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 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Same gun range as her predecessor and highest range for a battleship at her tier.+* Same gun range as her predecessor and can go up to 27km when fully upgraded, which is the highest range for a battleship at her tier.
 +* Powerful hard hitting AP shells that make citadel hits on enemy ships painfully felt.
 * Better penetration and shell velocity compared to ''[[North Carolina]]'' due to the 50 caliber gun. * Better penetration and shell velocity compared to ''[[North Carolina]]'' due to the 50 caliber gun.
 * Able to mount {{Artillery Plotting Room Modification 2}} for better dispersion. * Able to mount {{Artillery Plotting Room Modification 2}} for better dispersion.
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 * Incredible anti-aircraft suite makes her highly resistant to aerial assault. * Incredible anti-aircraft suite makes her highly resistant to aerial assault.
 * Improved torpedo defense system with a torpedo damage reduction of 27% (compared to ''North Carolina''’s 19%). * Improved torpedo defense system with a torpedo damage reduction of 27% (compared to ''North Carolina''’s 19%).
?* Top speed of a whopping 33 knots.+* Decent ship speed of 33 knots which is an improvement of ''[[North Carolina]]'' 's 27.5 knots.
 +* Good firing angles, meaning that not much board side is needed to fire all guns on a target.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
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 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
  
?{{Commander Skills 2+{{Commander Skills 3 BB
?<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->+| rating11 = <!-- Gun Feeder -->
?| rating11 = 2 <!-- Priority Target -->+| rating12 = <!-- Pyrotechnician -->
?| rating12 = 1 <!-- Preventive Maint -->+| rating13 = 2 <!-- Consumables Specialist -->
?| rating13 = 1 <!-- Expert Loader -->+| rating14 = <!-- Emergency Repair Specialist -->
?| rating14 = 0 <!-- Air Supremacy -->+| rating15 = <!-- Incoming Fire Alert -->
?| rating15 = 1 <!-- Direction Center for Fighters -->+| rating16 = 2 <!-- Preventive Maintenance -->
?| rating16 = 0 <!-- Improved Engine Boost -->+
?| rating17 = 1 <!-- Incoming Fire Alert -->+
?| rating18 = 0 <!-- Last Gasp -->+
  
?| rating21 = 2 <!-- High Alert -->+| rating21 = <!-- Grease the Gears -->
?| rating22 = 1 <!-- Jack of All Trades -->+| rating22 = <!-- Inertial Fuse for HE Shells -->
?| rating23 = 3 <!-- Expert Marksman -->+| rating23 = <!-- Consumables Enhancements -->
?| rating24 = 0 <!-- Torpedo Acceleration -->+| rating24 = <!-- Vigilance -->
?| rating25 = 0 <!-- Smoke Screen Expert -->+| rating25 = <!-- Priority Target -->
?| rating26 = 0 <!-- Improved Engines -->+| rating26 = 2 <!-- AA Gunner -->
?| rating27 = 2 <!-- Adrenaline Rush -->+
?| rating28 = <!-- Last Stand -->+
  
?| rating31 = 3 <!-- Basics of Survivability -->+| rating31 = <!-- Super-Heavy AP Shells -->
?| rating32 = 0 <!-- Survivability Expert-->+| rating32 = <!-- Long-Range Secondary Battery Shells -->
?| rating33 = 0 <!-- Torpedo Armament Expertise-->+| rating33 = 2 <!-- Adrenaline Rush -->
?| rating34 = 0 <!-- Aircraft Armor -->+| rating34 = 2 <!-- Basics of Survivability -->
?| rating35 = 1 <!-- Basic Firing Training -->+| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
?| rating36 = 3 <!-- Superintendent -->+| rating36 = 2 <!-- Expert AA Marksman -->
?| rating37 = <!-- Demolition Expert -->+
?| rating38 = 1 <!-- Vigilance -->+
  
?| rating41 = <!-- Manual Fire Control for Secondary Armament -->+| rating41 = <!-- Dead Eye -->
?| rating42 = 3 <!-- Fire Prevention -->+| rating42 = <!-- Improved Secondary Battery Aiming -->
?| rating43 = <!-- Inertia Fuse for HE Shells -->+| rating43 = <!-- Close Quarters Combat -->
?| rating44 = 0 <!-- Sight Stabilization -->+| rating44 = 2 <!-- Emergency Repair Expert -->
?| rating45 = 1 <!-- Advanced Firing Training -->+| rating45 = <!-- Concealment Expert -->
?| rating46 = <!-- Massive AA Fire -->+| rating46 = 2 <!-- Fire Prevention Expert -->
?| rating47 = 1 <!-- Radio Position Finding -->+
?| rating48 = 3 <!-- Concealment Expert -->+
 }} }}
  

Revision as of 17:00, 26 January 2021

Iowa
Iowa_wows_main.jpg
Battleship | U.S.A. | Tier IX
Tech Tree Position
North Carolina
Arrow_down.png
Iowa_icon_small.png
Arrow_down.png
Montana
stock
 top
General
Research price175000 exp
Purchase price15,500,000 Credits
Hit Points68,100 
Main Battery
406 mm/50 Mk.7 in a turret3 х 3 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range21.23 km.
Maximum Dispersion272 m.
HE Shell406 mm HE/HC Mk13 
Maximum HE Shell Damage5,700 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity820 m./s.
HE Shell Weight862 kg.
AP Shell406 mm AP Mk8 
Maximum AP Shell Damage13,500 
Initial AP Shell Velocity762 m./s.
AP Shell Weight1225 kg.
Secondary Armament #1
127 mm/38 Mk.12 on a Mk.32 mount10 х 2 pcs.
Firing Range6.95 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/38 Mk.12 on a Mk.32 mount10 х 2 pcs.
. . . Average Damage per Second151 
. . . Firing Range5.01 km.
40 mm/56 Bofors on a Mk.1 mount19 х 2 pcs.
. . . Average Damage per Second214.7 
. . . Firing Range3.51 km.
20 mm Oerlikon on a Mk.4 mount32 х 1 pcs.
. . . Average Damage per Second115.2 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed28.78 knot
Turning Circle Radius920 m.
Rudder Shift Time22.5 sec.
Concealment
Surface Detectability Range15.71 km.
Air Detectability Range11.4 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
IX
Ship_PASB018_Iowa_1944.png
15,500,000

Iowa — American Tier IX battleship.

One of the most powerful battleships of World War II. The ship was designed for escorting attack carrier forces. She surpassed the speed of all battleships in the world. The battleship's survivability was significantly improved owing to a novel and powerful torpedo protection system and a fundamentally different armor protection system featuring an internal armor belt.

All four Iowa-class ships built are now preserved as military museum ships: USS Iowa in San Pedro, California; USS Missouri in Pearl Harbor, Hawaii; USS Wisconsin in Norfolk, Virginia; and USS New Jersey in Camden, New Jersey.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
406 mm/50 Mk.7 in a turret2452725,7003613,500 01,350,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Iowa (A)68,1001643931032/19/10 01,750,000
Iowa (B)79,0001643931032/19/10 60,0005,000,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk9 mod. 10 01,000,000
Mk9 mod. 20 24,0002,100,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 172,000 hp28.8 0550,000
Propulsion: 212,000 hp33 19,0001,300,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Artillery Plotting Room Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

The historical counterpart of the famed battleship Yamato, Tier IX's Iowa is the pinnacle of the various fast battleship designs the United States commissioned into service before and during World War II.

Veterans of North Carolina will be well-familiar with how Iowa plays, as both ships are laid out in an identical AB-X turret arrangement. The key differences are found in Iowa’s handling — she is faster, with a larger turning circle and slower rudder shift speed — slightly improved AA suite, and longer main battery rifles. Iowa’s barrels are 50 caliber (as opposed to North Carolina’s 45 caliber barrels) and the improvement in the velocity of her armor-piercing shells is notable. Her AP shells get on target faster, and new Iowa captains should allow a few games to learn how to adjust leading their shots accordingly. Additionally, she gains access to Artillery Plotting Room Modification 2 : -11% main battery dispersion., which provides a significant reduction to her dispersion.

Exposing her flat broadside to enemies is as inadvisable in Iowa as it is in most battleships. Even though her citadel is at the ship's third deck at roughly waterline height, the third deck plating can be overmatched by every battleship in her matchmaking spread. Consequently, Iowa can deal catastrophic damage by well-aimed AP shells. Careful positioning and good situational awareness are required at all times to ensure she isn't removed from the game in a single enemy salvo, and this vulnerability makes fighting at close ranges very tricky as her overall length is more of a liability than an asset.

Once mastered, however, Iowa’s capabilities are unmatched by just about any battleship in game. She combines speed, firepower, and survivability in a way that is unrivaled by any other ship in her tier and below. Her mobility allows her to get to where she is needed, her powerful super-heavy shells allow her to inflict significant damage on whatever she encounters there, and her armor allows her to tank punishment provided she doesn't expose her broadside or get blindsided by incoming torpedoes.


Pros:

  • Same gun range as her predecessor and can go up to 27km when fully upgraded, which is the highest range for a battleship at her tier.
  • Powerful hard hitting AP shells that make citadel hits on enemy ships painfully felt.
  • Better penetration and shell velocity compared to North Carolina due to the 50 caliber gun.
  • Able to mount Artillery Plotting Room Modification 2 : -11% main battery dispersion. for better dispersion.
  • Armor is more durable than her predecessor North Carolina
  • Incredible anti-aircraft suite makes her highly resistant to aerial assault.
  • Improved torpedo defense system with a torpedo damage reduction of 27% (compared to North Carolina’s 19%).
  • Decent ship speed of 33 knots which is an improvement of North Carolina 's 27.5 knots.
  • Good firing angles, meaning that not much board side is needed to fire all guns on a target.

Cons:

  • Weaker broadside armor than standard battleships, but still stronger broadside armor than North Carolina.
  • Bad rudder shift time (over 20 sec) until Hull (C).
  • Iowa's dispersion is poor at range without Artillery Plotting Room Modification 2 : -11% main battery dispersion..
  • Overall length combined with her turning circle takes some getting used to when trying to dodge torpedoes.
  • While at waterline level, the citadel is very long and the deck plating can be overmatched by every battleship and large cruisers in her matchmaking spread.
  • Very tall superstructure makes her easier to hit compared to other tier IX battleships, especially when trying to hide behind islands.
  • Weak secondary armament with a very low range compared to Tier IX counterparts Izumo, Friedrich der Große, and Alsace.

Research

Availability of researchable upgrades for Iowa is as follows:

  • Hull: Upgrade to Hull (B) for an additional 10,000 hit points and an improvement to her mid- and short-range AA bubbles. Upgrade to Hull (C) for faster rudder shift and further enhancements to her AA suite. Research of Hull (C) unlocks progression to Montana.
  • Gun Fire Control System: Upgrade to Mk9 mod. 2 for an extra 10% range on the main battery.
  • Propulsion: The propulsion upgrade bumps Iowa’s speed from 28.8 knots to her historical maximum of 33 knots.
Investing experience into Hull (B) is a top priority; it brings additional hit points and a large bump to Iowa’s anti-aircraft capabilities. The Propulsion module upgrade should come next, followed by Hull (C), with the Fire Control System upgrade saved for last.

Optimal Configuration

Upgrades

The recommended upgrades for Iowa are as follows:

Commander Skills

Consumables

Iowa equips the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip Iowa with Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Iowa’s signal loadout should focus on two objectives: maximizing her experience earnings and maximizing her survivability. Equal Speed Charlie London (🚫), Hydra (🚫), and Red Dragon (🚫) will help with the former, while India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.), India Yankee (-20% to fire duration.), and Juliet Yankee Bissotwo (-20% to flooding duration.) will help with the latter. Sierra Mike (+5% to the ship's maximum speed.) is worthy of consideration for captains who enjoy flexing Iowa’s speed, while November Foxtrot (-5% reload time on all consumables.) and November Echo Setteseven (+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.) will help reduce her consumable cooldowns and further enhance her AA suite.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

  1. USS Iowa (BB-61) - Wikipedia
  2. Iowa-class battleship - Wikipedia
  3. Naval Legends: Iowa - News - World of Warships
  4. Naval Legends: USS Iowa - World of Warships Official Channel - YouTube
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