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König

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Revision as of 01:05, 9 August 2018
Edited Performance and captain skills
Revision as of 19:50, 10 October 2020
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?The warship was developed from the ''[[Kaiser]]''-class battleships. She inherited her predecessors' very powerful armor. The main turrets were arranged in a more rational manner that allowed the ship to fire a broadside with all main battery guns.<br><br>{{Model3DViewer|d38da12b95324fc5bfbc931a47c80741}}+The warship was developed from the ''[[Kaiser]]''-class battleships. She inherited her predecessors' very powerful armor. The main turrets were arranged in a more rational manner that allowed the ship to fire a broadside with all main battery guns.
 +<!-- <br><br>{{Model3DViewer|d38da12b95324fc5bfbc931a47c80741}}-->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
  
?''König'' is a decent Tier V battleship with the sloping "turtleback" armor protecting the citadel of the ship. Bow on, ''König'' can take a significant amount of armor piercing fire, but doing this means that only four of the ten guns can fire at the enemy. However, even with the good armor, "König" will succumb to sustained concentrated fire. The guns are decent, but do, in some aspects, leave a bit to be desired, especially against battleships, as the guns have a low caliber. The guns are still perfectly serviceable against cruisers, however. The lower caliber prevent over-penetrations in some cases, which makes ''König'' an effective cruiser killer. The high shell speed of the guns and the good accuracy for a German battleship mean that ''König'' is also good at longer ranges, a contrast to ''[[Kaiser]]'' before her.+''König'' is a decent Tier V battleship with the sloping "turtleback" armor protecting the citadel of the ship. Bow on, ''König'' can take a significant amount of armor piercing fire, but doing this means that only four of the ten guns can fire at the enemy. However, even with the good armor, ''König'' will succumb to sustained concentrated fire. The guns are decent, but do, in some aspects, leave a bit to be desired, especially against battleships, as the guns have a low caliber. The guns are still perfectly serviceable against cruisers, however. The lower caliber prevent over-penetrations in some cases, which makes ''König'' an effective cruiser killer. The high shell speed of the guns and the good accuracy for a German battleship mean that ''König'' is also good at longer ranges, a contrast to ''[[Kaiser]]'' before her.
  
?The secondary armament is comprehensive and will discourage most destroyers from getting close to "König" as well as coming in handy in close quarters fights with another battleship. The anti-aircraft suite is serviceable as well. With the C hull, torpedo or dive bomber squadrons may lose some planes, but the AA suite is not able to fend off an entire carrier attack.+The secondary armament is comprehensive and will discourage most destroyers from getting close to ''König'' as well as coming in handy in close quarters fights with another battleship. The anti-aircraft suite is serviceable as well. With the C hull, torpedo or dive bomber squadrons may lose some planes, but the AA suite is not able to fend off an entire carrier attack.
  
 The concealment is, for a battleship, rather good with a 14.6km detection range, the stealthiest of any of the Tier V battleships. This does give her a bit of flexibility when re-positioning. The maneuverability of ''König'' is rather poor as the acceleration and rudder shift are very slow. The top speed is decent at 24 knots. The concealment is, for a battleship, rather good with a 14.6km detection range, the stealthiest of any of the Tier V battleships. This does give her a bit of flexibility when re-positioning. The maneuverability of ''König'' is rather poor as the acceleration and rudder shift are very slow. The top speed is decent at 24 knots.
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 * Good AA for her tier, though she cannot fend off air raids on her own. * Good AA for her tier, though she cannot fend off air raids on her own.
 * Comprehensive secondary armament. * Comprehensive secondary armament.
?* Best concealment at her tier.+* Good concealment.
 * Decent firing angle despite middle turret placement. * Decent firing angle despite middle turret placement.
?* Decent survivability.+* Heavily armored.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
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 * While the top speed is decent, acceleration from a stand still is slow and frustrating even for a battleship. * While the top speed is decent, acceleration from a stand still is slow and frustrating even for a battleship.
 * Turrets have poor traverse speed, 60 seconds for a full 180 degree turn, but can be upgraded with captain skills. * Turrets have poor traverse speed, 60 seconds for a full 180 degree turn, but can be upgraded with captain skills.
?* Guns do inconsistent damage towards other battleships due to its smaller caliber.+* Guns do inconsistent damage towards other battleships due to their smaller caliber.
  
 |OptimalConfiguration= |OptimalConfiguration=
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 * '''Slot 3:''' {{Aiming Systems Modification 1}} to improve main battery accuracy. * '''Slot 3:''' {{Aiming Systems Modification 1}} to improve main battery accuracy.
  
?Captains wishing to emphasize use of her secondaries may use {{Secondary Battery Modification 2}} in '''Slot 3''' to boost her secondaries' range.+Captains wishing to emphasize use of her secondaries may use {{Secondary Battery Modification 1}} in '''Slot 3''' to boost her secondaries' range.
  
 +|Research=<!-- write text about priority sequence of research below -->
  
 |CommanderSkills= |CommanderSkills=
  
?{{Commander Skills+{{Commander Skills 2
?| Priority Target = 2+<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
?| Preventative Maintenance = 2+| rating11 = 2 <!-- Priority Target -->
?| Expert Loader = 1+| rating12 = 2 <!-- Preventive Maint -->
?| Aircraft Servicing Expert = +| rating13 = 1 <!-- Expert Loader -->
?| Direction Center for Catapult Aircraft = +| rating14 = 0 <!-- Air Supremacy -->
?| Dogfighting Expert = +| rating15 = 0 <!-- Direction Center for Fighters -->
?| Incoming Fire Alert = 1 +| rating16 = 0 <!-- Improved Engine Boost -->
?| Evasive Maneuver = +| rating17 = 1 <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
  
?| High Alert = 2+| rating21 = 2 <!-- High Alert -->
?| Jack of All Trades = 2+| rating22 = 2 <!-- Jack of All Trades -->
?| Expert Marksman = 3+| rating23 = 3 <!-- Expert Marksman -->
?| Torpedo Acceleration = +| rating24 = 0 <!-- Torpedo Acceleration -->
?| Smoke Screen Expert = +| rating25 = 0 <!-- Smoke Screen Expert -->
?| Expert Rear Gunner = +| rating26 = 0 <!-- Improved Engines -->
?| Adrenaline Rush = 1+| rating27 = 1 <!-- Adrenaline Rush -->
?| Last Stand = +| rating28 = <!-- Last Stand -->
  
?| Survivability Expert = 1+| rating31 = 2 <!-- Basics of Survivability -->
?| Basics of Survivability = 2+| rating32 = 1 <!-- Survivability Expert-->
?| Torpedo Armament Expertise = +| rating33 = 0 <!-- Torpedo Armament Expertise-->
?| Emergency Takeoff = +| rating34 = 0 <!-- Aircraft Armor -->
?| Basic Firing Training = 2+| rating35 = 2 <!-- Basic Firing Training -->
?| Superintendent = 1+| rating36 = 1 <!-- Superintendent -->
?| Demolition Expert = 1 +| rating37 = 1 <!-- Demolition Expert -->
?| Vigilance = 2+| rating38 = 2 <!-- Vigilance -->
  
?| Manual Fire Control for Secondary Armament = 2+| rating41 = 2 <!-- Manual Fire Control for Secondary Armament -->
?| Fire Prevention = 1+| rating42 = 1 <!-- Fire Prevention -->
?| Inertia Fuse for HE Shells = +| rating43 = <!-- Inertia Fuse for HE Shells -->
?| Air Supremacy = +| rating44 = 0 <!-- Sight Stabilization -->
?| Advanced Firing Training = 3+| rating45 = 3 <!-- Advanced Firing Training -->
?| Manual Fire Control for AA Armament = +| rating46 = <!-- Massive AA Fire -->
?| Radio Position Finding = +| rating47 = <!-- Radio Position Finding -->
?| Concealment Expert = 2+| rating48 = 2 <!-- Concealment Expert -->
 }} }}
  
?|Research=<!-- write text about priority sequence of research below -->+|Consumables=<!-- write text about selection of Consumables below -->
 +''{{#var:ship_name}}'' can equip the following consumables:
 +* '''Slot 1:''' {{Damage Control Party}}
 +* '''Slot 2:''' {{Repair Party}}
 +* '''Slot 3:''' {{Spotting Aircraft}}
 + 
 +|Camouflage=<!-- write text about useful camouflage below -->
 +[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://en.wikipedia.org/wiki/SMS_K%C3%B6nig SMS ''König'' - Wikipedia]
 +# [https://en.wikipedia.org/wiki/K%C3%B6nig-class_battleship ''König''-class battleship - Wikipedia]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 19:50, 10 October 2020

König
König_wows_main.jpg
Battleship | Germany | Tier V
Tech Tree Position
Kaiser
Arrow_down.png
König_icon_small.png
Arrow_down.png
Bayern
stock
 top
General
Research price13000 exp
Purchase price1,600,000 Credits
Hit Points40,700 
Main Battery
305 mm/50 SK C/08 on a Drh LC/1911 mount5 х 2 pcs.
Rate of Fire2.31 shots/min.
Reload Time26 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range14.99 km.
Maximum Dispersion209 m.
HE Shell305 mm Spr.Gr. L/5 
Maximum HE Shell Damage3,500 
Chance of Fire on Target Caused by HE Shell23 %
Initial HE Shell Velocity850 m./s.
HE Shell Weight415 kg.
AP Shell305 mm P.Spr.Gr. L/4.9 
Maximum AP Shell Damage8,400 
Initial AP Shell Velocity850 m./s.
AP Shell Weight415 kg.
Secondary Armament #1
88 mm/76 SK C/32 on a Dop. L. C/32 mount4 х 2 pcs.
Firing Range4.96 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell88 mm Spr.Gr. 
Maximum HE Shell Damage1,000 
Initial HE Shell Velocity950 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
150 mm/45 SK L/45 on an MPL C/06 mount14 х 1 pcs.
Firing Range4.96 km.
Rate of Fireshots/min.
Reload Time8.57 sec.
HE Shell150 mm HE K Gr 18 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity835 m./s.
Chance of Fire on Target Caused by HE Shell10 %
AA Defense
88 mm/76 SK C/32 on a Dop. L. C/32 mount4 х 2 pcs.
. . . Average Damage per Second32.4 
. . . Firing Range3.99 km.
20 mm/65 C/38 on an L/30 single mount10 х 1 pcs.
. . . Average Damage per Second30 
. . . Firing Range2.01 km.
37 mm/83 SK C/30 on a Dopp LC/30 mount6 х 2 pcs.
. . . Average Damage per Second12 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed21.6 knot
Turning Circle Radius620 m.
Rudder Shift Time13.2 sec.
Concealment
Surface Detectability Range14.14 km.
Air Detectability Range8.47 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
V
Ship_PGSB105_Koenig.png
1,600,000

König — German Tier V battleship.

The warship was developed from the Kaiser-class battleships. She inherited her predecessors' very powerful armor. The main turrets were arranged in a more rational manner that allowed the ship to fire a broadside with all main battery guns.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
305 mm/50 SK C/08 on a Drh LC/1911 mount2.3602093,500238,400 0178,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
König (A)40,7001335054/1410/6/4 0190,000
König (B)47,1001335054/146/2/8/4 5,400480,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 5 Mod. 10 064,000
FKS Typ 5 Mod. 20 3,700240,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 46,200 hp21.6 084,000
Propulsion: 63,000 hp24 2,700240,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1

Player Opinion

Performance

König is a decent Tier V battleship with the sloping "turtleback" armor protecting the citadel of the ship. Bow on, König can take a significant amount of armor piercing fire, but doing this means that only four of the ten guns can fire at the enemy. However, even with the good armor, König will succumb to sustained concentrated fire. The guns are decent, but do, in some aspects, leave a bit to be desired, especially against battleships, as the guns have a low caliber. The guns are still perfectly serviceable against cruisers, however. The lower caliber prevent over-penetrations in some cases, which makes König an effective cruiser killer. The high shell speed of the guns and the good accuracy for a German battleship mean that König is also good at longer ranges, a contrast to Kaiser before her.

The secondary armament is comprehensive and will discourage most destroyers from getting close to König as well as coming in handy in close quarters fights with another battleship. The anti-aircraft suite is serviceable as well. With the C hull, torpedo or dive bomber squadrons may lose some planes, but the AA suite is not able to fend off an entire carrier attack.

The concealment is, for a battleship, rather good with a 14.6km detection range, the stealthiest of any of the Tier V battleships. This does give her a bit of flexibility when re-positioning. The maneuverability of König is rather poor as the acceleration and rudder shift are very slow. The top speed is decent at 24 knots.

Pros:

  • The guns, while smaller than her peers, have excellent ballistics, shell velocity and arc, extremely deadly towards cruisers showing broadside.
  • Speedy reload time at 25 seconds.
  • Good shell dispersion for a German Battleship.
  • Good AA for her tier, though she cannot fend off air raids on her own.
  • Comprehensive secondary armament.
  • Good concealment.
  • Decent firing angle despite middle turret placement.
  • Heavily armored.

Cons:

  • Sluggish maneuverability, difficult to dodge torpedoes from planes and destroyers.
  • While the top speed is decent, acceleration from a stand still is slow and frustrating even for a battleship.
  • Turrets have poor traverse speed, 60 seconds for a full 180 degree turn, but can be upgraded with captain skills.
  • Guns do inconsistent damage towards other battleships due to their smaller caliber.

Optimal Configuration

Upgrades

As a Tier V ship, König has access to Slots 1, 2 and 3 for upgrades.

Captains wishing to emphasize use of her secondaries may use Secondary Battery Modification 1 : +20% secondary battery firing range. / -20% secondary battery dispersion. in Slot 3 to boost her secondaries' range.

Commander Skills

Consumables

König can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Gallery

Historical Info

Historical Gallery

References

  1. SMS König - Wikipedia
  2. König-class battleship - Wikipedia
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