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Revision as of 17:37, 20 June 2018Revision as of 01:05, 9 August 2018
Edited Performance and captain skills
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 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
  
?''König'' is a decent Tier V battleship with the sloping "turtleback" deck armor protecting the citadel of the ship. The bow on ''König'' can take a significant amount of armour piercing fire but doing this means that you can only fire four of your ten guns at the enemy. Don`t be fooled by the good armor though, she will succumb to concentrated fire. The guns are decent, but do, in some aspects, leave a bit to be desired especially against battleships as the guns have a low caliber. The guns are still perfectly serviceable against cruisers and the lower caliber does prevent over-penetrations in some cases which makes ''König'' an effective cruiser killer. The high shell speed of the guns and the good accuracy for a German battleship mean that ''König'' is also good at longer ranges, a contrast to ''[[Kaiser]]'' before her.+''König'' is a decent Tier V battleship with the sloping "turtleback" armor protecting the citadel of the ship. Bow on, ''König'' can take a significant amount of armor piercing fire, but doing this means that only four of the ten guns can fire at the enemy. However, even with the good armor, "König" will succumb to sustained concentrated fire. The guns are decent, but do, in some aspects, leave a bit to be desired, especially against battleships, as the guns have a low caliber. The guns are still perfectly serviceable against cruisers, however. The lower caliber prevent over-penetrations in some cases, which makes ''König'' an effective cruiser killer. The high shell speed of the guns and the good accuracy for a German battleship mean that ''König'' is also good at longer ranges, a contrast to ''[[Kaiser]]'' before her.
  
?The secondary armament is comprehensive and will discourage most destroyers from closing the distance to you as well as coming in handy in a close quarters fight with another battleship.+The secondary armament is comprehensive and will discourage most destroyers from getting close to "König" as well as coming in handy in close quarters fights with another battleship. The anti-aircraft suite is serviceable as well. With the C hull, torpedo or dive bomber squadrons may lose some planes, but the AA suite is not able to fend off an entire carrier attack.
  
?The anti-aircraft suite is nothing to sneeze at either and with the c hull you can take some of the sting out of a torpedo bomber squadron but it isn`t good enough to fend of an entire carrier attack. +The concealment is, for a battleship, rather good with a 14.6km detection range, the stealthiest of any of the Tier V battleships. This does give her a bit of flexibility when re-positioning. The maneuverability of ''König'' is rather poor as the acceleration and rudder shift are very slow. The top speed is decent at 24 knots.
? +
?The concealment is, for a battleship, rather good 14.6km detection range, the stealthiest of any of the Tier V battleships. This does give her a bit of flexibility when re-positioning.+
? +
?The maneuverability of ''König'' is rather poor as the acceleration and rudder shift are very slow. The top speed is decent at 24 knots which is serviceable.+
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
 * The guns, while smaller than her peers, have excellent ballistics, shell velocity and arc, extremely deadly towards cruisers showing broadside. * The guns, while smaller than her peers, have excellent ballistics, shell velocity and arc, extremely deadly towards cruisers showing broadside.
?* Fast reload time at 25 seconds.+* Speedy reload time at 25 seconds.
 * Good shell dispersion for a German Battleship. * Good shell dispersion for a German Battleship.
 * Good AA for her tier, though she cannot fend off air raids on her own. * Good AA for her tier, though she cannot fend off air raids on her own.
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 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Sluggish maneuverability, difficult to dodge torpedo drops from planes and destroyers.+* Sluggish maneuverability, difficult to dodge torpedoes from planes and destroyers.
 * While the top speed is decent, acceleration from a stand still is slow and frustrating even for a battleship. * While the top speed is decent, acceleration from a stand still is slow and frustrating even for a battleship.
 * Turrets have poor traverse speed, 60 seconds for a full 180 degree turn, but can be upgraded with captain skills. * Turrets have poor traverse speed, 60 seconds for a full 180 degree turn, but can be upgraded with captain skills.
?* Guns do inconsistent damage towards other Battleships due to its smaller caliber.+* Guns do inconsistent damage towards other battleships due to its smaller caliber.
  
 |OptimalConfiguration= |OptimalConfiguration=
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 * '''Slot 2:''' {{Damage Control System Modification 1}} to improve her overall survival in battle. * '''Slot 2:''' {{Damage Control System Modification 1}} to improve her overall survival in battle.
 * '''Slot 3:''' {{Aiming Systems Modification 1}} to improve main battery accuracy. * '''Slot 3:''' {{Aiming Systems Modification 1}} to improve main battery accuracy.
 +
 +Captains wishing to emphasize use of her secondaries may use {{Secondary Battery Modification 2}} in '''Slot 3''' to boost her secondaries' range.
 +
  
 |CommanderSkills= |CommanderSkills=
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 | Evasive Maneuver =  | Evasive Maneuver =
  
?| High Alert = 1+| High Alert = 2
 | Jack of All Trades = 2 | Jack of All Trades = 2
 | Expert Marksman = 3 | Expert Marksman = 3
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 | Last Stand =  | Last Stand =
  
?| Survivability Expert = +| Survivability Expert = 1
 | Basics of Survivability = 2 | Basics of Survivability = 2
 | Torpedo Armament Expertise =  | Torpedo Armament Expertise =
 | Emergency Takeoff =  | Emergency Takeoff =
 | Basic Firing Training = 2 | Basic Firing Training = 2
?| Superintendent = 3+| Superintendent = 1
 | Demolition Expert = 1  | Demolition Expert = 1
 | Vigilance = 2 | Vigilance = 2
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 | Advanced Firing Training = 3 | Advanced Firing Training = 3
 | Manual Fire Control for AA Armament =  | Manual Fire Control for AA Armament =
?| Radio Position Finding = 1+| Radio Position Finding =
 | Concealment Expert = 2 | Concealment Expert = 2
 }} }}

Revision as of 01:05, 9 August 2018

König
König_wows_main.jpg
Battleship | Germany | Tier V
Tech Tree Position
Kaiser
Arrow_down.png
König_icon_small.png
Arrow_down.png
Bayern
stock
 top
General
Research price13000 exp
Purchase price1,600,000 Credits
Hit Points40,700 
Main Battery
305 mm L/50 Drh LC/19115 х 2 pcs.
Rate of Fire2.31 shots/min.
Reload Time26 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range14.99 km.
Maximum Dispersion224 m.
HE Shell305 mm Spr.Gr. L/3.8 Bdz. 
Maximum HE Shell Damage3,400 
Chance of Fire on Target Caused by HE Shell22 %
Initial HE Shell Velocity850 m./s.
HE Shell Weight406 kg.
AP Shell305 mm P.Spr.Gr. L/3.4 
Maximum AP Shell Damage8,300 
Initial AP Shell Velocity855 m./s.
AP Shell Weight405 kg.
Secondary Armament #1
150 mm L/45 MPL C/0614 х 1 pcs.
Firing Range4.5 km.
Rate of Fireshots/min.
Reload Time8.57 sec.
HE Shell150 mm HE K Gr 18 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity835 m./s.
Chance of Fire on Target Caused by HE Shel10 %
Secondary Armament #2
88 mm L/45 MPL C/136 х 1 pcs.
Firing Range4.5 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell88 mm Spr.Gr. 
Maximum HE Shell Damage1,000 
Initial HE Shell Velocity890 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
88 mm L/45 MPL C/136 х 1 pcs.
. . . Average Damage per Second10.2 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed21.6 knot
Turning Circle Radius620 m.
Rudder Shift Time18.5 sec.
Concealment
Surface Detectability Range14.58 km.
Air Detectability Range8.47 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
V
Ship_PGSB105_Koenig.png
1,600,000

König — German Tier V battleship.

The warship was developed from the Kaiser-class battleships. She inherited her predecessors' very powerful armor. The main turrets were arranged in a more rational manner that allowed the ship to fire a broadside with all main battery guns.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
305 mm/50 SK C/08 on a Drh LC/1911 mount2.3602243,500238,400 0178,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
König (A)40,7001335056/1460 0190,000
König (B)47,10013350514/44/6/100 4,100400,000
König (C)47,10013350514/44/8/6/20 5,400480,000
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
FKS Typ 5 Mod. 1015 064,000
FKS Typ 5 Mod. 21016.5 3,700240,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 46,200 hp21.6 084,000
Propulsion: 63,000 hp24 2,700240,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Spotting Aircraft Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1

Player Opinion

Performance

König is a decent Tier V battleship with the sloping "turtleback" armor protecting the citadel of the ship. Bow on, König can take a significant amount of armor piercing fire, but doing this means that only four of the ten guns can fire at the enemy. However, even with the good armor, "König" will succumb to sustained concentrated fire. The guns are decent, but do, in some aspects, leave a bit to be desired, especially against battleships, as the guns have a low caliber. The guns are still perfectly serviceable against cruisers, however. The lower caliber prevent over-penetrations in some cases, which makes König an effective cruiser killer. The high shell speed of the guns and the good accuracy for a German battleship mean that König is also good at longer ranges, a contrast to Kaiser before her.

The secondary armament is comprehensive and will discourage most destroyers from getting close to "König" as well as coming in handy in close quarters fights with another battleship. The anti-aircraft suite is serviceable as well. With the C hull, torpedo or dive bomber squadrons may lose some planes, but the AA suite is not able to fend off an entire carrier attack.

The concealment is, for a battleship, rather good with a 14.6km detection range, the stealthiest of any of the Tier V battleships. This does give her a bit of flexibility when re-positioning. The maneuverability of König is rather poor as the acceleration and rudder shift are very slow. The top speed is decent at 24 knots.

Pros:

  • The guns, while smaller than her peers, have excellent ballistics, shell velocity and arc, extremely deadly towards cruisers showing broadside.
  • Speedy reload time at 25 seconds.
  • Good shell dispersion for a German Battleship.
  • Good AA for her tier, though she cannot fend off air raids on her own.
  • Comprehensive secondary armament.
  • Best concealment at her tier.
  • Decent firing angle despite middle turret placement.
  • Decent survivability.

Cons:

  • Sluggish maneuverability, difficult to dodge torpedoes from planes and destroyers.
  • While the top speed is decent, acceleration from a stand still is slow and frustrating even for a battleship.
  • Turrets have poor traverse speed, 60 seconds for a full 180 degree turn, but can be upgraded with captain skills.
  • Guns do inconsistent damage towards other battleships due to its smaller caliber.

Optimal Configuration

Upgrades

As a Tier V ship, König has access to Slots 1, 2 and 3 for upgrades.

Captains wishing to emphasize use of her secondaries may use Secondary Battery Modification 1 (Extends firing range and increases firing accuracy of the secondary battery: +20% secondary battery firing range. / -20% secondary battery dispersion.) in Slot 3 to boost her secondaries' range.

Commander Skills

Gallery

Historical Info

Historical Gallery


Ships of Germany
Destroyers  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VII Leberecht Maass • VII Z-39Doubloons • VIII Z-23 • VIII Z-35Doubloons • IX Z-46 • IX Z-44 • X Z-52 
Cruisers  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • IX Roon • IX Siegfried • IX Ägir • X Hindenburg 
Battleships  III Nassau • III König AlbertDoubloons • IV Kaiser • V König • VI Bayern • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII ScharnhorstDoubloons • VII Scharnhorst BDoubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII OdinDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Große • IX PommernDoubloons • X Großer Kurfürst 
Aircraft Carriers  IV Rhein • VI Weser • VI Erich LoewenhardtDoubloons • VIII August von Parseval • VIII Graf ZeppelinDoubloons • VIII Graf Zeppelin BDoubloons • X Manfred von Richthofen
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Japan  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • VI Fusō • VI MutsuDoubloons • VII Nagato • VII AshitakaDoubloons • VIII Amagi • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX MusashiDoubloons • IX Hizen • X Yamato • X Shikishima 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII Borodino • VIII V. I. Lenin • IX Sovetsky Soyuz • IX AL Sov. RossiyaDoubloons • X Kremlin • X Slava 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V Oklahoma • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia 1941Doubloons • VII Colorado • VII FloridaDoubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • IX Iowa • IX Minnesota • IX MissouriDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X OhioDoubloons 
Italy  V Giulio CesareDoubloons • VIII RomaDoubloons • VIII AL LittorioDoubloons 
Germany  III Nassau • III König AlbertDoubloons • IV Kaiser • V König • VI Bayern • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII ScharnhorstDoubloons • VII Scharnhorst BDoubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII OdinDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Große • IX PommernDoubloons • X Großer Kurfürst 
Europe  V Viribus UnitisDoubloons 
U.K.  III Bellerophon • III DreadnoughtDoubloons • IV Orion • V Iron Duke • VI WarspiteDoubloons • VI Queen Elizabeth • VII King George V • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VIII Monarch • VIII VanguardDoubloons • IX Lion • X Conqueror • X ThundererDoubloons 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VII Lyon • VII Strasbourg • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • IX Alsace • IX Jean BartDoubloons • X République • X BourgogneDoubloons 
Pan-Asia  IX BajieDoubloons 
Commonwealth  
Pan-America