| Dogfighting Expert = +| rating15 = 0 <!-- Direction Center for Fighters -->
?| Incoming Fire Alert =+| rating16 = 0 <!-- Improved Engine Boost -->
?| Evasive Maneuver = +| rating17 = <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
  
?| High Alert = 2+| rating21 = 2 <!-- High Alert -->
?| Jack of All Trades = +| rating22 = <!-- Jack of All Trades -->
?| Expert Marksman = 3+| rating23 = 3 <!-- Expert Marksman -->
?| Torpedo Acceleration = +| rating24 = 0 <!-- Torpedo Acceleration -->
?| Smoke Screen Expert = +| rating25 = 0 <!-- Smoke Screen Expert -->
?| Expert Rear Gunner = +| rating26 = 0 <!-- Improved Engines -->
?| Adrenaline Rush = 3+| rating27 = 3 <!-- Adrenaline Rush -->
?| Last Stand = +| rating28 = <!-- Last Stand -->
  
?| Basics of Survivability = 3+| rating31 = 3 <!-- Basics of Survivability -->
?| Survivability Expert = +| rating32 = <!-- Survivability Expert-->
?| Torpedo Armament Expertise = +| rating33 = 0 <!-- Torpedo Armament Expertise-->
?| Emergency Takeoff = +| rating34 = 0 <!-- Aircraft Armor -->
?| Basic Firing Training = 1+| rating35 = 1 <!-- Basic Firing Training -->
?| Superintendent = 3+| rating36 = 3 <!-- Superintendent -->
?| Demolition Expert = +| rating37 = <!-- Demolition Expert -->
?| Vigilance = 2+| rating38 = 2 <!-- Vigilance -->
  
?| Manual Fire Control for Secondary Armament = +| rating41 = <!-- Manual Fire Control for Secondary Armament -->
?| Fire Prevention = 3+| rating42 = 3 <!-- Fire Prevention -->
?| Inertia Fuse for HE Shells = +| rating43 = <!-- Inertia Fuse for HE Shells -->
?| Air Supremacy = +| rating44 = 0 <!-- Sight Stabilization -->
?| Advanced Firing Training = 1+| rating45 = 1 <!-- Advanced Firing Training -->
?| Massive AA Fire = +| rating46 = <!-- Massive AA Fire -->
?| Radio Position Finding = +| rating47 = <!-- Radio Position Finding -->
?| Concealment Expert = 3+| rating48 = 3 <!-- Concealment Expert -->
 }} }}
  

Revision as of 04:19, 7 October 2019

Imperator Nikolai I
Император_Николай_I_wows_main.jpg
Battleship | U.S.S.R. | Tier IV
Tech Tree Position
Император_Николай_I_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points44,800 
Main Battery
305 mm/52 Model 1907 in a Metal Works Plant turret4 х 3 pcs.
Rate of Fire1.67 shots/min.
Reload Time36 sec.
Rotation Speed3.2 deg./sec.
180 Degree Turn Time56.25 sec.
Firing Range14.1 km.
Maximum Dispersion201 m.
HE Shell305 mm HE Model 1911 
Maximum HE Shell Damage4,500 
Chance of Fire on Target Caused by HE Shell33 %
Initial HE Shell Velocity762 m./s.
HE Shell Weight470.9 kg.
AP Shell305 mm AP Model 1911 
Maximum AP Shell Damage8,600 
Initial AP Shell Velocity762 m./s.
AP Shell Weight470.9 kg.
Secondary Armament #1
130 mm/55 Model 1913 on an Obukhov Plant mounting20 х 1 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell130 mm HE Model 1911 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity823 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
7.62 mm Maxim machine gun4 х 1 pcs.
. . . Average Damage per Second6.8 
. . . Firing Range0.99 km.
63 mm Model 19162 х 1 pcs.
. . . Average Damage per Second
. . . Firing Rangekm.
Maneuverability
Maximum Speed21 knot
Turning Circle Radius660 m.
Rudder Shift Time12.8 sec.
Concealment
Surface Detectability Range12.4 km.
Air Detectability Range8.33 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
IV
Ship_PRSB001_Nikolay_I.png
Special

Imperator Nikolai I — Soviet special premium Tier IV battleship.

The last battleship laid down for the Imperial Russian Navy. Developed from the Imperatritsa Mariya-class battleships, she inherited high firepower from her predecessors. Experience gained in building early Russian dreadnoughts helped to significantly reinforce the ship's armor which received an advanced arrangement.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
305 mm/52 Model 1907 in a Metal Works Plant turret1.756.32014,500338,600 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Imperator Nikolai I44,800134004204/2 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS IV mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 30,000 hp21 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection

Player Opinion

Performance

Imperator Nikolai I is the first Russian battleship that was added to World of Warship, and sits at Tier IV.

Her main battery is located in four triple turrets whioch are mounted along the centerline, which give her a weaker firepower over the bow and stern than Wyoming or Orion, however, of these four turrets three are facing forward with excellent firing arcs which allow an aggressive player to use 75% of Nikolai's firepower without exposing too much of her broadside. A special trait of Imperator Nikolai I is her accuracy, featuring a 2.0 sigma she has among the best accuracy of any T4 battleship, and the shells are likely to land where the player aimed them. With a decent penetration and good ballistics, any opponent showing too much side will face severe punishment.

The armor scheme of Imperator Nikolai I is typical of that of a dreadnought. With a long belt, which extends from the bow until almost the tip of the stern, hits into the citadel are unlikely to occur through the bow. The upper belt and a 35mm strong weather deck ensure that HE fire from cruisers will mostly shatter, while the superstructure is almost non-existant, making it more difficult for cruisers to deal consistent HE damage to Imperator Nikolai I. The upper bow remains a weakness being covered in thin armor, which can and will get overmatched by the battleships in her MatchMaking, and her side armor is not sufficient to stop shells from other battleships. Angling in Imperator Nikolai I is key.

The maneuverability is one of Nikolai's greatest weaknesses. Lacking the speed of other battleships like König or Myogi, players will struggle to reposition or disengage should the situation so demand. Her turning behaviour is average, which does allow her to maneuver if so needed.

Against aircraft Imperator Nikolai I is defenseless. Being tied with Ishizuchi and Arkansas Beta for the worst AA of the Tier 4 battleships, aircraft carriers can be expected to prioritize the emperor. Staying with allies and keeping an eye on the minimap is heavily recommended to avoid taking too much damage from enemy aviation.



Pros:

  • Heaviest broadside of any Tier 4 battleship.
  • Excellent shell grouping with decent ballistics, making firing her guns very comfortable.
  • Armor that covers the majority of her side, allowing an angled Imperator Nikolai I to bounce off many shells while shattering HE.
  • Lack of superstructure, denying enemy cruisers the opportunity to farm damage.
  • Turret setup allows the usage of 75% of her firepower while remaining angled.

Cons:

  • Weak side protection in combination with a high citadel.
  • Non-existant AA defense.
  • Slow and somewhat sluggish when turning.
  • Slow main battery reload.
  • Weak secondary battery, with a slow reload.

Research

As a Premium ship, Imperator Nikolai I doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Imperator Nikolai I are as follows:

Commander Skills

Consumables

Imperator Nikolai I can equip the following consumables:

Camouflage

As a Premium ship, Imperator Nikolai I comes included with Type 9 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Imperator Nikolai I also has an alternate premium camouflage called "Rasputin", in which she appears as she does during the Halloween scenarios "Saving Transylvania" and "Sunray in the Darkness". These camoflages do not provide additional benefits, but merely give a new appearance and are desired collector items.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


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